Sentido KNX Manual. Sentido KNX. Manual. basalte bvba hundelgemsesteenweg 1a 9820 merelbeke belgium

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Transcription:

basalte bvba hundelgemsesteenweg a 980 merelbeke belgium / 68 06 basalte

Table of contents:. Introduction... 3. Installation... 4. 3. Identifying the parts... 5 General... 6 3. General functions... 7 3. Function... 8 3.3 Central LED... 3.4 Thermostat logic... 3 3.5... 4 3.6 Timing... 5 4. Internal thermostat... 8 4. Functions (heating/cooling)... 8 4. Modes... 9 4.3 Setpoint... 0 4.4 Temperature control method... 4.5 Temperature control... 3 5. Configuration of parameters... 4 5. General... 4 5. -4... 7 5.3 Multitouch... 37 5.4 RGB feedback... 45 5.5 Temperature sensor... 49 5.6 Thermostat... 5 5.7... 59 5.8 Timing... 6 5.9 ersion... 63 6. / 68 Appendix:... 64 06 basalte

. Introduction The Sentido switch for KNX is a four way touch sensor. By touching each of the four touch sensitive areas you can use KNX to execute a range of functions including switching, dimming, operating blinds, activating scenes, etc. Touching a touch sensitive area will give a visual feedback by means of lighting up the central RGB led. The central RGB led can also be controlled by KNX to provide a visual feedback of statuses. The led can be used to illuminate the switch in the dark as well. The Sentido switch uses the patented Multitouch technology. Touching more than one touch sensitive area at the same time activates an additional comfort function which can be used by KNX. The Sentido switch has to be used in combination with the Sentido and Enzo front covers, either four-way or two-way. 0-06 Sentido dual fer forge 0-0 Sentido quad brushed aluminium 03-03 Enzo dual black glass 04-4 Enzo quad white leather 3 / 68 06 basalte

. Installation Use a standard European back box with screws to mount the Sentido switch. The distance between the screws must be 60mm. The screws must be installed vertically. Using screws that are too big might hinder the mounting of the front cover onto the Sentido switch. When mounted, the front cover should hide the Sentido switch completely. If not, the connection to the front cover might not work properly, which will result in a reduced sensitivity of the switch! When fixing the screws, do not apply too much force since this will deform the plastic surrounding opening G. Doing so might hinder the installation of the Sentido front cover onto the Sentido switch! The minimal depth required for the Sentido switch KNX is 4mm. Additional depth should be reserved for connecting the device. When powering the device, trough the KNX bus, the device will start calibrating. This calibration process is necessarily to calibrate the sensors of the Sentido switch to the environment. During this calibration process, the central RGB led will light up blue and slowly fade up and down. When the calibration is done, the central RBG led will blink green. After this, the switch is ready to be used. The Sentido s programming button is reachable through the front of the device, using a thin tool. When a front cover is already installed, pressing this button is impossible (unless removing the cover again). An alternative way to enable the programming mode is through the use of the touch sensors themselves (also with front cover installed). By pressing and holding one sensor, and pressing this sensor s diagonal opposite sensor four times, the programming mode is enabled. (ex. press and hold sensor nr., and tap sensor nr.4 four times) The programming mode is visible by the Sentido s central LED becoming red. Touching of the 4 sensors again will disable the programming mode. 4 / 68 06 basalte

. Identifying the parts.. Front view A B C D E F G Touch sensor (with according no. to be programmed in ETS) Programming button Programming led RGB-led Temperature sensor Guide for the front cover Opening to screw the device into the wallbox B E D 3 4 A C F G.. Rear view H KNX connector H 5 / 68 06 basalte

3. General The has 4 touch sensitive areas. When touching one touch sensitive area, the led will become white. When touching more than one touch sensitive area simultaneously, which is called the multitouch, the led will become orange. Each single touch sensitive area has a defined function. These functions can be: - no action edge switching dim motor control single press motor control scene value value shift register RGB value The multitouch can have the following functions: - 6 / 68 no action edge switching shift register value motor control single press motor control room toggle room toggle + single press motor control room toggle + scene sequencer room toggle + general on/off/scene RGB toggle + RGB sequencer 06 basalte

3. General functions 3.. Touch sensor calibration The touch sensors need calibration to compensate for environment changes. At start-up, this calibration is performed automatically. Internal drift compensation will track slow variations. Quick changes in the environment (installation or removal of front cover) will necessitate recalibration. In most cases automatic recalibration is performed without user intervention. When manual recalibration is required, the user can force this by touching the switch for 40 seconds. The device will restart and calibration is performed. Another option is to use a communication object to trigger the recalibration. Remark: Do not touch the front cover during recalibration because this can lead to insensitive sensors! 3.. Cleaning object The cleaning object allows the user to clean the surface of the device without activating the touch button. As long as there is a on the corresponding communication object, the switch is disabled. As long as the cleaning mode is activated, the LED will glow red. To release the switch, write value 0 to the communication object. Remark: On release of the switch, the switch will calibrate. 3..3 State polling At start-up, Sentido polls all relevant communication objects for their status. To reduce bus load, only state is requested per second. All irrelevant communication objects are skipped. Remark: Please refer to the appendix on page 64 to see which communication objects will be polled for their status. 7 / 68 06 basalte

