Master Program Computer Science (new > old) Last update / Stand:

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Master Program Computer Science (new > old) Last update / Stand: 01.08.2017 This list is relevant for all students, who stay under the old regulations. One can see, how the new classes can be used within the old regulation (i.e. which area and which module). If nothing is listed for a class, it means that we have not yet received the information from the teacher. Diese Liste ist für Studierende relevant, die in der alten Studienordnung bleiben. Man kann ablesen, wie die neuen Wahlpflichtveranstaltungen in der alten Studienordnung (welches Gebiet und welche Module) eingesetzt werden können. Falls zu einer Veranstaltung nichts angegeben ist, warten wir noch auf die Information von der/dem Dozentin/en. New classes / Neue Wahlpflichtveranstaltungen Old areas / Alte Gebiete Modules under the old regulations / Module alte Studienordnung Focus Area: Advanced Algorithms Modelle und Algorithmen III.2.1, III.2.2, III.2.3 Advanced Complexity Theory Modelle und Algorithmen III.2.3 Advanced Distributed Algorithms and Data Structures Modelle und Algorithmen III.2.1, III.2.2, III.2.4 Algorithmic Game Theory Modelle und Algorithmen III.2.1, III.2.2 Algorithms for Highly Complex Virtual Scenes Modelle und Algorithmen III.2.1, III.2.2 Clustering Algorithms Modelle und Algorithmen III.2.1, III.2.2 Computational Geometry Modelle und Algorithmen III.2.1, III.2.2 Foundations of Cryptography Modelle und Algorithmen III.2.2, III.2.3 Linear and Integer Optimization Modelle und Algorithmen III.2.1, III.2.2 Public-Key Cryptography Modelle und Algorithmen III.2.3 Routing and Data Mangement in Networks Modelle und Algorithmen III.2.1, III.2.2, III.2.4 Focus Area: Computer Systems Adaptive Hardware and Systems Advanced Computer Architecture Eingebettete Systeme und Systemsoftware III.3.4, III.3.5

Algorithms for Synthesis and Optimization of Integrated Circuits Architektur paralleler Rechnersysteme Empiric Performance Evaluation Eingebettete Systeme und Systemsoftware III.3.1, III. 3.3 Hartware / Software Codesign High-Performance Computing Intelligence in Embedded Systems Reconfigurable Computing Eingebettete Systeme und Systemsoftware III.3.4, III.3.5, III.3.6 VLSI Testing Focus Area: Clustering Algorithms Foundations of Knowledge Graphs Intelligence in Embedded Systems Interactive Data Visualization Mensch-Maschine-Wechselwirkung III.4.1 Logic and Automated Reasoning III.1.4 Logic Programming for Artificial Intelligence III.1.2, III.1.3, III.1.4, III.1.6 Machine Learning I Machine Learning II Planning and Heuristic Search Modelle und Algorithmen / III.1.4, III.2.1, III.2.2 Focus Area: Networks and Communication Advanced Distributed Algorithms and Data Structures Modelle und Algorithmen III.2.1, III.2.2, III.2.4 Bitcoins, Cryptocurrencies and Privacy-Enhancing Technologies Modelle und Algorithmen III.2.3, III.2.4, III.3.1, III.3.3 Empirical Performance Evaluation Eingebettete Systeme und Systemsoftware III.3.1, III. 3.3 Future Internet Eingebettete Systeme und Systemsoftware III.3.1, III. 3.3 Mobile Communications Eingebettete Systeme und Systemsoftware III.3.1, III.3.3 Network Simulation

Networked Embedded Systems Eingebettete Systeme und Systemsoftware Routing and Date Management in Networks Vehicular Networking Focus Area: Advanced : Methods, Architectures, Industrial Applications Advances Compiler Construction Build It, Break It, Fix It III.1.5, III.1.6 Compiler Construction Deductive Verification III.1.1, III.1.5 Designing Code Analyses for Large-Scale Software Systems III.1.1, III.1.5 Empiric Performance Evaluation Eingebettete Systeme und Systemsoftware III.3.1, III. 3.3 Extra-Ordinary Human-Computer Interaction, Accessibility Mensch-Maschine-Wechselwirkung III.4.2, III.4.3, III.4.5 Fundamentals of Model-Driven Engineering III.1.1, III.1.2, III.1.5, III1.6 High-Performance Computing Kontextuelle Informatik Mensch-Maschine-Wechselwirkung III.4.2, III.4.3, III.4.5 Language-Based Security Logic Programming for Artificial Intelligence III.1.2, III.1.3, III.1.4, III.1.6 Model Checking III.1.1, III.1.5 Model-Based Interface Development Mensch-Maschine-Wechselwirkung III.4.3, III.4.5, III.4.6 Software Analysis III.1.1, III.1.5 Software Quality Assurance Type Systems for Correctness and Security III.1.2, III.1.5, III. 1.6 Usability Engineering Practice Mensch-Maschine-Wechselwirkung III.4.3, III.4.5, III.4.6

