Modular Tanks: Tau Devilfish/Hammerhead

Similar documents
Scratch-building a Baneblade looks harder than it really is.

How to assemble the Reims Gueux Pit Centre Module #005

How to assemble the Reims Gueux Pit End Modules #005

EXTREME LOAD no. ONE

CHASTISER MOBILE BATTLE CHURCH CONVERSION KIT

FUSELAGE CONSTRUCTION

SAN FELIPE: Step by Step Pack 2

Working with Resin Models

Cobra X Q Construction Tips Construction: Bel y pan

Blakes 7 DSV-1 Liberator

Wanderlust Suitcase Vanity

Rosalina Accessories Tutorial Version March 2011 Martyn

5X Racing Miata Radio Delete Plate Installation Instructions

CA to each one. You may have to hold the end down while to glue sets or use an accelerator like I did.

STAGE PAGE. 6 The left front door interior The right front wheel The right front seat back The right front wheel 37

the wire, less is better. And make sure the bends on each truss wire are in line with the other. See the next photo.

Instructions for Lighting an S Scale Caboose

Swift assembly guide

A Pictorial of David Dawes AA400 HFT Thumbhole Stock in the Making

Hinge Mortising Jig. One of the make it or break it parts of building a. 6 ShopNotes No. 74

Entrance Cabinet Plans

Building the Merit 1/35th scale British HMS X-Craft Submarine. Chris King, February 2016.

Continue gluing the remaining top parts ensuring the angled piece is glued well. Set aside and let dry. See photo below

*Patent Pending. *Trademarked. Series II. Glass Conversion Kit. (888) One-Products (888)

Ziroli D-17 Beech Staggerwing

Building Tips This model can be built using the following types of adhesives:

15 - Interior. Interior. February GGG Page 15-1

INSTALLATION INSTRUCTIONS REPLACING EXISTING DEADBOLT ASSEMBLY

Pre-Paint>Wings>Fit ailerons. Objectives of this task: Materials and equipment required: Size the ailerons and pre-mould strips

Obtained from Omarshauntedtrail.com

Building the Cathedral

Lima XPT/HST Re-Powering Conversion

Installation for Full Size Polaris Ranger Crew Doors

Note - the nose ribs and are thinner than the main ribs. These nose ribs will use a thinner rib cap than the ribs. This is per design.

TUTORIAL: INTERCHANGEABLE STENCIL BOX

SM21D SJA conversion for Bachmann MEA wagon.

Slimline Pro Single Tube Click Pen

SE5a Wing Panels rev 1.0

The Midtown Apartment Building

Billy Body Kit HBK5 CHECKLIST. Modular Locomotive System Instruction Manual for HBK5 Billy Body Kit. Checked

Installing Your Electronic Deadbolt

Hotel Belvedere Instructions for Assembly of the HO scale kit. v1.1

Vash/Knives Future Revolver Kit. V2.0

(Build Instructions)

Stage 2: Preparing the door (read in conjunction with Hole Drilling Options on back of Template).

Time to start something new. I was actually having another go at finishing the Ford GT Matech from Simil R, but frustration with the complete lack of

Captain Baxter, 3D Print instructions

Bobs Card Models

Building model aircraft from kits. (Part 1.)

S.E.5a (Build Instructions)

The Rubley Building Instructions for Assembly of the N scale kit. v1.1

Building the Bell Tower

Modular Locomotive System Instruction Manual for HBK22 Fowler Body Kit

a V1 launch site How To Build... .net By Paul Davies

Important Note: Why this guidebook is FREE?

