JOB HISTORY EDUCATION. 08/ /2015 PMP Project Management Course Skillport, BFD. 01/ /1998 Flight Training Naval Air Station, Pensacola

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JOB HISTORY 06/2017 Present Lead Developer Produktentwicklung Item Industrietechnik GmbH [Solingen, Germany] Lead Developer Product: Machine Automation System PERSONAL DATA Date and Place of Birth 05.01.1976 in Düsseldorf Marital Status Married, 1 child Nationality German PROFILE Military Experience Software Development Project Management C# C++ Ralf Mengwasser CONTACT Telephone +49 151 277 066 14 E-Mail info@ralf-mengwasser.de Address Herderstr 10 40237 Düsseldorf Online CV http://ralf-mengwasser.de Xing Profile https://www.xing.com/profile/ Ralf_Mengwasser LinkedIn https://es.linkedin.com/pub/ral f-mengwasser/39/338/534 01/2016 02/2017 Lead Developer / ScrumMaster Kaasa Health [Düsseldorf, Germany] Project Manager / Lead Developer Product: Virtual Reality Therapy Software 07/2012 09/2015 Lead Developer / CTO Simulation Tactical Leadership Programme [NATO; Albacete, Spain] Project Manager / Lead Developer Product: THREAT Tactical COMAO Simulator EDUCATION 09/2015 09/2017 Study Bachelor of Science Game Programming Bundeswehr (SAE Institute) [Cologne] 08/2014 08/2015 PMP Project Management Course Skillport, BFD 01/2008 03/2008 Staff Officer Training Führungsakademie der Bundeswehr, Hamburg 01/1997 09/1998 Flight Training Naval Air Station, Pensacola 09/1995 01/1997 Officers Training Officers School of the Airforce, Fürstenfeldbruck SKILLS IT-Skills Application and Game Development Network Programming Artificial Intelligence Database Access Scripting Programming Languages C# / C++ PHP / LUA Languages German Native speaker English Professional level Spanish Basic level Certifications Diploma Game Programming Certified Unity Developer

EDUCATION 08/2016 Unity Certified Developer Unity Technologies (Certification Cologne) Topics: Unity 3D Engine (all aspects) 09/2015-09/2017 Studies for a bachelor of science in Game Programming Bundeswehr (SAE Institute Cologne) Topics: Programming, Design, Middleware, Marketing, Project Management 08/2014-08/2015 PMP Project Management Course Skillport, BFD Topics: Project Management Result: Certificate of acquired points 01/2008-03/2008 Staff Officer Qualification Führungsakademie der Bundeswehr, Hamburg Topics: Security/Defence Policy, Social Science, Leadership Training, Human Resources, Legal Result: Staff Officer Certification (Equivalent level: Master) 01/1997-09/1998 Aeronautical Flight Training Naval Air Station Pensacola, FL, USA Topics: Flight training, WSO/RIO training. Avionics, Aerodynamics, HMI, Cockpit resource management Result: US Bachelor of Aeronautical Science (Eqv.) 09/1995-01/1997 Officers School Officers School of the German Airforce, Fürstenfeldbruck Topics: Leadership, Human Resource Management, Legal, Training Methodology, Military Strategy Result: Officer Certification (Equivalent level: Bachelor) 1986-1995 Gymnasium Rückertstraße Gymnasium (High school), Düsseldorf Specialization: Mathematics/English/History/Sports Final result: Abitur 2.3

JOBS / MILITARY ASSIGNMENTS 06/2017-Present item Industrietechnik GmbH Lead Developer Solingen, Germany 01/2016-02/2017 Kaasa Health Lead Developer / SCRUM Master Düsseldorf, Germany 09/2015-09/2017 BFD, Bundeswehr Studies for bachelor degree in Game Programming Cologne, Germany 07/2012-09/2015 TLP, NATO, Bundeswehr Lead Developer CTO Military Simulation Air Combat Instructor Albacete, Spain 07/1995-07/2012 Bundeswehr ISAF/CSAR (Masar -e Scharif, Afghanistan) Flight Safety Officer (Bavaria, Germany) Flight Equipment Officer (Schleswig, Germany) Survival specialist (South Africa, Norway, Germany) Staff Officer Training (Hamburg, Germany) Weapon System Officer PA-200 Tornado (Schleswig, Germany) Conversion Tornado (Alamogordo, USA) Weapon System Officer F-4F Phantom (Rheine, Germany) Flight Student Phantom (Alamogordo, USA) Flight Student WSO (Pensacola, USA) Flight Student Selection (Phoenix, USA) Officers School (Fürstenfeldbruck, Germany) 01/2013-06/2017 Tacdev.eu Owner / Software Architect 01/2011-01/2013 HQSoft Owner / Game Developer

