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Transcription:

TM User s Manual ACTIVE LEARNING GAMES

Dear Parent, At VTech, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can parents responsibly allow their children to play these games, and still educate and entertain them in a healthy, age-appropriate manner? Our answer to this question is V.Smile Motion TM Active Learning System! A big breakthrough for junior gamers, V.Smile Motion TM takes educational video gaming to a whole new level with a motion-activated gaming system that engages both active minds and bodies. V.Smile Motion TM plugs directly into the TV to provide kids with a high-tech gaming experience using thrilling, age-appropriate learning games and a motion-activated, intuitive wireless controller. The V.Smile Motion TM Active Learning System engages children with two modes of play: the Learning Adventure - an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific skills in a fun, engaging way. Each Smartridge game encourages active gaming while giving kids minds a workout, too, as they learn basic math, reading, science, spelling and more. At VTech, we are proud to provide parents with a much-needed solution to the video game dilemma, as well as another innovative way for children to learn while having fun. We thank you for trusting VTech with the important job of helping your child explore a new world of learning! Sincerely, Your friends at VTech To learn more about the V.Smile Motion TM Active Learning System and other VTech toys, visit www.vtechkids.com.

INTRODUCTION Andy is all grown up! He s leaving for college soon. What will happen to all of his toys? Join Buzz, Woody, and the gang as they end up at Sunnyside Daycare. They re excited to play with kids again, but all is not as it seems. Soon the toys realize that they have to escape! Join the adventure as the toys try to get back to Andy. GETTING STARTED STEP 1: Choose Your Play Mode Tilt the controller left and to choose the play mode you want. Press ENTER to confirm your selection. 1. Learning Adventure In this play mode, you can join Buzz and Woody on their adventure in four games. Adventure Play Play all four games in order according to the story. Quick Play Play any of the games individually in any order.

Adventure Play Start the adventure from the beginning by choosing New Game or start from where you left off by choosing Continue Game. If this is the first time you ve played this Smartridge, this screen will be skipped and you ll start from the beginning. New Game Start the game from the beginning. Continue Game Start the game from the last place you played before exiting the game. Quick Play In the Quick Play menu, choose any of the games you d like to play. Tilt the controller left and to select the game you want and press ENTER to play. 2. Learning Zone Practice specific skills in the three games of the Learning Zone. Tilt the controller left and to select the game you want and press ENTER to confirm your choice. 3. Options In the Options screen, you can turn the music On or Off, and choose between Normal or Unlimited chances in the games. Move the joystick to select the options you want. Move the cursor to the icon, and then press ENTER to confirm your choices. STEP 2: Choose Your Game Settings 1. Level: Move the joystick to choose Easy Level or Difficult Level. Press ENTER to confirm your selection. 2. Number of Players: Move the joystick to choose one player or two players. Press ENTER to confirm your selection.

Note: Two-player mode is not available when played on the V.Smile Pocket or V.Smile Cyber Pocket. 3. After confirming all of your game settings, move the joystick to the icon and press ENTER to confirm your choices. 4. Controller Mode: Move the joystick to choose Motion Controller Mode or Joystick Mode. Press ENTER to confirm your selection and start your adventure! STEP 3: Start Your Game For Learning Adventure games, please go to the Activities Learning Adventure section. For Learning Zone games, please go to the Activities Learning Zone section. FEATURES HELP Button When you press the HELP button during a game, you will hear the activity instructions or a helpful hint. EXIT Button When you press the EXIT button, the game will pause. A window will pop up to make sure that you really want to quit. Move the joystick to choose the icon to quit, or the icon to cancel the exit screen and keep playing. Press ENTER to confirm your choice.

LEARNING ZONE Button The LEARNING ZONE button is a shortcut that takes you to the Learning Zone game selection screen. When you press the LEARNING ZONE button, the game will pause. A window will pop up to make sure that you really want to quit. Move the joystick to the icon to leave the game and enter the Learning Zone, or the icon to keep playing the current game. Press ENTER to confirm your choice. V.Link Connection (Only for consoles that support V.Link ) When you plug the V.Link into the console, a selection V.Link Connection will appear in the main menu. You can select it to download your game score to the V.Link. After downloading your score, plug the V.Link into your computer and unlock bonus games on the V.Smile Web Site. Please don t unplug the V.Link during the downloading process. Bonus Games on the V.Smile Web Site When you reach a certain score in Adventure Play mode, you ll be rewarded with special gold coins. You can save your score to the V.Link and then plug the V.Link into your computer. The gold coins can be used to unlock special bonus games on the V.Smile Web Site. How to Earn Gold Coins: Gold Coin Condition 1 st gold coin Earn a total score of more than 0 in Adventure Play. 2 nd gold coin Earn a total score of 210 or more in Adventure Play. 3 rd gold coin Earn a total score of 425 or more in Adventure Play. 4 th gold coin Earn a total score of 700 or more in Adventure Play.

