The Millennium Project Some Future Possibilities for Education and Learning 2030 Jerome C. Glenn The Millennium Project
Brain Development is Key for the Future Progress in understanding the brain and learning over past 25 years will seem primitive compared to the progress over the next 25 years. Acceleration of progress in: Cyberspace Ubiquitous Computing Globalization Democratization of entrepreneurial power among more individuals Collective intelligence Synergies among nanotechnology, biotechnology, Information technology, and cognitive science All this opens extraordinary possibilities for human resources development.
Just 25 years ago, there was no Internet and few PCs or mobile phones Euros, WTO, or NATO in Afghanistan Talk of globalization, genetically modified food, stem cells, or AIDS pandemic Asymmetrical warfare, and and most believed that a nuclear WW III would have destroyed the world by now
Wikipedia 2007 2025 2050
What we think is Far Out today, could be very possible by within the next 25 years If Korean birth rates continue to be low, then much of the work force with be older people, robots, and distributed around the world. Human intelligence is the competitive advantage in the global knowledge economy Lines of genetic code written like software code to create new forms of life, some merge with computational or artificial intelligence (AI) Life extension begins to look like a realistic option 3-D printing of human organs, and other thingsthe race to connect anything not yet connected A global brain(s) emerging from Internet
Conscious-Technology (Post-Information Age) When the distinction between these two trends becomes blurred, we will have reached the Post-Information Age HUMANS BECOMING CYBORGS 2015 2030 BUILT ENVIRONMENT BECOMING INTELLIGENT 1985 2000
Simplification of History and an Alternative Future Age or Era Product Power Wealth Place War Time Agricultural Extraction Food/Res Religion Land Earth/Res Location Cyclical Industrial Machine Nation- State Capital Factory Resources Linear Information Info/serv Corporation Access Office Perception Flexible Conscious- Technology Linkage Individual Being Motion Identity Invented
25 Years from now? what will we be educating for?
Future Learning & Education Possibilities by the year 2030 An international Assessment of 19 possibilities as to: 1. What might make the possibility a reality 2. What would be the positive effects of each 3. What might prevent the possibility 4. If it does occur, how might it have negative impacts
Learning & Education Possibilities 2030 1. National programs for improving collective and individual intelligence 2. Just in time knowledge and learning 3. Individualized education 4. Use of VR simulations 5. Continuous evaluation to prevent instability and/or becoming mentally ill. 6. Improved individual nutrition 7. Genetically increased intelligence 8. Use of global on-line simulations as a primary social science research 9. Use of public communications to reinforce pursuit of knowledge. 10. Portable artificial intelligence 11. Complete mapping of human synapses to discover how learning occurs 12. Means for keeping adult brains healthier for longer 13. Chemistry for brain enhancement 14. Web 17.0 15. Integrated life-long learning systems 16. Programs aimed at eliminating prejudice and hate 17. e- Teaching 18. Smarter than human 19. Artificial microbes enhance intelligence
Virtual Reality-continues to grow CYBER Town www.cybertown.com
Working in audio space, video space, several kinds of cyberspace and 3 Dimensional Space at the same time http://www.jvrb.org
Collective Intelligence (CI) CI is an emergent property from synergies among data/information/intelligence, software/hardware, and experts, that continually learns from feedback to produce just in time knowledge for better decisions than these elements acting alone. Wikipedia is an early example. GENIS is another.
The Global Energy Information System (GEIS), a repository (knowledge base) and associated interactive access facility for as much of the world's total knowledge (actual content, pointers to external systems, and ability to mashup from other databases into one integrated set of outputs) about energy as can be accumulated. GENIS (Global Energy Network and Information System) The Global Energy Network (GEN), providing communications and collaboration capabilities for a worldwide community of experts and others working on, or concerned with, energy issues;
How to increase Intelligence or Mental Performance short and long-term 1. Responding to feedback 2. Consistency of love, diversity of environment 3. Nutrition 4. Reasoning exercises 5. Believing it is possible (placebo effect) 6. Contact with intelligent people or via VR simulations 7. Software systems and gaming 8. Neuro-pharmacology (enhanced brain chemistry) 9. Memes on classroom walls and else where, for example: intelligence is sexy 10. Low stress, stimulating environments, with certain music, color, fragrances improves concentration and performance 11. Longer term: Reverse engineering the brain and brain mapping to improve it Applied Epigenetics and genetic engineering Designer microbes to eat the plaque on neurons
In Summary Vision: Conscious-Technology: humans and technology as a global continuum making the world work for all Strategy: Make increasing individual and national intelligence a national educational goal Create national local, and individual collective intelligence Plan for Education: Factors to consider in creating the plan are in Future of Education and Learning 2030 report the State of the Future CD section
Executive Summary 1. 15 Global Challenges 2. State of the Future Index 3. Real-Time Delphi 4. Gov Future Strategy Unite 5. Global Energy Collective Intelligence 6. Environmental Security Plus 6,300-page CD of 12 years collective research from the Millennium Project
For Further Information: Jerome C. Glenn, Director Millennium Project JGLENN@IGC.ORG WWW.StateoftheFuture.org