Dynamic games: Backward induction and subgame perfection

Similar documents
Dynamic Games: Backward Induction and Subgame Perfection

Games of Perfect Information and Backward Induction

Dynamic Games of Complete Information

Game Theory. Wolfgang Frimmel. Subgame Perfect Nash Equilibrium

8.F The Possibility of Mistakes: Trembling Hand Perfection

The extensive form representation of a game

Extensive Form Games. Mihai Manea MIT

Sequential Games When there is a sufficient lag between strategy choices our previous assumption of simultaneous moves may not be realistic. In these

Extensive-Form Games with Perfect Information

Computational Methods for Non-Cooperative Game Theory

Introduction to Game Theory

Microeconomics II Lecture 2: Backward induction and subgame perfection Karl Wärneryd Stockholm School of Economics November 2016

Game Theory Refresher. Muriel Niederle. February 3, A set of players (here for simplicity only 2 players, all generalized to N players).

Extensive Games with Perfect Information A Mini Tutorial

February 11, 2015 :1 +0 (1 ) = :2 + 1 (1 ) =3 1. is preferred to R iff

Backward Induction and Stackelberg Competition

G5212: Game Theory. Mark Dean. Spring 2017

Topic 1: defining games and strategies. SF2972: Game theory. Not allowed: Extensive form game: formal definition

final examination on May 31 Topics from the latter part of the course (covered in homework assignments 4-7) include:

International Economics B 2. Basics in noncooperative game theory

Lecture 9. General Dynamic Games of Complete Information

Extensive Form Games: Backward Induction and Imperfect Information Games

NORMAL FORM GAMES: invariance and refinements DYNAMIC GAMES: extensive form

Games in Extensive Form

ECO 199 B GAMES OF STRATEGY Spring Term 2004 B February 24 SEQUENTIAL AND SIMULTANEOUS GAMES. Representation Tree Matrix Equilibrium concept

MS&E 246: Lecture 15 Perfect Bayesian equilibrium. Ramesh Johari

Non-Cooperative Game Theory

14.12 Game Theory Lecture Notes Lectures 10-11

Repeated Games. Economics Microeconomic Theory II: Strategic Behavior. Shih En Lu. Simon Fraser University (with thanks to Anke Kessler)

Perfect Bayesian Equilibrium

Economics 201A - Section 5

CHAPTER LEARNING OUTCOMES. By the end of this section, students will be able to:

Introduction to Game Theory

Games in Extensive Form, Backward Induction, and Subgame Perfection:

6. Bargaining. Ryan Oprea. Economics 176. University of California, Santa Barbara. 6. Bargaining. Economics 176. Extensive Form Games

ECON 312: Games and Strategy 1. Industrial Organization Games and Strategy

Introduction to Industrial Organization Professor: Caixia Shen Fall 2014 Lecture Note 6 Games and Strategy (ch.4)-continue

Chapter 13. Game Theory

4/21/2016. Intermediate Microeconomics W3211. Lecture 20: Game Theory 2. The Story So Far. Today. But First.. Introduction

2. The Extensive Form of a Game

Backward Induction. ISCI 330 Lecture 14. March 1, Backward Induction ISCI 330 Lecture 14, Slide 1

Game Theory. 6 Dynamic Games with imperfect information

Weeks 3-4: Intro to Game Theory

Extensive Games with Perfect Information. Start by restricting attention to games without simultaneous moves and without nature (no randomness).

1. Simultaneous games All players move at same time. Represent with a game table. We ll stick to 2 players, generally A and B or Row and Col.

INSTRUCTIONS: all the calculations on the separate piece of paper which you do not hand in. GOOD LUCK!

Chapter 7, 8, and 9 Notes

DYNAMIC GAMES. Lecture 6

Multiagent Systems: Intro to Game Theory. CS 486/686: Introduction to Artificial Intelligence

3 Game Theory II: Sequential-Move and Repeated Games

Imperfect Information Extensive Form Games

Game Theory for Strategic Advantage Alessandro Bonatti MIT Sloan

Game Theory and Economics Prof. Dr. Debarshi Das Humanities and Social Sciences Indian Institute of Technology, Guwahati

EconS Backward Induction and Subgame Perfection

Sequential games. Moty Katzman. November 14, 2017

Game Theory: The Basics. Theory of Games and Economics Behavior John Von Neumann and Oskar Morgenstern (1943)

Extensive Form Games and Backward Induction

ECON 301: Game Theory 1. Intermediate Microeconomics II, ECON 301. Game Theory: An Introduction & Some Applications

Finite games: finite number of players, finite number of possible actions, finite number of moves. Canusegametreetodepicttheextensiveform.

