W40k MAELSTROM Tactical Objectives

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W40k MAELSTROM From Rulebook Drk Anels ASTRA MILITARUM TYRANIDS CRAFTWORLDS CHAOS Spce MrineS DEATH GUARD Spce MrineS Grey Knihts BLOOD ANGELS Chos Demons Thousnd Sons Adeptus MECHANICUS + few bonus crds such s blnk ones to invent your own objectives by Lion

11 SECURE OBJECTIVE 1 Cpture nd Control 12 SECURE OBJECTIVE 2 Cpture nd Control objective mrker 1 t the end of your turn. objective mrker 2 t the end of your turn. 13 SECURE OBJECTIVE 3 Cpture nd Control 14 SECURE OBJECTIVE 4 Cpture nd Control objective mrker 3 t the end of your turn. objective mrker 4 t the end of your turn. 15 SECURE OBJECTIVE 5 Cpture nd Control 16 SECURE OBJECTIVE 6 Cpture nd Control objective mrker 5 t the end of your turn. objective mrker 6 t the end of your turn. 21 SECURE OBJECTIVE 1 Tke nd Hold 22 SECURE OBJECTIVE 2 Tke nd Hold objective mrker 1 t the end of your turn. objective mrker 2 t the end of your turn. 23 SECURE OBJECTIVE 3 Tke nd Hold 24 SECURE OBJECTIVE 4 Tke nd Hold objective mrker 3 t the end of your turn. objective mrker 4 t the end of your turn.

25 SECURE OBJECTIVE 5 Tke nd Hold 26 SECURE OBJECTIVE 6 Tke nd Hold objective mrker 5 t the end of your turn. objective mrker 6 t the end of your turn. 31 DEFEND OBJECTIVE 1 Storm nd Defend 32 DEFEND OBJECTIVE 2 Storm nd Defend Score 2 victory points if you control objective mrker 1 t the end of two consecutive turns. e Score 2 victory points if you control objective mrker 2 t the end of two consecutive turns. e 33 DEFEND OBJECTIVE 3 Storm nd Defend 34 DEFEND OBJECTIVE 4 Storm nd Defend Score 2 victory points if you control objective mrker 3 t the end of two consecutive turns. e Score 2 victory points if you control objective mrker 4 t the end of two consecutive turns. e 35 DEFEND OBJECTIVE 5 Storm nd Defend 36 DEFEND OBJECTIVE 6 Storm nd Defend Score 2 victory points if you control objective mrker 6 t the end of two consecutive turns. e Score 2 victory points if you control objective mrker 6 t the end of two consecutive turns. e 41 ADVANCE Seize Ground Score 1 victory point if no unit from your rmy is within your deployment zone t the end of your turn. 42 BEHIND ENEMY LINES Seize Ground Score 1 victory point if you hve t lest one unit completely within the ennemy s deployment zone t the end of your turn. If you hve t lest three units within your opponent s deployment zone, scores D3 victory points insted.

43 HOLD THE LINE Seize Ground Score 1 victory point if you hve t lest three units completely within your deployment zone, nd your opponent hve no models within your deployment zone, t the end of your turn. This objective cnnot be chieved on your first turn. 44 MISSION CRITICAL OBJECTIVE Seize Ground When this Tcticl Objective is enerted, roll D6. the correspondin objective mrker. If this objective ws controled by your opponent t the strt of your turn, nd you control it t the end of your turn, scores D3 victory points insted. 45 SUPREMACY Seize Ground Scores D3 victory points if you control ny three objective mrkers t the end of your turn. 46 DOMINATION Seize Ground Scores D3+3 victory points if you control every objective mrkers on the bttlefield t the end of your turn. 51 overwhelmin firepower Pure 52 BLOOD AND GUTS Pure Score 1 victory point if n enemy unit ws destroyed durin your Shootin phse. If 3+ enemy units were destroyed, scores D3 victory points insted. Score 1 victory point if n enemy unit ws destroyed durin the Fiht Pure phse of this turn. If 3+ enemy units were destroyed durin the Fiht phse, scores D3 victory points insted. 53 NO PRISONERS Pure Score 1 victory point if n enemy unit ws destroyed durin your turn. If between 3 nd 5 enemy units were destroyed, scores D3 victory points insted. If 6+ enemy units were destroyed, scores D3+3 victory points insted. 54 Are DENIAL Pure Score 1 victory point if there re no ennemy models within 6 of the centre of the bttlefield t the end of your turn. If there re no ennemy models within 12 of the centre, scores D3 victory points insted. 55 Psycholoicl wrfre Pure Score 1 victory point if your opponent filed Morle test durin this turn. If your opponent filed 3 or more Morle tests, scores D3 victory points insted. 56 MASTER of the WARP Pure Score 1 victory point if your mnifested or denied psychic power durin this turn. If you mnifested or denied 3 or more psychic powers, scores D3 victory points insted.

