Scaling Resolution with the Quadro SVS Platform. Andrew Page Senior Product Manager: SVS & Broadcast Video

Similar documents
CSE 190: Virtual Reality Technologies LECTURE #7: VR DISPLAYS

FRAUNHOFER INSTITUTE FOR OPEN COMMUNICATION SYSTEMS FOKUS COMPETENCE CENTER VISCOM

Construction of visualization system for scientific experiments

Andrew Johnson, Jason Leigh, Luc Renambot and a whole bunch of graduate students

Diving into VR World with Oculus. Homin Lee Software Engineer at Oculus

Table of Contents HOL ADV

Investigating the Post Processing of LS-DYNA in a Fully Immersive Workflow Environment

G-700 multiple Channel 4K Curve Edge Blending Processor

23270: AUGMENTED REALITY FOR NAVIGATION AND INFORMATIONAL ADAS. Sergii Bykov Technical Lead Machine Learning 12 Oct 2017

Fly Elise-ng Grasstrook HG Eindhoven The Netherlands Web: elise-ng.net Tel: +31 (0)

Proposal Solicitation

NUIT Support of Researchers

MULTI-USER VR SOLUTIONS FOR ENTERPRISE DEPLOYMENT

CUDA Threads. Terminology. How it works. Terminology. Streaming Multiprocessor (SM) A SM processes block of threads

Document downloaded from:

Vendor Response Sheet Technical Specifications

Technical Specifications: tog VR

DESIGNING GAMES FOR NVIDIA GRID

University of Geneva. Presentation of the CISA-CIN-BBL v. 2.3

Low-cost virtual reality visualization for SMEs

G-302 Dual Projector Edge Blender Quick User Guide

CSE 190: 3D User Interaction

PC Clusters for Virtual Reality

Technical Brief. NVIDIA HPDR Technology The Ultimate in High Dynamic- Range Imaging

MRT: Mixed-Reality Tabletop

PC Clusters for Virtual Reality

About 3D perception. Experience & Innovation: Powered by People

ITU Telecom World 2018 SMART ABC

Founder. SeeFront founder and CEO Christoph Grossmann at CeBIT 2010 Next Level 3D. SeeFront

Magic View: An Optimized Ultra-large Scientific Image Viewer for SAGE Tiled-display Environment

M8190A 12 GSa/s Arbitrary Waveform Generator

Visualization and Simulation for Research and Collaboration. An AVI-SPL Tech Paper. (+01)

NVIDIA SLI AND STUTTER AVOIDANCE:

ArcGIS Runtime: Analysis. Lucas Danzinger Mark Baird Mike Branscomb

Single PC Cost Effective Reliable. Configurations Desktop Quarter Cab Half-Cab Custom

ADAS COMPUTER VISION AND AUGMENTED REALITY SOLUTION

Deep learning for INTELLIGENT machines

Cubase MIDI Record, Monitoring, and Playback Timing - AmackG. Recording Monitoring Playback MIDI Audio

Install simple system for playing environmental animation in the stereo display

David Howarth. Business Development Manager Americas

4K Resolution, Demystified!

- applications on same or different network node of the workstation - portability of application software - multiple displays - open architecture

EnSight in Virtual and Mixed Reality Environments

MEMS Solutions For VR & AR

Using Hybrid Reality to Explore Scientific Exploration Scenarios

Rear-projected dome display Welcome to the real world

How different FPGA firmware options enable digitizer platforms to address and facilitate multiple applications

What s the reality of using Virtual & Augmented Reality in Research?

