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Transcription:

FY2013 3 rd Quarter Financial Results April 1 December 31, 2012 KONAMI CORPORATION February 7, 2013

Cautionary statement with respect to forward-looking statements Statements made in this presentation with respect to the KONAMI s current plans, estimates, strategies and beliefs, including forecasts, are forward-looking statements about the future performance of KONAMI. These statements are based on management s assumptions and beliefs in light of information currently available to it and, therefore, you should not place undue reliance on them. A number of important factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but are not limited to (1) Changes in economic conditions affecting our operations; (2) Fluctuations in foreign exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; (3) KONAMI s ability to continue to win acceptance of our products, which are offered in highly competitive markets characterized by the continuous introduction of new products, rapid developments in technology and subjective and changing consumer preferences; (4) KONAMI s ability to successfully expand internationally with a focus on our Digital Entertainment business and Gaming & Systems business; (5) KONAMI s ability to successfully expand the scope of our business and broaden our customer base through our Health & Fitness business; (6) Regulatory developments and changes and our ability to respond and adapt to those changes; (7) KONAMI s expectations with regard to further acquisitions and the integration of any companies we may acquire; and (8) the outcome of contingencies. - Financial information included herein is not audited by independent public accountants (1) Numbers included in this presentation material are; a) in accordance with U.S. GAAP b) rounded to the nearest one hundred million yen (2) Revenues of each segment include inter-segment sales 2

Consolidated Financial Results (Yen in Billions) FY2013 Guidance 12 months ending March 2013 Net Revenues 194.5 160.2 228.0 Operating Income 30.9 14.9 23.0 Income Before Income Taxes 30.0 14.7 22.5 Net Income 17.0 8.8 13.5 Net Income / Share (JPY) 123.19 63.63 97.39 Annual Dividends / Share (JPY) - - 50.00 3

Net Revenues and Operating Income by Business Segment Net Revenues (Yen in Billions) FY2013 Guidance 12 months ending March 2013 Digital Entertainment 99.5 80.6 120.0 Health & Fitness 62.1 60.0 80.0 Gaming & Systems 18.1 16.6 24.0 Pachinko & Pachinko Slot Machines 15.5 3.5 5.0 Other / Elimination -0.6-0.5-1.0 Total 194.5 160.2 228.0 Operating Income Digital Entertainment 24.3 15.6 23.0 Health & Fitness 2.1 2.1 2.5 Gaming & Systems 5.1 3.6 6.0 Pachinko & Pachinko Slot Machines 3.8-0.9-1.5 Corporate / Elimination -4.3-5.5-7.0 Total 30.9 14.9 23.0 4

Digital Entertainment (1) Net revenues and operating income (Yen in Billions) Consumer Games 35.4 23.5 SNS 26.5 24.4 e-amusement 16.7 15.9 Card Games 19.9 16.3 Other 1.1 0.5 Total Net Revenues 99.5 80.6 Operating Income 24.3 15.6 Operating Margin 24.4% 19.3% FY2013 Q3 summary Solid sales of packaged software driven by the soccer franchise. Total registered members of social media content including Dragon Collection surpasses 34 million (as of Dec. 2012). Strong performance of ORECA BATTLE arcade machine. Solid sales of Yu-Gi-Oh! trading card games. 5

