Process Book Jolee Nebert Spring 2016

Similar documents
Picks. Pick your inspiration. Addison Leong Joanne Jang Katherine Liu SunMi Lee Development Team manager Design User testing

Pacific Library Partnership Grant Program. 1. Title of Project: Wearables for Wellness

SENIOR CITIZENS ARE RIDING THE DIGITAL HEALTH WAVE

Design Thinking: 5 Steps to Healthy Healthcare Apps

TABLE OF CONTENTS INTRODUCTION...04 PART I - HEALTH LEARNING...08 PART II - DEVICE LEARNING...12 PART III - BUILD...16 PART IV - DATA COLLECTION...

Skylands Learning is your trusted learning advisor. That is our promise your trusted learning advisor. Four simple words.

envision workshop Designing for Change The Exam Process in 2030 American Academy of Ophthalmology 2015

TAKE CONTROL GAME DESIGN DOCUMENT

AR: That s great. It took a while for you to get diagnosed? It took 9 years?

MIRG Final Report Increasing Treatment Adherence and Self-Management in Metabolic Syndrome Patients

3 things you should be doing with your survey results. Get the most out of your survey data.

Racenet - Sports Gambling. Multi Maxa - MVP app built from scratch

HCI: CONTEXTUAL INQUIRY STORYBOARDS, DESIGN PATTERNS. Dr Kami Vaniea

Service Vision Design for Smart Bed System of Paramount Bed

DESIGN PORTFOLIO. tadhgduffy.com

. Faye Goldman. July Contents

Domain Understanding and Requirements Elicitation

THE DESIGN PROCESS. for an interior design project

ADVICE FOR USING THE BLUEPRINT

Report CREATE THE FUTURE YEAR OLDS

INVENTION LOG FOR CODE KIT

It s an illusion to think that everyone is interested in tracking their health.

Write a Few Words on Social Media and Get Paid $6,000 a Day By Sandy Franks

USTGlobal. Internet of Medical Things (IoMT) Connecting Healthcare for a Better Tomorrow

USER RESEARCH: THE CHALLENGES OF DESIGNING FOR PEOPLE DALIA EL-SHIMY UX RESEARCH LEAD, SHOPIFY

CS 247 Project 2. Part 1. Reflecting On Our Target Users. Jorge Cueto Edric Kyauk Dylan Moore Victoria Wee

MOBILE BASED HEALTHCARE MANAGEMENT USING ARTIFICIAL INTELLIGENCE

LESSON ONE: Begin with the End in Mind. International Mentors Team Quick Guide to Success

FedDev Ontario s ARC Initiatives OCAD University Project # 11 Digital Easel

Paper Prototyping Kit

SKETCHING THE UX: METHOD. Lesson 11 Sketching the UX: 10 plus 10 method

A digital health age how to take on the challenges of this advancing field

Craftsy is the premier destination for creative enthusiasts to pursue their passion. Brand Identity & Standards

Why Artificial Intelligence will Revolutionize Healthcare including the Behavioral Health Workforce.

International R&D and Technology Transfer Agreements Negotiations and Conflict Management

10 Lines. Get connected. Get inspired. Get on the same page. Presented by Team Art Attack. Sarah W., Ben han S., Nyasha S., Selina H.

Event Planning & Management: How to Create a Wildly Successful Offline or Online Event Checklist

Figure 1. Motorized Pediatric Stander Problem Statement and Mission. 1 of 6

Project 4.1 Puzzle Design Challenge

Verus. Khalid Alqinyah, Muhsin Gurel, Michael Mullen, Richard Tran, Phil Weber

THE MIRACLE MINERAL SOLUTION OF THE 21ST CENTURY PART 1 BY JIM V. HUMBLE

The Ultimate DIY Guide to Getting Great Press

Automated Test Summit 2005 Keynote

138kV / 13.8kV Substation Protection and Control Design Project

SECRET FACEBOOK STRATEGIES THAT LL DRIVE HUGE TRAFFIC TO YOUR SHOPIFY STORE

User involvement in the development of welfare technology Mötesplats välfärdsteknologi och e-hälsa Niina Holappa, Prizztech Ltd

Group Coaching Success Free Video Training #1 Transcript - How to Design an Irresistible Group

Project 4.1 Puzzle Design Challenge

Living on a Heart Grunge by Dhanank Pambayun

STARTER PACK GUIDE. Design services for watch brands

Information Memorandum Related to Licensing of Patented Technology and Trade Secret Know-How of TITV Technology 27 September 2016

Expectations of a Portfolio for ID Professionals. David White President of DesignDesign Inc.

