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Transcription:

2018 AGM - CEO JOE POWELL 1 FY19 ELITE MARKETING PLAN

WE EXIST TO BUILD AND IMPROVE THE PERFORMANCE OF ATHLETES AND TEAMS. PLAY SMART. DEFY LIMITS. 2

CATAPULT TIMELINE Working with over 1,800 organizations 1999 2006 2013 2014 2017 2018 1 st Collaboration in Australia Catapult is commercialised IPO Stock exchange Reached 300 employees Launched Catapult Vision and PLAYR Multiple acquisitions 3

OUR STRATEGY LEVERAGE ELITE INTO PROSUMER OWN THE PERFORMANCE TECHNOLOGY STACK FOR ELITE SPORT COMMERCIALISE ELITE WEARABLE & VIDEO DATA 4

ELITE SPORT OWN THE PERFORMANCE TECHNOLOGY STACK 01 02 03 ATHLETE MONITORING VIDEO TECHNOLOGY ATHLETE MANAGEMENT SYSTEM Our athlete monitoring solutions enable you to prepare your players for competition, keep up with the demands of elite sport, and support robust injury rehabilitation. Our video solutions provide detailed insights that are used to inform tactical decisions, player feedback and talent identification. Catapult AMS is a platform that helps to build, manage and improve the performance of athletes and sports teams. 5

ELITE SPORT LARGE AND GROWING ADDRESSABLE MARKET UNDERPENETRATED MARKET c. 10,000 teams 1 Plus, we think an additional 10,000 teams will push up into this market over time GROWING ADDRESSABLE MARKET $450m-$550m 2 AMS Wearables Industry growth ~40% CAGR through to 2022 3 Video 1 Based on bottom-up management analysis 2 Current addressable market based >1,800 Current Catapult Clients on management estimates 3 HTF Market Report September 2018 6

ELITE SPORT INNOVATION CONTINUES WITH CATAPULT VISION 7

PROSUMER LARGE ADDRESSABLE MARKET IDENTIFIED IN SOCCER Our initial prosumer target persona Expansion prosumer customer personas There is a large, unaddressed market for wearable devices focused on team-based sports across multiple sports and multiple geographies Elite Aspirants Player Managers League Champs League Regulars American Football 1.5m prosumers Rugby 1.5m prosumers Expansion TAM 7% of Soccer Players 19% of Soccer Players 7% of Soccer Players 18% of Soccer Players AFL/Gaelic Football 0.5m prosumers ~20m soccer prosumers (Immediate TAM) ~3m players ~8m players ~3m players ~7m players Prosumers make up ~51% of the registered Soccer playing market Sources: CAT AudienceNET survey, (2,000+ respondents); FIFA Big Count Member Survey (2006); Management estimates. Numbers may not add due to rounding. 8

PROSUMER INNOVATION CONTINUES WITH PLAYR 9

10 FY18 REVIEW

STRONG RESULTS PROFITABLE CORE INNOVATION CONTINUES $9.1m invested in R&D Launched PLAYR prosumer product in June 2018 Launched Catapult Vision ahead of schedule Tactical analytics and more new products on the way Prosumer revenue $3.4m up from $1m in FY17 Pro-forma revenue growth +19% to $76.8m ARR $53.4m (+16%) driven by Elite wearable ARR +29% First year of positive operating cash flow, $6.4m Improving operating momentum in H2 with accelerating rev. growth and slowing expense growth Core* business is EBITDA and cash flow positive UEBITDA^ $8.0m Free cash flow $2.8m APRU stable and Churn improving Increasing leverage from ELITE Wearables & ELITE Video core * Core = Underlying business excl. Prosumer ^ UEBITDA = Underlying EBITDA 11

FY19 MOMENTUM CONTINUES 12

40 30 FY19 Q1 FINANCIAL UPDATE: STRONG START TO THE YEAR Historical Group Operating Cash Receipts +25% Group revenue of $20.6m, growth of 39% (30% USD constant currency) Group Underlying EBITDA loss of ($0.1m) a $3.7m improvement from Q1 FY18 Core Underlying EBITDA of $1.4m a $3.2m improvement from Q1 FY18 Core revenue growth of 34% or 24% on a USD constant currency basis Elite Wearables A$m 20 Pro-forma XOS cash receipts Revenue growth of 51% or 46% on a USD constant currency basis 10 Unit sales of 1,729 with 70% subscription mix Playertek+ revenue $0.5m ($nil pcp) 0 Q1 FY16 Q2 FY16 Q3 FY16 Q4 FY16 Q1 FY17 Q2 FY17 Q3 FY17 Q4 FY17 Q1 FY18 Q2 FY18 Q3 FY18 Q4 FY18 Q1 FY19 Elite Video Revenue growth of 18% or 9% on a USD constant currency basis. New business (Prosumer) New Product revenue $1.4m up from $0.5m in FY18. 13

