Midas Melee Zone 1. Character Play MOV TAC KICK DEF ARM INF 5 /8 6 3/ /6. Lure of Gold 2/ 6 - Midas Touch P - CST RNG ZON SUS OPT

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Midas Melee Zone 1 MOV TAC KICK DEF ARM INF 5 /8 6 3/8 5+ 0 4/6 1 T KD 3 Character Play 1 2 CST RNG ZON SUS OPT Lure of Gold 2/ 6 - Target other friendly Guild model may immediately make a Jog towards this model. Each model may only be moved by Lure of Gold once per turn. Midas Touch P - Target enemy model gains a burden-token. When a friendly Guild model makes an Attack against an enemy model that has a burden-token, the friendly Guild model may remove the burden-token to gain [+2] net hits. 2 14

Midas Character Traits Unpredictable Movement Once per turn when an enemy model ends an Advance in this model s melee zone, this model may immediately make a [2 ] Dodge. Showboating This model spends [1] less MP to make Teamwork actions. Heroic Play Promise of Fortune This model may immediately make a [2 ] Dodge. Legendary Play Magnum Opus When this model scores a goal, enemy models within [4 ] of this model suffer the snared condition. Valentian, Human, Male, Striker, Captain i Size 30mm

MOV TAC KICK DEF ARM INF 6 /9 5 4/8 5+ 0 2/4 T Vitriol Melee Zone 2 2 1 3 Character Play CST RNG ZON SUS OPT Smoke Bomb 1 8 AOE 3 Models within this ongoing-effect AOE benefit from cover. Clone 2/ S - The next time this model is hit by an enemy Attack or Character Play that targets this model, except while making an Advance, the Attack or Character Play is ignored. This model then makes a [2 ] Dodge. 10

Vitriol Character Traits I ve Been Burnt Before At the start of this model s activation, choose a model that is suffering the burning condition or the poison condition that is within this model s melee zone. This model may immediately make a [2 ] Dodge away from the chosen model. Skilled within Shadow When this model targets an enemy model that is benefiting from cover with an Attack, this model gains [+2] TAC for the duration of the Attack. Skaldic, Human, Female, Striker i Size 30mm

Ox Melee Zone 1 MOV TAC KICK DEF ARM INF 5 /8 7 3/6 3+ 1 4/5 1 T 2 KD 3 4 3 Character Play CST RNG ZON SUS OPT Tough Skin 1 4 - Target friendly model gains [+1] ARM. They Ain t Tough! 1/ 6 - Target enemy model suffers [-1] ARM. Butchery 2/ 6 - Friendly models gain [+1] DMG to Playbook damage results against the target enemy model. 19

Ox Character Traits The Owner [ 4 Aura ] While within this aura friendly Guild models gain [+1] DMG to Character Plays that cause damage and Playbook damage results. Legendary Play Get Em Lads! [ 6 Aura ] While within this aura friendly Guild models gain [+1] DMG to Character Plays that cause damage and Playbook damage results. Enemy models within this aura suffer [-1] ARM. Skaldic, Human, Male, Attacking Midfielder, Captain i Size 30mm

Shark Melee Zone 2 MOV TAC KICK DEF ARM INF 7 /9 6 4/8 4+ 1 4/6 1 2 T KD 3 Character Play CST RNG ZON SUS OPT Quick Foot 2 4 - Target friendly model gains [+2 /+2 ] MOV. Stagger P - Target enemy model suffers [-1] DEF. Tidal Surge 3/ 6 - Target model may make a [4 ] Dodge. If the target model is an enemy model, it is a friendly model during this action. 17

Shark Character Traits Light Footed When this model makes an Advance it ignores the MOV penalty for rough-ground. Legendary Play Caught in a Net [ 6 Pulse ] Enemy models within the pulse suffer [-4 /-4 ] MOV. Eisnoran, Human, Male, Striker, Captain i Size 30mm

Siren Melee Zone 2 MOV TAC KICK DEF ARM INF 7 /9 3 3/6 4+ 0 2/3 1 2 T Character Play CST RNG ZON SUS OPT Lure 2 8 - Target enemy model immediately makes a Jog directly towards this model. The target enemy model is a friendly model during this action. Seduced 3/ 6 - Target enemy model either makes a Pass or Attack without spending Influence. The target enemy model is a friendly model during this action. 10

Siren Character Traits Beautiful Enemy Character Plays directly targeting this model suffer [-5 ] RNG. Charmed [ Male ] This model gains [+1] DEF against each Attack or Character Play made against it by the named model type. Protected [ Kraken ] While within [4 ] of the named friendly model this model gains [+1] ARM. Unknown, Human, Female, Winger i Size 30mm

Siren Melee Zone 1 MOV TAC KICK DEF ARM INF 7 /9 4 3/6 4+ 0 2/4 1 2 T Character Play CST RNG ZON SUS OPT Dread Gaze 2/ S Aura 4 While within the aura enemy models suffer [-2] TAC. 10

Siren Character Traits Defence Support [ Kraken ] While within [4 ] of the named friendly model this model gains [+1] DEF. Shadow Like At the start of this model s activation it may make a [2 ] Dodge. Escaping Fate Once per turn when this model is reduced to [0] HP, except while making an Advance, before suffering the taken-out condition this model may recover [1] HP, remove all conditions, and make a [4 ] Dodge. Unknown, Human, Female, Attacking Midfielder, Veteran ii Size 30mm