Caledonia Public Library

Health Coaching Questionnaire

revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017

R TÉ Digital MEDIA PACK

Tech is Here to Stay and Changing Everyday: Here s How Those Changes Can Help You With excerpts from an interview with Jean Robichaud, CTO, of

Executive Summary. Correspondence between age and grade. Grade Outside Quebec. Grade In Quebec Secondary

Agile Product Planning

Drawing within Design

2 Oscilloscope Familiarization

SudokuSplashZone. Overview 3

7,725 survey participants

Photo James Millar/TEDxExeter

Game Design 2. Table of Contents

Completing your Honoring Choices Health Care Directive

POWERFULLY SIMPLE SEEQ. Mobile Cardiac Telemetry System SHORT-TERM CARDIAC MONITORING FOR UP TO 30 DAYS 95 % PATIENT SATISFACTION 1

Get your daily health check in the car

It was late at night and Smartie the penguin was WIDE awake He was too excited to sleep because tomorrow was his birthday. He was really hoping to be

TECHNOLOGY, INNOVATION AND HEALTH COMMUNICATION Why Context Matters and How to Assess Context

Adapt or Fail coordination in different environments

UDK Game Development Ebooks Free

How to write a frigging awesome creative brief! April 2014

Amazing I ve sent out 10 resumés and got 10 interviews.

LESSON 1 CROSSY ROAD

SAMPLE. Lesson 1: Introduction to Game Design

SENDING A MAN TO THE MOON AND NEW FRONTIERS: TECHNOLOGY ENHANCED ASSESSMENT CENTERS

RUNNYMEDE COLLEGE & TECHTALENTS

Pass It On. Lo-Fi Prototype

INNOVATION IN MINING. Overview. Grade Band: Topic. Real world science topics. Objective

Authors Heidi Gautschi Alexandre Raynaud Damien Vossion Michael Wade. Digital Patient Engagement. Insights for the Pharmaceutical Industry

Contributed by "Kathy Hallett"

THE BREAK INTO TECH BLUEPRINT

Visual & Virtual Configure-Price-Quote (CPQ) Report. June 2017, Version Novus CPQ Consulting, Inc. All Rights Reserved

Microsoft Trustworthy Computing 2013 Privacy Survey Results

DESIGN REPORT INTERNETOF THE RESEARCH PROJECT DPI48 GROWING SYSTEMS STUDENT STIJN ZOONTJENS COACH JUN HU

Knowing Your Customers Action Guide

VIDEOGAMES IN EUROPE:

Public Radio Navigates the Digital Revolution. Jacobs Media #PRTS2018

Quick Start Guide.indd 1 05/11/15 10:07

The REACH Technique. Successfully manage your Endometriosis with this unique approach. by Melissa M.Turner

Blogging Goals. Challenge

TELLING STORIES OF VALUE WITH IOT DATA

[PDF] Pregnancy: For The First Time Moms, What They Don't Tell You (Pregnancy Today Book 1)

Painting. in the 21st Century. Learn how to use the Mixer Brush to convert your photographs into works of art

?! Design Portfolio Year 1 Jonathon Shek

UWM Lesson Plan Template (adapted from PSOA Art Education Area)

Facilitator s Guide to Getting Started

An Orange Socks story- Maria: Trisomy 18- Edwards syndrome. Interviewed by: Gerald Nebeker, President of Orange Socks

Spooky2 Scalar INSTRUCTION. August 2018 Spooky2 Team

Transcription:

Process Book Jolee Nebert Spring 2016

01 Overview Our Mission The project brief was simple: to bring virtual health care to an aging population. We began by researching the baby boomer population online. The information we found was generalizing and impersonal. How can we create a service to fit the needs of the individual when there is no individuality? We then decided to create a hands-on survey focused on the demographic. Over 80 participates responded, and what we found surprised us.

02 Research The Takeaways From our survey, we found baby boomers love cell phones and laptops. Over 90% owned a smart phone and 75% owned a laptop! They are not tech-fearing when it comes to the latest trend. Of our respondents, 95% had health care (insurance) and only 5% went without. Respondents were mostly neutral on doctor visitation satisfaction, which was interpreted as an opportunity to improve that experience. A whopping 31% rated their health as extremely important (10/10) in our survey. Only 7% responded less than neutral (5/10).

02 Research The Aha Moment In the survey, one question asked participants to rank which ailments required doctor visits. To our surprise, we found many of the highest rated ailments could be monitored from home. The top rated factors that could be remotely monitored where: 1. Cholesterol 2. Blood Sugar 3. Blood Pressure We decided to let these factors act as a starting point, and learn more through medical and market research.

