How it started

Similar documents
MENU. Neurofeedback Games & Activities

Wireless Brain-Machine-Interface Wearable 1. Company introduction

A willingness to explore everything and anything that will help us radiate limitless energy, focus, health and flow in everything we do.

Implementation of Mind Control Robot

the series Challenges in Higher Education and Research in the 21st Century is published by Heron Press Ltd., 2013 Reproduction rights reserved.

A Look at Brainwave Entrainment

BrainMaster Interactor Cushion Or Vibrotactile Toy. Installation and Operation Manual

Analysis of brain waves according to their frequency

Mind Mirror 6 Data Analysis Healing Session September 2015 Susan Andrews and Frans Stiene

Your Visits to the Magnet Machine!

Integrating Human and Computer Vision with EEG Toward the Control of a Prosthetic Arm Eugene Lavely, Geoffrey Meltzner, Rick Thompson

Available online at ScienceDirect. Procedia Computer Science 105 (2017 )

If you are searching for a ebook Brainwave Music in pdf format, in that case you come on to the loyal site. We present the utter version of this book

Basic 2-channel EEG Training Protocols

HeroX - Untethered VR Training in Sync'ed Physical Spaces

Emotiv EPOC 3D Brain Activity Map Premium Version User Manual V1.0

IMPLEMENTATION OF REAL TIME BRAINWAVE VISUALISATION AND CHARACTERISATION

Implement of weather simulation system using EEG for immersion of game play

Exploration of the Effect of Electroencephalograph Levels in Experienced Archers

BRAIN COMPUTER INTERFACE (BCI) RESEARCH CENTER AT SRM UNIVERSITY

EEG SIGNAL IDENTIFICATION USING SINGLE-LAYER NEURAL NETWORK

The Meditation Sound: Accelerate Your Journey to Freedom

Learning Plan. My Story Portrait Inspired by the Art of Mary Cassatt. Schedule: , Grades K-5, one class period of approximately 60 min.

Flicker Fusion Mind Control?

USING BRAIN-COMPUTER INTERFACES IN AN INTERACTIVE MULTIMEDIA APPLICATION

Presented by: V.Lakshana Regd. No.: Information Technology CET, Bhubaneswar

How to use. Congratulations with your Neurosonic Calibrators MP3 package!

A digital health age how to take on the challenges of this advancing field

COMPACT KIT OF MUSIC THERAPY WITH SOUND SYSTEM FIRST TIME IN THE WHOLE WORLD

Emotion Analysis using Brain Computer Interface

V0917 TOUR GUIDE SYSTEM

In order for you to fully benefit from your Reiki Prosperity meditation audio, we recommend that you listen to this once a day.

The Theremin was invented by Leon Theremin, a Russian scientist who was working on proximity sensors. It does, in fact, detect your body s proximity

Three Powerful Passive Business Models - A Five Minute Guide

Decoding EEG Waves for Visual Attention to Faces and Scenes

Future Rehabilitative and Assistive Technology

BrainPower System. The BrainPower System options are displayed in detail below.

PROJECT PROPOSAL: UBERPONG

Brain Wave. By Poul Anderson

A SEMINAR REPORT ON BRAIN CONTROLLED CAR USING ARTIFICIAL INTELLIGENCE

BIOS. Bidirectional Input/Output System Thomas Tirel, Sven Hahne, Norman Muller, Jaanis Garancs

BME 3113, Dept. of BME Lecture on Introduction to Biosignal Processing

40 Hz Event Related Auditory Potential

Introducing evolution wireless D1

Learn Quantum Jumping

Vibroacoustic Therapy System Proven to help you sleep, relax, renew

EYE BLINK CONTROLLED ROBOT USING EEG TECHNOLOGY

The Fantom-X Experience

Exploration of the effect of EEG Levels in experienced archers

Brainathlon: Enhancing Brainwave Control Through Brain-Controlled Game Play

Masterclass with Natalie Ledwell. Reprogramming Your Brain for Success. with Natalie Ledwell

BRAINWAVE RECOGNITION

A Game Development for Android Devices Based on Brain Computer Interface: Flying Brain

SENSOR PLACEMENT AND Q-TRAINER CONNECTIONS TYPES OF SENSORS

A Beacon of Hope: The Event Intelligence Revolution

How Are YOU Doing? Designing Your Future TM. A FREE workbook from. Take a little time out to consider how life is going for YOU

Newsletter, January 2005

Checking your technology

Technology designed to empower people

Portable EEG Signal Acquisition System

SPARK OF LIFE. How does your body react to electricity?