GENERAL SKILLS Software Development I program since the 1990, so I have seen programming evolve from crude typing in simple text editors to the art form it is today. I am experienced in agile software development, ranging from small software projects as a single developer to larger projects with more than twenty developers and thousands of lines of code. I have knowledge about common software libraries, 3D engines and network protocols. I like to work with an agile development method and fix bugs and develop features in close contact with the customer. As development tools I use Jira, Redmine, SVN, Git, Visual Studio, 3D Studio, Audacity, Corel Graphics Suite and Microsoft Office. I like to work with Unreal or Unity Engine but have also experience with SDL and other low level libraries. IT Project Management Besides the leadership skills of an officer I also have experience managing project groups. I was a part of several procurement projects of the German Airforce and NATO, where I did technical consulting, contract negotiation and acceptance testing. To develop my skills further I am currently pursuing a bachelor in computer science. SCRUM Master I received on the job training as a SCRUM master and filled this position as part of my work at Kaasa Health, developing mobile gamification apps to use Virtual Reality as a therapy tool. I can see myself focusing on those skills to become a full-time SCRUM master in the future. Website Design I have designed and installed websites, programmed custom plugins and worked with artists to create a professional looking style. I can work with databases using PHP,.NET or C++ libraries. Software Analysis For procurement purposes I was tasked to reverse engineer communication protocols, analyze software quality and have assisted during contract negotiation and acceptance testing phases. I have written acceptance test plans and finalized feature requests together with customers. Soft Skills As a former member of the military I am used to work in small and large teams to achieve my goals. I have repeatedly led my teams into combat zones while keeping morale and motivation high.

DEVELOPMENT SKILLS Application Programming I am experienced in developing applications with Windows Forms / WPF using the C# language. Game Programming I have created games with the XNA framework, SDL libs and using the Unreal and Unity Game Engines. I am a certified Unity developer since 08/2016. Network Programming I have created server backends for business collaboration software and an MMO online game with about 50 concurrent players. I also developed server based networked software with 30 clients and database integration. I have programmed simulation software that uses simulation standard protocols like DIS7 to connect military simulators within a local LAN or via the internet. Most of my applications are network enabled in one form or another. Artificial Intelligence I created artificial intelligence for online games, "serious gaming" simulators and website chats. I have worked with finite state machines, AIML and other forms of AI. Website Programming I have created commercial websites with a couple of hundred paying users and several custom plugins for CMS like Wordpress, PostNuke or Zikula. I was running a network security and cyber warfare related website for about 12 years, maintaining both Windows and Linux servers and all the corresponding software. Graphics Programming I have done graphics programming with XNA and DirectX. I created a tile based 3D terrain generator and still maintain a 3D game engine in C# on my website. I am rusty on DirectX and C++ as I have mostly moved on to the Unity and Unreal Engines. I have evaluated but not worked with OpenGL. Graphic and Sound Design For my own games, I create all the graphics myself and edit the sounds. I have a basic knowledge of 3D Studio/Maya and can create basic prototype models for 3D games or convert and import 3D models into 2D games. I also have experience using Corel Draw / Photo Paint and Adobe Photoshop for creating basic textures for my 3D models or for website design and/or printing.

PROGRAMMING LANGUAGES C# I am pretty strong in C#. I have done general application programming with Windows Forms and WPF, graphics programming with XNA and DirectX and network programming with and without networking engines like Lidgren or WCF. I have knowledge about database integration with MySQL or Postgres. I am happy to take a senior/lead developer role on any C# project. C++ I used to code in C++ a lot in the past. Most of my current projects are made in C# due to economic reasons. I am rusty on my raw C++ skills, but have extensively worked with Unreal Engines C++ integration to create games. I am happy to develop in C++, but not as a senior/lead developer. I need about 3 month to get back into C++, unless I am using Unreal Engine. PHP I have created various websites in PHP, doing both custom plugins for existing CMS and "from scratch" website programming. LUA I have experience scripting LUA for creating application plugins (online games) and have integrated LUA into applications and websites using custom made software. I am probably a bit rusty on it as I have not used LUA for quite some time. Java I have done a few Java projects, and I can fix bugs and edit existing software in Java. I have since moved from Java to C#. For that reason, I have not used it in a long time. Obviously, as Java is very similar to C#, I can get back into it very fast. Visual Basic Like Java, I can fix bugs and edit existing software if I have the need to, but I try to avoid Visual Basic.

LANGUAGES German Native language English Professional proficiency Spanish Basic proficiency INTERESTS Programming When I am not programming for a commercial project, I program games or software for fun. I also contributed to a lot of OpenSource software. Ball Room Dancing I am proficient in most dancing styles and occasionally dance for theatre productions. Online Games When I find time, besides programming them, I also like to play online games. Paintball I regularly play Paintball, mostly woodland fields. During my time in the US I was a tournament player in the Pensacola Chipmunks tournament team.

PROJECT HISTORY F-4F Phantom Radar Simulator (2000) Simulation of F-4F Phantom cockpit to train fighter pilots. C++/Windows/MFC ATO Reader (2001) Software to read and display NATO air tasking orders. VBA/Windows Arianne (2002) 2D/3D Game Engine for networked games. C++/Java/Linux/Windows TIRSReader (2002) Software to analyze mission data downloaded from F-4F Phantom aircraft. C++/Windows RecceBlaster (2005) Software to teach military system recognition to recce combat pilots. C#/Windows Aircraft Instruments (2006) Develop Aircraft Instrument Controls for use in a Windows Form based Simulator. C#/Windows PRCLoader Pro (2007) Software to manage and check the PRC-434G Combat survival radio. C#/Windows

PROJECT HISTORY StanTestBlaster (2010) Serious game. Multiple choice trainer software to train combat pilots. C#/Windows Urknall Online (2011) Science fiction themed 2D MMO for Windows Phone. C#/Windows Phone/XNA THREAT Tactical Simulator (2012-2016) Simulation software suite to train COMAO planning and tactics to combat pilots. Project Manager / Lead Developer C++/C#/VBA/Windows Shotlog Database (2012-2016) Debriefing software for shot evaluation during COMAO exercises. C#/Windows A complete list of projects and work samples can be found at http://www.ralf-mengwasser.de

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