3. Function 3.. Edge Each sensor individual and the multitouch can be defined to the function edge. The configuration edge makes a difference between the rising and the falling edge of a touch. Each edge can send a value (0,, toggle between 0 and ). 3.. ing Each sensor individual and the multitouch can be defined to the function switching. The configuration switching can send a value (0,, toggle between 0 and ) on a short press event or/and a long press event. 3..3 Dim Each sensor individual can be defined to the dim function. The short press event sends a value (0,, toggle between 0 and ) to switch the light on or off. The long press event sends a 4 value which will dim the light up or down. 3..4 Motor control Each sensor individual and the multitouch can be defined to the function motor control. The motor control uses a short press and a long press which allows controlling blinds, shutters, curtains, etc. Each motor action can be set to: Up Down Toggle 3..5 Single press motor control Each sensor individual and the multitouch can be defined to the function single press motor control. The single press motor control function is more convenient for controlling curtains and screens. It does not require the use of long and short presses. Touching the sensor the first time will start the motor command up or down. Touching the sensor the second time within the activation time will force the motor to stop. Touching the sensor a third time, will start the motor in the opposite direction. (and so on) For a correct operation of this function, the activation time has to be set to the time required to fully open/close the screen. 8 / 68 06 basalte

3..6 Scene Each sensor individual can be defined to the scene function. By touching the surface short or long, a scene can be recalled. This scene is saved in an actuator, another external memory location, or even in Sentido s own. The long press event has the possibility to load a scene, or to save the scene in the appropriate memory location. An additional blocking object can be used to block certain external functions while the scene is activated. The blocking object is sent out simultaneously with the scene number. This can be use for example to block a motion detector. 3..7 value Each sensor individual and the multitouch can be defined to the function value. Each sensor can send a value on the short press and on the long press event. The values sent for short and long press can be set in the ETS parameters. 3..8 value Each sensor individual can be defined to the function value. Each sensor can send a value on the short press and on the long press event. The values sent for short and long press can be set in the ETS parameters. 3..9 Shift register Each sensor individual and the multitouch can be defined to the function shift register. The shift register allows going thru values with a start and stopping value, using a direction and step value. If the next step exceeds the stop value, the next step will be the stop value. After reaching the stop value, the next value will be the start value. If the value is sent by an external device, the internal value, used to calculate the next step, will round to the closest logic value. This means that the next step is dependent on the step direction. If the step direction is from lowest value to highest value, the step just below the external value will be used as last active step. If the step direction is from lowest value to highest value, the step just above the external value will be used as last active step. It is possible to reset the current value to the initial start value by touching the sensor for a longer time, this time can be set in the ETS parameters. 9 / 68 06 basalte

Example : alue : 5 alue : 0 Step value: Direction: from lowest value to highest value This will result in 5 7 9 0 5-7 - alue sent external = 6, the next step on touching the switch will be 7. Example : alue : 0 alue : 5 Step value: 3 Direction: from highest value to lowest value This will result in 0 7 5 0 7 - alue sent external = 9, the next step on touching the switch will be 7. 3..0 RGB value Each sensor individual can be defined to the function RGB value. The RGB value function allows sending 3 - values by touching a sensor short and/or long. These 3 - values are the values for the colours red, green and blue. This function makes it possible to send a pre-defined colour with a single touch function. 3.. Room toggle This function is only available on the multitouch. The room toggle is a function to control a complete room in a simple way. For a correct use of the room toggle function, the device has to know the feedback of the lights. For this, there are 8 communication objects to couple the feedback of the lights (communication object -9). When one or more feedback objects are active (), the room toggle will send the off command. When all the feedback objects are inactive (0), the room toggle will send the on command. The for the room toggle can be set to a object, a scene on and scene off or scene on and all off. In addition, a day and night object can be used. This day/night object is controlled by a communication object (communication object 07). Depending on the status of this object, the of the room toggle will be different. This makes it possible to control for example a different scene during the day then during the night. The room toggle logic can also be triggered by a communication object (communication object 7). This action will not show any visual aspects on the switch. 0 / 68 06 basalte

