Mega Man 2. Man is one of the most recognizable brands in the console game business. To date, he

Similar documents
Tower Climber. Full name: Super Extreme Tower Climber XL BLT CE. By Josh Bycer Copyright 2012

User Guide for Teachers

SUPER PUZZLE FIGHTER II TURBO

HERO++ DESIGN DOCUMENT. By Team CreditNoCredit VERSION 6. June 6, Del Davis Evan Harris Peter Luangrath Craig Nishina

Revision for Grade 6 in Unit #1 Design & Technology Subject Your Name:... Grade 6/

Beautiful Bounty Hunter: The Story of Samus

The Basics. Finishing An Opponent Off. By: Matthew Rorie

May 1, Beta Controls: To start game, make sure you press the green flag twice, then press Z to start. To select a stage, move the mouse.

Important Information

Castlevania: Lords of Shadows Game Guide. 3rd edition Text by Cris Converse. eisbn

N64 emulator unblocked

Teenage Mutant Ninja Turtles: Turtles In Time By Paul Allor, Erik Burnham

FPS Assignment Call of Duty 4

Lovereading4kids Reader reviews of Hilo: The Boy Who Crashed To Earth By Judd Winick

GAME DESIGN DOCUMENT HYPER GRIND. A Cyberpunk Runner. Prepared By: Nick Penner. Last Updated: 10/7/16

HARRIS WORLD Control Cool Real UP Jump Walk DOWN Duck Walk LEFT Walk Walk RIGHT Walk Walk ACTION Fire Fire

Gameplay Controls...4 and 5. Select a Save Slot and Play Style...6. Playing The Game on Foot...7. Playing The Game in a Vehicle...

Matthew Low Jack Guan Andy Feng. Higherwind

ABOUT THIS GAME. Raid Mode Add-Ons (Stages, Items)

Basic Information. Getting Started. How to Play

Table of Contents. TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3. GAME OVERVIEW 3 Exception Based Game 3

: Top 5 Conferences in the History of E3. By: Phil Fry

Preservation Considerations for Nintendo s World Class Track Meet

Artificial Intelligence Paper Presentation

PETEY S GREAT ESCAPE TEAM PENGUIN CONSISTS OF: ALICE CAO, ARIAN GIBSON, BRYAN MCMAHON DESIGN DOCUMENT VERSION 0.5 JUNE 9, 2009

O M N I V E R S E GAMES. Welcome to Omniverse, your home for more than 15 top virtual reality titles, optimized for commercial gameplay on the Omni.

Age Rating Information

So you have VHBL 2.12 and are looking for something to play? Here are five of the best emulators and homebrews for the most recent Half-Byte Loader!

The Q4 Straight Number System

Shaun Austin Jim Hartman

What do I need to play? How does it work?

Vectrex Dark Tower. The games are as follows: Skill Level Keys Provided. Vectrex Dark Tower

Game Design Pitch Document Please complete all four pages in full

Important Health Warning: Photosensitive Seizures

Five Techniques for Making an Unforgettable Game. Reisuke Ishida Chief Game Designer, TAITO Corporation

INDEX. Game Screen. Status Screen. Workstation. Partner Character

2014 One-bit Punch ABOUT

INSTRUCTION BOOKLET NTR-AYWP-UKV

Game control Element shoot system Controls Elemental shot system

Tutorial Super Mario Bros 2 3ds Star Coins World 3-castle

Taylor Miller - Producer Sonic Rivals 2

Disclaimer. This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License.

Gnome Wars User Manual

SE320: Introduction to Computer Games

SPACEYARD SCRAPPERS 2-D GAME DESIGN DOCUMENT

Kodu Game Programming

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE

Mass Effect 3 Multiplayer Guide Xbox 360 Controller Layout

Mass Effect 3 Multiplayer Guide Xbox 360 Controller Pc

Mage Arena will be aimed at casual gamers within the demographic.

