Ages 9+ Monday, Nov 14 5:30-7:30 Saturday, Dec 3 9:00-11:00

Similar documents
Homeschool Propeller Car Build, Sept 28 2:00 2:50

Afterschool Clubs & One Day Workshops Create. Code. Innovate.

Spark Matsunaga E.S. Thursday Chess Club 2015/16 Schedule and Registration

RUNNYMEDE COLLEGE & TECHTALENTS

COMPETITION RULES. Last Revised: January 11 th, Table of Contents

Program.

Seasonal Guide to Classes & Events

STEP-BY-STEP THINGS TO TRY FINISHED? START HERE NEW TO SCRATCH? CREATE YOUR FIRST SCRATCH PROJECT!

LS Creative Learnings Pvt Ltd. STEM-Robotics Education. Report for Sep S.B. Patil Public School, Pune

SCHOOL PROGRAMS GUIDE

Writing Train with Yvonne Cullen:

AUGUST HOLIDAY PROGRAM

Module. Introduction to Scratch

DIGICAMP SUMMER 2017 BOCA RATON

Ankeny Art Center Fall Spring Class Schedule

Bookable Class Catalog

MONDAY JANUARY 14 APRIL 1 (skip Family Day FEB 18)

School of Interactive Arts. Prospectus

S B Patil Public School, Pune

DIRECTOR Adrienne Elise Tarver. FACULTY Mari Hirats Raymond Jones

An Introduction to ScratchJr

Special Events Each Month

As always, you will be spoilt for gift ideas this year. Why not drop a hint to that special person in your life to buy you something special?

DIGICAMP SUMMER 2017 WELLINGTON

Triton Museum of Art School. Spring/Summer Session 2013 Studio Classes for Adults and Youth

FALL Fall Session begins Tuesday September 5th! Art Classes & Workshops for Kids, Teens and Adults!

Science+Tech ech FEST AT THE COUNTY LIBRARY TALLAGHT NOVEMBER 2015

SUMMER CAMPS. uoit.ca/summercamps TECH CAMPS. Lego Robotics S.T.E.A.M. CODING

Robot Programming Manual

Sensing the World Around Us. Exploring Foundational Biology Concepts through Robotics & Programming

RoboJunior is a Certified Robotics Summer Camp conceptualised by ARK Technosystems to promote robotics amongst the youth right from grass roots.

Fall. Enrichment. Programs

Easter Holiday Workshops

LARGE PRINT CLASS SCHEDULE

School of Engineering SUMMER CAMPS PROGRAMMING : STEP BY STEP ROBOTICS & BASICS OF PROGRAMMING. INTERNET OF THINGS IoT, SMARTPHONE APPLICATIONS

Livingston Chess Club

Fall REGISTER FOR CERAMIC CLASSES Open Enrollment Starts October 8th! Classes fill quickly due to our small class sizes. Fall Business Hours

Science+Tech ech FEST AT THE COUNTY LIBRARY TALLAGHT NOVEMBER 2015

NEW! The Cornwell Center is now offering Full Day camp options for Elementary School campers through our Carry-Over program.

Visual Arts Centre. of Clarington FALL Register now online.

Instructors. Manual GEARED. After-School Robotics Program By Haley Hanson

Early Bird Discount Before 4/20/2018. Pre-Summer Discount Before 5/4/2018. Full Price. Price Schedule

Brampton's Best GRADE 1 TO WILLIAMS PKWY BRAMPTON, L6S 5P4

Manuela Toro High School Enterprise Progress Report

Can you believe it??? April We have a party planned. Clear your calendars and come see us for special savings and fun!

Program Your Robot to Perform a Task

INTERACTIVE BUILDING BLOCK SYSTEMS

A quickfire card game to develop skills in the simplication of algebraic equations. Simply Print & Cut Out. Rules included.

PLAINFIELD-GRAND RAPIDS or

Mini Project #2: Motion Planning and Generation for a Robot Arm

Kids SFU. Summer 2018

Information for Deer Park Chess Club (Rook Ranger) Parents

All JANOME Machines 40% & 50% Notions, Books & Patterns 50% off. In-stock, No Financing, No Trade-Ins

ROBOTICS. also enjoy buildi ng things with such manipulatives as Legos. Robotics was the. Real World. technology build engineering intuition.