Basics of Photogrammetry Note#6

Immersive Visualization and Collaboration with LS-PrePost-VR and LS-PrePost-Remote

Virtual Testing of Autonomous Vehicles

HeroX - Untethered VR Training in Sync'ed Physical Spaces

HMD based VR Service Framework. July Web3D Consortium Kwan-Hee Yoo Chungbuk National University

Galvanically isolated EGSE Building Blocks Paul Walker 4Links

A Hybrid Immersive / Non-Immersive

The ultimate in 4K laser projection

What s new? Cobra AV underwent a considerable design overhaul with various improvements and additions:

DICELIB: A REAL TIME SYNCHRONIZATION LIBRARY FOR MULTI-PROJECTION VIRTUAL REALITY DISTRIBUTED ENVIRONMENTS

Edge Blender Controller

THE VISIONLAB TEAM engineers - 1 physicist. Feasibility study and prototyping Hardware benchmarking Open and closed source libraries

Measurement & Control of energy systems. Teppo Myllys National Instruments

Building Java Apps with ArcGIS Runtime SDK

EAN-Blending. PN: EAN-Blending 11/30/2017. SightLine Applications, Inc.

Opengl Insights Opengl Opengl Es And Webgl Community Experiences

Prototype Development of Cubesat Flight Software Framework Supporting Multi-Operating Systems (11 th Annual Summer Cubesat Developer s Workshop)

LOOKING AHEAD: UE4 VR Roadmap. Nick Whiting Technical Director VR / AR

Table of Contents. Stanford University, p3 UC-Boulder, p7 NEOFELT, p8 HCPU, p9 Sussex House, p43

MAD Boxes: A Plug-And-Play Tiled Display Wall

AWG414 4-GSPS 12-bit Dual-Channel Arbitrary Waveform Generator

Distributed Virtual Environments!

SIM University Projector Specifications. Stuart Nicholson System Architect. May 9, 2012

UltraCam and UltraMap Towards All in One Solution by Photogrammetry

Precision Delay Your Station In Sync and On Time

ODiSI 6000 Series Optical Distributed Sensor Interrogators

The SIU CAVE Project Definition Document

Motion sickness issues in VR content

INNOVATION+ New Product Showcase

mm-wave communication: ~30-300GHz Recent release of unlicensed mm-wave spectrum

Managing Imagery and Raster Data. Peter Becker

AUTOMATION ACROSS THE ENTERPRISE

- Modifying the histogram by changing the frequency of occurrence of each gray scale value may improve the image quality and enhance the contrast.

Immersive Full-Surround Multi-User System Design

Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data

RADAR AND ATM PERFORMANCE ANALYSIS SUITE (RAPAS)

High Performance Computing and Visualization at the School of Health Information Sciences

The CCD-S3600-D(-UV) is a

Remote Media Immersion (RMI)

Tour the World with World Wind By Rob Rice

Society of Petroleum Engineers Applied Technical Workshop Digital Transformation in E&P: What s Next, Ready to Scale-Up? Sponsorship Proposal

Dr Antony Robotham - Executive Director EWG-DSS Liverpool April 2012

Image Mosaicing. Jinxiang Chai. Source: faculty.cs.tamu.edu/jchai/cpsc641_spring10/lectures/lecture8.ppt

Image Processing Architectures (and their future requirements)

A BETTER LISTENER EXPERIENCE: HD RADIO TIME AND LEVEL ALIGNMENT

User Manual for VIOSO BlackBox 2.0

Multiple Monitors in FlightGear: Quick and Dirty

Communication Requirements of VR & Telemedicine

Low Cost RF Sensors. application note

Computational Efficiency of the GF and the RMF Transforms for Quaternary Logic Functions on CPUs and GPUs

SCENE Version Release Notes. Version 7.1

Baumer TXF50 Art. No: OD107988

Transcription:

Scaling Resolution with the Quadro SVS Platform Andrew Page Senior Product Manager: SVS & Broadcast Video

It s All About the Detail Scale in physical size and shape to see detail with context See lots of data all at once and let your eyes and brain process it all Control centers, flight simulators, data exploration Scale the pixels per inch to see detail within a fixed size Increase the realism of the images by making the pixels smaller than the eye can see Virtual Prototyping, flight simulators, data exploration

Scaling Size See detail in context to have better insight into your data. Scale a single application across up to 16 displays or projectors and synchronize multiple nodes into a visualization cluster.

