SVEN KROME DESIGN AND PROJECT PORTFOLIO

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DESIGN AND PROJECT PORTFOLIO SVEN KROME I am a multi-disciplinary designer with focus on the intersection of technological innovation, future mobility and digital entertainment. This portfolio showcases a selection of research and design projects that represent my multi-disciplinary approach. de # au # email web +49 (0) 176 2140 89 68 +61 (0) 474 814 963 sven.krome@rmit.edu.au www.svenkrome.com

automotive music hardware software AutoJam April 2016 AutoJam was a touch-sensitive, interactive steering wheel cover for interactive music experiences in autonomous driving situations. AutoJam made your favorite songs playable and connected them to the driving phases of the car. As design research it explored the impact of contextual music interactions on the player s feeling of progression in traffic (https://vimeo.com/165761217). technologies Touchboard MIDI librar y, Arduino, OBD-II integration, Ableton collaborators PhD research sponsored by AUDI Electronics Ventures, Germany 2

autonomous driving navigation AutoRoute May 2016 AutoRoute was an experimental navigation application for future commuting in autonomous cars. It explored the motivational affordances of autonomous driving through spontaneous routing and car-based explorations of urban environments in the context of ever yday commuting patterns (https://vimeo.com/165761217). technologies Android, OBD-II collaborators 3 PhD research sponsored by AUDI Electronics Ventures, Germany

autonomous driving exertion game hardware AutoGym December 2015 AutoGym was an in-car exer tion game for future autonomous driving that translated the car speed into a fun fitness program. As a researchthrough-design prototype it explored new oppor tunities of gaining driving control in autonomous cars through fun, healthy, and contextual exer tion (https://vimeo.com/165761217). technologies Arduino via OBD-II interface, Unity 3D collaborators PhD research sponsored by AUDI Electronics Ventures, Germany 4

health tech personal informatics EYE-TRACK.ME 2013 - present Eye-track.me is a platform for prospective corrective eye surgery patients. As an interactive customer relation tool for laser centers it provides free online vision tests for thousands of prospective candidates who are not yet eligible for surgery treatment, but motivated to take responsibility for their eyes (www.eye-track.me). technologies Node.js, HTML5 co-founders Luzifer Altenberg, Manuel Mühlbauer 5

conferencing mobile HIIG SPEAKER APP Mai 2011 The HIIG SpeakerApp is a speaker management application, designed and developed for the first Berlin Symposium of the Alexander-von- Humboldt Institute for Internet and Society (hiig.de). It enabled the attendees of the conference to register and manage speak-time via QRcode. technologies HTML, CSS, JS collaborators Milosh Meriac (PHP backend); HIIG (client) 6

art installation LAUSCHANGRIFF May 2010 Lauschangriff (engl.: surveillance attack) was an interactive art installation at the annual graduate exhibition at the College of Fine Arts, Sydney. Exhibited during the peak of Chatroulette, it challenged the audience s conception of private and public spaces by expositing two facing live feeds of Chatroulette and making the dialog a visible and interactive experience for the audience and Chatroulette users. technology Temporary installation at the College of Fine Arts Sydney: Two screens, Chatroulette and hardware buttons 7

metadata semantic media teaching METADATING Mai 2008 - present technology Metadating is a semantic media retrieval platform that teaches design students the conceptualization and application of metadata by creating audio-visual dialogs exclusively automated through its metadata. The metadating application as a teaching tool has been used continuously and has been exhibited at the University of Arts in Berlin (meta-dating. net). Recent output of the seminar is the Werbespottgenerator a metadata- based audiovisual advertising machine (www.werbespotgenerator. de). PHP backend, XML, Flash collaborator Prof. Klaus Gasteier (conceptual and academic lead) 8

politics gamification facebook STAATSBALLETT September 2009 technologies Staatsballett was a political Facebook game for the German general election of 2009 with the goal to initiate debate and make predictions in a playful way. The Facebook application enabled users to select their own government by awarding ministerial departments to their friends. By predicting the results of the debates on Wahlkampfarena, the player with the most active government wins. After the elections of 2009 the game was terminated. HTML, JS, CSS, Facebook API collaborators Der Freitag (client); Daniel Weiss (PHP Backend) 9

web design debate platform WAHLKAMPFARENA January 2009 - September 2009 Wahlkampfarena is an online debate platform designed within the scope of the German parliamentary elections of 2009 for the weekly magazine der Freitag. The goal was to represent the German party system into a unified debate system. After the elections the Wahlkampfarena was transformed into the Politikarena (www.freitag. de/wahlkampfarena). collaborators Major final project of BA degree with student group (concept & design). Freshmilk Berlin (development). Der Freitag (client). 10