Digital Entertainment (2) Social Media Content - Registered Members - *Cumulative registered members at the end of each month for all social media content released by KONAMI. 36 34 32 30 28 26 24 22 20 18 16 14 12 10 8 6 4 2 0 (Millions of members) Dec '10 Mar '11 Jun '11 Sep '11 Dec '11 Mar '12 Jun'12 Sep '12 Dec '12 Titles in service Title Rlease Date Platform Remarks Dragon Collection Sep 2010 GREE For smartphones / feature phones Available as an ios app from Oct 2012 Sengoku Collection Dec 2010 Mobage For smartphones / feature phones Available as an Android app from Dec 2012 GREE For smartphones / feature phones Professional Baseball Dream Nine Apr 2011 Mobage Launched for Mobage in Oct 2011 mixi Launched for mixi in Mar 2012 dgame Launched for dgame in Dec 2012 CROWS WORST -Saikyou Densetsu- May 2011 GREE For smartphones / feature phones GREE For smartphones / feature phones World Soccer Collection Aug 2011 Mobage Launched for Mobage in Jun 2012 dgame Launched for dgame in Dec 2012 Hisho Collection Aug 2011 GREE For smartphones / feature phones STAR WARS COLLECTION Feb 2012 GREE For smartphones / feature phones Yu-Gi-Oh! BAM Jun 2012 Facebook For overseas market PAWAFURU PUROYAKYU Aug 2012 GREE Mobage For smartphones / feature phones Professional Baseball Dream Nine Aug 2012 T store Kakao For South Korean market MLB DREAM NINE Sep 2012 Facebook For North American market The Prince of Tennis Oct 2012 Mobage For smartphones / feature phones CROWS WORST -Kenka Retsuden- Oct 2012 Mobage For smartphones / feature phones J. LEAGUE Dream Legends Oct 2012 Mobage mobcast Ameba For smartphones / feature phones Launched for mobcast in Nov 2012 Launched for Ameba in Jan 2013 KPE Dream Master Nov 2012 GREE For smartphones / feature phones METAL GEAR SOLID SOCIAL OPS Dec 2012 GREE For smartphones Daifugo Monsters Jan 2013 dgame For smartphones / feature phones DRACOLLE & POKER Jan 2013 App store For smartphones KARA COLLE Jan 2013 Mobage For smartphones / feature phones GT Grand Prix Jan 2013 mixi For smartphones / feature phones 6

Digital Entertainment (3) Unit sales - video games Unit sales breakdown (units in million) Geographic Region Japan 5.33 2.64 Americas 3.76 2.99 Europe 4.89 3.69 Asia 0.23 0.18 Total 14.21 9.50 Unit sales platform mix FY2012 Q1-3 Wii 12% X360 10% PC 2% PS3 33% 3DS 4% DS 12% PS2 5% PSP 21% Genre / Category (units in million) Soccer 5.73 5.52 Baseball 1.16 0.50 TV Animated 0.48 0.04 Music 1.14 0.16 METAL GEAR 1.21 0.93 Other 4.49 2.35 Total 14.21 9.50 FY2013 Q1-3 Wii 6% PC 2% X360 15% 3DS 5% PS3 46% DS 2% PSV 6% PSP 14% PS2 4% 7

Digital Entertainment (4) Pipeline TiTle Platform Geographic Region Release Date METAL GEAR RISING REVENGEANCE PS3 / X360 Global Feb. 2013 METAL GEAR RISING REVENGEANCE PROFESSIONAL BASEBALL SPIRITS 2013 PROFESSIONAL BASEBALL SPIRITS 2013 PS3 / PSV / PSP Japan Mar. 2013 Castlevania: Lords of Shadow - Mirror of Fate 3DS Global Mar. 2013 DRAGON COLLECTION The Ambition of The Pepper Gang Arcade Machine Japan GI-GranDesire Arcade Machine Japan Q4 FY2013 Q4 FY2013 Castlevania: Lords of Shadow Mirror of Fate DRAGON COLLECTION The Ambition of The Pepper Gang GITADORA GuitarFreaks Arcade Machine Japan / Asia Q4 FY2013 GITADORA DrumMania Arcade Machine Japan / Asia NPB2013 Q4 FY2013 GI-GranDesire GITADORA GuitarFreaks GITADORA DrumMania 8

Health & Fitness Net revenues and operating income (Yen in Billions) Directly Operated Clubs 51.0 49.1 Contract-based Clubs (*) 5.4 6.0 Health Related Products 5.7 4.9 Total Net Revenues 62.1 60.0 Operating Income 2.1 2.1 Operating Margin 3.3% 3.4% (*) Contract-based clubs: Outsourcing the operations of sports facilities run by regional public bodies and private-sectors to KONAMI. FY2013 Q3 summary Improved efficiency in directly operated clubs, and implemented services for elderly members. 9

Gaming & Systems Net revenues and operating income (Yen in Billions) Net Revenue 18.1 16.6 Operating Income 5.1 3.6 Operating Margin 28.0% 21.7% FY2013 Q3 summary Solid performance of Podium cabinet and stable participation revenues. 10

Pachinko & Pachinko Slot Machines Net revenues and operating income (Yen in Billions) Net Revenue 15.5 3.5 Operating Income 3.8-0.9 Operating Margin 24.6% - FY2013 Q3 summary Launched pachislot title Rumble Roses 3D. 11

THANK YOU 2013 KONAMI 12