Scaling Detail Realism requires resolution - scale any application across up to 16 displays from just one system using 4 independent display outputs of Quadro K5000 and Quadro Sync Scale even further with a visualization cluster of systems built upon Quadro Sync 20MPixel - 16 Projector 10MPixel - 8 Projector 4MPixel - 1 Projector 16 HD projector, 20MPixel, wall display One system with 4 Quadro K5000 s & Quadro Sync

Quadro Kepler Quadro Sync Quadro Mosaic Quadro SVS

Quadro K5000

Without Mosaic Independent Displays

Without Mosaic Independent Displays

Quadro Mosaic Seamless, Tear-Free Displays Projector Overlap Warp & Blend API Active and Passive Stereo Support Windows 7 & Linux XP support limited to 2 displays per GPU Up to Displays or Projectors With This GPU Configuration 4 Single Quadro K5000 8 12 16 Dual Quadro K5000 In an SLI certified workstation -- Or -- Any system with a Quadro Sync board 3 Quadro K5000 + Quadro Sync 4 Quadro K5000 + Quadro Sync

Quadro Sync Synchronize up to 4 Quadro Kepler GPUs and up to 16 displays or projectors per system Enable Advanced Quadro Mosaic on up to 16 displays or projectors in any system Windows Management Instrumentation (WMI) configuration and management for Windows based visualization clusters* *R313 Display Driver required

What does Sync do Synchronize Multiple Displays Align the scan out of multiple displays, GPU s, and systems Maintain Stereo alignment between multiple systems Co-ordinate Buffer Swaps HW based swap synchronization within a node or between clusters Prevent tearing and image misalignment Synchronize to an internal or external timing source

Warp & Blend Engine API for Geometry, Intensity and Black Offset on each physical display Adjustments are applied to the full desktop image Compatible with Mosaic and overlap No incremental latency Windows 7 available now Linux later this year

Improved Collaboration in the Meeting Room Projector Based GPU: Single Quadro K5000, K6000 SW: NVIDIA Warp & Blend API compatible SW like Scalable Desktop Data Input: GPUDirect For Video enabled capture boards for low latency interaction with captured sources See detail in context of the big picture When two people are looking at two apps, put both up next to each other Space for local applications, remote applications and video conferencing, all visible at the same time

Improved Collaboration in the Meeting Room Display Based GPU: Single Quadro K5000, 6000 SW: nview for Windows placement Data Input: GPUDirect For Video enabled capture boards for low latency interaction with captured sources Show all the options at the same time When two people are looking at two apps, put both up next to each other Space for local applications, remote applications and video conferencing, all visible at the same time

Life Size Retina Displays Visualize at life size with life like resolution Show multiple applications to bring the right data to the decision Any application, even PowerPoint will work on the large display surface 8 Projectors up to 2560x1600 resolution GPUs: SLI Certified Workstation: 2x Quadro K5000 or 6000 in SLI Other System: 2x Quadro K5000, 6000 + Quadro Sync SW: Warp & Blend API Compatible projector blending like Scalable Desktop

Control Displays Scale the display to the size of the task Any application, in its normal place, or full screen 3D Performance for Google Earth or other 3D apps 32 Panels with a DVI splitters on input 4 Quadro K5000 or K6000 and Quadro Sync External chassis or system with 4 PCI slots SW: nview for application placement

Visualization Clusters Support multiple view frusta spread across multiple machines in a cluster and/or multiple gpus in a system Combine with Mosaic to scale from HD to 4K with the same node count

Quadro Kepler Quadro Sync Quadro Mosaic Quadro SVS

QuadroSVS@nvidia.com

GTC 2013 March 18-21 San Jose, CA The Smartest People. The Best Ideas. The Biggest Opportunities. Opportunities for Participation: SPEAK - Showcase your work among the elite of graphics computing - Call for Sessions: August 2012 - Call for Posters: October 2012 REGISTER - learn from the experts and network with your peers - Use promo code GM10SIGG for a 10% discount SPONSOR - Reach influential IT decision-makers Learn more at www.gputechconf.com