Panoramas. CS 178, Spring Marc Levoy Computer Science Department Stanford University

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Panoramas CS 178, Spring 2013 Marc Levoy Computer Science Department Stanford University

What is a panorama? a wider-angle image than a normal camera can capture any image stitched from overlapping photographs an extreme aspect ratio on a normal shot 2

Outline capturing panoramas stitching together a panorama from multiple images perspective versus cylindrical projections 3

Panoramic cameras flatback panoramic camera swing-lens panoramic camera 4

Swing-lens panoramic images San Francisco in ruins, 1906 5 101 Ranch, Oklahoma, circa 1920

Panoramic cameras to avoid parallax errors, rotate around center of perspective flatback panoramic camera swing-lens panoramic camera 6 SLR on panning clamp motorized pan-tilt head

Parallax errors Photoshop aligned on the background, so only foreground objects exhibit severe parallax errors 7

Stanford CityBlock Project (now Google StreetView) capture video while driving extract middle column from each frame stack them to create a panorama

Stanford CityBlock Project

Stanford CityBlock Project

Samsung S4 panorama mode

Fuji GX 617 Lee Frost, Val D Orcia, Tuscany, Italy

Lee Frost, Volubilis, Morocco

Lee Frost, Vertical Panoramas, Santorini

Matthew Scott, Cuernos del Paine, Chile

gigapan.org, Scanning Electron Micrograph (SEM) of barnacle

gigapan.org, Scanning Electron Micrograph (SEM) of barnacle

Stitching images together to make a mosaic 18

What kind of transformation do we need? translation? rotation? 19 perspective!

Quick review of perspective projection p.p. p.p. p.p. = = pinhole camera photographic camera Albrecht Dürer s drawing glass = center of perspective (c.p.) = projection of feature in scene onto picture plane (p.p) 20 these three image formation methods will produce the same perspective view on the p.p. (except for the size of the view) all that matters is position of c.p. and orientation of p.p.

Reprojecting an image onto a different picture plane the sidewalk art of Julian Beever the view on any picture plane can be projected onto any other surface in 3D without changing its appearance as seen from a common center of projection 21

Julian Beever

Reprojecting panoramic images to a common picture plane common p.p. of the mosaic the common picture plane of the mosaic replaces having had a wide-angle (non-fish-eye) camera with a large flat film plane in the first place 23

Stitching images together to make a mosaic step 1: find corresponding features in a pair of image step 2: compute perspective from 2 nd to 1 st image step 3: warp 2 nd image so it overlays 1 st image step 4: blend images where they overlap one another repeat for 3 rd image and mosaic of first two, etc. 24

Stitching images together to make a mosaic Take CS 231A: Computer Vision (Win 2014?) 25 step 1: find corresponding features in a pair of image Take CS 148: step 2: compute perspective from 2 nd to 1 st image Introduction to Computer Graphics (Aut 2013) step 3: warp 2 nd image so it overlays 1 st image step 4: blend images where they overlap one another repeat for 3 rd Also CS 478: image and mosaic of first two, etc. Computational Photography (Win 2014)

Example: the Matterhorn common picture plane of mosaic image 26 perspective projection

Using 4 shots instead of 3 27 perspective projection

Cylindrical panoramas even works for 360 panorama y x mosaic image project each image onto a cylinder a cylindrical image can be stored as a rectangular image 28

Cylindrical panoramas (Flash demo) http://graphics.stanford.edu/courses/ cs178/applets/projection.html even works for 360 panorama y x mosaic image project each image onto a cylinder a cylindrical image can be stored as a rectangular image to view without distortion, reproject part of the cylinder onto a picture plane representing the display screen if your FOV is narrow, this view won t be too distorted 29

Back to the Matterhorn surface of cylinder 30 cylindrical projection

Back to the Matterhorn surface of cylinder 31 blended

Example As mentioned in class, Photoshop does not perform the perspective reprojection shown here. Instead, it leaves you with the raw cylindrical image shown in the previous slide. On this image, straight lines are not straight, and the edges of the original photographs appear as curves. This is not a correct linear perspective. However, some panorama viewing software does perform this perspective reprojection, e.g. Microsoft s HDView (Google for it). Also, as a student in class astutely observed, you need to know the field of view (FOV) of the panorama in order to perform this reprojection, i.e. how wide an angular extent does it cover? 90 degrees? a complete 360-degree circle? The FOV can be estimated when the cylindrical panorama is first created; how to do this is covered in most computer vision courses. The FOV should then be stored in the file containing the panorama. To my knowledge Adobe does not do this. 32 perspective reprojection onto a plane

Example As I mentioned in class, the sequence of (1) projecting one or more images to a cylindrical surface, and (2) reprojecting that cylindrical image back to a planar surface, produces an image with no distortion, i.e. it is a correct linear perspective. However, it might be rather wide-angle, as shown in the previous slide. Unless you view this image with your face close to the display, which would be the correct viewpoint for such a wide-angle perspective, it will seem distorted. We covered this issue in the first lecture of the course. To reduce the requirement that you must place yourself so close to the display, you should crop the reprojected panorama, as is done in this slide. The resulting image is not so wide-angle, and can be viewed from a normal viewing distance without seeming distorted. 33 cropped to hide distorted portions

Spherical panoramas + + + + 34 projections are to a sphere instead of a cylinder can t store as rectangular image without extreme stretching

Recap panoramas can be captured by a camera with a wide planar back, a cylindrical back and a moving slit, or a rotating camera rotate around the center of perspective to avoid parallax errors to assemble panoramas from a rotating camera, use corresponding features to compute a perspective warp that projects the images to a common picture plane, then blend them together for very wide angle or 360 panoramas, project the images to a common cylindrical surface, which can be stored as an ordinary (wide) rectangular image optionally reproject them to a picture plane for display (not done by Photoshop) spherical panoramas are possible, but cannot be stored as rectangular images without extreme stretching of the image 35 Questions?

Slide credits Fredo Durand Alyosha Efros Steve Seitz Rick Szeliski Frost, Lee, Panoramic Photography, F+W Publications, 2005. 36