MOMENTUM CONTINUES FOR ELITE CORE BUSINESS World-class teams and associations continue to join market leader Catapult French Football Federation which includes 2018 FIFA World Cup Champions, the French men s national football team. The marquee signing meant that 15 of the 32 teams competing at this year s World Cup were using Catapult products. Real Madrid CF an agreement with another of the biggest and most successful football clubs in the world. This agreement sees Catapult s elite wearables technology used by Real Madrid s prestigious football and basketball teams. Real Madrid will also use Catapult s ClearSky technology and have the integrated services of a Catapult performance consultant. Football Association of Wales (FAW) Catapult s elite wearables technology will be used by the Wales senior men s national team, as well as the U21, U19, and U17 age group squads. In addition to wearable technologies, the FAW will be implementing the Catapult AMS system to assess and share performance, medical, and wellness data internally from a centralised software platform. 54 countries under the jurisdiction of the Confederation Africaine de Football (CAF) and CAF itself will be supplied with world-leading athlete monitoring technology to advance team and player performance. The partnership will see more than 2,500 of Catapult s PlayerTek+ units supplied to CAF teams. 14

Momentum continues - more elite renewals / signings from Q1 FY19 National Hockey League (US) - extended the league wide deal to provide in-game video analysis services to all NHL teams until the end of 2020-2021 season. Milwaukee Bucks and San Antonio Spurs (US) - renewed NBA clients using elite wearables technology Depaul University & University of South Carolina (US) new signing for the Catapult Vision video product Chelsea FC (UK) - renewed marquee Premier League client for 2 years using elite wearables technology S.L. Benfica (EMEA) the largest and most successful football club in Portugal, introduced elite wearables technology ClearSky, Catapult Connect, and Catapult Vision FC Copenhagen (EMEA) - first Danish football team, adopting both elite wearables and Athlete Management System (AMS) Argentinos Juniors (LATAM) 11 th client in the 26 club Superliga Argentina de Futbol using our elite wearables technology Sportivo Luqueño and Sol de America (LATAM) - taking Catapult to eight of the 12 teams in the Paraguayan Primera Football División using our elite wearables technology Colchester United (UK) - the largest performance technology investment for an English Football League Two team (the fourth tier of football in England) using elite wearables technology. 15

IMPRESSIVE FIRST 120+ DAYS FOR PLAYR Following positive reviews of PLAYR in Planet Football, Football365, Soccer365, Absolute Gadget, Gadget Head and Goal.com, PLAYR has entered a number of sponsorship partnerships and has some bigger partnership announcements pending. PLAYR is now selling through established channels in the UK, Scandinavia, Europe, US and Singapore including ProDirectSoccer, Unisport, XXL, LovellSoccer, Greaves, soccer.com, b8ta, amazon.co.uk, amazon.com and Weston Corp. PLAYR social and digital engagement is growing week to week following a focused program of content marketing. Since launching in June 2018 PLAYR already has more than 9,000 Instagram followers and is delivering positive sales growth in line with the company s ambitious expectations. 16

OUTLOOK 17

HIGH QUALITY, HIGH GROWTH ARR SOFTWARE CONTRACTS WITH ELITE CLIENTS ARR ($m) +20% = 64.1 53.4 46.1 13.5 7.3 2.7 FY14 FY15 FY16 FY17 FY18 FY19 FY19 guidance for ARR growth of above 20% All elite products are contributing to ARR growth: wearable + video + AMS Low churn for all products Multi-year contracts Sales incentives focused on accelerating ARR growth 18

FY19 GUIDANCE Measure FY18 base FY19 Guidance Comment Elite Core Revenue ** $73.4m Between $86m and $88m Implies growth between 17% and 20% Underlying Core EBITDA *** $8.0m Between $11m and $13m Implies growth between 37% and 63% Annualised recurring revenue (ARR) $53.4m Growth above 20% Accelerating growth All guidance assumes AUD to USD of 75 cents across all USD denominated transactions and no material impacts arising from the adoption of AASB15 ** Excludes Prosumer *** Excludes Prosumer, investment in analytics software and employee share plan expense In regards to the Prosumer business Catapult s objective is sales volume growth of 3.5x to 4x in FY19 (FY18 volume 14k). Supporting this sales growth is incremental investment in marketing and additional resources of $6m. The Prosumer expense run rate coming into FY19 was $6m. In-line with The Group s long term guidance provided in March 2018 Catapult is on track to generate positive cash flow at the Group level by FY21. 19

WE RE CONFIDENT WE LL CONTINUE TO WIN AND GROW PROFITABLY CATAPULT S COMPETITIVE ADVANTAGES Global scale Market leading technology Integrated performance technology stack Superior service and value proposition for clients Deep sports science heritage 20

Disclaimer and legal Forward-looking statements Any forward-looking statements, opinions and estimates provided in this announcement rely on various contingencies and assumptions. Various factors and risks, both known and unknown, many of which are outside the control of Catapult, may impact upon the performance of Catapult and cause actual performance to vary significantly from expected results. There can be no guarantee that Catapult will achieve its stated objectivesorthat forwardlookingstatements orforecasts willproveto be accurate. 21