Building and installing dividing walls, by Tobias Sternberg

Word Clock. Enclosure Construction Notes

Construction Guide for Quick Build F-22 Raptor Design by Tomas Hellberg

The Lansdowne One Car Garage Assembly Instruction by Laser Dollhouse Designs

Make a cupboard as a BCATS

BOBS CARD MODELS. Canadair CL-215 (1:72)

San Felipe: Step by Step Pack 6

The IntoPlay build. This section will show how to fill the components into the case halves, and also the case base, which will look like this:

SE5a Instrument Board part 2 - rev 1.1

INSTALLATION INSTRUCTIONS

Installation Guide. Bi-fold Doors

USS. Build the CONSTITUTION. The world s oldest commissioned naval vessel afloat

Chapter Six. Getting started inboard. Installing the false deck

Advanced Gothic Dungeon Pieces

TF Model Jet Ranger 700

Scratchbuild A Backwoods Water Tank Part V - Making the Frost Box and Hanging the Water Spout

How to Build a Recessed Medicine Cabinet

SCHWERE PLATTFORMWAGON TYPE SSY 60TON

Ask your DIY store or carpenter to cut the required boards to size. Instructions. 1. Cut out the opening for the bottles

Peter Krause ABN

Citabria Pro. Aerobatic Parkflyer. by Joel Dirnberger

The Saint Paul Building

THE GREEN CLUB PROJECT

G. Building the Cab, Cab Roof and Cab Boiler Extension Page 14 and Backhead.

The Park Hotel Instructions for Assembly of N Scale Kit

Installation Instructions For Slider Casement Air Conditioners

Why are we giving this guidebook as a FREE download?

Flaperon Assembly Manual

EASY STOW/HIDEAWAY LOFT LADDER

Tools Required. * When installing on a fire door, please see instructions below. *

or clippers to clean the mould lines and flash off the figures.

Curtain Wall Installation Guide

Removing and Replacing the Y-truck

How to fit an Internal Door

5X Racing Mazda Miata Shifter Rebuild Kit Installation Instructions

Scratch Build a Water Tower

The Reading Tug Schuylkill By: Barry Hensel

WOOD TOY NEWS. July 23, 2013 Tuesday

Build the Spitfire: Step-By-step. Pack 3 Stages 21-30

PROFESSIONAL LOFT LADDER

INSTALLATION MANUAL FORTRESS SERIES

How to install a leather Redline Goods armrest cover on your Audi B5 ( A4, S4)

Desktop Trebuchet Kit Assembly Instructions

Industrial Cart. Materials. With High Style Restyle

Central New York Rocket Team Challenge 2018 Rocket Assembly Instructions

Transcription:

Introduction & Overview This guide deals with the construction of modular Tau tanks that are easily convertible between the Devilfish and Hammerhead configurations. At the time of this articles writing, these are the only two official tanks available to the Tau and are both based around the same chassis. There are of course various other models and conversion kits from Forge World, also based around the same chassis. This guide will cover the construction of the Hammerhead, and how to make it convertible to and from a Devilfish, with the use of magnets to hold parts together instead of plastic glue. Also provided are alternatives for materials, methods, and ways to convert already built models. Origins This guide was originally written for Tau Online by mace, heavily inspired by a thread on 40k Online forums by She-and-Ski. This guide itself is written by mace, as an update of the Tau Online thread. Many thanks to all the members who have contributed to the threads on both forums and to Joeboy V. for providing the magnets that have made this conversion guide possible. Materials For a complete conversion, you will need the following: - 1x Tau Hammerhead Kit - Plastic Glue - Super Glue - A set of small files similar to the Citadel ones - 5x Small Rare Earth magnets (per Hammerhead) 3mm x 1.5mm should be sufficient - Drill bits the same diameter as the magnets 3mm or 1/8 - Spare bits of sprue there should be plenty left over from the Hammerhead kit - A ruler with millimeter divisions - Optional Pin vice, with drill bits and wire of the same diameter, for pinning the hatches If you can t get hold of some magnets, some blu-tac will do the job temporarily. The original 40k Online thread can be found here: http://40konline.com/community/index.php?topic=55642.0 and the Tau Online thread here: http://forums.tauonline.org/index.php?topic=4750.0-1 -