3.. Scene sequencer This function is only available on the multitouch in combination with the room toggle on the short press event. The long press event of the multitouch is the scene sequencer function. As long as the user touches the multitouch, the colour of the central LED will change. If the user releases the switch, the corresponding scene for that colour will become active. to 4 different scene numbers can be recalled, and their corresponding colours can be set in the ETS parameters. Remark: The colour of the central LED changes every.5 sec 3..3 General on/off/scene This function is only available on the multitouch in combination with the room toggle on the short press event. The long press event of the multitouch is the general on/off/scene function. This function can send a 0, or a scene number. This function is intended to, for example, to turn all the lights off in the entire house. 3..4 RGB toggle + RGB sequencer This function is only available on the multitouch. The short press event executes the RGB toggle, which will, depending on the RGB feedback, recall the last known RGB values, or turn the RGB off. If the user touches the switch for a long time, the colour of the central LED will scroll through a colour sequence. The colour sequence and the time to show each colour can be adjusted with the parameters in ETS. At release, the Sentido will send a value between 0 and 55 (or between 0 and 00) for the 3 corresponding RGB values on their respective communication objects (communication object 77/78/79). / 68 06 basalte

3.3 Central LED The switch has several possibilities to control the colour of the central LED. If the switch is not touched, the central LED is set to the night light. The colour and brightness of the night light can be defined in ETS. The night light can be set on/off or can be enabled/disabled via a communication object (communication object 08). It is also possible to provide a feedback via the central LED. This colour is brighter then the night light and can be controlled by a fixed palette of colours (using a object or a object). The feedback colour overrides the night light colour. Another option is to control the central LED with RGB values (3 - values). The night light and fixed feedback colours are not available if the colour is controlled by RGB values. The central LED becomes white when touching a single sensor for a short time. The central LED becomes orange when touching more than one sensor simultaneously. When touching the switch for a long time, the central LED becomes a different colour which can be defined in ETS. The touch colour overrides feedback colour and night light colour. Remark: if using the multitouch as an RGB toggle + RGB sequencer, the 3 RGB feedback values from the RGB actor need to be linked to the Sentido s LED feedback objects, in order for the RGB toggle to work properly. / 68 06 basalte

3.4 Thermostat logic The Sentido switch has a built-in thermostat logic. This thermostat can be used separately from the other functions of the switch. The thermostat controls the mode and setpoint for heating and/or cooling. 3.4. Mode For each mode there is a - communication object. The mode is also available through a - communication object, where the value represent the mode: : Comfort : Standby 3: Economy 4: Building protect Any input on the input communication object overwrites the current mode settings. When a 0 to transition is received on the building protect object (communication object 97), the building protect mode overrules the current mode, even if the current mode is changed, the building protect mode remains active. After a to 0 transition is received on the building protect object (communication object 97), the last active mode will become active. When the mode is controlled by the - mode input object (communication object 93), the last active value is the current mode. 3.4. Setpoint The setpoint can be controlled in different ways, by Comfort based setpoint or by Actual setpoint. The comfort based setpoint calculates the setpoint for the mode standby and economy. The offset to calculate the setpoint for the mode standby and economy can be set in ETS. At reception of an update on the actual setpoint object (communication object 8), the Sentido will overwrite the actual setpoint. If the active mode is different from the comfort mode, there will be calculated a new comfort setpoint. This new setpoint will be sending on communication object 85. At reception of an update on the comfort setpoint object (communication object 84), the Sentido will calculate a new actual setpoint, depending on the active mode. 3 / 68 06 basalte

3.5 The Sentido switch has a built-in scene controller. This scene controller can be used separately from the other functions of the switch. The scene controller can store 6 different scenes with up to 8 light objects for each scene. Each light object can be a or a value. Every object has a feedback object which is used to save the actual values into the respective scene. 4 / 68 06 basalte

3.6 Timing The Sentido switch has 4 integrated timing functions. These functions can be used separately from the rest of the switch functions. Each timing function has its own input and communication object. The timing functions can be: delay on rising edge delay on falling edge delay pulse one shot triggered by rising edge one shot triggered by falling edge delay pulse inverted rising edge filter (delayed) falling edge filter (delayed) 3.6. Delay on rising edge The time function delay on rising edge delays the rising edge of a pulse. If the pulse is shorter than the delay time, only the falling edge will be sent on the bus. Remark: Only 0 to transitions and to 0 transitions have effect. 3.6. Delay on falling edge The time function delay on falling edge delays the falling edge of a pulse. If a new pulse starts within the delay time, the previous falling edge will be ignored. Remark: Only 0 to transitions and to 0 transitions have effect. 5 / 68 06 basalte

3.6.3 Delay pulse The time function delay pulse delays a complete pulse. If a pulse is shorter than the delay time, the rising edge will be ignored. Remark: Only 0 to transitions and to 0 transitions have effect. 3.6.4 One shot triggered by rising edge The time function one shot triggered by rising edge will start a pulse with a fixed length. Every rising edge restarts the delay time. 3.6.5 One shot triggered by falling edge The time function one shot triggered by falling edge will start a pulse with a fixed length. Every falling edge restarts the delay time. 6 / 68 06 basalte