Level: No talent or experience necessary! Adults 18+; Minimum: 6; Maximum: 12 participants

4-H Mindstorm EV3 Robotics Camp Mills County 4 Day Camp Day 1, Tuesday AGENDA

SUMMER 2016 Youth STEM REGISTRATION PACKET

CONCEPTS EXPLAINED CONCEPTS (IN ORDER)

Karen s Quilt Corner Newsletter

SUPERSTEM SUMMER CAMP FOR KIDS AGES

Getting started with BB-8. User instructions. getting started bb-8 bb-8 instructions

in SCREENWRITING MASTER OF FINE ARTS Two-Year Accelerated

TECHNOLOGY. Building E-5. LORITA VASQUEZ-GROVES, Superintendent

CREATIVE WAYS TO ENCOURAGE SELF-ESTEEM WHILE IMPROVING READING READINESS AND MATH SKILLS

DECEMBER 6, 2014 TEACHERS COLLEGE, COLUMBIA UNIVERISTY

Making games with ROBLOX Participants will be taught how to make games using a gaming platform called ROBLOX.

Robot Design.

Arcade Game Maker Product Line Requirements Model

Key Abstractions in Game Maker

Journey through Game Design

Shaun the Sheep The Movie

Building Block Studio is running a school holiday program for the September Holidays.

SUMMER BRAIN BOOSTERS 2016

CLASSES QUILTING SUPPLIES

Full Profile Of Richard Pittman Weekes II

STEM and ART Summer Camps 2018 Cedar Park, Texas

STEM Gaming in Museums Making the Right Moves

The Seeds That Seymour Sowed. Mitchel Resnick Professor of Learning Research MIT Media Lab

WRI 356/FS 256: Screenwriting Workshop Dr. Deborah C. Mitchell Fall Semester 2018 PH 302, Ext. 7030

Jumpstart Read For the Record

To participate in the Technology Fair the students will have to do the following:

Brother Know Your XV Courses

The Rae-Bon Review. Snippets from Sandy. 10% off. National Cuddle Day Friday, January 6. All Shannon Cuddle minimum one yard cut.

Stitch N Time FABRICS

New Owner Classes - Sewing, Serging & Embroidery

Day 3 - Engineering Design Principles with Cubelets, Reverse

Start a Robotics Elective at Your School

[DOCUMENT TITLE] WORKSHOP PACKAGE 2018

YOUTH DIGITAL PROGRAMS

ACTIVITIES PROGRAM. at Esperanza Resort! SPARK CREATIVITY AND CURIOSITY

Introducing Scratch Game development does not have to be difficult or expensive. The Lifelong Kindergarten Lab at Massachusetts Institute

(Let s give that brain some fun) K-8 STEAM After School Programs & Summer Camps. May 28 th August 23 rd

Intro to Interactive Entertainment Spring 2017 Syllabus CS 1010 Instructor: Tim Fowers

Python & Pygame RU4CS August 19, 2014 Lars Sorensen Laboratory for Computer Science Research Rutgers University, the State University of New Jersey

Date. Probability. Chapter

ENGINEERING & TECHNOLOGY PROGRAM

Assessment. Self Assessment. Teacher Assessment. Date Learning Objective(s) Achievement or. NC Level: Game Control Student Booklet P a g e 1

Programming I (mblock)

Create Your Own World

CLASSES JANUARY-APRIL 2018

Transcription:

Animation No prerequisites Ages 9+ Tuition: $20 Teacher: Rick Rother Monday, Nov 14 5:30-7:30 Saturday, Dec 3 9:00-11:00 Welcome to the amazing world of hand drawn animation! In this two hour workshop you will learn the basics of animation (both traditional hand drawn animation and digital) and create your own short animation. If you have a passion for cartoons and want to get started or just curious about the fascinating work that goes into animation this workshop will be a great starting point! Each session will focus on a new project and include an introduction (or review) of the software to be used. Stop Motion Animation No prerequisites Ages 9+ Saturday, Oct 29 Saturday, Nov 19 Monday, Dec 12 Tuition: $20 Teacher: Rick Rother 9:00-11:00 9:00-11:00 5:30-7:30 Stop motion animation is one of the most popular and creative ways to begin a journey in filmmaking. This two hour workshop will give you the tools and skills you need to create fun and successful short films using a variety of media. All materials will be provided, all you need to bring is your imagination! Each session will focus on a new project and include an introduction (or review) of the software to be used.. Friday, Sept 30 - Family MakerCamp Evening 6:00-8:00 $5.00 per child Come anytime between 6 and 8 to put your creativity to the test. Build a marshmallow launcher you can take home out of craft sticks and rubber bands. Construct straw rockets and experiment with different shaped fins, straw sizes and launch angles. We ll supply all the materials, you just come and have fun! Homeschool Propeller Car Build, Sept 28 2:00-2:50 Explore circuits, switches and motors as you build your own propeller car to take home. All materials provided. $15 tuition-up to 2 children may work together as a team on the car, but only 1 car per team.ages 8+ on their own, younger with a parent since we'll be using hot glue guns. Please register in advance so we have enough kits and help.

Lego Robotics (grades 2-4) (Ask about a discount for siblings or multiple LabSpace Classes) Explore the world of robotics using the award-winning Lego We-Do robotics sets. We ll learn about motors, gears, pulleys, and sensors as we build and program a new creation in each class. Each week, we'll learn more about programming our creations using a special programming language created just for these robotics sets. There are three classes in this series. Lego Robotics 1 must be taken 1st; levels 2 and 3 may be taken in any order. Class sizes are small with a student/teacher ratio of no greater than 4:1. Tuition: 4 fifty-minute sessions- $45 Lego Robotics I Wednesdays 4:15-5:05 Oct 12-Nov 2 Lego Robotics I Wednesdays 5:15-6:10 Nov 9-Dec 7 (no class 11/23) Homeschool Lego Robotics Wed 1:15-2:10 Nov 9-Dec 7 (no class 11/23) Lego Robotics II Wednesdays 5:30-6:20 Oct 12,19, 27 and Nov 2 Lego Robotics III Wednesdays 5:40-6:30 Nov 9-Dec 7 (no class 11/23) Family Lego Robotics (ages 5+ with an adult) Tuition: 1 50-minute class $15 We ll work on the same projects as the Lego Robotics class, but children will work with their parent or another adult. You ll be able to sign up for one class at a time. 1 adult and up to 2 children may build as a team. We ask that parents gently guide and encourage the children to use their new engineering vocabulary as they build. Sat, Oct 22 1:30-2:20 or Sat, Oct 29 10:00-11:00

Mindstorms Robotics I (grades 4+) Tuition: 6 hours of instruction $75 A fun, step-by-step introduction to robotics using Lego Mindstorms. Beginning at the first class, students will form teams of 2 to build and program their own robots. They will learn how to make their robots respond to the environment using light, sound, touch and ultrasonic sensors. No experience is necessary for the level 1 class. Level 1 Fridays 6:15-7:45 Nov 4-Dec 2 (no class Nov 25) Level 1 Home School Wed 2:30-4:00 Oct 12-Nov 2 Level 1 10:00-12:00 Dec 27, 28, 29 Level 2 Thursdays 5:30-7:00 Oct 5-27 Level 2 Homeschool Wed 2:30-4:00 Nov 9-Dec 7 (no class Nov Robotics Club (prerequisite Mindstorms I or equivalent) Tuition: $45 Session II: Oct 20, 27, Nov 3, 10 and 17 Thursdays 4:00-6:00 Robotics Club meetings will be on Thursdays. Club will be open from 4:00-7:00, but you aren't required to stay the whole time. The goal our club is to have fun while working hard to complete new robotics challenges. Some meetings will have short lectures and demonstrations to introduce new skills and some will be brainstorming and working together to come up with solutions. In the fall sessions, we'll work on the challenges for the RoboRave Competition coming up on November 12.

