ACTIVITY THEORY AND HUMAN-COMPUTER INTERACTION

Similar documents
Activity Theory as a potential framework for humancomputer interaction research

Activity Theory as a Potential Framework for Human- Computer Interaction Research

Impediments to designing and developing for accessibility, accommodation and high quality interaction

ENHANCED HUMAN-AGENT INTERACTION: AUGMENTING INTERACTION MODELS WITH EMBODIED AGENTS BY SERAFIN BENTO. MASTER OF SCIENCE in INFORMATION SYSTEMS

Human-Computer Interaction

Defining an Object of Design by the Means of the Cultural-Historical Activity Theory 1

The duality of technology. Rethinking the consept of technology in organizations by Wanda Orlikowski Published in 1991

Issues and Challenges in Coupling Tropos with User-Centred Design

Map of Human Computer Interaction. Overview: Map of Human Computer Interaction

An introduction to software development. Dr. C. Constantinides, P.Eng. Computer Science and Software Engineering Concordia University

Intelligent Systems. Lecture 1 - Introduction

The field of inquiry is extraordinarly diverse...

Lecture 6: HCI, advanced course, Design rationale for HCI

School of Computer Science. Course Title: Introduction to Human-Computer Interaction Date: 8/16/11

Maritime Education for Today s Reality and Tomorrow s Need

Interaction Design -ID. Unit 6

Understanding delegated actions: Toward an activity-theoretical perspective on customer-centered service design

Activity Theory and Context-Based Design Introduction

A Generic Framework For Analyzing the Sustainability of Information Systems

The essential role of. mental models in HCI: Card, Moran and Newell

APPROXIMATE KNOWLEDGE OF MANY AGENTS AND DISCOVERY SYSTEMS

ty of solutions to the societal needs and problems. This perspective links the knowledge-base of the society with its problem-suite and may help

SUBJECT MATTER OF LEGAL THEORY

Educational Technology Bertram C. Bruce

Some Ethnomethodological Observations on Interaction in HCI

Object-oriented Analysis and Design

Evaluating Socio-Technical Systems with Heuristics a Feasible Approach?

Interrelations between institutions and technology

Software verification

Socio-cognitive Engineering

Introduction to Foresight

Affordances in HCI: Exploring a mediated action perspective

The Drafters Dance: The Complexity of Drafting Legislation. Prof. Robert Geyer, Department of Politics, Philosophy and Religion September 2018

Governing energy transitions towards a low-carbon society: the role of reflexive regulation and strategic experiments

Activity-Centric Configuration Work in Nomadic Computing

Why Did HCI Go CSCW? Daniel Fallman, Associate Professor, Umeå University, Sweden 2008 Stanford University CS376

The Māori Marae as a structural attractor: exploring the generative, convergent and unifying dynamics within indigenous entrepreneurship

LABCOG: the case of the Interpretative Membrane concept

Lumeng Jia. Northeastern University

KI-Programmierung. Introduction

An Outline of the Process of Economic Change

UN GA TECHNOLOGY DIALOGUES, APRIL JUNE

Toward a Humanistic-Technological Education

GUIDE TO SPEAKING POINTS:

THE ROLE OF USER CENTERED DESIGN PROCESS IN UNDERSTANDING YOUR USERS

Domain Analysis in Information Science: a Chinese Scholar s View

PREFACE: DUTCH CHANDELIERS OF PHILOSOPHY OF TECHNOLOGY

Introduction to the Special Section. Character and Citizenship: Towards an Emerging Strong Program? Andrea M. Maccarini *

Cohen, Nicole S. Writers' Rights: Freelance Journalism in a Digital Age. McGill-Queen's Press-MQUP, 2016.

ANU COLLEGE OF MEDICINE, BIOLOGY & ENVIRONMENT

SOFT 437. Software Performance Analysis. What is UML? UML Tutorial

Levels of Description: A Role for Robots in Cognitive Science Education

- Basics of informatics - Computer network - Software engineering - Intelligent media processing - Human interface. Professor. Professor.

INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN ICED 99 MUNICH, AUGUST 24-26, 1999 THE ECOLOGY OF INNOVATION IN ENGINEERING DESIGN

Anticipatory Governance of Emerging Technologies. UW Biological Futures Colloquium Series David H. Guston

Plan for the 2nd hour. What is AI. Acting humanly: The Turing test. EDAF70: Applied Artificial Intelligence Agents (Chapter 2 of AIMA)

Artificial Intelligence

ISO ISO is the standard for procedures and methods on User Centered Design of interactive systems.

Proposed Curriculum Master of Science in Systems Engineering for The MITRE Corporation

Introduction to Computer Science

A Work Context Perspective on Mixed Initiative Intelligent Systems

The Nature of Narrative

Computer & Information Science & Engineering What s All This?

Artificial Intelligence

Activity Theory 11.1 MOTIVATION Through the Interface Artifacts Used in Context

The IEEE Global Initiative on Ethics of Autonomous and Intelligent Systems. FairWare2018, 29 May 2018

We are IntechOpen, the world s leading publisher of Open Access books Built by scientists, for scientists. International authors and editors

shapes: the golem, Frankenstein and, in the last century it even entered into the most prestigious scientific circles under the form of the idea of bu

Simon Evans Where is the virtual self? Virtual worlds and the self as a cyborg

lecture 6 Informatics luis rocha 2017 I501 introduction to informatics INDIANA UNIVERSITY

ON THE GENERATION AND UTILIZATION OF USER RELATED INFORMATION IN DESIGN STUDIO SETTING: TOWARDS A FRAMEWORK AND A MODEL

DESIGNING UBICOMP MUTUAL INFLUENCES OF UBIQUITOUS COMPUTING AND DESIGN.

