Computer Graphics. Spring April Ghada Ahmed, PhD Dept. of Computer Science Helwan University

Similar documents
Introduction To Augmented Reality. William El Kaim Oct V 2.0

Extending X3D for Augmented Reality

EMPOWERING THE CONNECTED FIELD FORCE WORKER WITH ADVANCED ANALYTICS MATTHEW SHORT ACCENTURE LABS

Augmented Reality Lecture notes 01 1

Augmented Reality in Transportation Construction

Augmented Reality. ARC Industry Forum Orlando February Will Hastings Analyst ARC Advisory Group

November 30, Prof. Sung-Hoon Ahn ( 安成勳 )

Enhancing Shipboard Maintenance with Augmented Reality

DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY

Mission Space. Value-based use of augmented reality in support of critical contextual environments

A C A D / C A M. Virtual Reality/Augmented Reality. December 10, Sung-Hoon Ahn

Introduction to Virtual Reality (based on a talk by Bill Mark)

Head Tracking for Google Cardboard by Simond Lee

Virtual/Augmented Reality (VR/AR) 101

Theory and Practice of Tangible User Interfaces Tuesday, Week 9

ISO/IEC JTC 1 VR AR for Education

Immersive Training. David Lafferty President of Scientific Technical Services And ARC Associate

VR/AR Concepts in Architecture And Available Tools

State Of The Union.. Past, Present, And Future Of Wearable Glasses. Salvatore Vilardi V.P. of Product Development Immy Inc.

Future Directions for Augmented Reality. Mark Billinghurst

ISO JTC 1 SC 24 WG9 G E R A R D J. K I M K O R E A U N I V E R S I T Y

Building Spatial Experiences in the Automotive Industry

Design Principles of Virtual Exhibits in Museums based on Virtual Reality Technology

Web3D and X3D Overview

X3D Capabilities for DecWebVR

Mohammad Akram Khan 2 India

CSC 2524, Fall 2018 Graphics, Interaction and Perception in Augmented and Virtual Reality AR/VR

HeroX - Untethered VR Training in Sync'ed Physical Spaces

Global Virtual Reality Market: Industry Analysis & Outlook ( )

Augmented and Virtual Reality

A Survey of Mobile Augmentation for Mobile Augmented Reality System

Augmented Reality: Its Applications and Use of Wireless Technologies

VR/AR with ArcGIS. Pascal Mueller, Rex Hansen, Eric Wittner & Adrien Meriaux

Web3D.org. March 2015 Anita Havele, Executive Director

ISCW 2001 Tutorial. An Introduction to Augmented Reality

Immersive Real Acting Space with Gesture Tracking Sensors

The presentation based on AR technologies

AUGMENTED VIRTUAL REALITY APPLICATIONS IN MANUFACTURING

Audio Output Devices for Head Mounted Display Devices

Exploring Geoscience with AR/VR Technologies

USTGlobal. VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry

SC24 Study Group: Systems Integration Visualization (SIV)

Restricted Siemens AG 2017 Realize innovation.

Shared Imagination: Creative Collaboration in Mixed Reality. Charles Hughes Christopher Stapleton July 26, 2005

Augmented and mixed reality (AR & MR)

Shopping Together: A Remote Co-shopping System Utilizing Spatial Gesture Interaction

VIRTUAL REALITY. Mete CINAR - Merve KAYA - Gonul KANBAY - Umit VATANSEVER. Course Professor Rushan ZIATDINOV FATIH UNIVERSITY

Visualizing the future of field service

CONTENT RICH INTERACTIVE, AND IMMERSIVE EXPERIENCES, IN ADVERTISING, MARKETING, AND EDUCATION

Application of 3D Terrain Representation System for Highway Landscape Design

Interior Design using Augmented Reality Environment

User Interfaces in Panoramic Augmented Reality Environments

Quality of Experience for Virtual Reality: Methodologies, Research Testbeds and Evaluation Studies

One Size Doesn't Fit All Aligning VR Environments to Workflows

By: Celine, Yan Ran, Yuolmae. Image from oss

preface Motivation Figure 1. Reality-virtuality continuum (Milgram & Kishino, 1994) Mixed.Reality Augmented. Virtuality Real...