3.6.6 Delay pulse inverted The time function delay pulse inverted delays a complete pulse and inverts the signal. If a pulse is shorter than the delay time, the rising/falling edge will be ignored. Remark: Only 0 to transitions and to 0 transitions have effect. 3.6.7 Rising edge filter (delayed) The time function rising edge filter (delayed) filters all the rising edges out of the input signal. The can be delayed with the set time. Every rising edge restarts the delay time. 3.6.8 Falling edge filter (delayed) The time function falling edge filter (delayed) filters all the falling edges out of the input signal. The can be delayed with the set time. Every falling edge restarts the delay time. 7 / 68 06 basalte

4. Internal thermostat 4. Functions (heating/cooling) The internal room temperature controller can control the temperature of room. The device supports 4 operating options: Heating Cooling Heating and cooling manual Heating and cooling automatic In manual mode, the selection between heating or cooling is controlled by a communication object. In automatic mode, the selection between heating or cooling is automatically set by the controller, based upon the parameter heating comfort setpoint. The cooling setpoint will be ignored. A neutral zone can be set in the automatic control. Heating mode is activated if the temperature falls below comfort setpoint neutral zone /. Cooling mode is activated if the temperature rises above comfort setpoint + neutral zone /. This neutral zone can be set between and 6. 8 / 68 06 basalte

4. Modes In each option, the controller can work in 4 modes. Each mode has a setpoint assigned to it. Comfort: To be activated when people are present in the room. The temperature is set to a comfortable value. This value is a reference for the calculation of all other setpoint values. Standby: To be activated when the room is not in use. The temperature is set to a standby value which allows energy saving. Economy: To be activated when a room is not in use for a longer period (e.g. at night). The temperature is set to a low value. Building protection: When a window is opened, normal operation is suspended. The temperature is kept between critical values, preventing freezing and/or overheating. Remark: Protection is a mode that will automatically be activated when a window is opened (if enabled). 4.. and automatic mode selection The normal operating modes: comfort, standby and economy can be selected by the according communication objects. If enabled, the mode can be overridden to protect if a window is open. The mode can also be automatically defined using a presence object. 4... Presence object The presence object allows the user to automatically switch to the appropriate mode, depending on the presence in a room. When the presence object is active, the mode is set to comfort. When the presence object is inactive, the mode changes to standby or economy, depending on the settings. 4... Window object When the window object is enabled, normal operation of the thermostat is suspended if the object is active. The mode automatically changes to Protect. In Building protect mode, only frost protection and/or overheating protection are active, keeping room temperature between critical values. If the window object returns to low, the thermostat resumes normal operation with the previously active settings. The window object can be configured to be activated on high or low. 9 / 68 06 basalte

4.3 Setpoint For each function there is a setpoint assigned to each mode. The function heating and cooling automatic share the same setpoint for heating comfort and cooling comfort, defined by the heating comfort setpoint. The function heating and cooling manual has different setpoint values, one for heating comfort and one for cooling comfort. The setpoint for standby and economy mode are derived from the comfort setpoint. This deviation, called an offset, for standby and economy can be set into the parameters of ETS. This deviation is kept constant against the changes to the comfort setpoint. The setpoint for building protect is a fixed setpoint for the heating and cooling mode. 0 / 68 06 basalte

/ 68 06 basalte

4.4 Temperature control method 4.4. -point control method This is a very simple controller method, suitable for slow responding cooling and heating systems. It addresses the actuator with variable. No proportional value is calculated. This type of method results is a significant temperature fluctuation. For heating: When the temperature rises above the setpoint, the actuator is deactivated. When the temperature falls below setpoint hysteresis, the actuator is activated. The hysteresis is a value that can be set between 0 and 60. For cooling: When the temperature falls below above the setpoint, the actuator is deactivated. When the temperature rises below setpoint + hysteresis, the actuator is activated. The hysteresis is a value that can be set between 0 and 60. The of the -point control is send out every 0 minutes, even if the value is not changed. This to prevent the heating actuator from going into safety mode. 4.4. PI control PI control is a feedback control method that combines proportional and integral actions. The proportional action provides smooth control without overshoot or oscillation. This action s is proportional to the temperature deviation. When the temperature deviation is equal to the proportional band, the is 00%. The integral action s is proportional to the time over which the deviation occurred. This action reaches the same level as the proportional action after a specified time: the reset time. The integral action automatically corrects offset, created by the proportional action. To avoid windup, the I-action is limited. The proportional band and reset time are adjustable in ETS. / 68 06 basalte