Virtual Worlds Lessons from the Bleeding Edge of Multiplayer Gaming

Using Bloxels in the Classroom

Taffy Tangle. cpsc 231 assignment #5. Due Dates

Formula... Death! Using These Rules. New Rules. tems, armour, and gadgetry, all designed to help them battle their way to first place.

Introduction. Index. 1. Introduction & Index 2. Core Rules 3. Ship Components 4. Advanced Ship Components 5. Special Fleets

Written by Christopher Groux Saturday, 23 February :29 - Last Updated Saturday, 23 February :29

Information Guide. This Guide provides basic information about the Dead Trigger a new FPS action game from MADFINGER Games.

NES Classic: The Ultimate Guide To The Legend Of Zelda 2 By BlackNES Guy READ ONLINE

Who am I? AI in Computer Games. Goals. AI in Computer Games. History Game A(I?)

Run Ant Runt! Game Design Document. Created: November 20, 2013 Updated: November 20, 2013

Content on this page requires a newer version of Adobe Flash Player.

CONTROLS THE STORY SO FAR

INTRODUCTION GUIDE TO BLOXELS

Playing a Previous Chapter and Erasing Data

CE EUROPE LTD Hammersmith Grove, London W6 7HA UK.

SKYLANDERS IMAGINATORS ONLINE MANUAL

Manual Killer Instinct Super Nintendo Character List

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix.

Showcase 11/6/18 (6/11/18)

Programming of Graphics

TABLE OF CONTENTS PIRACY 8 CREDITS 8 LOADING INSTRUCTIONS. INTRODUCTION GAME OBJECTIVES CONTROLS POWER-UPS GRUMPTHE BLOCK SPRINGS PLAYING CARDS.

The NES Files

ISSUE TWO OCT 2017 GAMEWISE. Gaming for all the family Game Guide Brain Games Parental Controls

Budget Battle. Phil West

Play Unsafe. How Improv Can Improve Your Roleplay!

June 26 - June 28 Ages 5-14

AI in Computer Games. AI in Computer Games. Goals. Game A(I?) History Game categories

Zombie bullet-hell with crazy characters & weapons

CREATURE INVADERS DESIGN DOCUMENT VERSION 0.2 MAY 14, 2009

Gameplay. Topics in Game Development UNM Spring 2008 ECE 495/595; CS 491/591

Game Designers. Understanding Design Computing and Cognition (DECO1006)

Mass Effect 3 Multiplayer Guide Xbox 360 Controller Pc Version

A nostalgic edition for contemporary times. Attack and capture the flag!

See our member submitted walkthroughs and guides for Final Fantasy Mystic Quest. Help for Final Fantasy Mystic Quest on SNES. More help, hints and

Top-Down Shooters DESMA 167B. TaeSung (Abraham) Roh

Ebay wii 4 player bundle mega

Once this function is called, it repeatedly does several things over and over, several times per second:

PO Box Austin, TX

PlayStation 4 500GB Uncharted: The Nathan Drake Collection Bundle - $ delivered

Strike force kitty unblocked

Super Mario. Martin Ivanov ETH Zürich 5/27/2015 1

Getting Started with Osmo Coding Jam. Updated

The NES Files

Your Guide to becoming a Master Spy

pla<orm-style game which you can later add your own levels, powers and characters to. Feel free to improve on my art

FATE WEAVER. Lingbing Jiang U Final Game Pitch

If you have any questions or feedback regarding the game, please do not hesitate to contact us through

EDUCATING AND ENGAGING CHILDREN AND GUARDIANS ON THE BENEFITS OF GOOD POSTURE

IMGD 1001: Fun and Games

DOWNLOAD OR READ : NINTENDO 3DS PLAYERS GUIDE PACK PRIMA OFFICIAL GAME GUIDE PDF EBOOK EPUB MOBI

Transcription:

Geoff Schaeffer STS 145 Mega Man 2 Introduction Mega Man 2 is one of the games that helped Capcom Inc. to become one of the largest current video game manufacturers. Capcom released the first Mega Man game in 1987, but it was not until the December 24, 1988 release in Japan and the February 10, 1989 release in the U.S. that the popularity of Mega Man really caught on. Today, Mega Man is one of the most recognizable brands in the console game business. To date, he has appeared in 35 games across 12 different platforms, including the NES, Playstation, and Dreamcast. He also has appeared in a cartoon series and sold a successful toy line based on characters from the cartoons and games. The main designers for the eight initial stages were: Masunori Satou, Youji Kanazawa, Takashi Tanaka, Hirofumi Mizogiwa, Akira Yoshida, Tomoo Yamabu, Toshiyuki Katoka, and Masakatsu Ichikawa. All of them contributed to the design of the five final stages. The main programmer for the game was an individual that called himself HMD. Story Line and Game Play The events in the story line leading up to and including Mega Man 2 are as follows. Dr. Thomas Xavier Light was the first to create a convincing, life-like humanoid robot. Using these plans, he built himself a small lab assistant that he named Rock, and a housekeeping robot named Roll. Dr. Light taught his skills to his partner and

assistant, Dr. Wily, and the two used this breakthrough to create six Robot Masters, designed to oversee non-intelligent robots in tasks too dangerous or tedious for humans. These Robot Masters all had different areas of specialty, such as Bomb Man, the demolitions mining robot. All was going well, until Dr. Wily mysteriously reprogrammed the new robots and took off with them. The next thing anyone knew, he was using the stolen robots in a massive take-over of the entire planet. Rock resisted the reprogramming and Dr. Light converted him into the warrior robot named Mega Man. The special ability that Mega Man possessed was the power to use the weaponry of any Master Robot he destroyed. Mega Man defeated each Robot Master and Dr. Wily, thus ending Wily s attempt at world domination. This is the story of the original Mega Man game. After Mega Man stopped Dr. Wily s evil scheme, Wily did not take the defeat lightly. Instead, he constructed eight of his own Robot Masters. These robots designed purely to fight. Wily sent these out to continue his previous invasion attempt, as well as to destroy Mega Man. The blue bomber went off to save the world again. This is the story of Mega Man 2, a simple revenge plot on the part of the series villain. As a side note, after being defeated in Mega Man 2, Dr. Wily supposedly reformed his evil ways. Of course, he returned to villainy in all six of the remaining games in the original series. Mega Man 2 is a classic example of the NES action-adventure game. This is the classification that was given to any game, like the games in the Mega Man, Mario, or Metroid series that primarily involved running, jumping, and shooting through various levels. The game play consists of battling through the eight Robot Master stages. Then, after these stages are all completed, fighting through the five Dr. Wily stages. The most

compelling aspect of any Mega Man game is that there is no set order in which the player must complete the Robot Master stages. Of course, the Dr. Wily stages always occur in a set sequence. Part of the challenge of Mega Man 2 comes from finding the optimal order to progress through the first eight stages. Certain weapons and tools gained from destroying Robot Masters will make the challenges in other stages easier. In addition, every Robot Master is particularly weak to another s weapon. Mega Man becomes incredibly versatile in the ways that he can destroy enemies in the latter stages of the game. The one catch to using the abilities of the defeated Robot Masters is that every time one is used, some of the energy of that weapon is depleted. Mega Man must find special items in order to refill the weapons energy. The goals of Mega Man 2 are, first, to defeat the eight Robot Masters: Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, Heat Man, and Wood Man. The weapons that Mega Man acquires when defeating the Robot Masters are, respectively: Metal Blade, Air Tornado, Bubble Lead, Quick Boomerang, Crash Bomb, Flash Stopper, Atomic Fire, and Leaf Shield. Dr. Light will give you three inventions during the course of the game: the Jet Sled, Wall Climber, and Floating Platform. The second goal, after collecting all the weapons and gadgets, is to get to Dr. Wily and defeat him. The way to achieve the goals in this game is to fight through each stage. This involves negotiating several climbing, jumping, and shooting challenges, as well as some creative uses of the various abilities you gain as the game progresses.

