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technology Desktops & Laptops Access by internet browser at hallofheroesgame.com nothing to download. Tablets Hall of Heroes is HTML5 - based, so it can be played in your tablet s internet browser. Speakers Important, as dialogue and tone of voice differentiation are important to the game. time First Time Playing The first time kids play, block out 45 minutes. It will take them a while to navigate to the website, log in, go through the introductory scenes, and start playing. Regular Play The game is most effective when kids play regularly, about once a week. After this initial session, you can adjust how long you ll need, but the sweet spot is 30-40 minutes. student login Type your child s information into the editable PDF, print and cut out so they can log in independently. hallofheroesgame.com student name: username: password: ResourcefulParents.com 1

getting started Don t hype up Hall of Heroes as a super fun game. Do frame Hall of Heroes as a game that your child gets to play to learn, rather than doing a typical lesson or activity. say this You re going to be learning some skills that will help you and your friends get along with each other and help you have the best time at school. You get to play an online game where you ll practice situations that you may experience at school! You ll get to create an avatar to represent you in the game and customize how it looks. Your avatar will be a student at Hall of Heroes, where the students are learning to be superheroes. In each scene there will be a problem: maybe you can t find your bus, or there might be students who are bothering you. Try your best to solve these problems just like you would if they happened at your real school, but don t worry about making the right choice every time. In fact, there aren t really wrong answers and right answers - it s all about practicing. Blank on Purpose ResourcefulParents.com 2

log in at hallofheroesgame.com Start Screen Create Avatar Orientation Kids can customize the look of their avatar including gender, skin color, and clothing options. They will be able to change their avatar later. six skills Impulse Control the ability to control your behaviors Emotion Regulation the ability to identify and manage your feelings Empathy the ability to identify and understand other s feelings Cooperation working together with others as a team Social Initiation knowing when and how to work and play with others Communication what you say and how you say it ResourcefulParents.com 3

the game (Full scene descriptions and objectives starting on page 7 of this guide.) Scenes are played sequentially. When kids have completed a scene, the next scene will unlock. personalized feedback Peers offer real-time feedback to players based on the choices they make in the game. Principal Shields also gives kids quizzes at certain intervals throughout the game based on what they have learned so far. Did you just ditch your friend to come over here? ResourcefulParents.com 4

say this Each scene will have a challenge for you to figure out. Your classmates and teachers will give you feedback on your choices, just as they would in real life. Principal Shields will also give you short quizzes on what you re learning, so make sure you re paying attention to the other characters in the game. saving the game If kids log out or close their browser before completing a scene, their data for that scene will be lost. The game will save automatically when a scene is completed. (Some longer scenes will auto-save at a couple points mid-scene, but it s safest to totally complete the scene.) say this It s really important that you finish a scene before you close your browser window or log out. If you log out or close the window before you see the word complete under it, you may have to play that scene again from the beginning. ResourcefulParents.com 5

expected reactions Frustration In addition to the six social and emotional skills, Hall of Heroes builds resilience and perseverance. Remind students that this game is all about practicing and learning. We don t often get anything right on the first try, but if we keep practicing, we ll get it eventually. Asking for help Kids will be more successful with Hall of Heroes in the long run if you encourage them to persevere in figuring out how to move through the game and solve problems on their own. Try to only step in if they are really stuck. Making choices to provoke a reaction Don t worry, this is exactly what kids are supposed to do. Hall of Heroes is a place for kids to practice social interactions with peers before trying them in real life. If kids make bad choices in a scene just to see what will happen, their peers and teachers will give them feedback. Kids can always go back and replay scenes to try different choices, too. ResourcefulParents.com 6

Homeroom Players must navigate from homeroom to History class before the bell rings. Obstacles include successfully opening a combination lock, interesting classmates and objects in the hallway, and finding the classroom in an unfamiliar building. Objective: Follow teacher directions; demonstrate timemanagement skills; avoid distractions; know when to utilize resources such as MINION (tablet with map, schedule, and notes) History Players take notes during Professor Babel s lecture, Super Villain History. Players must then provide a brief summary of the lecture for a classmate who arrives late, before teaming up to complete a quiz game. Objective: Demonstrate receptive and expressive communication skills; recall information and apply learning lunch Players enter the cafeteria with a friend and decide where and with whom to sit. Players must choose between an empty table, a table with two unknown classmates that has two empty seats, or a table with classmates from elementary school that only has one empty seat, leaving out their friend. Objective: Initiate positive and appropriate social interaction with a new group of students. ResourcefulParents.com 7