Construction The Complete Guide This guide focuses on two main sections: the top weapons turret on the hammerhead, and the front weapons/sensor turret in the devilfish and hammerhead respectively. General Construction -------------------------------- This part may be pretty obvious, but before you begin, file any mould lines etc off the pieces, this will help later when gluing together the model. There are four hatches on the model one at the back, the top crew hatch and one on each side. The rear hatch is designed to be able to open and close, and would obviously not require any glue. The side and top hatches however, are designed to be glued in place. If you want to allow them to open and close, now would be a good time to pin them. I m not exactly an expert in this, but its basically drilling a hole through the pivot point on the hatch, and some holes in the hull, and inserting a piece of wire through the holes so that it creates a hinge. For more details and proper instructions, contact your local hobby shop or search online on various forums/hobby websites. separately, then after priming, you can then file off any basecoat spray paint on the areas where gluing is needed, and apply plastic glue. The hammerhead weapon drones (without weapons attached) and the burst cannons and smart missile system can be constructed normally do not glue the weapons to the drones. Up to now, you should have assembled: - 1x hull/chassis (or at least partially constructed) - 2x engines - 2x weapons drone without weapons - 2x burst cannons and smart missile system assembled - 1x top crew hatch The engines are designed to be able to pivot whilst attached to the model, and so won t need gluing. This can be assembled separately, as per the instructions included with the kit. Assemble the main hull of the tank, without any of the top turret parts or any of the front turret parts. You should now have something that looks like this: The parts so far Front Turret ------------------------------------------- I ve seen and read of various methods to make the targeting array and burst cannon interchangeable in the front turret this method seems to be the most efficient and requiring the least effort. The most important part is to not glue in anything to do with the front turret, that is; the two pieces that hold the burst cannon in place (the C ring and the hemisphere like piece), the t shaped piece and the burst cannon and targeting array itself. Basically only two modifications are required adding a magnet in both the hull and the t shaped piece, and adding some sprue onto the targeting array. Note: If you want to paint the interior of the tank, don t glue on the sides of the tank, you can do this later. The pieces can be primed - 2 -

Here are the two pieces of the front turret that require modification on the left is the t shaped piece, and on the right is the targeting array: should leave plenty of room for the cutting process to occur, whether it is with clippers, or a hobby saw, though clippers are quicker. Now take this piece, and trim the horizontal part of the T so that it is 9mm wide. With the vertical part of the T in the center (so that the piece resembles a T of course!), you should end up with something like this that will fit in with the C piece: Drill a 3mm hole in the t piece (don t drill all the way through!) and in the hull, about 1mm from the edge, as shown (outlined & labeled): The next step is to get the vertical part of the T piece the correct length, and to cut a small lip into it so that it can be glued to the targeting array. This part needs a bit of precision, but also some trial and error to get right. Glue in a rare earth magnet into each hole, using some superglue. Be sure to check the polarity of the magnets to ensure that you don t glue them in the wrong way, otherwise they will never fit together. It might help to use a pen to put a mark on one side of each magnet as a reference to their polarity. Having some sort of standard (such as all sides that have a mark on them are of the same polarity) would be useful for future conversions, and ensuring that parts containing magnets can be used with other corresponding parts on other tanks, if you decided to repeat this guide for more tanks. After a fair bit of cutting and filing, the vertical part of the T piece is 5.5mm from the point of intersection, with an approx. 1.5mm lip that is just over 1mm deep. The piece can be seen here: Now for the second part the targeting array. Find an intersection point (a T shape) from some spare sprue, and cut it out with about 6mm in each direction along the top of the T and about 8mm along the vertical part of the T. This - 3 -