61 KINGSLAYER Annihiltion 62 WITCH HUNTER Annihiltion Score D3 victory points if your opponent s Wrlord hs been destroyed durin this or ny previous turn. Score 1 victory point if t lest one enemy PSYKER ws destroyed durin this turn. 63 scour the sky Annihiltion Score 1 victory point if t lest one enemy unit tht cn FLY ws destroyed durin this turn. 64 Assssinte Annihiltion Score 1 victory point if t lest one enemy CHARACTER ws destroyed durin this turn. If 3 or more enemy CHARACTERS were destroyed durin this turn, scores D3 victory points insted. 65 Bi me hunter Annihiltion Score 1 victory point if t lest one enemy unit with Wounds chrcteristic of 10 or more ws destroyed durin this turn. If t lest one enemy unit with Wounds chrcteristic of 20+ ws destroyed durin this turn, scores D3 victory points insted. 66 priority orders received Annihiltion When this Tcticl Objective is enerted, immeditly enerte bonus T.O. tht does not count towrd the number of Active T.O. you currently hve in ply, nd tht only your Wrlord model cn chieve. If your Wrlord chieve it (becuse he killed the lst model in unit, or becuse he controls the riht objective mrker, nd so on), score the victory point(s) stted on the bonus T.O. nd n dditionl 3 victory points. 11 no one step bck Drk Anels When this Tcticl Objective is enerted secretly choose either your next turn, your next two turn or your next three turn; score 1, D3 or D3+3 victory points respectively if this T.O. is still ctive t the end of the turn you chose. This T.O. is immeditly discrded if the bttle ends or ny friendly DARK Anels unit Flls Bck or fils Morle test. or or 12 NO FORGIVENESS Drk Anels Score 1 victory point if you destroyed ny ennemy units tht were controllin n objective rker t the strt of the turn. 13 CONFESS! Drk Anels Score 1 victory point if friendly Interrotor-Chplin killed ny ennemy models in the Fiht phse of this turn, or if you successfully mnifested ny psychic power from the Interromncy discipline durin the turn. 14 Seize nd interrote Drk Anels Score 1 victory point if ny enemy ChrcterS were slin by DARK Anels unit in the Fiht phse of this turn. If your s opponent s Wrlord ws slin, scores D3 victory points insted.

15 FLAWless StrtEy Drk Anels Score 1 victory point t the end of your turn if one ore more friendly Dethwin units rrived s reinforcements usin the Teleport Strike bility nd were set up within 12 of ny ennemy units. If your units were lso set up within 6 of Rvenwin unit, scores D3 victory points insted. 16 The Pth of Redemption Drk Anels Score 1 victory point if, durin your turn, friendly DARK Anels unit chred n ennemy unit with hiher Power Rtin thn its own. 11 overkill Astr Militrum 12 Reimentl Pride Astr Militrum Score 1 victory point if n Astr MIlitrum Vehicle from your rmy destroyed n enemy unit durin this turn. Score D3 victory points insted if it ws Titnic Vehicle. Score 1 victory point if n enemy CHARACTER ws slin s result of n ttck mde by one of your <ReimeNt> CHARACTERS durin this turn. 14 Chin of Commnd Astr Militrum 14 Troops on the round Astr Militrum Score 1 victory point if you issued 3-5 different orders or tnk orders this turn. If you issued 6+ different orders or tnk orders, score D3 victory points insted. Score D3 victory point if you control 3-5 objective mrkers with INfntry units. If you control ll six objectives mrkers with INfntry units, score D3+3 victory points insted. or 15 HAMMER OF THE EMPEROR Astr Militrum 16 DEATH FROM AFAR Astr Militrum Score 1 victory point if you destroyed n enemy unit tht ws controlin n objective mrker t the strt of the turn. Score 1 victory point if n ennemy unit tht ws wholly within their deployment zone t the strt of yhe turn ws destroyed by unit wholly within your deployment zonedurin this turn. 11 Swrm Tyrnids more objective mrkers thn your opponent t the end of the turn. 12 crush Tyrnids Score 1 victory point if t lest one enemy unit ws completly destroyed this turn nd its lst model ws slin by n ttck mde by TyRANID MONSTER or TyRANID unit of more thn 10 models.

