CHANGYOU.COM LIMITED (NASDAQ: CYOU)

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Transcription:

May 2012

Safe Harbor Statement This announcement contains forward-looking statements. Statements that are not historical facts, including statements about the Company s beliefs and expectations, are forward-looking statements. These statements are based on current plans, estimates and projections, and therefore you should not place undue reliance on them. Forward-looking statements involve inherent risks and uncertainties. The Company cautions that a number of important factors could cause actual results to differ materially from those contained in any forward-looking statement. Potential risks and uncertainties include, but are not limited to, the continuing global financial and credit markets crisis and its potential impact on the Chinese economy, the uncertain regulatory landscape in the People's Republic of China, fluctuations in Changyou's quarterly operating results, Changyou s historical and possible future losses and limited operating history, and the Company's reliance on Tian Long Ba Bu as its major revenue source. Further information regarding these and other risks is included in Changyou's Annual Report on Form 20-F filed on February 28, 2012, and other filings with the Securities and Exchange Commission. 2

Changyou s Unique Positioning in China Leading Game Products Flagship MMO game, TLBB Leading Game Portal Game Information Portal, 17173.com Rank amongst the top 3 martial-arts MMORPG in China based on click rates at Internet cafes Most recent major expansion pack, TLBB3, was awarded Best Self-developed Online Game in 2011 by Chinajoy Flagship Web-based game, DDTank Rank amongst the top 3 Web-based game in China according to Baidu Web-based game ranking Available on nearly 50 platforms and major websites in China and overseas 17173.com was the first established online portal dedicated to providing news on online games Highly regarded by gamers for its authoritative reporting of game-related news, it has captured the top spot in the Game Media category at the Annual Game Industry Awards Gala for the past six years. Provides its vast user base with rich content channels that tap into the wide span of gamers' interests, covering everything from Massively Multiplayer Online Games to esports to Game Unions Has over 650 dedicated game zones for popular games. 3

Proven Feedback-Driven Game Development Model Game Development is Focused on Maximizing Life Time Value of Games 1. Game development 2. Promote and Launch game 3. Grow user base 4. Form large community 5. Develop game economy 6. Build into an even more valuable franchise Flagship MMO game, TLBB Launched in May 2007 Released 22 expansion packs to-date Expansion packs released every 3 to 4 months After the release of TLBB3 on October 20, 2011, the average play time per gamer increased 12.5% Latest expansion pack was released on April 26, 2012, and organized fifth anniversary celebration activities in May Flagship Web-based game, DDTank Launched in March 2009 Released 22 versions to-date New versions released every 1 to 2 months Available on over 50 different social networking sites and game portals in China and abroad A new game update was released on April 19 that added a pet system to the game * Comprises the following games operated in China: Tian Long Ba Bu ( TLBB ), Duke of Mount Deer ( DMD ), Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong, Immortal Faith, and Legend of Ancient World. 4

Delivering Growth with New Inhouse-developed Games 2.5D Action-based Strategy Role-playing Web-based Game Shen Qu Mythical western setting Fight against a demonic race by developing their own facilities and armies, as rulers of the city Real-time gameplay Quick Time Event (QTE) system which delivers intense battles with real-time feel Attracting New User Base Featuring gameplay is more advanced than DDTank, but not considered hard-core Positive response upon launch Currently operated on 27 social networking sites and game portals based in China Launched in Malaysia, Hong Kong and Taiwan and plan to launch the game in other countries going forward 5

Provide One-stop-shop Service with 17173 Major online game companies in China Leading Online Game Portal in China Adding functionality and enhancing interactivity MMO games Web-based games Games Encyclopedia Online games community Membership Service Advertiser Marketing Service Console games Casual games Game photos sharing Game Unions 37wanwan News and interactive Service Advertiser News Center Game videos Internet Café Unions HR Exploring opportunities in more areas, such as webbased games, social games and overseas market 6