03 Problem Statement How can we empower chronic illness sufferers to take charge of their health?

04 Users Meet Patty Patty is our primary persona, the person that would benefit most from using our service. She has early symptoms of heart disease including hypertension, irregular heart beats, and high cholesterol. Patty is concerned about her changing condition and wishes her frequent doctors visits were not such a burden. Age: 65 Income: 401K Devices owned: Smart phone, laptop, tablet and TV

05 Our Team Bringing the Heat Our diverse came together to visualize the future of virtual healthcare. Over 8 weeks we worked closely to redefine at-home ailment monitorization and doctor communication. Eugene Choi Graphic Designer Extrodinare Haley Douglass Marketing Guru Jolee Nebert Industrial Designer Interface Design, User Experience, Logo Design, Final Pitch Deck Layout Phase I and II research, Presentation Preparation, Project Direction and Organization Industrial Design, User Experience, Interface Design, Presentation Preparation

06 Process Phase I After primary research, we began asking family, friends and acquaintances about their healthcare experiences. We found inspiration from individuals with frequent doctors visits, and even interviewed a nurse as to how doctor s office visits could be minimized within our scope.

06 Process Phase II We began exploring market opportunities and competitors within our field. The market is dominated by three main players: ihealth, Quardio, and WiThings. However, all three of these players fail to provide a connected suite of products, or any ability to communicate with a doctor. We consolidated our ideas to pitch to BlinkUX for feedback. After some business structuring suggestions we felt ready to proceed with the concept.

06 Process Phase III Prototyping and testing the concept was the most informative and fun part of the project. We started with note cards and markers, sketching out potential UI s and discussing the merits of each. After several hours we came up with the first UI. We mocked it up lo-fi in illustrator and tested it on a few baby boomers. It turns out, it was terrible. It took too many clicks to get to interesting data and the syncing process was too confusing. Round 2 of refinement introduced a streamlined app experience, eliminating the syncing and carousel process. It was received far better by the market demographic, so we moved forward with the concept.

06 Process Phase IV We continued to refine the user interface through five iterations, each time changing it slightly based on feedback. The final design was a group effort and based on tester s and teacher s feedback. We mocked up the hi-fi version in illustrator then created clickable prototypes in Invision. Simultaneously, I began to visualize what the product suite could look like. We checked in weekly about its design progress and I got feedback from the team about visual design and direction.

06 Process Phase V The final phase of our process was preparation for the presentation to BlinkUX. Eugene took on app animations while Haley created a slide content template to direct our efforts. To tell a story, we decided to weave Patty into the product description to humanize the brand. The final presentation was assembled in Keynote.

06 Process Personal Focus Over the course of product development it became clear that we needed a visually unified product suite. The physical design should reflect the app design and give natural clues on how to use it. The color coding helps users identify which device they are using. Each device has a front action button for taking tests or recording moments (such as the activity monitor). I wasn t planning on finishing the physical models to a medium fidelity. I only needed them to take base photos for photoshopping renderings into. But the group was excited about the idea and helped to bring it to life.

07 Visualization Personal Focus Products were modeled in Solidworks and rendered in Keyshot. Orange: Activity Monitor Magenta: Blood Diagnostics Blue: Blood Pressure

07 Visualization Personal Focus Home Base The product suite rests on a home base inductive charger. It acts as a stand and helps unify the products, which would probably otherwise be stuffed in a drawer. The base elevates the suite and gives a desirable, elite effect.

07 Visualization Personal Focus Activity Monitor This device monitors heart rate, sleep cycle, and periods of activity. Additionally it has an action button that marks a time on the in-app timeline for later revision. The device is meant to be worn continuously daily.

07 Visualization Personal Focus Blood Diagnostics This device tests cholesterol and glucose in a single sample. It syncs wirelessly with the phone to give a fast and accurate reading. It is used as prescribed by the doctor, anywhere from once a week to every hour.

07 Visualization Personal Focus Blood Pressure The Blood Pressure monitor is worn in the traditional upper arm position and provides accurate readings as needed. A single action button initiates the process, or it can be initiated in-app.

07 Retrospective & Lessons Learned Retrospective Overall I think our group worked well together. We were able to agree on the core scope and idea of trace, and really believe that it could help a huge demographic. Future improvements are to flush out the doctor side of the app and more screen states. I would also like to create packaging and an evolved visual identity for Trace. If I could do this project again, I would try to have more blurring of titles within the group. It was nice to have so many different expertise, but it also locked us into positions and inhibited growth.

Process Book Jolee Nebert Spring 2016