Once glued to the targeting array, the piece should look like this (one I prepared earlier): array. This method can be seen in the two forum threads mentioned at the end of the first page of this guide. It does require some butchering of parts though, and doesn t allow normal movement of the burst cannon, and also uses up more parts and more magnets. Main Turret -------------------------------------------- The main turret presents many choices as to how to mount it and attach the gun to the mount. Unfortunately, the kit only comes with one of the small mounting pieces that connect the gun to the mount, and all it to track up or down. Don t glue it in just yet though, as this is just for reference. This piece fits in to the front turret like so (also prepared earlier): Using the pictures as a reference, try out a dryfit with the parts, checking that they fit together and line up. Once you re happy with the sprue bit, glue it to the back of the targeting array. Try to keep it as centered as possible. Once it has dried, check to make sure it fits together nicely, assembling the front turret in the same way as with the burst cannon (i.e. placing the C ring on last). That is basically the front turret covered so you re done (for now anyway). Other methods involve cutting slots into the front turret, and mounting magnets at the back of the turret, with more magnets in the back of one burst cannon and another behind the targeting Various methods that could be used (detailed in the 40k Online forum thread link on the first page) include casting another of the mounting pieces from modeling putty/green stuff, using small model train screws to hold the gun in place, or just using blu-tac. The option I have chosen is the embedding of a rare earth magnet in the mounting piece, and another in some filler material within each weapon. To do this, get a 3mm drill bit, and just twist it into the middle of the mounting piece this can be done by hand without the need for an actual drill. You do not have to drill very far, just a few millimeters into the plastic enough to mount the magnet so that it s flush (or fairly close to it). Ensure that you have checked the polarity of the magnet in the mounting piece, as it will become important later on so that it s compatible with the weapons. At this point, the mounting piece can be glued into the main turret itself. In order to mount magnets inside the Railgun and Ion Cannon, some form of filler material can be used to hold the magnet. This can be in the form of modeling putty or green stuff, with just a blob inside the gun with the magnet pressed into it, so that when the mounting piece is inserted, the two magnets will come in contact, or close to it (pretty self explanatory), or for example, placing the magnet on some plasticard within the gun. The latter method can be found in the Tau Online Forum thread (see link on first page). Both methods are viable, though I ve gone for another method that is slightly more economical. For one thing, it s free! I ve cut up and glued - 4 -

together various bits of sprue to form sprue bricks: Note: Don t drill the piece until the glue has definitely set, otherwise the piece will split. The railgun piece is similar, but is just constructed in layers to match the recess within the railgun: The one on the left will be placed inside the railgun, whilst the one on the right will go in the ion cannon. How were they made? I used 6 15mm lengths of sprue that are of equal thickness, and glued them in pairs of two, one over the other. The three pairs were then glued sideways to each other like so (end view): It is then filed so that one end is flat and smooth, and the other end is relatively flat, with a 3mm diameter/2mm deep hole in it to fit the magnet. The piece measures 12mm in length. Filing of the sides may be necessary to ensure the Ion Cannon can be glued together properly whilst this piece is inside. This will glue to the inner top flat section of the ion cannon, as can be seen here: The railgun piece may need some filing on the top side (in picture) so that a better surface for gluing is obtained. Once both pieces are in place and they appear to fit properly and position the magnet close enough to the mounting piece (when attached), glue the pieces to their respective weapons, and then glue the halves of the weapons together. You should then have two guns with magnets held securely within them. Railgun with embedded magnet. - 5 -

Ion Cannon with embedded magnet. This should adequately hold the magnets in place, and bring them close enough to be held securely. If assembled correctly, the Ion cannon should have minimal drooping of the gun (due to the front heaviness). However the same cannot be said for the Railgun in many cases. To fix this, the magnets just have to come into direct contact. To achieve this, you will have to file down the insides of the railgun mount, where the plastic would usually sit on the mounting piece and allow it to track up or down. All you have to do is to get a file and smooth down the slots, so that its completely flat, allowing the railgun to sit lower on the mounting piece. glued if needed, though mine are still attached using some blu-tac or just press-fitted into place (in the case of the landing gear and seeker missiles). If you need a place to attach the seeker missiles, they can be pushed into the slots at the back of the front fins, just behind where the drones sit. As for the landing gear, if you wish to use the clear stand and to have the landing gear retracted, you will need to cut off the top part of the landing gear so that it can fit into the recesses. If you have hinged the crew hatch, you can just place the crew member inside with the hatch open or remove him and close the hatch as you please. Assembling/Swapping between the DF & HH ----- Putting together the final tank is as simple as clicking the parts into place, as they should hold by themselves thanks to the rare earth magnets. All the parts. For the weapon drones on the Hammerhead, the burst cannons/smart missile systems can be held in place without any glue, so they can track up and down etc. They can also be removed by gently prising apart the drone mount, so that the burst cannon can be used on the front turret for the Devilfish. The slots cut into the railgun. Misc. Parts -------------------------------------------- You may notice that there are various parts of the kit have not mentioned yet in this guide such as the landing gear, seeker missile, various sensors/spines and the crew member. These can be filed and added on however you please, and For the Devilfish, you just insert the crew hatch into the top of the tank, and place the burst cannon into the front turret and attach it to the hull. When you want a Hammerhead, simply replace the burst cannon with a targeting array, and move the crew hatch to the main weapons turret, add in whichever weapon you choose, and place - 6 -

