League Quests. 2,000xp for 2 hour mod, 4,000xp for 4 hour mod, 6,000xp for 8 hour mod, for one of your characters

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League Quests Initiate Download the Tales from the Yawning Portal DM Quest Rewards from the DMs Guild. Once Included in the DMs packet Ritual of Divination Join the D&D Adventurers League DM Discussions Facebook and G+ page. Follow the D&D Adventurers League on Twitter (@DnD_AdvLeague). Counts if you're Once each already in or already follow. 500xp for each of the above for one of your characters Ritual of Scrying Take a selfie with your DM Quest card or a pic of just your card with your name on it and post it to your personal Facebook, Twitter, G+ profile with the hashtag Once each #DMQuests 500xp for each of the above for one of your characters First Timer The first time you run a DDAL or DDEX module Once Potion of Healing or 10 Downtime days Dedicated DM Run 24 combined hours of DDAL/DDEX modules, introductory adventures or hardcover sessions. (Modules count for expected run time, 1,2,4, or 8 hours) Choose a Magic Item from any previous DDEX/DDAL modules or hardcover chapters you've run (any season) for one of your characters. Item must be tier appropriate and excludes Legendary or Unique items. Déjà vu Run a single adventure (any DDEX or DDAL module) more than 3 times (not counting DDAL0X-01 adventures that include 5 mini-adventures) Once per module 2,000xp for 2 hour mod, 4,000xp for 4 hour mod, 6,000xp for 8 hour mod, for one of your characters Each time you run the module after the 3rd, your players get +10% XP, the max XP for the module is increased by 10% Bounty Hunter New Player Bounty: Each new player at the table for which it's their first time playing D&D or Adventurers League 500xp for the first and 250xp each additional new player for one of your characters. Double the DM Quest reward if half or more of your players are new. Once for each table that includes a new player Give new players and whoever brought them a Potion of Healing at the beginning of the game. Award Inspiration to whoever brought the new player. Page 1 of 5 V6.1

Saint of Ilmater DM a table where half or more of the players are age 15 years or under Double the DM Rewards Preceptor of Oghma Host a DM workshop, Q&A panel, or other DM mentoring event outside of a D&D session. 100xp per hour per participant and gain a number of Downtime equal to the number of participants in the event x10 for one character Acolyte of Oghma Act as an assistant/co-dm for at least a 2 hour session (cannot exclusively have played a character or non-player character during the session) or receive 2 hours of Up to 5 times out of game DM training from an experienced DM. Gain standard DM Rewards for the session or 100xp if out of game. Zealot of Oghma Recruit a player to become a DM who runs at least 2 hours of D&D AL sessions (counts for DMs new to 5th Edition or D&D) 7,500xp for one of your characters, if the player has also gained the Acolyte of Oghma DM Quest under your tutelage gain 2,500 additional XP. If the player goes on to DM more than 8 hours of games, gain an additional 5,000xp Once for each new DM Level Up! On your birthday you gain XP! Once each year, on your birthday Gain XP equal to the number of storyline seasons (ToD, EE, RoD, CoS, SKT, YP) you've DMd for X the # of years you've been DMing D&D (any edition) X 100. Gain 1 renown for up to 5 of your characters. If you DM a game on your birthday add a potion of Healing (levels 1-4)/Greater-Healing (levels 5-10) Superior Healing (11-20) for each player in the adventure. Quest of the Week DM Run a Quest of the Week, online or in person Unlimited, Once per week Double the DM Rewards Ethereal DM Run an online game Double the DM Rewards if streamed and available on demand Martyr for the Cause Successfully volunteer to organize or assist with a D&D AL event. A qualifying convention event is a convention, a public game day, or other public event at least 8 hours long, hosting at least 12 table hours of play. A qualifying store event is a series of scheduled game sessions totalling at least 16 table hours of play over 8 weeks. 500 XP per 4 hours volunteered during the event, and one scroll of Raise Dead per event for one of your characters Unlimited, once per event Page 2 of 5 V6.1