4.5 Temperature control In case of a -point controller, there is a single - for the actuator. No parameterization is required. In case of a PI controller, the controller type can be set to PWM or Continuous. 4.5. PWM A PWM uses a single. By adjusting the pulse / pause ratio, averaged over time, it behaves like a proportional. values smaller than 0% are discarded and values exceeding 90% result in pulse / pause ratio of 00%. In this regard, please keep in mind that the valve needs a certain time to open or close. The time to open or close the valve should be at least 0% of the cycle time. The PWM period (duration of pulse + pause) can be parameterized. When the PWM is 0%, only the falling edge is sent every cycle. When the PWM is 00%, only the rising edge is sent every cycle. 4.5. Continuous A continuous uses a - unsigned and directly reflects the proportional of the PI controller. The value is updated every 3 minutes or when the value is changed by more than 5%. 3 / 68 06 basalte

5. Configuration of parameters 5. General Parameter Position of the temperature sensor 4 / 68 Description This parameter defines the position of the installed switch. up right bottom left 06 basalte

Configuration This parameter sets the configuration of the switch. 4-fold -fold -fold multitouch only Behaviour: A 4-fold switch uses sensor to 4 + multitouch. A -fold switch uses sensor and + multitouch. A -fold switch uses only sensor without multitouch, every touch of the switch will have the behaviour of sensor. Multitouch only uses only the multitouch, every touch of the switch will have the behaviour of the multitouch. Cleaning object This parameter allows enable/disable the touch sensor with a communication object. disable enable 0: cleaning object as long as object is (input) Behaviour: As long as there is a on the corresponding communication object, the button is disabled. To release the button, write value 0 to the communication object. After the release, the switch starts to calibrate. Remark: The central LED of the switch will light up red while the cleaning object is active. Calibration This parameter allows calibrating the sensor of the device with an external communication object. no calibration via communication object calibration via communication object 9: calibration on rising edge (input) Behaviour: The touch sensor of the device starts to calibrate on a rising edge of the communication object. Remark: Do not touch the front cover during recalibration because this can lead to insensitive sensors! Thermostat logic This parameter enables/disables the thermostat logic. disable enable 5 / 68 06 basalte

This parameter enables/disables the scene controller. disable enable 30: scene controller scene number (input) Timing logic This parameter enables/disables the timing functions. disable (default) enable 6 / 68 06 basalte

5. -4 Parameter Function Description This parameter defines the function of this sensor. no action edge switching dim motor control single press motor control scene value value shift register RGB value 7 / 68 06 basalte

Edge Action on rising edge This parameter sets the sending command for the rising edge. no function send send 0 toggle 00: sensor edge on/off 6: sensor edge on/off 3: sensor 3 edge on/off 48: sensor 4 edge on/off Action on falling edge This parameter sets the sending command for the falling edge. no function send send 0 toggle 00: sensor edge on/off 6: sensor edge on/off 3: sensor 3 edge on/off 48: sensor 4 edge on/off ing Long press enable This parameter enables/disables the long press action for this sensor. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. 8 / 68 06 basalte

Action on short press This parameter sets the switching direction for the short press event. no function send send 0 toggle 0: sensor short press 7: sensor short press 33: sensor 3 short press 49: sensor 4 short press Action on long press on/off on/off on/off on/off This parameter sets the switching direction for the long press event. no function send send 0 toggle 0: sensor long press 8: sensor long press 34: sensor 3 long press 50: sensor 4 long press Dim Time between short and long (x0.s) Action on short press on/off on/off on/off on/off This parameter defines the time between short and long press. alue between 5 and 50 This parameter sets the switching direction for the short press event. no function send send 0 toggle 03: sensor switch on/off 9: sensor switch on/off 35: sensor 3 switch on/off 5: sensor 4 switch on/off 9 / 68 06 basalte

Dim direction on long press This parameter sets the dim direction for the long press event. no function send send 0 toggle 04: sensor dim on/off 0: sensor dim on/off 36: sensor 3 dim on/off 5: sensor 4 dim on/off Motor control Time between short and long (x0.s) Motor direction on short press This parameter defines the time between short and long press. alue between 5 and 50 This parameter sets the direction of the motor on the short press event. no function up down toggle 05: sensor short press : sensor short press 37: sensor 3 short press 53: sensor 4 short press Motor direction on long press motor motor motor motor open/close open/close open/close open/close This parameter sets the direction of the motor on the long press event. no function up down toggle 06: sensor short press : sensor short press 38: sensor 3 short press 54: sensor 4 short press Single press motor control Time from open to close (sec) motor motor motor motor open/close open/close open/close open/close This parameter sets the time required to fully open/close the screen. alue between and 55 30 / 68 06 basalte