ACTIVITIES Educational Curriculum Learning Adventure Learning Adventure 1 Glider Getaway Learning Adventure 2 Night Escape Learning Adventure 3 To the Control Room Learning Adventure 4 On the Conveyor Belt Learning Zone Learning Zone 1 Build it Up Learning Zone 2 Picture Stretch Learning Zone 3 Sandbox Fun Curriculum Colors, Patterns, Insect Recognition Letter Identification and Rhyming Counting and Addition Beginning Letters and Spelling Curriculum Shape Matching Picture Matching Logic Status Bars For each game, the status bars appear on screen to show how you are doing. Energy How many chances you have left in the game. Score The points you have earned during the current game. Checkbox The number of questions you have completed during the current game. Energy Score Player 1 Checkboxes Player 2 Checkboxes

Learning Adventure Glider Getaway Game Play Help Woody escape from Sunnyside Daycare by using the kite to dodge obstacles. Follow the correct insect in order to pass through the flower patch safely. Curriculum: Colors, Patterns, Insect Recognition Easy Level: Fewer obstacles. Recognize colors and insects. Difficult Level: More obstacles. Recognize colors, patterns and insects. Operations: Control Motion Controller Mode Joystick Mode Move forward or backward Move up or down Removing leaves on kite / Branches trap kite / Bird lands on kite Night Escape Game Play Tilt the controller backward or forward Tilt the controller left and Help Buzz escape from the Caterpillar Room by completing letter-block ladders. Curriculum: Letter Identification and Rhyming Easy Level: Fewer obstacles. Find the correct letter. Difficult Level: More obstacles. Find the letter to finish the rhyming word. or Move the joystick up or down and

Operations: Control Motion Controller Mode Joystick Mode Move left or or Jump Press the ENTER button Press the ENTER button Choose the letter block Press the ENTER button Balance on the blocks Escape from blocks To the Control Room Game Play Tilt the controller left and Help Woody find the main control room so he can turn off the security monitors. Find the path by following the glow-in-the-dark stars! Curriculum: Counting and Addition Easy Level: Fewer obstacles. Count the number of stars. Difficult Level: More obstacles. Answer an addition question. Operations: Press the ENTER button or and Control Motion Controller Mode Joystick Mode Move left or / Move on the pipe or Jump Press the ENTER button Press the ENTER button Jump on the wire/pipe Press the ENTER button Press the ENTER button Balance on the pipe Climb up the pipe Tilt the controller left and or Move the joystick up Slide down the pipe Tilt the controller forward Move the joystick down

On the Conveyor Belt Game Play The toys are on a conveyor belt at the dump! Help Buzz find metal objects to rescue himself and his friends. Curriculum: Beginning Letters and Spelling Easy Level: Fewer obstacles. Find the beginning letter of a word. Difficult Level: More obstacles. Find any letter of a word. Operations: Control Motion Controller Mode Joystick Mode Move left or Remove the trap box / Get out of the sticky road / Shake metal object out Tilt the controller left and or and Jump Press the ENTER button Press the ENTER button Pick up a box Press the ENTER button Press the ENTER button Toss the metal object to Buzz friend Swing the controller up Press the ENTER button 10

Learning Zone Build it Up Game Play The Little Green Aliens are using toy cranes to create buildings. Curriculum: Shape Matching Easy Level: Simple shapes and buildings. Player only needs to pick the correct shape. Difficult Level: Complicated shapes and buildings. Player needs to place the shape correctly after picking it. Operations: Control Motion Controller Mode Joystick Mode Move the claw left or or Pick a block Press the ENTER button Press the ENTER button Place a block Press the ENTER button Press the ENTER button Picture Stretch Game Play The pictures on the bulletin board are incomplete! Slinky Dog and Rex need to find the missing picture halves. Curriculum: Picture Matching Easy Level: 4 picture halves are available in one screen. Easier to spot picture differences. Difficult Level: 6 picture halves are available in one screen. Harder to spot picture differences. 11

Operations: Control Motion Controller Mode Joystick Mode Move left or or Select a picture Press the ENTER button Press the ENTER button Sandbox Fun Game Play Rex and Hamm are playing a game in the sandbox. Help them find the missing cards! Curriculum: Logic Easy Level: Finish a sequence with 4 images. Difficult Level: Finish a sequence with 6 images. Operations: Control Motion Controller Mode Joystick Mode Dig the sand Move left or Tilt the controller forward and backward Move the joystick up and down or Jump Press the ENTER button Press the ENTER button 12

CARE & MAINTENANCE 1. Keep your V.Smile Motion clean by wiping it with a slightly damp cloth. Never use solvents or abrasives. 2. Keep it out of direct sunlight and away from direct sources of heat. 3. Remove the batteries when not using it for an extended period of time. 4. Avoid dropping it. NEVER try to dismantle it. 5. Always keep the V.Smile Motion away from water. WARNING A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. While the V.Smile Motion Active Learning System does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick for a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15-minute break for every hour of play. 13

TECHNICAL SUPPORT If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you. Before requesting support, please be ready to provide or include the information below:. The name of your product or model number (the model number is typically located on the back or bottom of your product).. The specific problem you are experiencing.. The actions you took before the problem occurred. If you wish to buy additional controllers for your V.Smile Motion Active Learning System, please visit us online, or contact our Consumer Services Department. Internet: www.vtechkids.com Phone: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada OTHER INFO DISCLAIMER AND LIMITATION OF LIABILITY VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss. COMPANY: ADDRESS: TEL NO.: VTech Electronics North America, L.L.C. 1155 West Dundee Road, Suite 130, Arlington Heights, IL 60004 USA 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada 14

NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:. Reorient or relocate the receiving antenna.. Increase the separation between the equipment and receiver.. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.. Consult the dealer or an experienced radio/tv technician for help. Caution: Changes or modifications not expressly approved by the party responsible for compliance could void the user s authority to operate the equipment. 15

Disney/Pixar elements Disney/Pixar Slinky Dog Poof-Slinky, Inc. 2010 VTech Printed In China 91-002306-xxx-000