13 Dominte Tyrnids Score 1 victory point if t lest 3 psychic powers were successfully mnifested by friendly TYRANIDS units in your Psychic phse. 14 Decpitte Tyrnids Score 1 victory point if t lest one enemy Chrcter ws destroyed this turn. If 2+ ChrcterS were destroyed, scores D3 victory points insted. 15 Terrify Tyrnids Score 1 victory point if t lest one enemy unit filed Morle test this turn. If 3+ enemy units filed Morle test, score D3 victory points insted. 16 Devour Tyrnids Score 1 victory point if n enemy unit ws destroyed durin the Fiht phse this turn. If 3+ enemy units were destroyed, scores D3 victory points insted. If 6+ enemy units were destroyed, score D3+3 victory points insted. or 11 Lecy of Sorrow Crftworlds Score 1 victory point if n enemy CHrcter ws destroyed durin this turn. 12 MAster of Runes Crftworlds Score 1 victory point if you successfully mnifested psychic power from the Runes of Bttle or Rune of Fte discipline durin this turn. If you mnifested 3 or more psychic powers, score D3 victory points insted. 13 KHine s Wrth Crftworlds Score 1 victory point if, durin your turn, friendly Crftworlds unit successfully chred n ennemy unit. If 3+ units chres, scores D3 victory points insted. 14 The Hidden pth Crftworlds Roll D6 when you enerte this objective. Score 1 victory point if there re no ennemy units within 12 of the correspondin objective mrker. 15 Strnds of Fte Crftworlds Roll D6 when you enerte this objective. You cn increse or decrese by 1 if your Wrlord is PSYKER. Score 1 victory point if you control the correspondin objective mrker. 16 combined Strike Crftworlds Score 1 victory point if n enemy unit ws destroyed durin the Psychic, Shootin or Fiht phse of your turn. Score D3 victory points insted if n enemy unit ws destroyed durin two of these phses. Score D3+3 victory points insted if n enemy unit ws destroyed durin ll three phses. or

11 For the Drk Gods! Chos Spce Mrines 12 rise to lory Chos Spce Mrines Score 1 victory point if n enemy unit ws destroyed or filed Morle test this turn. Score 1 victory point if t lest one enemy CHARACTER, Vehicle or Monster ws destroyed durin this turn nd the lst wound it suffered ws inflicted by friendly HERETIC ASTARTES CHARACTER. 13 the will of chos Chos Spce Mrines Roll D6 when this Tcticl Objective is enerted, nd the strt of ech of your turns therefter. the correspondin objective mrker. 14 The Wrp is your lly Chos Spce Mrines Score 1 victory point if you mnifested psychic power durin your turn or if you summoned unit of DAEMONS to the bttlefield with Demonic ritul. Score D3 victory points insted if you did both (psychic power nd summoni). 15 clim nd despoil Chos Spce Mrines Score D3 victory points if you control n objective mrker tht ws controlled by n enemy unit t the strt of the turn. 16 the lon Wr Chos Spce Mrines Score 1 victory point if n enemy unit ws destroyed durin this turn. Score D3 insted if ny Imperium units were destroyed this turn. If 3+ Imperium units were destroyed, score 3 victory points, nd if 6+ Imperium units were destroyed, score D3+3 victory points. or or or 11 Deth mrch Deth Gurd Score 1 victory point if t lest three friendy DEth Gurd infntry units re completely within your opponent s hlf of the bttlefield. 12 diustin devotions Deth Gurd Whilst this Tcticl Objective is ctive, keep tlly of successful Disustin Resilient rolls you mke in ech turn. Score 1 victory point if you successfully mde t lest 7 Disustin Resilient rolls durin this turn. 13 rndfther s ift Deth Gurd Score 1 victory point if t lest one enemy unit ws completely destroyed durin your turn nd the lst model in the unit ws slin by n ttck mde by DEth Gurd model ttckin with plue wepon (i.e. pluesword, the Plue Skull of Glothil or ny wepon with Plue Wepon bility). 14 spred contion Deth Gurd When this Tcticl Objective is enerted, nominte one of your DEth Gurd CHARACTERS. Score 1 victory point if this chrcter is still live t the end of the me.