it on top and you re done! It s as simple as that. You now have a complete modular Tau tank that is interchangeable between the Devilfish and Hammerhead configurations, and as a free bonus, compatible with the Forge World Hammerhead conversion kits that attach to the top of the Hammerhead. Other tips If you don t have the necessary parts listed on the first page, you can always use alternatives, just be creative. Blu-tac can be used in the place of magnets, for holding the front turret together and the gun to the main turret. If you don t have any spare sprue lying around to glue onto the targeting array, again, blu-tac can be used to secure it in place. In fact, blu-tac is pretty much a complete temporary solution if your missing things like magnets, as you can always just remove it and apply the necessary modifications afterwards. If you have a devilfish kit instead, or an already assembled hammerhead, you can still follow this guide where applicable, depending on whether or not parts are glued together (see next section). Completed Devilfish. I ve actually had this guide in mind when I constructed my first hammerhead, and haven t had access to rare earth magnets until recently, and so I ve been using blu-tac instead. Converting an existing model ----------------------- Assuming that the weapon options and front turret haven t been glued in place, the steps are the same for modifying the front turret and the mounting piece of the main turret. Using green stuff/modeling putty would be the easiest method for mounting magnets within the weapons themselves, as the gun would presumably already by constructed. Completed Hammerhead (RG + BC). Conclusion To finish up, the tank and its components can be painted separately, and the magnets can be painted over, as the paint won t affect them. Hopefully this guide has been helpful to you in building a modular Tau tank. You should keep in mind, that although this guide is based around Tau tanks, the same principles can be applied to other models in the Games Workshop Warhammer 40k model range, such as Dreadnoughts, Crisis Suits, Carnifexes and other tanks basically anything large enough to fit magnets that have different options for weapons etc. Competed Hammerhead (Ion + SMS). Feedback would be greatly appreciated via the Tau Online forum thread, linked to on the first page. - 7 -

References: Original Guide/Tips on 40k Online, written by She-and-Ski with a helpful contribution by Zustiur: http://www.40konline.com/community/index.php/topic,55642.0.html Tau Online thread with a contribution from Catsy: http://forums.tauonline.org/index.php?topic=4750.15#msg123635 Magnets provided by: http://www.hobbytoolz.com Other Guides you might be interested in: Maki My Fish by ShasEl_Tael A series of tutorials on Devilfish construction, with guides on pinning, magnetic doors, interior detailing, and many other modelling and painting tips. Look to this for more detailed information on pinning etc, which I haven t covered here. The tutorials can be found at: http://forums.tauonline.org/index.php?topic=12487.0 ShasEl_Tael - http://www.eastern-empire.com/ Legal & Disclaimer This guide is completely unofficial and in no way endorsed by Games Workshop Limited. Citadel, Citadel Device, Codex, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Kroot, Tau, the Tau caste designations, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either, TM and/or Games Workshop Ltd 2000-2005, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners. This guide and all included media (unless otherwise stated) is the property of mace, and no part of this article may be reproduced or distributed without express permission. mace*net 2005 Modular Tanks: Tau Devilfish/Hammerhead Version 1.0 13/10/2005 mace Global Moderator Tau Online http://www.tauonline.org/ Webmaster mace*net http://mace.darktide.net/ - 8 -