Contextual Design and Innovations in Automotive HMI Andrew W. Gellatly, Ph.D.

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Contextual Design and Innovations in Automotive HMI Andrew W. Gellatly, Ph.D. International Advanced School on Automotive Software Engineering Conference Software Engineering for Automotive Innovation

The Challenge Drive innovation into the HMI design of future infotainment and telematics systems

Our Focus Gain a deeper understanding of how today s drivers entertain, communicate, navigate, and get information while traveling in their vehicles

In addition Understand how people learn about the various features and functions in their vehicles

Finally Learn about different driver populations and how we might tailor innovations to their unique needs and wants

The Process Contextual Design (Phase 1) Contextual Inquiry Talk to specific users in the field Interpretation Session Interpret the data as a team to capture key issues Requirements What matters to users and characterizing what they do Work Models, Affinity Diagram, Personas Consolidate data across users for a full population view Visioning Redesign people s work with new technology ideas Solutions New ideas and directions

Contextual Design Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Provides reliable knowledge of what users actually do and what they really care about

Contextual Design Contextual Inquiry Interpretation Session She responds to his messages in the morning, and prints the new mail for him at theu3 end of the day. He takes 13 mail Insights home with him at night to review. She said he has no time to sit at the terminal and respond She wants to mail. to understand what The hersecretary is making decisions on boss is doing. her own about when she has to U3 14 involve the boss It takes her from 2 to 3 hours a day to process his mail. The Her boss refuses to use technology, Does she advise her boss on how secretary has helped, but she prefers doing it herself sowhich that puts the burden on the to answer or manage she is informed about what is going on. secretary his schedule? This work pattern is as old as bosses U3 15 and secretaries--they ve just Can we design a better way transferred for her it to e-mail to keep informed? U1 Sequence Model 12/4/90 Work Models, Affinity Diagram, Personas Visioning Intent: Respond to mail with boss s comments Trigger: First thing in the morning Decide to handle boss s mail Get stack from boss Get yesterday s mail Find top message from stack in system Decide what to do System does not know about stack No good way to find message Get clarification from boss Type and send reply Check off paper copy and put aside Find next message from stack in system Decide what to do Create message based on cryptic response Check off paper copy and put aside Find next message from stack in system Intent: Keep track of place in work Creates a shared perspective of the data

Contextual Design Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Creates a single statement of work practice

Contextual Design Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning A structured ideation process to imagine and develop new product concepts

Some details about our work

Our initial CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Provide reliable knowledge of what users actually do and what they really care about

Our initial CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Create a single statement of work practice

What we learned Devices I take my life context into the car

An HMI i nnovation example The navigation system doesn t know what I know

A second CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Provide reliable knowledge of what users actually do and what they really care about

A second CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Create a single statement of work practice

What we also learned Past experience / User expectation My old car worked like this Other things work like this Car controls design Customer Customer Owner s manual Show me Study/search Play/feedback Different learning styles

Another i nnovation example How did you learn to operate an iphone or ipad?

A third CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Provide reliable knowledge of what users actually do and what they really care about

A third CD project Contextual Inquiry Interpretation Session Work Models, Affinity Diagram, Personas Visioning Create a single statement of work practice

What more we learned Infotainment Devices Socializing Storage Keep me safely connected to my world when I am in the car

A final HMI example Help me to stay connected but I want my messages to be kept private

In Conclusion Adapted Contextual Design methods for driving environments Learned how people interact with technologies that would have been impossible in a driving simulator or naturalistic driving study Netted over 300 design ideas, 48 patent ideas, 12 patent submissions, and 5 defensive publications Revolutionized GM s design process for innovation in infotainment, telematics, and active safety systems

For your reference Automotive UI 2010 Paper Gellatly, A.W., Hansen, C., Highstrom, M., and Weiss J.P. (2010). Journey: General Motors Move to Incorporate Contextual Design Into Its Next Generation of Automotive HMI Designs. In Proceedings of the Second International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2010), November 11-12, 2010, Pittsburgh, Pennsylvania. Association for Computing Machinery. Contextual Design References Beyer, H. and Holtzblatt, K. (1997). Contextual Design: Defining Customer-Centered Systems. Morgan Kaufmann, San Francisco, CA. Holztblatt, K., Wendell, J.B., and Wood, S. (2004). Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design. Morgan Kaufmann, San Francisco, CA. Contact Information Feel free to contact me at the following e-mail address: andrew.w.gellatly@gm.com