Scaling up Participatory Design

Similar documents
Reflections Over a Socio-technical Infrastructuring Effort

The Role of Technological Infrastructure in Nomadic Practices of a Social Activist Community

Published in: Information Technology in Health Care: Socio-Technical Approaches From Safe Systems to Patient Safety

Developing information infrastructure for e-government: A relational approach. H. Hashim, J. Foster, and A. Lin University of Sheffield

Comparative Interoperability Project: Collaborative Science, Interoperability Strategies, and Distributing Cognition

Evaluating Socio-Technical Systems with Heuristics a Feasible Approach?

Outlining an analytical framework for mapping research evaluation landscapes 1

Future of Cities. Harvard GSD. Smart[er] Citizens Bergamo University

Integrated Transformational and Open City Governance Rome May

Methods & Techniques in Participatory Design Tone Bratteteig

Training TA Professionals

PROJECT FACT SHEET GREEK-GERMANY CO-FUNDED PROJECT. project proposal to the funding measure

D8.1 PROJECT PRESENTATION

Cooperation and Control in Innovation Networks

Is People-Structure-Tasks-Technology Matrix Outdated?

ServDes Service Design Proof of Concept

ALCOTRA INNOVATION. Transnational Workshop July 8th 2011 Genova

PLEASE NOTE! THIS IS SELF ARCHIVED VERSION OF THE ORIGINAL ARTICLE

Material Participation: Technology, The Environment and Everyday Publics

Business Clusters and Innovativeness of the EU Economies

Meta Design: Beyond User-Centered and Participatory Design

Design Research Methods in Systemic Design

Argumentative Interactions in Online Asynchronous Communication

Lumeng Jia. Northeastern University

Methods & Techniques in Participatory Design Tone Bratteteig

How to accelerate sustainability transitions?

Supporting medical technology development with the analytic hierarchy process Hummel, Janna Marchien

Building a new campus: learning and challenges of social innovation

A Social Informatics Perspective On Socio-Technical Networks

Strategic Planning for Arts, Culture, and Entertainment Districts

Prof. Geraint Ellis. School of Planning, rand Civil Engineering Queen s University,

Evaluation of Strategic Area: Marine and Maritime Research. 1) Strategic Area Concept

DiMe4Heritage: Design Research for Museum Digital Media

Methodology. Ben Bogart July 28 th, 2011

Smart students building their campus:

The workspace design concept: A new framework of participatory ergonomics

Impact of design on social inclusion of homeless people: the case study of Costruire Bellezza

Some UX & Service Design Challenges in Noise Monitoring and Mitigation

Scoping Paper for. Horizon 2020 work programme Societal Challenge 4: Smart, Green and Integrated Transport

POSITION PAPER. GREEN PAPER From Challenges to Opportunities: Towards a Common Strategic Framework for EU Research and Innovation funding

Achieving. A Roadmap. Profession. for the. Prepared by the ASCE Task Committee to Achieve the Vision for Civil Engineering in 2025

Strategic Plan Approved by Council 7 June 2010

Constants in Future Cities and Regions

Concept Note 22 November 2018

Evolving Systems Engineering as a Field within Engineering Systems

Effective Societal engagement in Horizon 2020

Please send your responses by to: This consultation closes on Friday, 8 April 2016.

45 INFORMATION TECHNOLOGY

Clients and Users in Construction. Research Roadmap Summary

Building Smart Collaborative Spaces Network & Services onto T3 Area

EAI Endorsed Transactions on Ambient Systems

Foresight Impact on Policy making and Lessons for New Member States and Candidate Countries Insights from the FORLEARN mutual learning process

Cover Page. The handle holds various files of this Leiden University dissertation.

Multi-level third space for systemic urban research and innovation

Understanding User Needs in Low-Resource Settings for Diagnostics Development

An Action Design Research Approach to Developing Emergency Management Systems

From A Brief History of Urban Computing & Locative Media by Anne Galloway. PhD Dissertation. Sociology & Anthropology. Carleton University

Design Research Methods for Systemic Design

PRIMATECH WHITE PAPER COMPARISON OF FIRST AND SECOND EDITIONS OF HAZOP APPLICATION GUIDE, IEC 61882: A PROCESS SAFETY PERSPECTIVE

Arie Rip (University of Twente)*

INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN ICED 99 MUNICH, AUGUST 24-26, 1999 THE ECOLOGY OF INNOVATION IN ENGINEERING DESIGN

Infrastructures as analytical framework for mapping research evaluation landscapes and practices