Capacitive Face Cushion for Smartphone-Based Virtual Reality Headsets

Virtual and Augmented Reality: Applications and Issues in a Smart City Context

Draft TR: Conceptual Model for Multimedia XR Systems

Virtual Reality and Natural Interactions

Product Requirements Document

Chapter 1 - Introduction

- applications on same or different network node of the workstation - portability of application software - multiple displays - open architecture

Getting Real with the Library. Samuel Putnam, Sara Gonzalez Marston Science Library University of Florida

Virtual, augmented and mixed reality: Opportunities for destinations

interactive laboratory

NTT DOCOMO Technical Journal. 1. Introduction. 2. Process of Popularizing Glasses-Type Devices

UMI3D Unified Model for Interaction in 3D. White Paper

MIRACLE: Mixed Reality Applications for City-based Leisure and Experience. Mark Billinghurst HIT Lab NZ October 2009

Design and Implementation of the 3D Real-Time Monitoring Video System for the Smart Phone

Augmented Reality- Effective Assistance for Interior Design

Interior Design with Augmented Reality

CSE Tue 10/09. Nadir Weibel

10/18/2010. Focus. Information technology landscape

A Modular Approach to the Development of Interactive Augmented Reality Applications.

Virtual and Augmented Reality in Design, Planning and Training From Research Topic to Practical Use

Brought to you by: #PLMConx

/ Impact of Human Factors for Mixed Reality contents: / # How to improve QoS and QoE? #

Einführung in die Erweiterte Realität. 5. Head-Mounted Displays

Supporting Mixed Reality Visualization in Web3D Standard

Reviews of Virtual Reality and Computer World

You. Making the Invisible Visible

Liferay as a headless CMS for Robotics & VR/AR environments

INTEGRATING IMMERSIVE TECHNOLOGIES IN HEALTHCARE CONSTRUTION. A Case Study of Virtual Reality

Augmented Reality and Its Technologies

Mobile and Pervasive Game Technologies. Joel Ross ICS 62 05/19/2011

Virtual Reality in Neuro- Rehabilitation and Beyond

The Holographic Human for surgical navigation using Microsoft HoloLens

VIRTUAL REALITY Introduction. Emil M. Petriu SITE, University of Ottawa

Classifying 3D Input Devices

Exploring Cost Effective AR & VR Options for your Library. Sandy Avila, MLIS, MA Interim Science Librarian University of Central Florida Libraries

Short Course on Computational Illumination

Geo-Located Content in Virtual and Augmented Reality

Realization of Multi-User Tangible Non-Glasses Mixed Reality Space

- Modifying the histogram by changing the frequency of occurrence of each gray scale value may improve the image quality and enhance the contrast.

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience

VR based HCI Techniques & Application. November 29, 2002

Interaction Techniques using Head Mounted Displays and Handheld Devices for Outdoor Augmented Reality

Moving Web 3d Content into GearVR

Augmented & Virtual Reality. Grand Computers Club May 18, 2016

Transcription:

Spring 2018 10 April 2018, PhD ghada@fcih.net

Agenda

Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data. 2

Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data. 3

AR systems have the following three characteristics 4

Milgram s reality-virtuality continuum 5 Copyright c William El Kaim 2016

v.s. Virtual Reality VR technologies completely immerse a user inside a synthetic environment. While immersed, the user cannot see the real world around him. AR allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. 6

AR Examples 7 video

With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world In order to benefit from it you need a dedicated device Laptop or computer Hand-held like Smart-phone or Tablets Head-Mounted Device(HMDs) often employ sensors for six degrees of freedom monitoring that allow the system to align virtual information to the physical world and adjust accordingly with the user s head movements Smart Glasses Gesture based solution (Kinect, Leap motion) 8

HMDs 9 A head-mounted display or helmet mounted display, both abbreviated HMD, is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one (monocular HMD) or each eye (binocular HMD). Ex: Google CardBoard and OculusVR

Smart Glasses 10 Wearable computing device in the form of computerized eyeglasses. (video)

Gesture Based Solution 11 A gesture is a form of non-verbal communication or non-vocal communication in which visible bodily actions communicate particular messages, either in place of, or in conjunction with, speech. Gestures include movement of the hands, face, or other parts of the body. (Ex: video)

Key Tracking Technologies 12 Demo

Markup Language(ARML) Markup Language(ARML)is a data standard to describe and interact with augmented reality(ar) scenes. It is developed within the Open Geospatial Consortium (OGC)by a dedicated ARML 2.0 Standards Working Group. ARML consists of both an XML grammar to describe the location and appearance of virtual objects in the scene, as well as ECMAScript bindings to allow dynamic access to the properties of the virtual objects, as well as event handling X3D is a royalty-free open standards file format and run-time architecture to represent and communicate 3D scenes and objects using XML. platforms: Hoppala: world s largest content platform for geo based AR JS API awe.js, Three.js 13

https://cs184.eecs.berkeley.edu/2017-spring/ Introduction To, William El Kaim 14 https://vr.google.com/daydream/

Please do not hesitate to contact me., PhD ghada@fcih.net http://www.fcih.net/ghada/computer-graphics/