Quick Guide for. Version 1.0 Hardware setup Forsina Virtual Reality System

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Quick Guide for Version 1.0 Hardware setup Forsina Virtual Reality System

Forsina system requirements Recommendation VR hardware specification 1- VR laptops XMG U727 Notebook (high performance VR laptops) Intel Core i5-7400 3, 0-3, 5 GHz 4 Cores / 4 Threads 6 MB Cache 65 Watt 64GB of upgradeable memory 2x NVIDIA GeForce GTX 1080 8GB Double charger W Wi-Fi Mouse and Keyboard

2- VR workstation Processor : Intel Core i7-6800 K (equivalent or better) Graphics card : 2 X NVIDIA GTX 10800 (equivalent or better) RAM : 16 GB or more Video output : HDMI 1.4 or DisplayPort 1.2 USB : One USB 2.0 OS : Windows 10 64 bit or newer App : Steam VR Monitor : Hull HD Screen 24' CPU cooling : corsair H100 Hard disk : SSD Disk 480 GB Power Supply : EVGA 1300 W Wi-Fi Mouse and Keyboard

3- HTC Vive. Specifications INSIDE THE HEADSET Once you put on the VIVE headset, you're immersed in a world full of surprises. Walk around freely and explore everything the Chaperone guidance system keeps you within the bounds of your play area. Stunning graphics make it feel so real and surreal simultaneously. Display Type & Size Display Size Resolution Refresh Rate Field of View Lens Type Lens Adjustment Sensors Tracking Technology HTC Vive Dual low-persistence Samsung AMOLED (Diamond PenTile subpixel matrix*) 91.9 mm 2, 447 ppi 1200 1080 (per eye) 90Hz ~110H 113V-degrees at optimal 8 mm lens-to-eye distance Fresnel IPD (60.8-74.6 mm), lens-to-eye distance ("eye-relief" adjustment) Accelerometer, gyroscope 6 DOF IR Laser-based 360-degree tracking using "Lighthouse" Base Stations HTC Vive Integrated Yes Camera Microphone, jack for Audio external headphones Bluetooth 4.1 (in Link Box for Wireless Base Stations and cell phone) HMD Ports HDMI 1.4, USB 3.0 x 2 HMD Cable 5 m (plus 1 m from Length Link Box to PC) Materials Plastic, glass, foam Used rubber ~190mm ~127mm ~89 127mm (W H L, Dimensions length excludes headband, min eye-relief to max eye-relief) 563g Weight (excluding cable)

4- Controllers + Base Stations Wireless controllers in each hand combined with precise SteamVR Tracking mean you can freely explore and interact with virtual objects, characters and environments. VIVE's controllers are designed specifically for VR with intuitive controls and realistic haptic feedback. 5- Virtuix VR Stands The Virtuix VR Stands package includes two standalone, adjustable stands to easily mount and position your HTC Vive base stations without needing to drill holes in your wall. The Stands have the following features: Have a sturdy octagonal base that matches your Omni and reduces the risk of your base stations being knocked down or tripped over. Allow for easy and convenient placing or repositioning of your base stations in a variety of environments. Include Velcro straps to guide your base station power cord and syncing cord alongside the shaft of the stand. Easy to break down and transport. Are height adjustable from 43 to 80 (109cm to 203cm) Note: no need for the stands if you have space available on your wall to hang the base stations.

Forsin Networking Requirements: * A computer needs a 1 Gbps network adapter to connect to a network. * Use a patch cable (it has RJ-45 ports on either end or a CAT5e/CAT6 cable in between) to connect the two PCs, assign them IPs on the same subnet (e.g.: 10.0.0.1, and 10.0.0.2, 255.255.255.0). Ping each other to test connectivity (turn off firewalls if required), and you're good to go. * Buy a simple 8-16 port LAN switch. Preferably Gigabit (denoted as 10/100/1000 or 1 Gbps). Read up on basic IP addressing, connect all computers to the switch, and assign them IPs on the same subnet. Test by pinging each other (turn off firewalls if required), if it's successful, you're good to go. *.the bellow ports should be open and not reserved by any other application or turn off the firewall. URL ports -Port=7777 -PeerPort=7778 *Disable any virtual network before hosting or joining a session.

Hardware setup 1.Set up a play area Pick a room with some free space. For Room Scale VR, you will need at least 2m x 1.5m (or 6.5 ft. x 5ft.). The maximum distance supported between base stations is 5m (or 16 ft). Determine where you want to set up your base stations. Make sure you can see both base stations from everywhere in your play area. Ideally, they should be placed at opposite corners of your space, near the edges of your play area. The area doesn't have to be a perfect square. 2.Install Base Stations (Figure 1-1) 2 Base Stations 2 Power cables and adapters 2 Mounting kits 1 Sync cable (you probably won't need to use this) Press the mode button on the back of one base station, so that the readout on the front is b. Press the mode button of the other base station until the readout on the front is c. The mode in which each base station is doesn't matter, as long as one is b and one is c. If your room makes it impossible for the bases to see each other (and the LED is purple), there is another way to sync. In the box you'll find a very long cable this is the sync cable (this was the optional cable referenced earlier). Connect the base stations with the sync cable. Push the mode buttons on the back of the base stations so that one base station shows a and one base station shows b. The base station's lights should now turn solid white.