Committee on Development and Intellectual Property (CDIP)

Socio-cognitive Engineering

Reflecting on the Seminars: Roman Bold, Roman Bold, Orienting The Utility of Anthropology in Design

Organisation designing though the practice of multi-method research in Information Systems

Chapter 1 The Innovative Bakery Dialogue

An exploration of the future Latin America and Caribbean (ALC) and European Union (UE) bi-regional cooperation in science, technology and innovation

Infrastructuring as Social Action

10246/10 EV/ek 1 DG C II

Urban Big Data and City Dashboards: Praxis and Politics. Rob Kitchin NIRSA, National University of Ireland Maynooth

Brief to the. Senate Standing Committee on Social Affairs, Science and Technology. Dr. Eliot A. Phillipson President and CEO

Colombia s Social Innovation Policy 1 July 15 th -2014

(Acts whose publication is obligatory) of 9 March 2005

UN GA TECHNOLOGY DIALOGUES, APRIL JUNE

SYLLABUS course description

What is Digital Literacy and Why is it Important?

The Importance of Digital Humanities

2nd Call for Proposals

A Brief Introduction to the Multi-Level Perspective (MLP) T. Steward - November 2012

Framework Programme 7

UNITED NATIONS EDUCATIONAL, SCIENTIFIC AND CULTURAL ORGANIZATION

A manifesto for global sustainable health. Sustainable Health Symposium Cambridge, UK 25th July 2017

Context Sensitive Interactive Systems Design: A Framework for Representation of contexts

SMART PLACES WHAT. WHY. HOW.

"Smart Cities and Communities programmes and activities in the region of Castilla y León (Spain)"

Knowledge Brokerage for Sustainable Development

Written response to the public consultation on the European Commission Green Paper: From

Enacting Transformative Innovation Policy: A Comparative Study

Performativity and its implications for philosophy of science

Innovative performance. Growth in useable knowledge. Innovative input. Market and firm characteristics. Growth measures. Productivitymeasures

From Future Scenarios to Roadmapping A practical guide to explore innovation and strategy

Science, Technology, and Innovation for Sustainable Development: National Policy Frameworks in Asia and the Pacific Apiwat Ratanawaraha

HELPING THE DESIGN OF MIXED SYSTEMS

Conclusions concerning various issues related to the development of the European Research Area

Joining Forces University of Art and Design Helsinki September 22-24, 2005

Design as a phronetic approach to policy making

Pacts for Europe 2020: Good Practices and Views from EU Cities and Regions

Smart students building their campus:

A Research and Innovation Agenda for a global Europe: Priorities and Opportunities for the 9 th Framework Programme

Transcription:

Socio-Technical Perspective in IS Development Scaling up Participatory Design Michela Cozza, Antonella De Angeli Department of Information Engineering and Computer Science University of Trento Via Sommarive, 9 (Povo 2) 38123 Trento, Italy (michela.cozza, antonella.deangeli)@unitn.it Abstract. In this paper we elaborate on the scalability of Participatory Design (PD) with a special attention towards engagement. We ground our reasoning on the concepts of scaffolding and infrastructuring as instruments for engaging large groups of heterogeneous participants. Scalability is defined with reference to both the number of people and the space for active participation. We suggest that socio-technical scaffolding is needed to enable the infrastructuring process. Scaffolding and infrastructuring, meant as consecutive phases of design, can enact and support the scaling up of engagement. Keywords: engagement, infrastructuring, scaffolding, scalability 1 Introduction This paper is meant as a socio-technical reflection on how to scale up engagement in Participatory Design (PD) [13]. Our reasoning is based on some difficulties we have experienced in research projects aimed at engaging large and heterogeneous actor groups (i.e. citizens in public museums, older people in technology assisted homes and outdoors, students in a University campus). From our viewpoint, scalability, rather than being merely a problem of quantity or size, also involves the issue of social/human and material/technical heterogeneity. Thus, scaling up is referred to both the number of participants and the space of participation for a vast array of people and things [11]. Drawing on Organization Studies (OS), Science and Technology Studies (STS) and PD literature, we elaborate on the scalability of PD to develop socio-technical infrastructures at a larger scale. This background paves the way for an innovative Edited by S. Kowalski, P. Bednar and I. Bider 106