Motor direction This parameter sets the motor direction. up down toggle 07: sensor motor motor 08: sensor motor motor 3: sensor motor motor 4: sensor motor motor 39: sensor 3 motor motor 40: sensor 3 motor motor 55: sensor 4 motor motor 56: sensor 4 motor motor Scene Long press enable open/close open/close open/close open/close open/close open/close open/close open/close step step step step This parameter enables/disables the long press action for this sensor. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. Scene number on short press This parameter defines the scene number for the short press event. alue between and 64 09: sensor scene scene 5: sensor scene scene 4: sensor 3 scene scene 57: sensor 4 scene scene Blocking object on short press number number number number This parameter disables or sets the blocking function for the short press event. no blocking object blocking object = blocking object = 0 0: sensor scene blocking 6: sensor scene blocking 4: sensor 3 scene blocking 58: sensor 4 scene blocking 3 / 68 06 basalte

Action on long press This parameter defines the behaviour of the long press event. call scene save scene Scene number on long press This parameter defines the scene number for the short press event. alue between and 64 Blocking object on long press This parameter disables or sets the blocking function for the long press event. no blocking object blocking object = blocking object = 0 value Long press enable This parameter enables/disables the long press action for this sensor. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. alue on short press This parameter sets the value for the short press event. alue between 0 and 55 : sensor value 7: sensor value 43: sensor 3 value 59: sensor 4 value alue on long press This parameter sets the value for the long press event. alue between 0 and 55 3 / 68 06 basalte

value Long press enable This parameter enables/disables the long press action for this sensor. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. alue on short press This parameter sets the value for the short press event. alue between 0 and 65535 : sensor value 8: sensor value 44: sensor 3 value 60: sensor 4 value alue on long press This parameter sets the value for the long press event. alue between 0 and 65535 Shift register alue This parameter sets value for the shift register. alue between 0 and 55 alue This parameter sets value for the shift register. alue between 0 and 55 Step value This parameter sets the step value to go through the shift register. alue between 0 and 55 33 / 68 06 basalte

Register direction This parameter sets the direction to go through the shift register. from lowest value to highest value from highest value to lowest value : sensor register 7: sensor register 43: sensor 3 register 59: sensor 4 register Enable reset value value value value This parameter enables/disables to reset the actual value to start value of the shift register. The start value of the shift register depends on the direction. If the register direction is from lowest value to highest value, the start value is the lowest value. If the register direction is from highest value to lowest value, the start value is the highest value. no reset reset on long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option enable reset is set to reset on long press. RGB value Long press enable This parameter enables/disables the long press action for this sensor. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. 34 / 68 06 basalte

alue R on short press This parameter sets the intensity of the red colour on the short press event. alue between 0 and 55 3: sensor value 9: sensor value 45: sensor 3 value 6: sensor 4 value alue G on short press red red red red This parameter sets the intensity of the green colour on the short press event. alue between 0 and 55 4: sensor value 30: sensor value 46: sensor 3 value 6: sensor 4 value alue B on short press green green green green This parameter sets the intensity of the blue colour on the short press event. alue between 0 and 55 5: sensor value 3: sensor value 47: sensor 3 value 63: sensor 4 value alue R on long press blue blue blue blue This parameter sets the intensity of the red colour on the long press event. alue between 0 and 55 3: sensor value 9: sensor value 45: sensor 3 value 6: sensor 4 value alue G on long press red red red red This parameter sets the intensity of the green colour on the long press event. alue between 0 and 55 4: sensor value 30: sensor value 46: sensor 3 value 6: sensor 4 value 35 / 68 green green green green 06 basalte

alue B on long press This parameter sets the intensity of the blue colour on the long press event. alue between 0 and 55 5: sensor value 3: sensor value 47: sensor 3 value 63: sensor 4 value 36 / 68 blue blue blue blue 06 basalte

5.3 Multitouch Parameter Function Description This parameter defines the function of the multitouch. no action edge switching shift register value motor control single press motor control room toggle room toggle + single press motor control room toggle + scene sequencer room toggle + general on/off/scene RGB toggle + RGB sequencer 37 / 68 06 basalte

Edge Action on rising edge This parameter sets the sending command for the rising edge. no function send send 0 toggle 64: Multitouch edge on/off Action on falling edge This parameter sets the sending command for the falling edge. no function send send 0 toggle 64: Multitouch edge on/off ing Long press enable This parameter enables/disables the long press action for the multitouch. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. Action on short press This parameter sets the switching command for short press. no function send send 0 toggle 65: Multitouch short press on/off 38 / 68 06 basalte

Action on long press This parameter sets the switching command for long press. no function send send 0 toggle 66: Multitouch long press on/off Shift register alue This parameter sets value for the shift register. alue between 0 and 55 alue This parameter sets value for the shift register. alue between 0 and 55 Step value This parameter sets the step value to go through the shift register. alue between 0 and 55 Register direction This parameter sets the direction to go through the shift register. from lowest value to highest value from highest value to lowest value 67: Multitouch register value Enable reset This parameter enables/disables to reset the actual value to start value of the shift register. The start value of the shift register depends on the direction. If the register direction is from lowest value to highest value, the start value is the lowest value. If the register direction is from highest value to lowest value, the start value is the highest value. No reset Reset on long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option enable reset is set to reset on long press. 39 / 68 06 basalte

value Long press enable This parameter enables/disables the long press action for the multitouch. only short press short press and long press Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Remark: This parameter is only available when the option long press enable is set to short press and long press. alue on short press This parameter sets the value for the short press event. alue between 0 and 55 67: Multitouch value alue on long press This parameter sets the value for the long press event. alue between 0 and 55 67: Multitouch value Motor control Time between short and long (x0.s) Motor direction on short press This parameter defines the time between short and long press. alue between 5 and 50 This parameter sets the direction of the motor on the short press event. no function up down toggle 7: Multitouch motor motor open/close 73: Multitouch motor motor open/close step 40 / 68 06 basalte

