Manor Primary School Art and Design: Year 6 Digital Media: Investigating light

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Manor Primary School Art and Design: Year 6 Digital Media: Investigating light Overview of the Learning: In this unit children will interpret and understand the impact of light and shade within a painting. They will develop their understanding of how light is used to pick out details, create a focus, creates deep shadows, capture profiles, creates mood and mystery, dramatic effect and touches objects. Using a camera, the children will experiment and develop their understanding of light to create images that have a focal point; reflect the work of a range of photographers. They will take their own photographs using a range of lighting effects, evaluating upon the process as they go. Core Aims Pupils should be taught: to create sketch books to record their observations and use them to review and revisit ideas to improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials [for example, pencil, charcoal, paint, clay] about great artists, architects and designers in history. Pupils should be taught to explore and develop ideas Children should: record from experience and imagination, to select and record from first-hand observation and to explore ideas for different purposes question and make thoughtful observations about starting points and select ideas to use in their work collect visual and other information [for example, images, materials] to help them develop their ideas, including using a sketchbook. Pupils should be taught to evaluate and develop work compare ideas, methods and approaches in their own and others' work and say what they think and feel about them adapt their work according to their views and describe how they might develop it further Pupils should be taught to develop their knowledge and understanding investigate and combine visual, tactile and digital qualities of materials and processes and to match these qualities to the purpose of the work

apply their experience of materials and processes, including drawing, developing their control of tools and techniques use a variety of methods and approaches to communicate observations, ideas and feelings, and to design and make images and artefacts Expectations Children can: Investigate how light is use to create a range of effects on a painting Unpick elements of a painting focusing upon the impact of light Investigate the work of Monet Understand the key features of the impressionism era Explore how to capture the effects of light by mixing contrasting colours. Recreate a painting by Monet using contrasting colours Understand how lighting within a photograph can affect the mood Explore how natural light sources can used within a photograph. Take images experimenting with the use of natural light Experiment with the use of natural light within portraits Take a range of photographs using artificial light Experiment with the impact of light when taking portraits Create images that contain shade and cask facial shadows Use PIXL to edit images Adjust images using PIXL so they are black and white, in colour or sepia Compare the mood and effect of images when lighting is changed and adjusted Understand why specific lighting is used for different reasons Manor Primary School

Art and Design Year 6 : Landscapes Overview of the Learning: In this unit children will explore the rural and/or urban landscape as a starting point for two-dimensional work. They record their observations through drawing and painting. They use shape, form, space, colour, texture and pattern to develop and communicate their ideas in a painting. They consider the ideas, methods and approaches of artists who have responded to landscapes in different ways. Core Aims Pupils should be taught: to create sketch books to record their observations and use them to review and revisit ideas to improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials [for example, pencil, charcoal, paint, clay] about great artists, architects and designers in history. Pupils should be taught Pupils should be taught to explore and develop ideas Children should: record from experience and imagination, to select and record from first-hand observation and to explore ideas for different purposes question and make thoughtful observations about starting points and select ideas to use in their work collect visual and other information [for example, images, materials] to help them develop their ideas, including using a sketchbook. Pupils should be taught to evaluate and develop work compare ideas, methods and approaches in their own and others' work and say what they think and feel about them adapt their work according to their views and describe how they might develop it further Pupils should be taught to develop their knowledge and understanding investigate and combine visual, tactile and digital qualities of materials and processes and to match these qualities to the purpose of the work

apply their experience of materials and processes, including drawing, developing their control of tools and techniques use a variety of methods and approaches to communicate observations, ideas and feelings, and to design and make images and artefacts Expectations Children can: Use a range of media to create landscapes Mix colours appropriately to reflect tone, shape and form within a painting To understand what is meant by colour blocking To layer a painting to create the background and foreground To use a viewfinder to focus on a specific part of a painting Manor Primary School Art and Design: Year 6 Summer Term : Textiles. Overview of the Learning: In this unit children will explore how stories have been represented in textiles in different times and cultures. They work together to make a two- or three-dimensional work based on their history work The exciting Egyptians. Thefy investigate and use a range of materials, techniques and textile processes to create surface patterns and textures and other visual and sound effects. Core Aims Pupils should be taught Produce creative work, exploring their ideas and recording their experiences

Become proficient in drawing, painting, sculpture and other art, craft and design techniques To evaluate and analyse creative works using the language of art, craft and design Know about great artists, craft makers and designers and understand the historical and cultural development of their art forms. Knowledge, skills and understanding visual and tactile elements, including colour, pattern and texture, line and tone, shape, form and space, and how these elements can be combined and organised for different purposes materials and processes used in art, craft and design and how these can be matched to ideas and intentions the roles and purposes of artists, craftspeople and designers working in different times and cultures [for example, Western Europe and the wider world] Investigating and Making Art and Craft investigate and combine visual and tactile qualities of materials and processes and to match these qualities to the purpose of the work apply their experience of materials and processes, including drawing, developing their control of tools and techniques use a variety of methods and approaches to communicate observations, ideas and feelings, and to design and make images and artefacts Exploring and Developing record from experience and imagination, to select and record from first-hand observation and to explore ideas for different purposes question and make thoughtful observations about starting points and select ideas to use in their work collect visual and other information [for example, images, materials] to help them develop their ideas, including using a sketchbook. Evaluating and developing work compare ideas, methods and approaches in their own and others' work and say what they think and feel about them

adapt their work according to their views and describe how they might develop it further Expectations Children can: Pupils explore ideas and collect visual and other information for their work. Investigate visual and tactile qualities in materials and processes, communicate their ideas and meanings, and design and make images and artefacts for different purposes. Comment on similarities and differences between their own and others' work, and adapt and improve their own.