Master Program Computer Science (new > old) Last update / Stand: 01.08.2017 This list is relevant for students who switch to the new regulations. One can see, how old classes are assigned to the new focus areas. If you are missing an old class, ask the teacher. Diese Liste ist für Studierende relevant, die in die neue Studienordnung wechseln. Man kann ablesen, für welche der neuen Focus Areas die alten Vorlesungen eingesetzt werden können. Falls Veranstaltungen fehlen, erkundigen Sie sich bitte bei der/dem entsprechenden Dozentin/en. Old classes Assistive Technologies, Accessibility Advanced Distributed Algorithms and Data Structures Algorithmic Game Theory Algorithms for Highly Complex Virtual Scenes Approximation Algorithms Combinatorial Optimization Computational Geometry Computational Models Data and Information Visualization Databases and Information Systems Databases and Information Systems 2 Deductive Verification Designing Code Analyses for Large-Scale Software Systems Einführung in Informatik und Gesellschaft Empirical Performance Evaluation New Focus Area, Networks and Communication Computer Systems

Fundamentals of Model-Driven Engineering Future Internet Information Retrieval Interactive Data Visualization Konzepte digitaler Medien Kooperationsunterstützende Systeme Mobile Communications Model Checking Modelling User Interfaces Network Simulation Networked Embedded Systems Online Algorithms Operating Systems Prolog with Applications in Text Understanding and Interpreter Construction Propositional Proof Systems Randomized Algorithms Routing and Data Management in Networks Software Analysis Usability Engineering Practice Vehicular Networking Web Modelling Computer Systems Computer Systems Networks and Communication Networks and Communication Computer Systems / Networks and Communication Networks and Communication

Master Program Computer Science, Incompatibilities Last update / Stand: 01.08.2017 This list is relevant for all students, as the incompatibilities have to be taken into account both when staying in the old regulations as well as when switching to the new regulations. Incompatible classes have a strong overlap in their contents that they can not be combined. This must be taken into account when planning the study program. If nothing is listed for a class, it means that we have not yet received the information from the teacher. Diese Liste ist für alle Studierenden relevant, da sowohl beim Bleiben in der alten Ordnung als auch beim Wechsel in die neue Ordnung die Inkompatibilitäten beachten werden müssen. Inkompatible Veranstaltungen überlappen sich inhaltlich so stark, dass sie nicht beide belegt werden können. Dies muss bei der Studienplanung berücksichtigt werden. Falls zu einer Veranstaltung nichts angegeben ist, warten wir noch auf die Information von der/dem Dozentin/en. New classes Focus Area: Advanced Algorithms Advanced Complexity Theory Advanced Distributed Algorithms and Data Structures Algorithmic Game Theory Algorithms for Highly Complex Virtual Scenes Clustering Algorithms Computational Geometry Foundations of Cryptography Linear and Integer Optimization Public-Key Cryptography Routing and Data Mangement in Networks Focus Area: Computer Systems Adaptive Hardware and Systems Advanced Computer Architecture Incompatibel with which old classes Approximation Algorithms / Randomized Algorithms Computational Models Algorithmic Game Theory Clustering Algorithms Provable Security, Cryptographic Protocols Combinatorial Optimization Advanced Computer Architecture

Algorithms for Synthesis and Optimization of Integrated Circuits Architektur paralleler Rechnersysteme Empiric Performance Evaluation Hardware / Software Codesign High-Performance Computing Intelligence in Embedded Systems Reconfigurable Computing VLSI Testing Focus Area: Clustering Algorithms Foundations of Knowlegde Graphs Intelligence in Embedded Systems Interactive Data Visualization Logic and Automated Reasoning Logic Programming for Artificial Intelligence Machine Learning I Machine Learning II Planning and Heuristic Search Focus Area: Networks and Communication Advanced Distributed Algorithms and Data Structures Bitcoins, Cryptocurrencies and Privacy-Enhancing Technologies Empirical Performance Evaluation Future Internet Mobile Communications Network Simulation Networked Embedded Systems Routing and Date Management in Networks Vehicular Networking Focus Area: Reconfigurable Computing Advanced Rendering Propositional Proof Systems Prolog with Applications in Text Understanding and Interpreter Construction Heuristic Search Algrotihms Empirical Performance Evaluation Future Internet Mobile Communications

Advanced Distributed Algorithms and Data Structures Advanced : Methods, Architectures, Industrial Applications Advances Compiler Construction Build It, Break It, Fix It Compiler Construction Deductive Verification Designing Code Analyses for Large-Scale Software Systems Empiric Performance Evaluation Extra-Ordinary Human-Computer Interaction, Accessibility Fundamentals of Model-Driven Engineering High-Performance Computing Kontextuelle Informatik Language-Based Security Logic Programming for Artificial Intelligence Model Checking Model-Based Interface Development Software Analysis Software Quality Assurance Type Systems for Correctness and Security Usability Engineering Practice Advanced Distributed Algorithms and Data Structures Build It, Break It, Fix It Deductive Verification Designing Code Analyses for Large-Scale Software Systems Assistive Technologies, Accessibility Konzepte digitaler Medien, Einführung in Informatik und Gesellschaft Prolog with Applications in Text Understanding and Interpreter Construction Model Checking Modelling User Interfaces, Web Modelling Software Analysis Usability Engineering Practice