Proceedings of STPIS'15 multidisciplinary approach, by intertwining concepts such as scaffolding [14], infrastructuring [2] and engagement [19] which refer to OS, STS and PD respectively. 2 Related Work Looking back at the PD projects conducted since the 1970s, Clement and van den Besselaar [4] found that, with a few exceptions, early PD projects were generally small-scale and isolated from other levels of the host and sponsoring organization [p.32]. Similarly, Shapiro [17] and Balka [1] advocated a reformist participatory agenda based on engaging with large-scale public sector organizations. Recently, Le Dantec and DiSalvo [10] argued that infrastructuring should be regarded as a sociotechnical process for constituting and supporting a public, while Simonsen and Hertzum [18] claimed that a review of PD experiments has been restricted to smallscale (often driven researchers) or to the initial parts of larger scale information systems development followed by a conventional contractual bid ( ) Active engagement in and documentation of results with large-scale information systems represent a major goal for PD [p.11]. Even though participatory methods and techniques are currently applied to a range of projects, spanning from software development to urban planning, their scalability cannot be taken for granted and heterogeneity of stakeholders poses several challenges. While describing a large-scale public project, Dalsgaard [6] stressed that even though identifying different types of users and involving them is possible ( ) [the] users needs are heterogeneous and may change over time [p.42-43] resulting in specific demands that must be addressed through techniques and technologies to scaffold participation [14]. Thus, acknowledging the urgency of scaling up engagement, we discuss how to support participation in largescale projects. 3 Epistemological Tools In the following subsections, the main features of scaffolding and infrastructuring are discussed. These concepts can be used as epistemological tools for the develop- Copyright held by the author(s) 107

Socio-Technical Perspective in IS Development ment of design methods, devices or techniques for the engagement in PD. Their connection could lead to a solution to the issue of scalability. 3.1 Scaffolding The word scaffold(ing) is commonly used in the construction industry to refer to the temporary structures that support building or renovation works. This term has been used to convey the organizational elements of what we may identify as the support and co-piloting work that enables transmission of the knowledge and culture of a practice [9]. Orlikowski [14] argues that scaffolds include physical objects, linguistic systems, technological artifacts, spatial contexts, and institutional rules [p.462] and describes their properties as follows [pp.461-462]: A scaffold is temporary: it typically exists for the duration of a project and is dismantled once the elements are completed or self-supporting. A scaffold is flexible: it is adapted to fit the particular local conditions. A scaffold is portable: it is easily moved, assembled, modified, and disassembled. A scaffold exists in numerous forms: there are many different kinds according to the goal. A scaffold is heterogeneous: it consists of different components according to what must be supported and the materials at hand. A scaffold is emergent: it is erected over time, changing in form and function, as needed to continue supporting the changing scale and scope of the element(s) being built over time. A scaffold is generative: it serves as the basis for other (creative) work, facilitating the performance of activities that would been impractical without material support (augmentation). A scaffold is dangerous: it is vulnerable to breakdown and failure because it is a temporary, emergent, and rapidly constructed assemblage. A scaffold is constitutive: it is constituted both of human activity and outcomes. Bearing these properties in mind, how can we scaffold participation at design time and at a larger scale? The answer cannot overlook the concept of infrastructuring. 3.2 Infrastructuring The term infrastructure evokes vast sets of collective equipment necessary to human activities so that people envision infrastructure as a system of railroad lines, pipes and plumbing, electrical power plants, and wires. Drawing on STS, the term Edited by S. Kowalski, P. Bednar and I. Bider 108

Proceedings of STPIS'15 could be defined and conceptualized as a multifaceted notion referring to interrelated technical, social and organizational arrangements involving hardware and software technologies, standards, procedures, practices and policies, along with digital configurations in support of human communication and capabilities [5]. Starting from [21], Bowker and Star [2] described the salient characteristics of infrastructure [p.35]: An infrastructure is embedded: it is sunk into, inside of, other structures, social arrangements, and technologies. An infrastructure is transparent: it does not have to be reinvented each time or assembled for each task, but invisibly supports those tasks. An infrastructure is aimed at: it may be either spatially or temporally oriented. Infrastructure has reach beyond a single event or one-site practice. An infrastructure is taken-for-granted: it is made up of artifacts and organizational arrangements which are learned as part of membership in a community of practice. An infrastructure is linked with conventions of practice: it both shapes and is shaped by conventions of a community of practice. An infrastructure is standardized: it embodies standards. An infrastructure is built on an installed base: it does not grow de novo, but wrestles with the inertia of the installed base and inherits strengths and limitations from the base. An infrastructure is visible upon breakdown: it is normally invisible but becomes visible when it breaks. An infrastructure is incremental: it is big, layered, complex, and it means different things locally, so that it is never changed above. Changes take time and negotiation, and adjustments with other aspects of the systems involved. Later, with their book titled How to Infrastructure?, Star and Bowker [20] stressed a focus on doing and fostered an exploration of infrastructuring as a more comprehensive term for the creative design activities of professional designers and users [15]. Recently, Le Dantec and DiSalvo [10] defined infrastructuring as the work of creating socio-technical resources for the attachment of people who may become a motivated public over time. In this view, technologies act as drivers for sociotechnical relationships, not as their end. This perspective implies a shift from a technocratic view of innovation to a view puts the emphasis on the entanglement of social and material aspects [13]. The concept of attachment introduces the idea of PD as a process to create fertile ground to sustain, over time and space, a community of participants. Brandt, Binder and Sanders [3] claim that in a particular design project, participatory tools and techniques can be seen as the scaffolding for the temporary Copyright held by the author(s) 109