BRAIN CONTROLLED CAR FOR DISABLED USING ARTIFICIAL INTELLIGENCE

SENNSIS. Making Your Conference. State of the Art. TourGuide 2020-D

ReSound Micro and Multi Mic

Measuring emotions: New research facilities at NHTV. Dr. Ondrej Mitas Senior lecturer, Tourism, NHTV

Beginning Reiki. Ok, let's start! First let's cover some basic questions, which you might already have read on my page, but anyway here they are:

INSTANT TRANSFORMATIONAL HYPNOTHERAPY

The Deep Sound of a Global Tweet: Sonic Window #1

Project Mind Control. Emma LaPorte and Darren Mei. 1 Abstract

USING A PENDULUM AN D SELF KINESIOLOGY

we the curious is a space

Brain Machine Interface for Wrist Movement Using Robotic Arm

ANIMA: Non-conventional Brain-Computer Interfaces in Robot Control through Electroencephalography and Electrooculography, ARP Module

BSONIQ: A 3-D EEG SOUND INSTALLATION. Marlene Mathew Mert Cetinkaya Agnieszka Roginska

Project magazine. Workpackage 5 // Deliverable

How To Get Rich Doing What You LOVE. with T. Harv Eker

Design of Hands-Free System for Device Manipulation

TABLE OF CONTENTS INTRODUCTION...04 PART I - HEALTH LEARNING...08 PART II - DEVICE LEARNING...12 PART III - BUILD...16 PART IV - DATA COLLECTION...

Applying Usability Testing in the Evaluation of Products and Services for Elderly People Lei-Juan HOU a,*, Jian-Bing LIU b, Xin-Zhu XING c

Pre-Program Workbook & Intention Setting Journal

USTGlobal. Internet of Medical Things (IoMT) Connecting Healthcare for a Better Tomorrow

ELECTRICAL & COMPUTER ENGINEERING

Properties of Sound. Goals and Introduction

Massachusetts Institute of Technology MIT

Spooky Remote 1.1. How to Use the Upgrade Kit John White 2014

BRAINWAVE CONTROLLED WHEEL CHAIR USING EYE BLINKS

DES400 Creative Coding

The Vision Quest Exercise

Physical Computing: Hand, Body, and Room Sized Interaction. Ken Camarata

Now please find your most comfortable seated position. Spine straight, let your muscles relax, and just sit with no efforting whatsoever.

PHOTOGRAPH TAKING AND MUSIC

BRAIN CONTROLLED CAR FOR DISABLED USING ARTIFICIAL INTELLIGENCE

2 Q. Do you swear that the testimony you are about to give is the truth, the whole truth, and 3 nothing but the truth?

Virtual Reality and Full Scale Modelling a large Mixed Reality system for Participatory Design

When Audiences Start to Talk to Each Other: Interaction Models for Co-Experience in Installation Artworks

Online Training with Marisa Peer WORKBOOK. Instant Transformational Hypnotherapy. with Marisa Peer

VIRTUAL REALITY Introduction. Emil M. Petriu SITE, University of Ottawa

USER GUIDE JOINING PLAYSIGHT SMARTCOURT

How Does an Ultrasonic Sensor Work?