Adventure Calls Run a game when you weren't expecting to. This could be when you had planned to play but there are too many players or if you're organizing but are short DMs Double the DM rewards On/Off the Grid If you normally run with maps & minis, run a whole session using theater of the mind. Conversly if you normally use theater of the mind, run a whole session using the variant rules for Playing on a Grid in the D&D Basic Rules or Player s Handbook for the major encounters. Once Double the DM rewards Giving DM Run a game as part of a charity event. Double the DM Rewards. If the event is an Extra-Life event, also gain a Potion of Vitality for one of your tier appropriate characters. All characters start with 1 Inspiration and a Potion of Healing Critical Eye Leave a rating and a throrough review of a DDAL or DDEX adventures on the DMsGuild For each rating and review of a distinct module gain 1 renown for a character. For every 5 ratings and reviews, gain 1 Secret Mission for 1 character. Up to the # of DDAL/DDEX mods Slot 0 DM Run a DDAL or DDEP module with a table of all DMs. Gain full player rewards (XP, GP, DT, Renown) just as if you were a player for 1 character. Page 3 of 5 V6.1

Tales from the Yawning Portal Quests Sunless Citadel DM Complete the DDIA06 Sunless Citadel Introductory Adventure PDF in a WPN shop Unlimited 2,000xp, 1,000gp, 50 Downtime Days and one +1 Weapon for one of your characters Dungeon DM Run one of the seven adventures in Tales from the Yawning Portal to completion Once Each / For each adventure you complete gain 1 renown for 1 character. Forge of Fury DM Run the Forge of Fury and DDAL06-01 A Thousand Tiny Deaths Once All characters who complete the Forge of Fury and A Thousand Tiny Deaths complete a Secret Mission. White Plume Mtn. DM Run White Plume Mountain and DDAL06-02 The Redemption of Kelvan Once All characters who complete White Plume Mountain and The Redemption of Kelvan complete a Secret Mission. Against the Giants DM Run Against the Giants and DDAL06-03 Crypt of the Death Giants Once All characters who complete Against the Giants and Crypt of the Death Giants complete a Secret Mission. Master of Dungeons Run all 3 Tales from the Yawning Portal DDAL modules and the full Hardcover Once You may rebuild one of your characters of any level. (Only valid if completed during the Tales from the Yawning Portal season) Page 4 of 5 V6.1

Convention Quests Premiere DM Run DDAL modules at a convention that has a module Premiere (you do not have to run the premiere module). Double all DM Rewards for each adventure run at that convention. Gain the magic item from a premiere adventure for one of your characters (must assign it to a tier appropriate character). No limit on XP, limit of 1 for the item Epic DM Participate as a DM or organizer in any of the D&D Epic adventures for Season 6. Once per Epic per convention Gain 1 magic item from the adventure (must assign it to a tier appropriate character). Counts as a special mission for 1 character. Get max player Rewards (XP, DT, GP, Renown). Complete Season! Run all 3 Tales from the Yawning Portal DDAL modules, the full Hardcover, & participate in all 3 season 6 Epics as a DM or organizer. Gain an Epic Quest (coming in Season 7) for one of your characters (contact the Community Manager (community@dndadventurersleague.org) with proof of your success (copy of your logsheets) for details).(only valid if completed during the Tales from the Yawning Portal season) Once DMs Only. You must have DM'd at least 1 session (2+ hours) of D&D Adventurers League to complete any of these #DMQuests, except Acolyte of Oghma DM Rewards. Rewards gained from DMing per the AL DMG, including XP, DT, GP DM Quest Rewards. Rewards gained from completing DM Quests. Items gained as DM Quest Rewards are untradeable. DDAL/DDEP/DDEX. Codes for adventures indicating D&D Adventurers League (DDAL), D&D Epics (DDEP), or D&D Expeditions (DDEX a retired term) Tier appropriate items. Uncommon for Tier 1(1-4); Uncommon or Rare for Tier 2 (5-10); and Uncommon, Rare, or Very Rare for Tier 3 (11+) Item Rewards. Each adventure can only include one item reward. DMs who have multiple item rewards choose the one they would like to use. Multipliers. If multiple quests are completed with DM Reward multipliers, add them together. So two doubles= triple. Scroll Rarity. Common = 1st level, Uncommon = 2-3rd level, Rare =4-5th level, Very Rare = 6-8th level, Legendary = 9th level ConCreated Content. CCC adventures apply to the following rewards, Acolyte of Oghma, Adventure Calls, Bounty Hunter, Giving DM, On/Off the Grid, & Saint of Ilmater Page 5 of 5 V6.1