Technology The hardware that Mega Man 2 runs on is the standard NES game pak configuration plus the Nintendo MMC1 expansion chip. This provides the game with standard looking 8-bit graphics plus a few improvements. Mega Man 2 is drawn in three layers that all scroll at the same speed. There is the background layer that handles the trees or gears or whatever the background happens to be for a stage. The main layer contains Mega Man, the enemies, and the platforms and rooms of the level. The third layer is not always used, but when it is, it contains special effects such as water (drawn behind the main layer) or clouds (drawn in front of the main layer). This allowed for areas of some levels where Mega Man was obscured by clouds or lasers in the foreground. The control is on a standard Nintendo controller. The directional pad controls walking, climbing, and navigating the weapons menu. The A button causes Mega Man to jump. The B button causes Mega Man to shoot the weapon that is currently selected. The select button causes the game to pause. The start button causes Mega Man s weapons menu to appear or disappear in order to select different weapons. The music in the game is all played through midi compositions. While the sound itself is nothing special, the tunes of the various levels of the game are good and occupy a nostalgic place in the heart of older console gamers. There is some artificial intelligence for the enemies in the game, but it is minimal. The only other significant feature of the game is the password system, which consists of placing six dots in a six by six grid. Since Mega Man 2 is a console game, there is not too much to it except for its graphics, control interface, and sound.

Game Design The game design of Mega Man 2 has become the standard design for all Mega Man games to come after it. The format of Mega Man 2 is easy to learn and makes for a fun game of moderate challenge. The game does not hold a lot of strategic depth; the only strategy involved in the combat situations is to keep trying different weapons until something works. There is some strategy involved in selecting the order to tackle the levels in, but this is not as difficult as it is time consuming. The real fun of Mega Man 2 comes from playing around with the effects of different weapons on bosses, enemies, platforms, and walls; and using this knowledge to discover secrets and easier paths through a level. Mega Man 2 has decent replay value. First off, it provides two difficulty levels, normal and hard, to play in. When the game is on hard mode, Mega Man does less damage, takes more damage, and many of the enemies have more complex attack patterns. The first time through the game, much experimentation takes place with level order. After finding the optimal level order and beating the game, there are still 40,319 ways to play through the first eight levels. Most players just stay with completing challenges such as completing the game without using any weapons other than the basic one to defeat Robot Masters. There are also several sections of the game that are very challenging without the right tools to pass them. For example, there is a grid of laser beams that flash across the screen in Quick Man stage that is tough to pass without the time stopping Flash Stopper weapon. The desire to defeat all of these challenges can result in many hours spent on this game.

Summary of Success As previously stated the game design of Mega Man 2, refined from the design of the original Mega Man, launched one of the most popular brands in console history. Mega Man 2 launched the general trend of a non-linear level selection in console games. Many of Capcom s adventure games for the NES and Super Nintendo used this model, such as Duck Tales and Darkwing Duck. Other Nintendo licensees soon picked up this design style as well, like Konami s Castlevania 3. Even Nintendo itself used a variation of non-linear level selection in its flagship title for the Super Nintendo, Super Mario World. The most recent game in a spin-off Mega Man series, Mega Man X5, uses the same model of eight robot bosses and the ability to acquire all of their weapons. It is a 2D side scrolling game in the standard Mega Man tradition. The incredible thing is that this game was released on February 03, 2001. In this day and age of complex 3D environments and increasing realism, Mega Man has a strong enough fan base for Capcom to make money by releasing a relatively low-tech game. For many of these fans, the first game that hooked them on Mega Man was Mega Man 2.

References The Mega Man Homepage: http://www.ibis-research.com/mm/ Joey s Mega Man Corner: http://members.aol.com/kinless/megaman.html GameFAQs - Mega Man 2: http://www.gamefaqs.com/console/nes/data/7927.html Mega Man 2 Instruction Manual Mega Man 2 Game Cartridge for Nintendo Entertainment System