Theron Melee Zone 1 MOV TAC KICK DEF ARM INF 5 /8 6 3/6 4+ 1 4/6 T 1 2 KD 3 4 Character Play CST RNG ZON SUS OPT Pinned 2 8 - Target enemy model suffers [2] DMG. While this model is on the Pitch, the target enemy model can only move directly towards this model during an Advance. Snipe 2 8 - Target enemy model suffers [-2/-2 ] KICK and [2] DMG. Sun Strike 1 6 - Target friendly Guild model may generate [1] MP from each successful Character Play that targets an enemy model. 18

Theron Character Traits Hunter s Prey When damaged by this model enemy models suffer the snared condition. Light Footed When this model makes an Advance it ignores the MOV penalty for rough-ground. Nature s Growth At the start of this model s activation, the Controlling Player may place a [3 ] AOE within [8 ] of this model. This AOE may not be placed within [2 ] of another terrain piece. This AOE is forest terrain. This AOE is removed in the End Phase. Heroic Play Blessing of the Sun Father Target friendly model within [6 ] may use a Character Play once during its activation without spending Influence. Raed, Human, Male, Defensive Midfielder, Captain ii Size 30mm

Hearne Melee Zone 2 MOV TAC KICK DEF ARM INF 4 /6 5 3/6 3+ 1 1/3 1 KD T 2 3 Character Play CST RNG ZON SUS OPT Singled Out P - Friendly models gain [+2] TAC against target enemy model. Skewered 2/ 6 - Target enemy model suffers [3] DMG and the snared condition. 20

Hearne Character Traits Nature s Blessing Once per turn during its activation, this model may choose a piece of forest terrain within [4 ]. This model may be placed anywhere within the chosen forest terrain. Light Footed When this model makes an Advance it ignores the MOV penalty for rough-ground. Heroic Play Blessing of the Sun Father Target friendly model within [6 ] may use a Character Play once during its activation without spending Influence. Unknown, Human, Male, Centre Back ii Size 40mm

Hammer Melee Zone 1 MOV TAC KICK DEF ARM INF 5 /7 7 2/8 3+ 1 4/5 1 T KD 2 2 3 KD Character Play Punishing March 0 6 - Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+2 /+2 ] MOV. Iron Fist 0 6 - Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+1] DMG to Playbook damage results. Ball Hog 0 6 - Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+1/+0] KICK. 4 CST RNG ZON SUS OPT 18

Hammer Character Traits Tough Hide Enemy Plays that cause damage to, or Playbook damage results that hit this model are reduced by [-1] DMG. Knockback In addition to any successful Attack or Character Play, the target enemy model suffers a [1 ] Push directly away from this model. This model may then make a [1 ] Dodge directly towards the affected enemy model. Stoic Once per turn this model may ignore the first Push that it suffers. Legendary Play Hammer Time! [ 6 Aura ] When each other friendly Guild model starts its activation within this aura, choose either [+2 /+2 ] MOV, [+1] DMG to Playbook damage results, or [+1/+0 ] KICK. The other friendly Guild model gains the chosen benefit for the remainder of the turn. Raed, Human, Male, Attacking Midfielder, Captain ii Size 30mm

Avarisse Melee Zone 1 MOV TAC KICK DEF ARM INF 4 /7 5 1/6 3+ 0 2/3 T 3 1 2 KD 3 Character Play CST RNG ZON SUS OPT Drop Me Off! 0 S - If the friendly [Greede] is not on the Pitch and is not suffering the taken-out condition, the friendly [Greede] may be placed on the Pitch in base contact with this model. 20

Avarisse Character Traits Tough Hide Enemy Plays that cause damage to, or Playbook damage results that hit this model are reduced by [ 1] DMG. Contract [ Greede ] While the named friendly model is on the Pitch, this model activates simultaneously with the named friendly model. Hit That One! [Greede] While the named friendly model is not suffering the taken-out condition and is not on the Pitch, this model gains [+2] TAC. Thuggery While this model is within [1 ] of the friendly [Greede], this model gains [+1] DMG to Playbook damage results and may add a KD Playbook result to each successful Attack it makes. Raed, Human, Male, Centre Back i Size 40mm

Greede Melee Zone 1 MOV TAC KICK DEF ARM INF 3 /6 4 1/4 5+ 0 0/2 1 T 2 3 Character Play CST RNG ZON SUS OPT Singled Out P - Friendly models gain [+2] TAC against target enemy model. Pick Me Up! 1 S - If this model is not in possession of the ball-marker and is in base contact with the friendly [Avarisse], this model may remove all conditions and remove itself from the Pitch. 7

Greede Character Traits Benched [ Avarisse ] This model cannot be selected for a team but is automatically added when the named friendly model is selected for a team. This model does not count towards your maximum team size allowance. Contract [ Avarisse ] While the named friendly model is on the Pitch, this model activates simultaneously with the named friendly model. Ready to Go This model may be allocated Influence while it is not on the Pitch. Raed, Human, Male, Striker i Size 30mm

Harry the Hat Melee Zone 2 MOV TAC KICK DEF ARM INF 5 /7 5 2/6 3+ 1 2/4 1 2 KD T 3 Character Play CST RNG ZON SUS OPT Goad 1 6 - While this model is on the Pitch, the target enemy model can only move directly towards this model during an Advance. Molotov 1 6 AOE 3 All models hit suffer the burning condition. Models entering or ending their activation in this ongoing-effect AOE suffer the burning condition. 19

Harry the Hat Character Traits Rising Anger The first time this model is damaged by an enemy model each turn, the friendly team gains [2] MP. Inspiring Hat [ 4 Aura ] While within this aura, other friendly models spend [1] less MP to make Teamwork actions. Unknown, Human, Male, Attacking Midfielder ii Size 30mm