BI-DIRECTIONAL ENERGY INTERFACES FOR MIXED REALITY DESIGN VIRTUAL EQUIVALENCE. Yong-Ho Yoo, Wilhelm Bruns

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BI-DIRECTIONAL ENERGY INTERFACES FOR MIXED REALITY DESIGN IRTUAL EQUIALENCE Yong-Ho Yoo, Wilhelm Bruns Bremen University, Germany Research Center for Work, Environment and Technology (arteclab) yoo@artec.uni-bremen.de bruns@artec.uni-bremen.de Abstract: irtual Equivalence, a concept to implement bi-directional energy-based interfaces between real and virtual models, will be introduced. It consists of two steps: 1. replacement of a complex virtual circuit by a simplified equivalence and 2. connecting this simplified equivalence to a bi-directional power interface allowing interactions between the real and virtual circuits. An arbitrary circuit in the virtual environment can be substituted by a simplified uniform circuit which then can be physically implemented and connected to the real circuit in the real environment. The concept of continuous electric power flow (current voltage), its theoretical foundation and its implementation as bidirectional mixed reality port are presented. Copyright 2005 IFAC Keywords: mixed reality, energy-based interfaces 1. INTRODUCTION Most computer interfaces, Figure 1, use one-way links between the computer and the real environment to process and display input signals from the real environment, or transmit feedback signals from the computer to the real environment, and it is a oneway signal flow at a low power level (current voltage) (Karnopp, 1990). However, in many cases of real electric circuit design, the power is of bidirectional nature and is not restricted to a signal level. To implement a true power interaction between the virtual component within the computer and a real component in the environment, the same physical laws have to be applied on both sides of the interface without preference of one energy flow direction. Separating signal level phenomena inside the computer from energy phenomena outside the computer by D/A and A/D converters and amplifiers has the advantage of generality and strict semantic separation, however the disadvantage of distinct implementation requirements and conceptual understanding for/of every special application. Handling signal and information flows on the computer side in accordance to and continuation of external energy flows has some advantages for a certain class of applications, namely the consistent modeling and simulation of component based connection oriented physical systems. The more we aim at an open merge of virtual and real components of an overall functional system, the more we need interfaces merging the semantic levels of signal/control and energy flows. A new computer interface as shown in Figure 2, using true power interactions, applying the same physical law as in the real electric circuit, would open up new possibilities. (a) (b) Figure 1. General computer interfaces.

and connected with the real circuit in the real environment. Mixing real and virtual parts of a system may be very helpful for the design of an overall behavior if the user wants to include components of which there is no complete formal model available, but which still show an observable behavior in a connection. Figure 2. Bi-directional computer interface Bruns (2003) introduced the concept of Hyper- Bonds, bi-directional links between the virtual and the real parts of a connection oriented model, being able to sense and generate various relevant physical continuous effort and flow phenomena via universal connections. This concept is supported by the Theory of Bond Graphs (Karnopp, 1990 & Ohta, 1999). Bond-Graph theory considers a continuity of energy (Effort Flow) flow in abstract networks. Effort can be electric voltage, air pressure, force, momentum, temperature, etc. Flow can be electric currency, air volume flow, velocity, heat-flow etc. Some applications of the Hyper-Bond concept have been demonstrated, e.g. mixed reality environments for electro-pneumatic1 (Figure 3) and force feedback (Yoo & Bruns, 2004) (Figure 4). 2. THEENIN S AND NORTON S THEOREMS In order to analyze an electric network, the Thevenin s and Norton s theorems are often used and well-known in the circuit analysis field. These are extremely useful circuit analysis theorems which can be used to replace the entire network, exclusive of the load, by an equivalent circuit that contains only an independent voltage source in series with a resistor in such a way that the current-voltage relationship at the load is unchanged. Assuming that Figure 6 is a complex network split into two parts, from which the circuit A must be linear and the circuit B may be linear or nonlinear, the fact that the left of Figure. 7 is equivalent at terminals A-B to circuit A in Figure 6 is a statement of Thevenin s theorem, and the fact that the right of Figure 7 is equivalent at terminals A-B to circuit A in Figure 6 is a statement of Norton s theorem. Both theorems are complementarily used to analyze an electric network. Figure 3. DERIE Learning Environment Figure 6. A complex network split into two parts. Figure 7. Thevenin and Norton equivalent circuits. Figure 4. Distributed Mixed Reality Model In order to simplify a virtual circuit and bidirectionally connect it with a real circuit, a virtual circuit in the virtual environment is replaced by an equivalent circuit led by the Thevenin s and Norton s Theorems, and physically implemented In Figure 7, R Th is the equivalent resistance looking back into circuit A from terminals A-B with all independent sources made zero in circuit A, oc is the open-circuit voltage of the condition when i is zero, and i sc is the short-circuit current due to all sources in circuit A with o replaced by a short circuit. The equations are as follows, i o = R i (1) oc Th o = isc (2) RTh 1 EU-IST Project DERIE (Distributed Real and irtual Learning Environment for Mechatronics and Tele-Service)