Socio-Technical Perspective in IS Development community of practice in the making [p.148]. So, how could the connection between our epistemological tools generate a large-scale engagement? We will address this point in the final section. 4 Discussion The challenge of any participatory approach applied to a large-scale project lies in devoting attention to human and material agency. For the researchers who are used to apply a participatory approach at a small-scale, this could sound as an obvious statement, as design methods are usually concerned with preparing settings and tools for the involvement of people [8]. However, underestimating the different challenges of engagement at a larger scale, with heterogeneous groups of participants to involve actively as co-designers, can result in several problems [12] [16]. A large scale has a different impact on the research activity than a small scale, calling for scaffolds that adapt to the features listed by Orlikowski [14]. Whereas a list of the properties characterizing the concepts of scaffolding and infrastructuring has been produced, to the best of our knowledge there is no such list for the concept of engagement. Thus, by reviewing the PD literature [e.g. 19] and starting from our research experience [7] [22], we identified the main properties of engagement. Engagement is polyphonic (its success is strongly linked to the different voices who are able to contribute to design), embedded (related to people, technologies and practices at stake), embodied (influenced by the knowledge and competences of the people involved), encultured (entrenched in values, rituals and culture shared by the people to engage), cooperative (based on a mutual learning process between users and designers), pragmatic (benefiting from the insiders specific knowledge of the environment targeted by the design), iterative (based on design-test-measure-redesign cycles repeated as often as necessary), ambiguous (it stimulates the participants creativity, giving them the possibility to influence actively the design process). In order to generate such engagement at a large-scale, we suggest considering scaffolding and infrastructuring as two interrelated and consecutive steps of a process. The design of a scaffold (e.g. participatory tools and techniques, web platforms, social networks) is the starting point: it should stick as much as possible to the features listed Edited by S. Kowalski, P. Bednar and I. Bider 110

Proceedings of STPIS'15 in Table 1. In particular, scalability of engagement in a PD project is fostered by an emergent scaffold, as defined in section 3.1, because this characteristic refers to its adaptability to participants, theirs needs and features. At the same time, we highlight that a scaffold should be flexible and portable enough to be used in different projects, as well as meeting the budget requirements, which usually represent one of the main constraints to scaling up. Table 1. Features of Scaffolding, Infrastructuring, Engaging Scaffolding Infrastructuring Engaging Temporary Flexible Portable Numerous forms Heterogeneous Emergent Generative Dangerous Constitutive Embedded Transparent Reach or scope Taken-for-granted Linked with conventions of practice Standardized Built on an installed base Visible upon breakdown Incremental Polyphonic Embedded Embodied Encultured Cooperative Pragmatic Iterative Ambiguous Scaffolding enables the socio-technical infrastructuring. However, the occurrence of this turning point cannot be planned or predicted, due to the situated nature of each design process: some processes need to be supported by a scaffold for a longer time, due to the specific socio-technical complexity, while others require less time for scaffold to turn into infrastructure. The double dimension social and technical - of infrastructuring needs to be properly stressed [7]. We refer to social infrastructuring as the set of engaged people, and to the technical infrastructuring as the ensemble of technologies which are at their disposal to actively participate. Therefore, the passage from scaffolding to infrastructuring is marked by the engagement of participants who develop attachment towards the design process. Such a process, based on the connection of scaffolding and infrastructuring, is suitable for both small- and large-scale design projects, even though it becomes all the more advisable to engage a larger and heterogeneous public. Copyright held by the author(s) 111