Appendix A A Primer in Game Theory

EconS 424- Strategy and Game Theory Reputation and Incomplete information in a public good project How to nd Semi-separating equilibria?

Extensive Form Games: Backward Induction and Imperfect Information Games

EconS Sequential Move Games

CS510 \ Lecture Ariel Stolerman

Reading Robert Gibbons, A Primer in Game Theory, Harvester Wheatsheaf 1992.

Bargaining games. Felix Munoz-Garcia. EconS Strategy and Game Theory Washington State University

Summary Overview of Topics in Econ 30200b: Decision theory: strong and weak domination by randomized strategies, domination theorem, expected utility

Incomplete Information. So far in this course, asymmetric information arises only when players do not observe the action choices of other players.

Multiagent Systems: Intro to Game Theory. CS 486/686: Introduction to Artificial Intelligence

Strategic Bargaining. This is page 1 Printer: Opaq

Multiagent Systems: Intro to Game Theory. CS 486/686: Introduction to Artificial Intelligence

Solution Concepts 4 Nash equilibrium in mixed strategies

Ultimatum Bargaining. James Andreoni Econ 182

CS 1571 Introduction to AI Lecture 12. Adversarial search. CS 1571 Intro to AI. Announcements

CSCI 699: Topics in Learning and Game Theory Fall 2017 Lecture 3: Intro to Game Theory. Instructor: Shaddin Dughmi

DYNAMIC GAMES with incomplete information. Lecture 11

Strategies and Game Theory

The Mother & Child Game

1. Introduction to Game Theory

CS 2710 Foundations of AI. Lecture 9. Adversarial search. CS 2710 Foundations of AI. Game search

Modeling Strategic Environments 1 Extensive form games

Games with Sequential Moves. Games Of Strategy Chapter 3 Dixit, Skeath, and Reiley

Game theory lecture 5. October 5, 2013

Multiple Agents. Why can t we all just get along? (Rodney King)

THEORY: NASH EQUILIBRIUM

ECON 282 Final Practice Problems

Game Theory ( nd term) Dr. S. Farshad Fatemi. Graduate School of Management and Economics Sharif University of Technology.

Advanced Microeconomics: Game Theory

Name. Midterm, Econ 171, February 27, 2014

Economics of Strategy (ECON 4550) Maymester 2015 Foundations of Game Theory

Game Theory -- Lecture 6. Patrick Loiseau EURECOM Fall 2016

Game Theory. Lecture Notes By Y. Narahari. Department of Computer Science and Automation Indian Institute of Science Bangalore, India August 2012

Mohammad Hossein Manshaei 1394

Lecture 7. Repeated Games

DECISION MAKING GAME THEORY

SF2972: Game theory. Mark Voorneveld, February 2, 2015

LECTURE 26: GAME THEORY 1

GOLDEN AND SILVER RATIOS IN BARGAINING

Introduction to Game Theory

. Introduction to Game Theory Lecture Note 4: Extensive-Form Games and Subgame Perfect Equilibrium. HUANG Haifeng University of California, Merced

Transcription:

Dynamic games: Backward induction and subgame perfection ectures in Game Theory Fall 04, ecture 3 0.0.04 Daniel Spiro, ECON300/400 ecture 3

Recall the extensive form: It specifies Players: {,..., i,..., n} What actions an acting player can choose among, what an acting player knows. Payoff for each of the players as a function of the actions that are realized. Decision node (initial node) Game tree Decision nodes,,, 0 Some terms: Successor Payoffs Predecessor assigned to Immediate players and sucessor at terminal nodes Immediate predecessor 0.0.04 Daniel Spiro, ECON300/400 ecture 3

Tree rule Every node is a successor of the initial node, and the initial node is the only one having this property. Not OK OK U 3 D 0.0.04 Daniel Spiro, ECON300/400 ecture 3 3

