Immersive Training. David Lafferty President of Scientific Technical Services And ARC Associate

Similar documents
EMPOWERING THE CONNECTED FIELD FORCE WORKER WITH ADVANCED ANALYTICS MATTHEW SHORT ACCENTURE LABS

Enhancing Shipboard Maintenance with Augmented Reality

ARMY RDT&E BUDGET ITEM JUSTIFICATION (R2 Exhibit)

Virtual Environments. Ruth Aylett

Augmented Reality. ARC Industry Forum Orlando February Will Hastings Analyst ARC Advisory Group

November 30, Prof. Sung-Hoon Ahn ( 安成勳 )

A C A D / C A M. Virtual Reality/Augmented Reality. December 10, Sung-Hoon Ahn

ISCW 2001 Tutorial. An Introduction to Augmented Reality

Edward Waller Joseph Chaput Presented at the IAEA International Conference on Physical Protection of Nuclear Material and Facilities

The Application of Virtual Reality in Art Design: A New Approach CHEN Dalei 1, a

A SURVEY OF MOBILE APPLICATION USING AUGMENTED REALITY

DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY

Augmented Reality Lecture notes 01 1

Simulation of Water Inundation Using Virtual Reality Tools for Disaster Study: Opportunity and Challenges

Visual & Virtual Configure-Price-Quote (CPQ) Report. June 2017, Version Novus CPQ Consulting, Inc. All Rights Reserved

Augmented Reality And Ubiquitous Computing using HCI

AUGMENTED VIRTUAL REALITY APPLICATIONS IN MANUFACTURING

Design Principles of Virtual Exhibits in Museums based on Virtual Reality Technology

preface Motivation Figure 1. Reality-virtuality continuum (Milgram & Kishino, 1994) Mixed.Reality Augmented. Virtuality Real...

The Essential Eight technologies Augmented and virtual reality

ThumbsUp: Integrated Command and Pointer Interactions for Mobile Outdoor Augmented Reality Systems

Using Hybrid Reality to Explore Scientific Exploration Scenarios

Geo-Located Content in Virtual and Augmented Reality

VIRTUAL REALITY Introduction. Emil M. Petriu SITE, University of Ottawa

Global Virtual Reality Market: Industry Analysis & Outlook ( )

Ubiquitous Computing Summer Episode 16: HCI. Hannes Frey and Peter Sturm University of Trier. Hannes Frey and Peter Sturm, University of Trier 1

ISO JTC 1 SC 24 WG9 G E R A R D J. K I M K O R E A U N I V E R S I T Y

Virtual Reality in Plant Design and Operations

The presentation based on AR technologies

Computer Graphics. Spring April Ghada Ahmed, PhD Dept. of Computer Science Helwan University

Brought to you by: #PLMConx

Chapter 1 - Introduction

COMOS Walkinside 10.2

PHYSICS-BASED INTERACTIONS IN VIRTUAL REALITY MAX LAMMERS LEAD SENSE GLOVE

Index. Symbols. augmented reality (AR) technique 107, 108

DALE KELLER, P.E. ASSHTO COD JUNE 14, 2018 NEVADA DOT

Exploring Cost Effective AR & VR Options for your Library. Sandy Avila, MLIS, MA Interim Science Librarian University of Central Florida Libraries

Virtual Reality in Neuro- Rehabilitation and Beyond

10/18/2010. Focus. Information technology landscape

A Survey of Mobile Augmentation for Mobile Augmented Reality System

Introduction to Virtual Reality (based on a talk by Bill Mark)

Application Areas of AI Artificial intelligence is divided into different branches which are mentioned below:

An Introduction into Virtual Reality Environments. Stefan Seipel

VR / AR / MR in MRO & Service VDC Whitepaper

AR 2 kanoid: Augmented Reality ARkanoid

What is Virtual Reality? What is Virtual Reality? An Introduction into Virtual Reality Environments. Stefan Seipel