15 Symbol of the fly lord Deth Gurd Score D3 victory points if you control exctly three objective mrkers t the end of the turn - no more, no less. 16 Deth beets life Deth Gurd Whilst this Tcticl Objective is ctive, keep tlly of the number of enemy models you kill in ech of your turns. Score 1 victory point if you killed t lest 7 enemy models this turn, nd 1 dditionl victory point for every 7 models killed in excess of this (up to mximum of 7 victory points). 11 deth from bove Spce Mrines Score 1 victory point if t lest one enemy unit ws destroyed in your turn, nd the lst model in the enemy unit ws slin by n ttck mde by unit tht cn FLY or unit tht rrived s reinforcements durin the turn. 12 Honour your chpter Spce Mrines Score 1 victory point if n enemy Chrcter lost wound s the result of n ttck mde by one of your ChrcterS durin this turn. If ny enemy ChrcterS were slin s the result of such n ttck, score D3 victory points insted. 13 No Mercy, No respite Spce Mrines Score 1 victory point if t lest one enemy unit ws destroyed or filed Morle test this turn. If t lest three enemy unit were destroyed nd/or filed Morle tests this turn, score D3 victory points insted. 14 For the Emperor! Spce Mrines Score 1 victory point if one or more of your INFANTRY or BIKER units mde successful chre durin this turn. 15 Lithnin Strike Spce Mrines Score 1 victory point if t lest one enemy unit tht ws entirely within your opponent s deployement zone t the strt of the turn ws destroyed durin this turn. 16 Emperor s Retribution Spce Mrines Score D3 victory points if you control n objective mrker tht ws controlled by your opponent t the strt of the turn. Score D3+3 victory points insted if you control three objective mrkers in this mner. or 11 Destroy the Demon Grey Knihts Score 1 victory point if you destroyed t lest one enemy DAEMON unit durin this turn. Score D3 victory points insted if you destroyed between 3 nd 5 DAEMON units, or score D3+3 victory points if you destroyed 6+. or 12 Psychic CoMmunion Grey Knihts Score 1 victory point if you successfully mnifested t lest three psychic powers durin your turn. Score D3 victory points insted if you mnifested t lest six psychic powers.

13 No Witnesses! Grey Knihts 14 DEEDS of LEGEND Grey Knihts Score 1 victory point if ll of your opponent s CHARACTER models hve been removed s csulties. Score D3 victory points if you killed n enemy CHARACTER or MONSTER durin this turn. 15 Teleport Attck Grey Knihts Score 1 victory point if t lest one enemy unit ws destroyed by unit in your rmy tht used the Teleport Strike, Personl Teleporters or Wrp Emerence bility to rrive on the bttlefield this turn, or ws the tret of the Gte of Infinity psychic power this turn. 16 Rites of ExorcisM Grey Knihts When this Tcticl Objective is enerted, your opponent must select n objective mrker. If you control tht objective mrker t the end of ny turn, score 1 victory point. If you control it t the end of this turn, score D3 victory points insted. 11 VALOUR of the ANGELS Blood Anels 12 Score 1 victory point if t lest one enemy CHARACTER ws slin by one of your BLOOD Anels units in the Fiht phse of this turn. Score D3 victory points insted if it ws slin by n ttck mde by BLOOD Anels CHARACTER. Score 1 victory point if t lest one enemy unit ws destroyed in your turn, nd the lst model in this unit ws slin by n ttck mde by BLOOD Anels unit tht cn FLY. Score D3 victory points insted if your killin unit rrived s reinforcements durin this turn. AERIAL ASSAULT Blood Anels 13 Purity THROUGH BLOODSHED Blood Anels 14 Score 1 victory point if n enemy unit ws destroyed durin the Fiht phse of this turn, nd the lst model in this unit ws slin by n ttck mde by BLOOD Anels unit. Score D3 victory points insted for 3+ units, or D3+3 victory points for 6+ units, so destroyed. or When this Tcticl Objective is enerted, work out which of your opponent s CHARACTERS currently on the bttlefieldcore hs the hihest Power Rtin. If 2 or more hve the sme Power Rtin, choose one. Score 1 victory point if tht chrcter ws slin by BLOOD Anels unit this turn. DECAPITATING STRIKE Blood Anels 15 SWIFT ADVANCE Blood Anels 16 NOBLE SELF-SACRIFICE Blood Anels Score 1 victory point if t lest three of your BLOOD Anels units Advnced this turn. Score 1 victory point for ech of your BLOOD Anels CHARACTERS tht ws slin this turn....