In Figure 8, an example of the Thevenin s and Norton s equivalent theorem is shown for a resistor network where resistors and independent sources exist. Figure 8a shows a complex circuit; its equivalent circuit is represented in Fig. 8d. From Eq. (1) and the condition i = 0 (Figure 8b), it follows oc = o. Thus, oc is calculated from equations (3). and a digital potentiometer controlled by a computer has the same resistor value as R Th. Because it is not advisable to directly connect a D/A converter to a power consuming real circuit and it is more secure to separate D/A converter and real circuit, an OPAMP, as a voltage follower, is connected between the oc and the R Th. (a) A complex circuit (b) Cutting in two parts (c) Deriving the R Th (d) A equivalent circuit Figure 10. 2-Port irtual Equivalence Figure 8. An example of the Thevenin s and Norton s equivalent theorems R Th is derived from Figure 8c. Thus, the equations are as follows, oc R = (3) R + R R R Th + 1 2 1 2 1 2 = (4) R1 4. MIXED REALITY BREADBOARD As a simple application to demonstrate the irtual Equivalence concept, a Mixed Reality Breadboard supporting a real extention of an electric circuit simulator program OrCAD a commercial program which can edit and simulate various electric circuits is presented. While running this application, an arbitrary virtual circuit designed by OrCAD schematic editor has a ture power connection with a real circuit via the bi-directional mixed reality port. 3. IRTUAL EQUIALENCE irtual Equivalence is to replace an arbitrary virtual circuit by an simplified circuit, connected with a real circuit (Figure 9). In the right circuit of Figure 9, it is possible to use a digital potentiometer, which can be controlled by the computer, to implement the equivalent resistance, R Th. Therefore, an arbitrary virtual circuit can be replaced by a digital potentiometer and a D/A output port which output the signal ( oc ) calculated by the computer. Figure 9. Convert the virtual circuit to a virtual equivalent circuit A hardware construction to actually implement 2- Port irtual Equivalence is shown from Figure 10. In this construction, the oc signal is transmitted from the PC to a oc port using a D/A converter, Figure 11. Framework of Mixed Reality Breadboard A Mixed Reality Breadboard consists of a real breadboard, OrCAD schematic editor and simulator and a EI (irtual Equivalence Interface) module.

Using OrCAD schematic editor, users can design a virtual circuit with some virtual components (resistors, transistors, diodes etc, except for capacitors and inductors) and connect it with the real components (resistors, transistors, capacitors, inductors etc) via the irtual Equivalence Interface module. In Figure 12 and Figure 13, implementations of EI module are shown. In Figure 12, DP (R Th ) is a digital potentiometer (DS1267 chip made by DALLAS) controlled by a programmable logic controller (C-Control Station made by Conrad Electronic) connected with the main computer via the serial interface. DS1267 provides two channels of each controlling a variable resistor with a resolution of 8 bits. The devices perform the same electronic adjustment function as a potentiometer or variable resistor. R1 = (1 + ) (5) oc sound 5. CONCLUSION A mixed reality circuit (figure 14) is experimented of two cases for comparing a general computer interface and the irtual Equivalence interface. In first case, the virtual circuit in Figure 14 is connected with the real circuit via an general interface signals between the port A and the port B from the virtual circuit are directly transmitted to the real circuit, such as Figure 1a. In second, the virtual circuit is connected with the real circuit via the EI module in the Mixed Reality Breadboard. Figure 12. EI hardware module Figure 14. A mixed reality circuit Figure 13. EI dialog window Users can easily calculate the R th of an arbitrary virtual circuit using OrCAD simulator (see OrCAD Pspice for Windows olume 1) and input it into a EI dialog window provided by us (Figure 13). Before running the EI dialog window, the oc signal of an arbitrary virtual circuit should be simulated using OrCAD simulator in order to produce a CSDF (Common Simulation Data Format) file, from which the oc signal transmitting to the real circuit is derived. A PC-soundcard is used as a D/A converter. Though it is available only in the frequency bandwidth for voice, its advantages are simple, low-cost and popular. The EI program converts a CSDF file to wave form signals and transmits a PC-soundcard. The output of PCsoundcard is connected with a non-inverting amplifier with a op amp. Therefore, oc is calculated from Eq. (5). Figure 15. oltage comparison of a general interface and irtual Equivalence interface Figure 15. Current comparison of a general interface and irtual Equivalence interface

In both cases, the voltage and the current of the test point in Figure 14 are measured as Figure 15 and Figure 16. II equal exactly as the true power which must be at the test point. However, I is far different from the true power.. 6. PERSPECTIES The presented solution can be useful in on-line education based on remote and distributed laboratory equipment. But it also may prove to be of considerable advantage for systems design, where the design is based on a mixture of components fully specified in adequate formal representations and components of complex, not completely known structure. Furthermore, the concept allows a free distribution of a system over dislocated places of real components. Using the theory of bond-graphs allows the mapping of electrical circuits to any other system characterized by effort/flow phenomena. Therefore the presented considerations can be easily transferred to mechanical, thermodynamic, hydraulic or pneumatic systems. REFERENCES Bruns, F. W. : Hyper-Bonds (Enabling Mixed Reality), artec-paper 82, Bremen, 2003 Yoo, Y., : Mixed Reality Electric Circuit, artecpaper 114, Bremen, 2004 Karnopp, D. C., D.L. Margolis, R.C. Rosenberg : System Dynamics A unified Approach, John Wiley, New York, 1990 Ohta, Y., H. Tamura (1999). Mixed Reality Merging Real and irtual Worlds. Tokyo Jan, F. Broenick (1999): Introduction to Physical Systems Modelling with Bond Graphs University of Twente, Netherlands Yoo, Y., Bruns, F. W. (2004). Realtime Collaborative Mixed Reality Environment with Force Feedback. Proc. 7th IFAC Symposium on Cost Oriented Automation, Ottawa Yoo, Y., Bruns, W. (2004). Motor Skill Learning with Force Feedback in mixed Reality. 9th IFAC Symp. on Analysis, Design, and Evaluation of Human-Machine Systems, Atlanta Don H. Johnson : Origins of the Equivalent Circuit Concept, Rice University, MS366, Houston, TX77251 Roy, Goody: OrCAD Pspice for Windows olume 1:DC and AC Circuits 3 rd Edition Prentice Hall, 2000