Fantasy by Vita Jiménez illustrated by Gaia Bordicchia PAIRED READ A Day on a Houseboat
STRATEGIES & SKILLS Comprehension Strategy: Make and Confirm Predictions Skill: Character, Setting, Events High-Frequency Words could, live, one, then, three Phonics Short u Content Standards Social Studies Geography Word count: 196** **The total word count is based on words in the running text and headings only. Numerals and words in captions, labels, diagrams, charts, and sidebars are not included. Copyright The McGraw-Hill Companies, Inc. All rights reserved. No part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written consent of The McGraw-Hill Companies, Inc., including, but not limited to, network storage or transmission, or broadcast for distance learning. Send all inquiries to: McGraw-Hill Education Two Penn Plaza New York, New York 10121 ISBN: 978-0-02-119624-1 MHID: 0-02-119624-9 Printed in the United States. 2 3 4 5 6 7 8 DOC 17 16 15 14 13 12 B
Genre Fantasy Essential Question What buildings do you know? What are they made of? by Vita Jiménez illustrated by Gaia Bordicchia PAIRED READ Working A Day ontogether a Houseboat..........17.13
This is Sam. This is Sam s boat. The boat is his house. 2
Sam likes to live on a boat. He likes to float here and there. 3
4 The wind blows. Sam likes to go fast on his boat. Down the river he floats!
Sam sees Bob. Hi, Bob, says Sam. What is that? It will be a boat, says Bob. Can you help me? 5
Yes, says Sam. This will be fun. Bob and Sam make the boat. Will it float? asks Sam. Yes, it will, says Bob. Let s go! 6
Jump in when I say go, Bob says. One, two, three, go! Sam jumps in. Bob jumps in. Then the waves jump in! 7
Bob s boat is going down! Bob falls out, but Sam can help. 8
Thank you, Sam, says Bob. You are a good pal. 9
Could you help me again? says Bob. With what? Sam asks. 10
Can we make a new boat? says Bob. Yes, says Sam. Let s try again! 11
Retell Use your own words Character Setting Events to retell events in Staying Afloat. Text Evidence 1. Who are the characters? Character, Setting, Events 2. What does Sam do after Bob falls out? Character, Setting, Events 3. How do you know this story is a fantasy? Genre 12
Genre Nonfiction Compare Texts (inset) Blaine Harrington III/Alamy, (bkgd) Medioimages/Photodisc/Getty Images What can you do on a houseboat? Is this a house? Yes. Is this a boat? Yes. It s a houseboat! 13
What can you do on a houseboat? You can fish. You can cook food and eat it, too. You can even sleep in a bed! A houseboat deck is a nice place to sit with friends. (bkgd) David De Lossy/Digital Vision/Getty Images, (t) Sylvain Sonnet/Photographer s Choice/Getty Images, (l) Zubin Shroff/Taxi/Getty Images, (inset) William Andrew/Photographer s Choice RF/Getty Images 14
A houseboat kitchen looks just like a kitchen in a house. (t) Blume/Alamy, (bl) Sylvain Sonnet/Photographer s Choice/Getty Images, (br) Patrick Ward/Corbis, (inset) William Andrew/Photographer s Choice RF/Getty Images This bedroom is in a houseboat. Make Connections How is living on a houseboat like living in a house? Text to Text 15
Fantasy Fantasy is a story that has made-up characters, settings, and events. What to Look for In Staying Afloat, the mice talk, wear clothes, and build things. Mice don t really do these things. Your Turn Make up a story about an animal that builds things. What does the animal build? Write down your ideas. Draw a picture to go with each idea. 16
Literature Circles Fiction Characters How would you describe Sam? Sequence of Events What happened first, next, then, and last in Staying Afloat? Make Connections Have you ever tried to make a boat? Did someone help you? Did it float?
Buildings All Around GR E Benchmark 8 Lexile 150 Grade 1 Unit 2 Week 2 www.mheonline.com