3. Install Headset - Headset with attached 3-in-1 tether - Link box - USB cable - Short USB cable (optional for headset accessory) - HDMI cable - Link box power cord - If you have a new PC for VR, make sure you've booted it with a monitor attached at least once before installing the Vive. - Make sure you have the latest drivers from NVIDIA. - Connect the link box to your computer (once you have connected your link box to your PC, DO NOT unplug it. All the important drivers will immediately start installing, and interrupting this can lead to a faulty hardware installation). (Figure 1-2) When not using your headset, store it with the lenses pointed away from any source of direct sunlight. Failure to do so may cause damage to the headset display. (Orange to Orange) The end of your headset's attached 3-in-1 tether has three orange tipped cords (USB, HDMI, and Power). Plug all three of these into the side of the link box with orange ports. Your devices should now be set up like this: Get your Headset situated Remove the lens film, proximity sensor film (next to lenses), and camera film. There's an audio cable port coming out of the back of the headset. Plug in the included earbuds (or your favorite headphones) here. The Vive PRE headset has a built-in microphone, so don't worry about speaking into the earbud's microphone. When not using your headset, store it with the lenses pointed away from any source of direct sunlight. Failure to do so may cause damage to the headset display.

4-Connect your Controllers - Power on your controllers with the System Button (pictured below). - Don't worry right now about plugging them in - they should come out of the box somewhat charged. - Your controllers will automatically pair to your headset when turned on for the first time. - If your controllers are on but the icons in SteamVR Status are grey, your controllers may not have paired correctly. Click on SteamVR menu and click on Settings.

5-Install Steam and SteamVR Download and install Steam here (http://store.steampowered/about/) You will need to create an account. Once Steam is installed, you need to install SteamVR (you can install SteamVR from Steam > Library > Tools). Once SteamVR is installed, set it to SteamVR Beta [to do this, right click on SteamVR in the Library (under Tools ) and click on Properties. Select the Betas tab. Click the drop down and select beta - SteamVR Beta Update. Wait for it to update]. Launch SteamVR (you can launch SteamVR by clicking the VR button that appears in the top right corner of the Steam client. If the VR button doesn't appear, launch SteamVR from the Library under Tools. Then look at the Double check your headset section below). The SteamVR Status window will show up (you may also see a Room Setup screen pop up). Let's look at the SteamVR Status window [this app will report the state of your VR system. Green means good, flashing green means you aren't tracking (i.e., the device can't see the base stations), red means bad, and grey means off or not connected]. There will be some helpful alerts that will tell you what to do next.

6- Room Setup and SteamVR - Follow the instructions for Room Setup to set up your room. At the end of Room Setup it will launch a tutorial to teach you about how to use SteamVR. (Figure 1-3) - If Room Setup didn't automatically launch, click the SteamVR menu and select Run Room Setup. - The SteamVR tutorial will teach you about Chaperone, how to use your controllers, and how to bring up the dashboard. - You can run Room Setup and the tutorial at any time by clicking on the SteamVR menu and selecting Run Room Setup or Run Tutorial. - You are now ready to enjoy VR! You can launch VR applications from Steam, or from the dashboard inside of VR. - To run SteamVR in the future, open Steam and click on the VR button at the top right corner of the Steam interface. For more information & references: http://store.steampowered.com/ https://www.vive.com/us/ http://german-medical-reference.com/en

Getting started with Forsina This part presents the VR tools that you have to use to interact with the Forsina app in order to utilize with the unusual experience. The tools that used in Forsina VR application are: Vive Headset Make sure they're fitting just right for the best experience. Here's how: a) Make sure the cables are slipped into the top and back loops on the straps. b) Loosen the side and back straps to the loosest settings. c) Put the headset on from back to front, making sure the rear strap sits around the back of your head. d) Hold the front of the headset with one hand and adjust the side straps a little at a time until the face cushion fits snug against your face but isn't digging in. e) Tighten the top strap until it rests against your head. You want the weight to be distributed on the top and back straps, not on your face.

Instructions for Using Motion controller in Forsina VR 1- By default, the left Motion controller will display the application menu with tools cube face. 2- Press on the Shoulder to reopen/hide the application menu. 3- To catch and move a part or group of parts, press and hold on the Trigger 4- Move the two Motion controllers in opposite's directions to maximize (zoom in) the selected human part, and in the same directions to minimize it (zoom out). 5- Press Thumb stick and Trigger of the same Motion controller to move a group of parts of the human body. 6- Press the two Triggers and one Shoulder to maximize/minimize a group of parts of the human body. 7- Press the two Triggers and the two Shoulders to maximize/minimize the whole human body (for the current view).

Setup Forsina VR Application Follow the wizard bellow to setup Forsina application:

Launch Forsina VR Application To open and start the desktop application, simply double click the application icon 1- Double click the Forsina Icon as shown. Note: Forsina MDA 2017 Software will open directly in full screen forsena.exe 2- Sign in screen, to insert the username and password. 3- Select VR as platform mode. Note: The system also support Desktop mode which is covered later in another document. Choose which platform you want to use VR Desktop 4- The user Cube is displayed on the left motion controller by default. To hide or display it on the right motion controller instead of the left; press Shoulder (Menu) button. 5- Use the Trigger of the other motion controller (that doesn't display the user cube, it is the right one by default), to choose any option on the user cube faces.

Version 1.0