Game Pipeline for 2012 There are 4 MMO games scheduled for release in 2012. Games that have been announced include: Tao Yuan Tao Yuan is adapted from the legendary stories of Three Kingdoms heroes. The game is created using the Unreal3 game engine and incorporates traditional Chinese culture, such as five elements, divination inquiry and Chinese acupuncture treatment, into its gameplay design. Genre: 3D cartoon-style turn-based strategy MMORPG Developer: Changyou Launch date: May 24, 2012 Dou Po Cang Qiong Dou Po Cang Qiong is the first micro-client game developed by Changyou. It is adapted from a popular Chinese online literature of the same name. The game is set in a virtual construction of the Dou Qi Continent as it is described in the novel and with elements such as classes and skill sets. Genre: 2.5D fantasy MMORPG Developer: Changyou Expected launch date: 2 nd half of 2012 7

Game Pipeline for 2012 (cont d) Da Hua Shui Hu 2 Da Hua Shui Hu 2 is based on the classic Chinese novel Outlaws of the Marsh and with a whole new level of fun and excitement in an expansive and socially oriented Kung Fu setting. The game boasts five major new features including: Awakening of 108 Stars of Destiny, Pet Combination, Appearance Customization, Knight Corps, and all-new friend features. Genre: 3D turn-based cartoon-style MMORPG Developer: External Expected launch date: 2 nd half of 2012 Battlefield Online An MMOFPS developed from Electronic Art s classic Battlefield franchise, a long-standing series of first-person shooter games. The game allows players to enter a 50 vs. 50 battlefield, as opposed to the street fighting arenas of traditional first-person shooter games. Game genre: MMOFPS Developer: External Expected launch date: 2 nd half of 2012 8

Ongoing Media and Branding Support from Sohu Our parent company, Sohu.com Ltd. ( Sohu ) owns a number of leading Web properties in China that provide media and branding support when publishing our games. SOHU.com Enterta inment News Industry News Shared user base Pop-up text links Single user ID for game accounts Links to Changyou s major game titles GOTOMAP Online forums BBS system Picture Ads Key word Search Featured stories Joint operation of Games Browser links Recommended Videos Mobile Platform Links to game news portal 17173.com Branding campaigns for 17173.com Access to 360 million Sohu users Homepage links Weibo Skins for pinyin software Links to Sohu Weibo and pop-up 9

Recent Financial Results & Guidance Total revenues Online game Online advertising Others 2012 Q1* 2011 Q4* 2011Q1* QoQ YoY 2012 Q2 Guidance** $136.8m $127.4m $8.2m $1.1m $137.7m $123.3m $12.4m $2.0m $104.9m $94.9m $7.8m $2.2m (1%) 3% (34%) (42%) 30% 34% 4% (47%) $139.5m~143.5m $130.0m~133.0m $8.5m~9.5m N/A Gross margin (non-gaap) ** 84% 85% 88% N/A N/A N/A Operating margin (non-gaap) ** 59% 58% 65% N/A N/A N/A Net income attributable to Changyou.com Limited (non-gaap) ** Diluted EPS attributable to Changyou.com Limited (non-gaap) ** Balance in cash and cash equivalents and short-term investments $65.3m $64.3m $58.4 m (7%) 10% $58.0m~60.0m $1.24 $1.33 $1.13 (7%) 10% $1.08~1.12 $396.8m $348.0m $406.5m 14% (14%) N/A Cash inflow from operations $56.4m $76.7m N/A (3%) N/A N/A * Changyou s unaudited financial information has been prepared as if the 17173 Business had been owned and operated by Changyou throughout the periods presented. ** Beginning in the fourth quarter of 2011, the Company revised its non-gaap reporting methodology to exclude goodwill impairment, impairment of intangibles via acquisitions of businesses and related tax impact, non-cash tax benefits from excess tax deductions related to share-based awards and income from the reversal of contingent consideration previously recorded for acquisitions, in addition to its historical practice of excluding share-based compensation expense from non-gaap results. Please refer to our earnings release, which is posted on the IR section of Changyou s website at http://www.changyou.com/ir/ for GAAP numbers. Changyou is a highly profitable online game developer with a strong, debt-free balance sheet and rich cash flows. 10

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