survival trail Players collaborate with peers on a scavenger hunt on the Survival Trail. Players must use their superpower (duplicating others powers) to reach the items they need to collect. Objective: Use cooperation and teamwork skills to complete a task; consider thoughts and feelings of teammates in decision-making process powers training Players attend Powers Training class and must decide between helping a peer who is upset and playing two fun games with classmates. Objective: Employ empathy skills to help a classmate, even when the classmate may not be sure of what they need; demonstrate maturity in knowing when to choose between having fun with peers and helping a peer in need the terminal A student is asked to tell players how to get to the bus terminal, but he duplicates himself as a trick, leaving players lost. Players then must be resourceful to find their way to the buses. Later, players are given the opportunity to retaliate against the student who tricked them. Objective: Regulate emotions in order to stay focused; communicate appropriately with adults; demonstrate maturity when faced with the temptation to gossip; resist revenge when given the opportunity ResourcefulParents.com 8

the replica Players work on a team of three to assemble a replica of a time machine. They must follow step-by-step written instructions to complete their part of the machine successfully. Objective: Use resources (professor, MINION, observation) and social initiation to locate correct group to join; learn that cooperation involves working together, acting responsibility, and showing respect; demonstrate impulse control while completing a project, avoiding the temptation to rush through the tasks power flip Players ask to join in with two separate groups to play the card game Powerflip and are rejected both times. Players processes thoughts and feelings with another student, then practice the best way to ask to join an activity, including how close to stand to the group. Objective: Practice initiation, impulse control, emotional regulation, and reflection in a social situation hero simulation Players work with classmates to create a superhero training video. When a classmate wants to be the same role as players, they must compromise to be both the director and the acting coach. Objective: Cooperate with a team to reach a goal; compromise with a classmate; communicate effectively in order to help classmates match appropriate tone of voice and body language to the situation ResourcefulParents.com 9

fire and ice Players play three virtual reality games. In Fire and Ice, players practice impulse control by throwing fire at orange targets and ice at blue targets. In Hurtful-Helpful-Not Helpful-Kind, players are given a scenario and tasked with categorizing different verbal responses. And in a choose your own adventure game, players practice Stop and Think by navigating different scenarios. Objective: Practice impluse control; use empathy skills to categorize verbal responses as hurtful, helpful, not helpful or kind; utilize stop and think while role-playing different scenarios the escape Players witness Dr. Klepto s attempt to destroy Hall of Heroes. An older student helps players calm down by using breathing and battling their shadow self. Another student, whose superpower is to see other s feelings in a colorful aura, walks players through identifying others emotions using body language. Players then borrow her power to see if they correctly identified classmates emotions, and use the strategies they learned to make the classmates feel better. Objective: Manage intense emotions through deep breathing and positive self-talk in order to facilitate effective communication; use empathy to determine emotional state of classmates; give classmates strategies to regulate their emotions Surveillance Players study security camera recordings in Principal Shields office in an attempt to clarify details of how Dr. Klepto entered Hall of Heroes, stole the teachers powers, and destabalized the volcano. Objective: Differentiate facts vs. assumptions; use evidence and eye witness accounts to gather information; identify and understand classmates emotions ResourcefulParents.com 10

the mission Players work with classmates to develop and execute an action plan to travel back in time to stop Dr. Klepto before he can destroy Hall of Heroes. Players must match their classmate s super powers with the tasks that need to be completed. Objective: Use leadership and teamwork skills to devise and complete an action plan; identify a main goal and the steps needed to reach that goal; when teammates are uncooperative and difficult, facilitate positive communication and demonstrate a balance of assertion and empathy reorientation Players travel back in time to the first day of school, careful not to alter the future by giving themselves away too soon, and assemble a team to stop Dr. Klepto and save Hall of Heroes. Objective: Apply an array of social and emotional skills to work through challenges and successfully achieve a shared goal ResourcefulParents.com 11

technical help Game Not Loading (Black Rectangle) This is usually due to a slow internet connection. We recommend at least 1mbps connection speed. Run a speed test on speedtest.net An out-of-date browser could also cause this. See below. Internet Browsers If you re experiencing general issues, try updating your browser. Google Chrome: Under menu, select About Google Chrome to see your version number and update if needed. Mozilla Firefox: Click Help on the menu bar, and select Check for Updates on the pop-up window that appears to download the latest version. Safari: Use Software Update on your Mac to install the latest version. Internet Explorer (not recommended): Click on the gear icon in the upper right corner and select About Internet Explorer. Check the box labeled Install New Versions Automatically. Audio The sound is an important part of using Hall of Heroes, so you will need working speakers or headphones. If you cannot hear any sound, verify that your speakers or headphones are plugged in and that your volume is turned up to a reasonable level on your computer. ResourcefulParents.com 12