Thanksgiving SumoBot Challenge - no robotics experience necessary (all ages welcome, we recommend those under 8 attend with an adult) Saturday, Nov 26 from 1:30-3:30. Get a group of friends together, or grab your mom and dad to make a team. You'll build like crazy for about 90 minutes and then we'll have a lots of SumoBot Challenges. We'll supply the building instructions for a base robot and the programming. You'll use your team's ideas to create the toughest robot of the day. $20 registration fee per team (up to 4 on a team). Beginning Computer Programming - (grades 6 and up) Tuition: $25 (Ask about a discount for siblings or multiple LabSpace Classes) Oct 7 9:00-11:00 This course will use a design-based learning approach to teach students about the basics of programming. Students explore computational thinking concepts (sequence, loops, events, conditionals, operators, data), practices (working incrementally, testing and debugging, reusing and remixing) and perspectives (expressing, connecting, questioning). Session I is an introduction to the Scratch programming language, the platform, background, and how to create sprites. Emphasis is placed on the usage of the coordinate plane, designing

projects that include movement, music, and adding conversations and games.

Java 2-D Game Design Grades 7-adult Intro to Java - Saturday, Jan 21 and 28 Tuition- $90 An introduction to Java programming to get you started with game development. We will use Greenfoot, a free engine that motivates learners quickly by providing easy access to animating graphics, adding sound and scripting interaction. The environment is highly interactive and encourages creativity, exploration, and experimentation. After the introductory lesson, classes may be taken in any order. Greenfoot is designed to illustrate and emphasize important abstractions and concepts of object-oriented programming. Concepts such as the class/object relationship, methods, parameters, and object interaction are conveyed through visualizations and guided interactions of game development. The goal is to build and support a mental model that correctly represents modern object-oriented programming systems.this class is an introduction to get you started and get some of your questions answered. It will cover the basics of a 2D game including: an overview of the Game engine s interface, scripting movement controls, scripting object interactions, playing recorded sounds, and adding some simple A.I. A more in-depth series of classes is planned for fall. Your Teacher Java and Unity game design classes will be taught by Joe Griffin. Joe Griffin is the Lead Designer on a multi-million dollar federally funded serious game project, that teaches water science and scientific argumentation to middle schoolers. He's a Ph.D. candidate in Information Science and Learning Technology at Mizzou studying how to best utilize games for learning gains. He also has two startups Double Maple and Rubix Mind where he leverages his design skills to make his own games. Joe is looking forward to sharing what he knows and inspiring the future generation of game developers.

Unity 3D Game Development Grade 7 - Adult Intro to Unity - Saturday, Jan 21 and 28 Tuition-$90 An introduction to Unity to get you started with 3D game development. Unity, is a free engine used by professionals that motivates learners quickly by providing easy access to animating graphics, adding sound, and scripting interaction. The environment is highly interactive and encourages creativity, exploration, and experimentation. Unity is designed to make developing 3D games as accessible and intuitive as possible. The interface organizes objects and scripts within a project. Components can be added to the objects to give them behavior and make the world more interactive. Assets that are unavailable or too advanced for the students can be shared and downloaded from other developers. The goal is to build a mental model that correctly represents how modern games are constructed, and to motivate continued learning to make more advanced projects. In the first class we are going to make a very simple but playable roll-a-ball game where we will collect special game objects. This project will use many of the basic concepts that make up all 3D games. We will see how to create new game objects, add components to these objects, set the values on their properties, position these game objects in the scene, move a ball using physics and forces. We will look at the input from the player through the keyboard, and detect contact between the player's ball and the pick-up game objects, and use these events to collect these pick-up game objects. When we are done we will have made a simple roll-a-ball game that displays the current score and ends the game when all of the game objects have been picked up. A more in-depth series of classes focusing on more challenging projects will follow. Your Teacher Java and Unity game design classes will be taught by Joe Griffin. Joe is the Lead Designer on a multi-million dollar federally funded serious game project, that teaches water science and scientific argumentation to middle schoolers. He's a Ph.D. candidate in Information Science and Learning Technology at Mizzou studying how to best utilize games for learning gains. He also has two startups Double Maple and Rubix Mind where he leverages his design skills to make his own games. Joe is looking forward to sharing what he knows and inspiring the future generation of game developers.