Discover Krakow : Presenting the UNESCO World Heritage Site in Poland using 360 film

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Discover Krakow : Presenting the UNESCO World Heritage Site in Poland using 360 film Karol Kwiatek University of Plymouth, UK Immersive Education 2011 Boston, USA 14 th May 2011

Overview 1. Introduction 2. 360 video 3. Immersive environments 4. Discover Krakow - 360 film 5. 360 interactive narrative for education 6. Conclusion

1. Introduction

Krakow in Poland Krakow (Cracow) in Poland: The second biggest city in Poland Population: 750 000 The city of 100 churches The capital of Poland till 1596 (Warsaw is the capital now) UNESCO World Heritage Site from 1978 Warsaw Krakow

UNESCO World Heritage List The World Heritage List includes 911 properties forming part of the cultural and natural heritage which the World Heritage Committee considers as having outstanding universal value. Examples: Statue of Liberty Historic Sanctuary of Machu Picchu The Great Wall of China Historic Centre of Krakow http://whc.unesco.org/en/list

Discover Krakow 360 film Panoramic film recorded with 360 video camera 360 One frame of 360 film 360 film presented in a panoramic viewer

Discover Krakow and immersive environments 360 screens Fulldome Hemispherical screen Immersive Vision Thetre Arena360, ICCI360, Cyclorama idome

2. 360 video

360 video cameras Sony Bloogie Ladybug2 Ladybug3 Dodeca Cineorama (1900s) SA9 Sensocto Totavision

Ladybug 2 spherical video camera Max. framerate: 29.97fps 1.19 kg max. resolution: 3500x1750 pixels LADYBUG 2 Spherical video camera Approx. 2GB/min http://www.ptgrey.com/products/ladybug2/index.asp

Ladybug 3 spherical video camera Max. framerate: 16 fps 2.41 kg max. resolution: 5400x2700 pixels LADYBUG 3 Spherical video camera Approx. 3GB/min http://www.ptgrey.com/products/ladybug3/index.asp

3. Immersive environments

Traditional film for education spectators are hypnotized by: a rectangular screen a chair from 1895 Immersive film?

Immersive environments for education features of immersive environments point of view is not fixed every learner can watch and interact from different perspective not for individual, but for significant audience a class look not in front, but surround new form of exploring the topic

Arena360 & ICCI360 Arena360 Plymouth (UK) February 2010 ICCI360 Plymouth (UK) September 2010 Screens provided by IglooVision: www.igloovision.com

Immersive Vision Theater Immersive Vision Theater, University of Plymouth, UK

Cyclorama Cyclorama in Vision3D lab at the University of Montreal

idome Discover Krakow presented on idome in ALiVE lab at the City University of Hong Kong

360stories.net http://www.360stories.net

4. Discover Krakow - 360 film Aa) Interactive narrative Bb) Process of recording 360 film Cc) Further developments of the film

Discover Krakow explored the potential of the 360 video cameras no screenplay no actors lack of production team no dialogues low budget exploration of vehicles that enable moving the camera silent movie (cameras do not record audio) recording of the making of the film

Narrative A a chain of events that are situated in time and space (Lothe, 2000) Digital form Books Movies Record stories using images Computergenerated multimedia visualisations Oral form Record stories in writing The earliest form of storytelling The evolution of technology has changed the tools available to storytellers

Interactive narrative A Computers moved beyond a linear form of telling stories and offered narratives that started to interact with the reader, who by making choices, shapes the overall result of the narrative. Interaction with the reader INTERACTIVE NARRATIVE

Interactive narrative A Form of art, research and entertaiment which links interactivity, visual art and traditional narratives. Traditional storytelling Interactive storytelling preconstructed linear plot author/writer is sole creator experienced passively usually one unchangable ending not fixed in advance non-linear the user creates the story experienced actively different outcomes are possible Still and video panoramas

Integration of panoramas A and narratives object-based panoramic interactive narrative A B A B Video panorama Object

Preparation for the journey B $30/h! $20/h? 1. Negotiations

Preparation for the journey B 2. Camera operator + 5 friends (to hold the tripod)

Preparation for the journey B Ladybug2 Tripod for Ladybug2 3. Setting up the equipment

Preparation for the journey B Tripod for Ladybug2 4. The last connections...and go...

Interactive narrative C

Developing the narrative C Object-based panoramic interactive narrative View from the tower

C Trumpeter plays every one hour from the tower of the church A legend about the trumpeter (360 video from the top of the tower)

5. 360 interactive narrative for education

360 interactive narrative for education Collaborative group-based learning environment Motivate learners to collect more information about the topic, rather than memorize information Inspire students to explore additional information that are available only at specific times during the narrative journeys

6. Conclusions

360 film: Conclusions new method of presenting world heritage sites merged with interactive storytelling should motivate learners for further explorations about the presented topic 360 screens provides new forms of creative teaching (games, interactive narratives) Immersive environments with a journey through a heritage site can prepare learners for a real visit

Thank you Karol.Kwiatek@plymouth.ac.uk www.charles3d.info www.360stories.net www.twitter.com/uop360