FULL MISSION REHEARSAL & SIMULATION SOLUTIONS

Interface Design V: Beyond the Desktop

What is Virtual Reality? What is Virtual Reality? An Introduction into Virtual Reality Environments

interactive laboratory

Extending X3D for Augmented Reality

Technology trends in the digitalization era. ANSYS Innovation Conference Bologna, Italy June 13, 2018 Michele Frascaroli Technical Director, CRIT Srl

INTUITION Integrated Research Roadmap

AUGMENTED REALITY, FEATURE DETECTION Applications on camera phones. Prof. Charles Woodward, Digital Systems VTT TECHNICAL RESEARCH CENTRE OF FINLAND

Building Spatial Experiences in the Automotive Industry

Tangible User Interface for CAVE TM based on Augmented Reality Technique

Mohammad Akram Khan 2 India

Mission Space. Value-based use of augmented reality in support of critical contextual environments

Theory and Practice of Tangible User Interfaces Tuesday, Week 9

Augmented and Virtual Reality

BoBoiBoy Interactive Holographic Action Card Game Application

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience

More Efficient and Intuitive PLM by Integrated AR/VR. Round Table Session Georg Fiechtner

Exploring Virtual Reality (VR) with ArcGIS. Euan Cameron Simon Haegler Mark Baird

Emerging technology. Presentation by Dr Sudheer Singh Parwana 17th January 2019

COURSES. Summary and Outlook. James Tompkin

Augmented Reality in Transportation Construction

VR/AR Concepts in Architecture And Available Tools

Educational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I

R (2) Controlling System Application with hands by identifying movements through Camera

PUSHING THE BOUNDARIES OF POSSIBILITY IN MANUFACTURING A report on the future of real-time technology by Epic Games and Forrester Consulting

Virtual Reality: a way to prepare and optimize operations in decommissioning projects

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism

A Digital Reality Daniel Gilyana & Arielle Pineda

The Mixed Reality Book: A New Multimedia Reading Experience

PROPOSED SYSTEM FOR MID-AIR HOLOGRAPHY PROJECTION USING CONVERSION OF 2D TO 3D VISUALIZATION

Virtual and Augmented Reality: Applications and Issues in a Smart City Context

Determining Optimal Player Position, Distance, and Scale from a Point of Interest on a Terrain

CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION. Technologies of the Future Today

iwindow Concept of an intelligent window for machine tools using augmented reality

Outline. Introduction. Chapter 11 : Ubiquitous computing and

Virtual Reality Opportunities and Challenges

What is Augmented Reality?

March, Global Video Games Industry Strategies, Trends & Opportunities. digital.vector. Animation, VFX & Games Market Research

Shared Imagination: Creative Collaboration in Mixed Reality. Charles Hughes Christopher Stapleton July 26, 2005

Omni-Directional Catadioptric Acquisition System

Getting Real with the Library. Samuel Putnam, Sara Gonzalez Marston Science Library University of Florida

Augmented Reality in Utilities

Hologram Table 2018 EUCLIDEON PTY LTD

VR based HCI Techniques & Application. November 29, 2002

Visualizing the future of field service

Changes to DoD and Agency Acquisition Processes to Accelerate Integration of Innovative Technologies

Virtual Reality Applications in the Cultural Heritage Sector

AUGMENTED REALITY IN URBAN MOBILITY

Innovations in Simulation: Virtual Reality

The ICT Story. Page 3 of 12

BIM & Emerging Technologies. Disrupting Design process & Construction

Waves Nx VIRTUAL REALITY AUDIO

Spin-on and Spin-off Challenges of Commercial Technologies

REPLICATING HUMAN VISION FOR ACCURATE TESTING OF AR/VR DISPLAYS Presented By Eric Eisenberg February 22, 2018

Transcription:

Immersive Training David Lafferty President of Scientific Technical Services And ARC Associate