THE ROLE OF ACTIONS IN USER-PRODUCT INTERACTION

Anticipatory Governance: A Strategic Vision for Building Reflexivity into Emerging Technologies

APPAREL, MERCHANDISING AND DESIGN

In Search of a Unit of Analysis for Designing Instruments by Pascal Béguin, CNAM, Paris

The Importance of Digital Humanities

Access Invaders: Developing a Universally Accessible Action Game

CMSC 421, Artificial Intelligence

CS 730/830: Intro AI. Prof. Wheeler Ruml. TA Bence Cserna. Thinking inside the box. 5 handouts: course info, project info, schedule, slides, asst 1

Urban Big Data and City Dashboards: Praxis and Politics. Rob Kitchin NIRSA, National University of Ireland Maynooth

The Rework America Task Force and Eleven Large U.S. Employers Launch the Rework America Business Network to Expand and Strengthen America s Workforce

Techné 9:2 Winter 2005 Verbeek, The Matter of Technology / 123

What is Empirical Modelling? Principles, Tools, Examples and Perspective. Short Orientation. Principles & Tools. Applications of EM

T H E F O U N D A T I O N S O F T H E T I L B U R G C O B B E N H A G E N C E N T E R

24.09 Minds and Machines Fall 11 HASS-D CI

TechAmerica Europe comments for DAPIX on Pseudonymous Data and Profiling as per 19/12/2013 paper on Specific Issues of Chapters I-IV

Introduction to Humans in HCI

The Tool Box of the System Architect

Advances and Perspectives in Health Information Standards

Artificial Intelligence

ICT Framework. Version 0.3

Senate Bill (SB) 488 definition of comparative energy usage

Artificial Intelligence

Ensuring Innovation. By Kevin Richardson, Ph.D. Principal User Experience Architect. 2 Commerce Drive Cranbury, NJ 08512

Consultation on Horizon 2020 Science with and for Society Work Programme

Social Networks for Food & Nutrition

Research and Change Call for abstracts Nr. 2

Creating Scientific Concepts

Transcription:

ACTIVITY THEORY AND HUMAN-COMPUTER INTERACTION Simon Tan CS 260, Spring 2009

History The need for Activity Theory

The Problem with HCI Traditional HCI is based on the application of information processing cognitive psychology, which is limited There exists a startling gap between research results and practical design Many good designers have been oblivious to research Research work isn t affecting practice

The Push for Change Criticism of information processing psychology grew in the 1980s Recognized a need for consideration of users and their actual work tasks By early 1990s, HCI researchers were realizing: Human actors are more than just cognitive processors Studies of individual acts are not practical on their own Laboratory experiments < actual work practices Actual use of systems was a long-term process Emphasis on design was growing Contextuality is important A constructive relation between users and systems existed

The Interface at Several Levels Hardware Programming Task Terminal Interaction Dialogue Work Setting

Where Activity Theory comes from Classical German philosophy Emphasized developmental/historical ideas Promoted active/constructive role of humans Marx and Engels Elaborated the concept of activity Soviet psychology (Vygotsky, Luria, Leont'ev) in the 1920s Paralleled in Dewey s pragmatism and G.H. Mead s symbolic interactionism

Activity Theory & Use What is it already??

What is Activity Theory? A clarifying tool, not a predictive theory Offers perspectives on human activity and concepts for describing that activity Activity Theory is a philosophical framework for studying human practices as development processes

Critical Features Activities are defined as basic units of analysis Individual actions + meaningful context = Activity Activities are not static Each activity has a history of its own Activities are under continuous change/development Activities always contain various mediating artifacts There is an asymmetry between people and these artifacts Notion of consciousness as something directly related to the conditions current in a person s situation Unifies consciousness and activity

Structure of an Activity Object The act of hunting Software application work-inprogress Financial status of a software company Outcome Meat or a trophy Deployed software application An improved financial position for a software company

Structure of an Activity Tool Empowering Holds historical development of relationship between subject & object Limiting Restricts interaction to be only what the tool can do Subject Object Outcome Community

Structure of an Activity Tool Anything used in the transformation process Subject Object Outcome Rules Norms, conventions, social relations Community Division of Labor Organization of the community as related to the process

Levels of an Activity Activity Completing a software project Action Programming a module Arranging a meeting Operation Checking in code to a repository Creating the appropriate data structures Proposing a time on everyone s calendar

Action-Operation Dynamic Before actions are performed, they are planned in the consciousness with a model (orientation) Conscious actions operations over time (orientation phase disappears) New action is created with broader scope, incorporating new operation Ex: Learning to drive manual

Activities are Dynamic Activities have both internal and external sides Subject transforms object and vice versa Subject assimilates the experience of humanity Activities are not isolated Influence from other activities and environment Contradiction is what happens when external activities / internal components are at odds

Role of Information Technology In principle, IT can automate all operations IT can also support actions IT can serve as a tool IT can aid sense-making (informate), providing a new perspective of the object of work IT can drive communicative actions between participants IT can be the principal enabler for activities May make an activity feasible May allow an object that wouldn t have been accessible

Contribution of Activity Theory With Activity Theory, we can better address Issues belonging to different levels within an integrated framework Interaction in a social context The dynamic features of human practices