Motor direction on long press This parameter sets the direction of the motor on the long press event. no function up down toggle Single press motor control Time from open to close (sec) This parameter sets the time required to fully open/close the screen. alue between and 55 Motor direction This parameter sets the motor direction. up down toggle 7: Multitouch motor motor open/close 73: Multitouch motor motor open/close step Room toggle This parameter defines the type of command for the scene toggle. room toggle ( ) toggle between scene (on) and scene (off) toggle between scene (on) and all off 68: multitouch room toggle on/off 69: multitouch room toggle scene number 70: multitouch room toggle all off 7: room toggle trigger (input) : multitouch status feedback (input) 3: multitouch status feedback (input) 4: multitouch status feedback 3 (input) 5: multitouch status feedback 4 (input) 6: multitouch status feedback 5 (input) 7: multitouch status feedback 6 (input) 8: multitouch status feedback 7 (input) 9: multitouch status feedback 8 (input) 4 / 68 06 basalte

Day / night object This parameter disables or sets the day/night function. no day / night object day =, night = 0 day = 0, night = 07: Day / Night on/off (input) Remark: This option is only available is the parameter scene toggle is set to toggle between scene (on) and scene (off) or toggle between scene (on) and all off. Scene n This parameter defines the scene number for scene n. alue between and 64 Scene n during day This parameter defines the scene number for scene n during the day. alue between and 64 Scene n during night This parameter defines the scene number for scene n during the night. alue between and 64 Room toggle + single press motor control Short press is the behaviour as described in room toggle. Time between short and long (x0.s) This parameter defines the time between short and long press. alue between 5 and 50 Long press is the behaviour as described in single press motor control. Room toggle + scene sequencer Short press is the behaviour as described in room toggle. Time between short and long (x0.s) This parameter defines the time between short and long press. Number of scenes This parameter defines the number of scenes for the scene sequencer. alue between 5 and 50 alue between and 4 4 / 68 06 basalte

Colour scene n This parameter defines the colour for the corresponding scene. red green blue yellow magenta cyan Scene n This parameter defines the scene number for each corresponding colour. alue between and 64 74: multitouch scene sequencer scene number Room toggle + general on/off/scene Short press is the behaviour as described in room toggle. Time between short and long (x0.s) This parameter defines the time between short and long press. This parameter defines the command for the general off function. alue between 5 and 50 send send 0 scene number 75: multitouch general off all off 76: multitouch general off scene number Scene number This parameter defines the scene number for the general off. alue between and 64 43 / 68 06 basalte

RGB toggle + RGB sequencer RGB Toggle This parameter enables/disables the toggle functionality of the multitouch. A short press will, depending on the RGB feedback objects, recall the last known RGB values, or will turn the RGB actor off. Most RGB actors only require the 3 - RGB values for control. Some require an extra - switching object. disable enable : RGB switch on/off Remark: if this parameter is set to disable, the short press of the multitouch is disabled. Remark: the Sentido s RGB feedback parameter needs to be set to controlled by RGB values, and linked to the RGB actor s feedback objects. Time between short and long (x0.s) This parameter defines the time between short and long press. RGB sequence This parameter describes the colour sequence. alue between 5 and 50 RYGCBMR WYRMBCGYW 64: multitouch RGB sequencer RGB colour 77: multitouch RGB sequencer value red 78: multitouch RGB sequencer value green 79: multitouch RGB sequencer value blue Sequencer value This parameter sets the type of for the corresponding RGB objects. alue from 0-55 alue from 0-00 Sequence time This parameter sets the time to scroll through the colours slow ( sec / colour) mid ( sec / colour) fast (0.5sec / colour) 44 / 68 06 basalte

5.4 RGB feedback Parameter Feedback colour for long touch Description This parameter sets the feedback colour for a long touch. red green blue yellow magenta cyan 45 / 68 06 basalte