666 WALKING DISASTER Fun Gme 666 Fest for CrowS Fun Gme Score 1 victory point if your opponent, in his clumsyness, dme one of your model or spill some liquid on your tble or terrin piece, etc. Score D3 victory points insted if your opponent mke severl dmes to your models/tble/terrins. Score 1 victory point if you brouht some food or drinks to shre with your opponent(s) for the me. Score D3 victory points insted if your brouht food nd drinks for everyone. Cheers! 666 COLORLESS ENEMY Fun Gme 666 SHIT BREAK Fun Gme Score 1 victory point if one of your opponent s units on the bttlefield is not pinted. Score D3 victory points insted if more thn one of your opponent s units re unpinted. Score 1 victory point if one of your opponents hs left the room erlier in the bttle to o to the restroom or if he leves while this objective is still ctive. Score D3 victory points insted if it ws for more thn 5 min...

11 DELIGHT in DESPAIR Chos Demons 12 Cycle of Life Chos Demons Score 1 victory point if your opponent filed Morle test this turn. Score D3 victory points insted if the test ws filed within 3 of ny of your SLAAnesh DAEMONS. Score 1 victory point if n enemy INFANTRY unit ws destroyed this turn. Score D3 victory points insted if it ws ws killed by one of your NURGLE DAEMONS. 13 Touched By the WrP Chos Demons 14 The Glory of Khorne Chos Demons Score 1 victory point if you mnifested or denied psychic power this turn. Score D3 victory points insted if you mnifested or denied 3+ psychic powers. Score 1 victory point if n enemy CHARACTER ws destroyed this turn. Score D3 victory points insted if it ws ws killed by one of your KHorne DAEMONS. Chos 15 The dominion of Chos Demons 16 The Gret Gme Chos Demons Score D3 victory points if you control more objective mrkers thn your opponent t the end of this turn. Roll D6 t the end of ech turn fter enertin this objective. Score tht number of victory points if you control exctly tht number of objective mrkers. Thousnd 11 RITUAL SLAUGHTER Sons 12 PSYCHIC SUPREMACY Thousnd Sons Score 1 victory point if t lest 9 enemy models were destroyed by units from your rmy durin this turn. Score 1 victory point if you mde successul Deny the Witch test durin this turn. Thousnd 13 VENGEANce lon wited Sons 14 Arcne rite Thousnd Sons Score 1 victory point if t lest 1 enemy unit ws destroyed by units from your rmy this turn. Score D3 victory points if t lest 1 IMPERIUM unit ws destroyed by units from your rmy this turn. Score D3 victory points if f t lest 1 enemy unit ws destroyed by units from your rmy durin the Psychic phse of this turn.

15 The wrth of mnus Score D3 victory points if t lest 1 enemy unit ws destroyed by units from your rmy durin the Psychic phse of this turn. Thousnd Sons 16 power of the cbl Thousnd Sons While this Tcticl Objective is ctive, keep tlly of the number of psychic powers you successfully resolve durin the Psychic phse ech turn. At the end of the first turn in which you resolved 2+ psychic powers, score 1 victory point for every 2 psychic powers mnifested (to mx. of 6 victory points). 11 Will of the omnissih Adeptus Mechnicus 12 the mchine eternl Adeptus Mechnicus Score 1 victory point if you rndomly determined which Cnticle of the Omnissih (p.73) ws bein cnted this turn. Score 1 victory point if Vehicle from your rmy tht s suffered wounds durin the course of the bttle reins ll its lost wounds in your turn. Adeptus 13 victory for loic Mechnicus 14 Score 1 victory point if, durin this turn, n enemy PSYKER ws destroyed, or n enemy filed Psychic test, or if n enemy psychic power ws denied (or ws otherwise neted, for instnce by Steel Mind or Iron Loic Strtem (p.98). rumours of reveltion When this Tcticl Objective is enerted, roll D6. the correspondin objective mrker. Score D3 victory points insted if your Wrlord controls it. Adeptus Mechnicus Adeptus 15 Destroy nd cquire Mechnicus 16 A quest for knowlede Adeptus Mechnicus Score 1 victory point if t lest 1 enemy Vehicle ws destroyed but did not explode, crsh nd burn, etc. durin this turn. Score D3 victory points if you control n objective mrker tht ws controlled by your opponent t the strt of the turn. If you control 3+ objective mrkers tht were controlled by your opponent, score D3+3 victory points insted. or Tem #1 Tem #2 Victory Points Set your dice here Victory Points Set your dice here