Tree rule Each node except the initial node has exactly one immediate predecessor. The initial node has no predecessor. Not OK Not OK 3 0.0.04 Daniel Spiro, ECON300/400 ecture 3 4

Tree rule 3 Multiple branches extending from the same node have different action labels. Tree rule 4 Each information set contains decision nodes for only one of the players. Not OK OK 0.0.04 Daniel Spiro, ECON300/400 ecture 3 5

Tree rule 5 All nodes in a given information set must have the same number of immediate successors and they must have the same set of action labels on the branches leading to these successors. Not OK Not OK 0.0.04 Daniel Spiro, ECON300/400 ecture 3 6

Perfect recall A player remembers what he once knew. Not OK OK 0.0.04 Daniel Spiro, ECON300/400 ecture 3 7

Perfect recall A player remembers what he once did. Not OK OK 0.0.04 Daniel Spiro, ECON300/400 ecture 3 8

Perfect information Each information set contains only one decision node. Imperfect information There is at least one contingency in which an acting player does not know exactly where he is. 0.0.04 Daniel Spiro, ECON300/400 ecture 3 9

Analyzing dynamic games A dynamic game can be analyzed both in the extensive form and the normal form. Stay out Entrant Fight Enter Incumbent Accept -, -, Incumbent Accept Fight Enter, -, - Entrant Stay out Are both NEa reasonable? Is threat of fight credible? 0.0.04 Daniel Spiro, ECON300/400 ecture 3 0

Another example,,, 0,,,,, 0, 0 0.0.04 Daniel Spiro, ECON300/400 ecture 3

Sequential rationality: An optimal strategy for a player should maximize his or her expected payoff, conditional on every information set at which this player has the move. That is, player i s strategy should specify an optimal action from each of player i s information sets, even those that player i does not believe (ex ante) will be reached in the game. Backward induction: The process of analyzing a game backwards in time (from information sets at the end of the tree to information sets at the beginning). At each information set, one strikes from consideration actions that are dominated, given the terminal nodes that can be reached. 0.0.04 Daniel Spiro, ECON300/400 ecture 3

Illustrating backward induction Stay out Entrant Enter Fight Incumbent Accept -, -,,,, 0 0.0.04 Daniel Spiro, ECON300/400 ecture 3 3

Results Backward induction identifies a unique strategy profile in a finite perfect information game with no payoff ties. Such a strategy profile is a Nash equilibrium. Observation Backward induction generalizes rationalizability to perfect information games. (Not necessarily true of imperfect info games). Question ow to define equilibrium for ext.-form games so that equilibrium implies backw. ind. in perf. info. games. 0.0.04 Daniel Spiro, ECON300/400 ecture 3 4

Subgame Definition: A subgame in an extensive-form game a) starts with a decision node (the initiating dec. node) b) includes also all successors (decision nodes that can be reached from the initiating decision node). c) splits no information set (no included dec. node is in an information set that contains excluded dec. nodes). What are the subgames? 0.0.04 Daniel Spiro, ECON300/400 ecture 3 5

Subgame perfect Nash equilibrium Definition: A strategy profile is called a subgame perfect Nash equilibrium if it specifies a Nash equilibrium in every subgame of the original game. Stay out Entrant Enter Fight Incumbent Accept -, -,,,, 0 0.0.04 Daniel Spiro, ECON300/400 ecture 3 6

Results Any finite extensive-form game has a subgame perfect Nash equilibrium. In a perfect information game without payoff ties, the unique SPNE coincides with the strategy profile indentified by backward induction. Algorithm Consider the normal forms of all subgames. Determine the Nash equilibria of each subgame. Find the Nash equilibria of the whole game that are also Nash equilibria of each subgame. 0.0.04 Daniel Spiro, ECON300/400 ecture 3 7

Does actual behavior conform to subgame perfection? The centipede game/game of trust The ultimatum game Backward induction: Optimal to accept any positive amount, thus optimal to offer smallest positive amount. Experiments show this not to hold, people reject small offers no longer rational to offer small amounts. In search of homo economicus, enrich et al, 00. 0.0.04 Daniel Spiro, ECON300/400 ecture 3 8

The paradox of backward induction: Why should a player conform to backward induction at decision nodes where he/she knows that an earlier player has deviated from backward induction? 0.0.04 Daniel Spiro, ECON300/400 ecture 3 9