Current Situation Great Shift Change Drive The Need For Training Conventional Training Methods Are Expensive And/Or Ineffective Consequences Of Getting It Wrong Is High Consumer World Driving Augmented And Virtual Reality Prices Down And Acceptance Up VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 2

What is Immersive Training? Immersive Learning Places Individuals In An Interactive Learning Environment, Either Physically Or Virtually, To Replicate Possible Scenarios Or To Teach Particular Skills Or Techniques. Simulations, Role Play, And Virtual Learning Environments Can Be Considered Immersive Learning VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 3

Uses of Immersive Training Basic Procedure Training Low Frequency, High Consequence Activities Commissioning Business Process Rehearsal TARs, Maintenance, Pipeline construction Safety Training for High Risk Environments VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 4

Benefits of Immersive Training Lower training delivery costs Better retention rates Lower error rates VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 5

Learning Pyramid VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 6

Benefit Example https://www.nist.gov/sites/default/files/documents/el/msid/2radkowski_augmentedreality.pdf VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 7

Immersive Learning Environments Immersive learning places individuals in an interactive learning environment, either physically or virtually, to replicate possible scenarios or to teach particular skills or techniques. Simulations, role play, and virtual learning environments can be considered immersive learning VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 8

ILE Virtual Reality Realistic And Immersive Simulation Of A Three-dimensional Environment Created Using Interactive Software And Hardware Types of VR Non-immersive desktop systems with a portal Semi-immersive Multiple large screens Fully immersive head mounted displays VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 9

ILE - Augmented Reality View Of A Physical, Real-world Environment Whose Elements Are Augmented (Or Supplemented) By Computer-generated Sensory Input Such As Sound, Video, Graphics Or GPS Data Unlike Virtual Reality, Which Creates A Totally Artificial Environment, Augmented Reality Uses The Existing Environment And Overlays New Information On Top Of It VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 10

ILE Hybrid Combining several methods into a training environment Video conferencing (live instruction) with VR VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 11

Type of 3D Models Inexact Unreal Inexact Representation Of the Unreal Real Inexact Representation Of the Real Exact Exact Representation Of the Unreal Exact Representation Of the Real Inexact vs Exact Metrology sense Unreal vs Real does it physically exist VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 12

Exact Inexact 3D Models Unreal Real Fantasy Environments Concept Drawings Uses 360 Cameras or Photogrammetry Gaming Engines Compromises accuracy for rendering 3D CAD Visualize Engineering Designs Making Of Generalized Environments Laser Scanning Digital Twin of the real world - As is vs As Designed Compromises realist rendering for accuracy VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 13

Barriers To Market Training Viewed As A Cost Not An Investment Training Department Embedded With Conventional Training Methods Lack Of Funding For Transition To Immersive Training Expense Of Model Creation Keeping 3D Models Current Intrinsically Safe Field Devices Inappropriate Model Use Brownfield Have Little 3D Data VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 14

Trends Consumer Market Will Continue To Drive Acceptance And Lower Prices Military Will Continue To Drive Technology In This Market Wearables Glasses, Gloves, Etc. Use Of Machine Vision, Object Recognition And Gesture Recognition Technologies To Improve Ar Scanning Technology Will Lower Costs And Shorten Model Building Times Handhelds Processing Software Five to 10 years from now, a far greater proportion of military training will be provided by immersive solutions training systems that use advanced software and hardware combinations to fully engage individuals in virtual and constructive simulations. By: Tim Mahon, April 23, 2015 - DefenseNews VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 15

Recommendations Ensure The 3D Model Is Appropriate For The Task Ensure The User Interface Is Appropriate Not Like CAD Focus On High Value Activities And Not The Wow Factor Ensure You Can Change Behavior Focus On Lowering Total Training Costs While Improving Results VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 16

Questions? Dave Lafferty Dave.Lafferty@sts-global.net +1 (630) 853-7625 VISION, EXPERIENCE, ANSWERS FOR INDUSTRY ARC Advisory Group 17