Manifesting Worksheet

Transcription:

How it started

realtime image manipulation input >> manipulation >> output

input microphone > sound waves camera > light waves

input microphone > sound waves camera > light waves EEG > brain waves

For the computer it s just numbers

A little about EEG electroencephalography

brain wave frequencies delta theta alpha beta

Hans Berger, 1924

fancier ways of looking at the brain CAT MRI PET SPECT

EEG art

neurofeedback

IBVA - a simple EEG system 3 electrodes - wireless - MIDI output

128 electrodes 65 electrodes

first experiments simple color feedback system google images search remote transmission

some inspirations colrpickr eyevisionbot

future possibilities improve wearability open source EEG system game for two players audio component

www.mindvj.com lenara@lenara.com

MIND VJ - presentation by Lenara Verle for the Planetary Collegium Summit Montreal 2007 http://summit.planetary-collegium.net 1

The beginning of the MIND VJ project was in 2005 when I won the ZKM Media Art Award with my net-art animation Gridcosm 1000-000 - a piece based on the Sito.org Gridcosm project - http:// www.sito.org/synergy/gridcosm 2

As part of the award, I was invited to do a 3-month residency at the ZKM Institute in Karlsruhe, Germany and develop a media art project there. 3

For a while I had been talking to my friend Marlon Barrios (www.dance-tech.net) to do a collaboration. This is a picture of us getting ready for a Halloween party in Williamsburg, NYC 4

I met Marlon at a Planetary Collegium session in Arizona, at the Consciousness Reframed Conference in 2000. This is a picture of us working at the ZKM labs. 5

Marlon s area of research is Dance & Technology and recently he had been working a lot with realtime image manipulation, mostly using MAX/MSP/Jitter to process different types of input and generate visual images. 6

He had been performing as a VJ at various venues and events. This is a picture of a performance at the MoMA NY. 7

Marlon was experimenting with input from different microphones and cameras for his image manipulation patches. 8

I suggested to use brainwaves recorded by an EEG equipment in real time as input for the image processing. 9

This idea was fairly simple to try, as far as the tech setup, since for the computer it would be just another stream of numbers. I wanted to start by experiment with the system in a very basic and simple way, to try to understand its possibilities. 10

For this, I had to do some research about EEG and brainwaves, so I reviewed lots of literature on the subject, in search of information, inspiration, and also to make sure I was not doing anything medically harmful in the process of my artistic experimentation 11

First of all, trying to listen to a faint thing like electrical brain activity through something as thick as the human skull, is akin to trying to hear your neighbors whispering to each other through a brick wall. A big deal of signal amplification is required, and the signal is easily disturbed by louder events outside the skull like forehead muscle movements or even eye blinks. 12

The brainwaves are normally divided into 4 main frequency ranges which are connected to different attention states: delta - deep sleep. theta - dreaming, daydreaming, hypnagogic sates. alpha - relaxed concentration, meditation. beta - alert focus, awake concentration 13

Hans Berger invented EEG technology in Germany around 1924. Other scientists around the world were working on similar technologies, recording brain activity from electrodes placed inside and outside the skull of animals and humans. 14

Since the invention of the EEG, new ways of looking into brain activity were developed, which offer a lot more resolution and information. Despite that, electrical brainwaves are still a quite interesting subject and have been used in many art projects. 15

This is just a quick selection to give an idea of the many artists doing EEG art. 1. Mariko Mori - Wave UFO 2. BIOS (Bidirectional Input Output System) - Thomas Tirel, Sven Hahne, Jaanis Garancs, Norman Muller - Academy of Media Arts Cologne 3. EEG driven Robot - Neural Systems Lab at the University of Washington. 4. Atau Tanaka biomuse EEG & biosensor performance 5. Janine AntoniI - Slumber 6. Jean Decary / Hexagram Montreal - Hallucinotron v. 2.4 16

It is possible to train oneself to control (more or less) one s brainwaves through a process called neurofeedback. This slide illustrates an experiment that quite by accident established the first medical application for neurofeedback. It involved cats and rocket fuel. (http:// www.google.com/search? hl=en&q=neurofeedback+cats+rocket +fuel) To train a person many sessions (10 or more) are necessary. Besides medical applications like treatment of drugresistant epilepsy, neurofeedback is also used in a more new age setting to help achieve trance or meditative states. Research has also been done by connecting experienced meditators to EEG and registering their brainwave patterns. 17