Socio-Technical Perspective in IS Development 5 Conclusion Scaffolding and infrastructuring are not only useful concepts for elaborating on how to scale up the engagement in PD. They also contribute to refresh the sociotechnical literature. Our proposal is theoretical in its premises, multidisciplinary in its development and pragmatic in its intention, which hopefully makes it a more effective contribution to the studies about the scalability of engagement at design time. References 1. Balka, E.: Inside the Belly of the Beast: the Challenges and Successes of a Reformist Participatory Agenda. In: 9 th Participatory Design Conference, pp. 134-143. Trento, Italy (2006) 2. Bowker, G.C., Star, S.L.: Sorting Things Out. Classification and its Consequences. MIT Press, Cambridge (MA) (1999) 3. Brandt, E., Binder, T., Sanders, E.B.-N.: Ways to Engage Telling, Making and Enacting. In: Simonsen, J., Robertson, T. (eds.) Handbook od Participatory Design, pp. 145-181. Routledge, New York (2013) 4. Clement, A., van den Besselaar, P.: A Retrospective Look at PD Projects. Communication of the ACM, 36(4), 29-37 (1993) 5. Cozza, M.: From Science Parks to Infrastructure. In: A. Mongili, G. Pellegrino (eds.) Information Infrastructure(s). Boundaries, Ecologies, Multiplicity, pp. 282-306. Cambridge Scholars Publishing, Cambridge (2015) 6. Dalsgaard, P.: Participatory Design in Large-Scale Public Projects: Challenges and Opportunities. Design Issues, 28(3), 34-47 (2012) 7. De Angeli, A., Bordin, S., Menéndez Blanco, M.: Infrastructuring Participatory Development in Information Technology. In: 13th Participatory Design Conference, p. 11-20. New York: ACM (2014) 8. Eriksen, M.A.: Design Materials Designed for and by Co-designers. In: 10 th Conference on Participatory Design, Indiana University Indianapolis, IN, USA (2008) 9. Gherardi, S.: How to Conduct a Practice-Based Study. Edward Elgar, Massachusetts (2012) 10. Le Dantec, C.A., DiSalvo C.: Infrastructuring and the Formation of Publics in Participatory Design. Social Studies of Science, 43(2), 241-264 (2013) 11. Marres, N.: Material Participation. Technology, the Environment and Everyday Publics. Palgrave Macmillan, New York (2012) 12. Marres, N.: The Issues Deserve More Credit: Pragmatist Contributions to the Study of Public Involvement in Controversy. Social Studies of Science, 37(5), 759-780 (2007) 13. Mumford, E.: The Story of Socio-Technical Design: Reflections on its Successes, Failures and Potential. Information Systems Journal, 16(4), 317-342 (2006) 14. Orlikowski, W.J.: Material Knowing: the Scaffolding of Human Knowledgeability. European Journal of Information Systems, 15, 460-466 (2006) 15. Pipek, V., Wulf, V.: Infrastructuring: Toward an Integrated Perspective on the Design and Use of Information Technology. Journal of the Association for Information Systems, 10(5), 447-473 (2009) Edited by S. Kowalski, P. Bednar and I. Bider 112

Proceedings of STPIS'15 16. Sanders, E.B.-N.: Information, Inspiration and Co-creation. In: 6 th International conference of the European Academy of Design. Bremen, Germany (2005). 17. Shapiro, D.: Participatory Design: the Will to Succeed. In: 4 th Decennial Conference on critical computing: between sense and sensibility. Århus, Denmark, (2005) 18. Simonsen, J., Hertzum, M.: Sustained Participatory Design Extending the Iterative Approach. Design issues, 28(2), 10-21 (2012) 19. Simonsen, J., Robertson, T.: Handbook od Participatory Design. Routledge, New York (2013) 20. Star, S.L., Bowker, G.C.: How to Infrastructure. In: Lievrouw L.A., Livingstone, S. (eds.) Handbook of New Media-Social Shaping and Consequences of ICTs, pp. 151-162. Sage, London (2002) 21. Star, S.L., Ruhleder, K.: Steps Towards an Ecology of Infrastructure: Design and Access for Large Information Spaces. Information Systems Research, 7(1), 111-134 (1996). 22. Teli, M., Bordin, S., Menéndez Blanco, M., Orabona, G., De Angeli, A.: Public Design of Digital Commons in Urban Places: A Case Study. International Journal of Human- Computer Studies, http://dx.doi.org/10.1016/j.ijhcs.2015.02.003i (2015) Copyright held by the author(s) 113