RGB feedback This parameter defines how to control the feedback LED. fixed colours controlled by RGB values 09: feedback colour red (input) 0: feedback colour green (input) : feedback colour 3 blue (input) : feedback colour 4 yellow (input) 3: feedback colour 5 magenta (input) 4: feedback colour 6 cyan (input) 6: feedback colour R value red (input) 7: feedback colour G value green (input) 8: feedback colour B value blue (input) Behaviour: On reception of a on communication object 4 to 47 will turn on the feedback colour, reception of a 0 will turn off the feedback colour. Night light This parameter disables or defines how the night light is controlled. off on controlled by groupaddress 08: night light on/off (input) Behaviour: On reception of a, the night light will be on. On reception of a 0, the night light will be off. Night colour This parameter defines the night colour. red green blue yellow magenta cyan orange blue white light pink light green light orange Night brightness This parameter defines the brightness of the night light. level (low) level level 3 (high) 46 / 68 06 basalte

Use - object for feedback colour This parameter enables/disables to control the central RGB feedback with a - object. disable enable 5: feedback colour value (input) Behaviour: On receiving a value between and 7, the respective colour will be shown: : red : green 3: blue 4: yellow 5: magenta 6: cyan In case of another number, the feedback colour will go off. alue for red feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour red. alue between 0 and 55 alue for green feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour green. alue between 0 and 55 alue for blue feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour blue. alue between 0 and 55 alue for yellow feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour yellow. alue between 0 and 55 alue for magenta feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour magenta. alue between 0 and 55 47 / 68 06 basalte

alue for cyan feedback This parameter sets the number, which has to be received on communication object 5, to turn the central LED to the colour cyan. alue between 0 and 55 48 / 68 06 basalte

5.5 Temperature sensor Parameter Compensation for int. Temperature sensor Description This parameter makes it possible to compensate the measured temperature. From -5 C to +5 C with steps of 0.5 C Behaviour: The temperature shown on the device or set on the bus, is the compensated temperature. 49 / 68 06 basalte

Send internal temperature value ( C) With this parameter, it is possible to enable or disable to send the temperature on the bus. When enabled, there are ways to send the temperature on the bus, cyclic by time or when on a change of the temperature. disable (default) cyclic delta temp 80: temperature - internal value Remark: Please consider a delay of about 0 minutes until you have the correct value. After 0 minutes you can compare the measured value with a measurement in the room with a digital temperature sensor to get the compensation value. Cyclic time (x0sec) This parameter sets the time base to send the temperature on the bus. alue between and 6 Delta temp (x0.5 C) This parameter sets the temperature difference to send the temperature on the bus. alue between and 6 Use int. / ext. temperature sensor With this parameter it is possible to set the way of measuring the temperature. The device can use the internal temperature sensor or an external temperature sensor from another device. It is also possible to combine the internal and external temperature sensor. (This can be used e.g. to measure the average temperature of the Sentido and another device) internal sensor (default) 80% internal sensor + 0% 60% internal sensor + 0% 50% internal sensor + 0% 40% internal sensor + 0% 0% internal sensor + 0% external sensor external external external external external sensor sensor sensor sensor sensor 80: temperature - internal value 8: temperature - external sensor (input) 50 / 68 06 basalte

5.6 Thermostat Parameter Thermostat function Description This parameter sets the type of the thermostat. heating cooling heating and cooling (manual) heating and cooling (automatic) 08: thermostat actual setpoint (input) 083: thermostat actual setpoint 084: thermostat setpoint (comfort) (input) 085: thermostat setpoint (comfort) 088: thermostat mode (input) 089: thermostat mode comfort 090: thermostat mode standby ( 09: thermostat mode economy 09: thermostat mode protected 093: thermostat mode (input) 094: thermostat mode comfort (input) 095: thermostat mode standby (input) 096: thermostat mode economy (input) 097: thermostat mode protected (input) 098: thermostat cooling/heating mode (input) 099: thermostat heating mode 00: thermostat cooling mode 5 / 68 06 basalte

0: thermostat heating active 0: thermostat cooling active Use presence object This parameter enables or disables the presence object. disable switch between comfort and standby switch between comfort and economy Communication object: 86: thermostat presence object (input) Behaviour: The presence object allows the user to automatically switch to the appropriate mode, depending on the presence in a room. Use window object (switch to building protect mode) This parameter enables or disables the window object. disable open = open = 0 Communication object: 87: thermostat window open (input) Behaviour: On receiving a on this communication object, the heating will go into the building protection mode. 5 / 68 06 basalte

Heating Parameter Comfort default setpoint ( C) Description This parameter sets the default comfort setpoint. alue between 5 and 30 Standby offset towards Comfort (-K) This parameter sets the offset for the standby setpoint towards the comfort setpoint into degrees Kelvin. alue between and 6 Economy offset towards Comfort (-K) This parameter sets the offset for the economy setpoint towards the comfort setpoint into degrees Kelvin. alue between and 6 Building protect setpoint ( C) This parameter sets the offset for the building protect setpoint towards the comfort setpoint into degrees Kelvin. alue between 5 and 0 53 / 68 06 basalte