The EEG system that we chose for this project is a quite simple one, consisting of only 3 electrodes that can be applied to the forehead and held together by a headband. It has a wireless transmitter (the new version, pictured on the right, uses bluetooth so the receiver shown on the left is not necessary anymore) and outputs MIDI signals. IBVA stands for Interactive Brainwave Visual Analyser (http:/www.ibva.co.uk) 18

To have an idea about how simple a 3- electrode system is, pictured on the left is a scientific EEG system composed of 128 electrodes with their accompanying wires (http://www.egi.com) and a general use commercially-available system that can use up to 65 electrodes and is wireless (http://www.gtec.at) 19

In this picture Marlon is wearing the IBVA system and I m wearing a helmet which has nothing to do whatsoever with EEG just for the sake of photo aestethics and interestingness. 20

Here we can see a little bit of the IBVA software interface. It can show very pretty images of your brainwaves in realtime but we were mostly interested in the MIDI output control window, which lets you map frequencies and amplitudes to MIDI channels, pitch and etc 21

After setting up the system the idea was to start experimenting with very simple concepts. We hooked up the input to a basic color feedback patch, and then later added images retrieved from google images into the patch. Since I was in Germany for 3 months and Marlon only for 3 weeks, we also experimented with sending the brainwave readings in realtime over the Internet. 22

Sending brainwaves from Karlsruhe to NYC - in the left bottom corner we can see Claudia Robles (wearing the electrodes) and Florian Grond. On the top right is Marlon at his living room in New York. He is receiving brainwave data and sending back to us a video stream. 23

Short video clip from the color feedback module 24

Screenshots from the color feedback module 25

Screenshots from the color feedback module 26

Short video clip from the google images module 27

Screenshots from the google images module 28

Screenshots from the google images module 29

Screenshots from the google images module 30

We wanted to deal with basic image characteristics like colors and patterns, and some of the inspirations were: colrpickr (http://www.krazydad.com/ colrpickr) and eye-vision-bot (http:// www.medienkunstnetz.de/works/eyevision-bot) 31

Screenshot from colrpickr - choosing a color in the picker triggers a search of Flickr images with the selected average hue/brightness/saturation 32

Screenshot from colrpickr - choosing a color in the picker triggers a search of Flickr images with the selected average hue/brightness/saturation 33

Screenshot from colrpickr - choosing a color in the picker triggers a search of Flickr images with the selected average hue/brightness/saturation 34

Eye-vision-bot - the interface is based on eye-tracking, the computer selects the image that received more eyeball attention and performs a search based on its visual characteristics (color, shape, etc) and any keywords attached to it. More info about eye-vision-bot on Lasse Scherffig s MA Thesis, It's in Your Eyes: http://www-lehre.inf.uos.de/~lscherff/ inyoureyes/inyoureyes72dpi.pdf 35

After the initial experiments, which were lots of fun, we came up with some possible directions for expanding this work in the future. 36

One thing that is quite necessary is to improve the system s wearability (and at the same time its aesthetics). Most people could not wear it for longer that 20-30 minutes without starting to feel uncomfortable. The electrodes were quite comfortable but the headband exerted too much pressure and the wireless transmitter was quite heavy. One option could be wearing the transmitter around the neck or on a belt, and incorporating the electrodes into sunglasses or a cap. 37

Another idea is to switch the EEG system to and open source solution like the OpenEEG project. The pictures show examples of OpenEEG s electrodes, circuit boards and software. 38

Another possibility that could be explored is to create an application with game characteristics, in order to engage two or more players in an interaction mediated by their brainwaves. The pictured possible setup is inspired by an experiment we did with the EEG user in front of the projection screen (with a mirror installed on the opposite wall so he was able to look at the results) 39

Here is a video of myself in front of the projection. The sound was not being generated by the system but quite by chance it matched very well the images (or at least many people thought so :) 40

Thank you very much, and here is the project s website and my contact info. Lenara Verle - April 24, 2007 41