Game Design Document TEQUILA RUMBLE. Group 10 Clash of Clans-like without village building

Size: px
Start display at page:

Download "Game Design Document TEQUILA RUMBLE. Group 10 Clash of Clans-like without village building"

Transcription

1 TEQUILA RUMBLE Game Design Document Group 10 Clash of Clans-like without village building Genre: Strategy game Plateform: Smartphone/tablet Target: strategy players Online multiplayer Page 1/26

2 INDEX 3 Concept 4 Exploration part 4 Gameplay (Controls, character, camera) 5 Gameloop 6 Interactive elements summary 7 Missions (Cities & ennemies) 8 Missions (Deads & humans hordes) 9 Bosses (Classic & great) 10 Loots (Chests, graves, UFO fragments) 11 Shops (Trailer, avatar, summoning altar) 12 HUD 13 Achievements system 14 More ideas to expand exploration 15 Confrontation part 15 Confrontation gameplay 17 Units 19 Spells 21 Power-ups 22 Phase 1 : Spawn 23 Phase 2 : Power-up selection 24 Phase 3 : Spells selection 25 Phase 4 : Battle 26 Phase 5 : Reward Page 2/26

3 CONCEPT The player s avatar is a Maestro who explores several areas and battle strategically against hordes of enemies to gather more resources, improve its army and eventually confronts the boss to reach a new area. A Maestro has various ways to earn gold and bones, the two in-game currencies : attack cities, human hordes fleeing from him, skeletons hordes swooping down on him, hidden chests, searching for other players maestros and more. Battle system is semi-automatic and depends greatly on the composition and organization of the two armies but the player can still influence the battle outcome using his spells and power-ups. A victory yields bones and gold. Bones can be used to create skeletons at the invocation altar. There are many different type of skeletons which the player needs to place strategically inside his army depending on their characteristics. The player can also use gold to purchase equipment for its skeletons, spells and skins for the Maestro and power-ups at the trailer of Carmen Miranda. The game is linked to Turbo Fight in various way. UFOs fall on the map, and the player can salvage UFO fragments on the wrecks. He can then redeem them for bones and gold, or use them to create alien units (Gringo) and rare equipments. When a player has defeated a boss, he has to sacrifice his units to go to the next land but they re not lost if he plays both games : they become usable cards in Turbo Fight. Community events featuring unique boss fights can be triggered by players from Turbo Fight. These bosses apply debuffs to the players around them until they are defeated. These debuffs become greater over time. Page 3/26

4 EXPLORATION GAMEPLAY Controls The player touches the screen to move his character on the map freely and interact with diverse interactive elements detailed later including objects on map and HUD. Character The player embodies a Maestro, a mexican necromancer who invokes a horde of skeleton to terrorize humans and compete against other hordes of skeletons. The character has a defined speed and can walk on flat slopes but not on steep ones. Camera The camera is in third person ¾ perspective. It is centered on the player s avatar. Page 4/26

5 EXPLORATION GAMELOOP Explore Confront boss Next level Attack NPCs Attack enemies Bones Gold Summon skeletons Buy equipment Build a powerful army Page 5/26

6 INTERACTIVE ELEMENTS SUMMARY ELEMENT TYPE MOVEMENT INTERACTION WIN LOSS Maestro Avatar/Shop Free-movement, controlled through the touch screen Buy camo Invisibility poncho Golden bones Summoning Altar Shop Fixed location in the center of the map Buy troops Every type of skeleton, aliens Bones Carmen Miranda s Trailer Shop Follows the player Open shop Skeleton s equipment, skills, skins, battle s bonus Gold Chest/Grave Loot None, spawn in some fixed locations Get loot Gold, bones, equipment None UFO fragments Loot None, spawn in some fixed location Get loot, propose to trade them for gold Spaceships s fragments None Cities Fixed missions None Show the human army, suggest to start the battle Gold Possibly Skeletons Deads hordes Random missions Random move, chase the avatar Start the battle (when player is close enough) Bones Possibly Skeletons Humans hordes Random missions Random move, run away from the avatar Start the battle (when player is close enough) Gold Possibly Skeletons Boss/Sacrificial Altar Fixed mission / Teleport None, fixed location Start the battle Gold, bones, access to the next land The whole army Page 6/26

7 MISSIONS 1/2 Cities Cities are fixed missions available to the player. If the player hits a city, he goes to it and a window appears, showing the player the human army he ll fight, giving him and idea of the difficulty of the mission. Then, the player has the opportunity to launch the battle or cancel. When defeated, a city stays on the map but the associated mission is unavailable for a certain time. Average source of gold and average bone source. SCREEN/ILLU Enemy players Enemy players are hidden by default. If the player wants to confront another player, he has to call a scout and pay him a few amount of gold. The scout will drive the player to another disconnected player in the area who do not have an invisibility poncho activated. After seeing a brief summary of the enemy s troops, he can start or cancel the attack. Defeating enemy players is a great source of gold and great bone source. If the enemy loses the fight, he earns a free invisibility poncho. Page 7/26

8 MISSIONS 2/2 Dead hordes Dead hordes are independant skeleton s groups which randomly move on the map and chase the player upon seeing him. If the player is caught, a battle starts. Defeating them is a great source of bones and an average gold source. When defeated they disappear from the map but respawn later atpredefined locations. Humans hordes Human hordes randomly move on the map and flee away from the player upon seeing him. If the player manages to catch them, a battle starts. Defeating them is a great source of gold and an average bones source. When defeated they disappear from the map but respawn later at predefined locations. Page 8/26

9 BOSSES Classic bosses In each land there is a special enemy, the boss, which protects the sacrificial altar. The sacrificial altar is the only way to access the next land, by sacrificing the whole player s army to start again in the next level. If the player has both games, these skeletons are not lost but sent to his Turbo fight account instead. Classic bosses are difficult to defeat and require an important level of preparation, a well thought-out army, equipments, spells,etc. Classic bosses each have their own unique pattern of attacks which the player needs to understand in order to know what type of units he should send and in which order he should send them to win. Great bosses Great bosses are sometime sent from space from Turbo Fight. They are community events which require huge armies to be defeated. Whenever a great boss appears in the land, players are warned with a new icon in the HUD and they can touch it to send some skeletons. The aim is to defeat it as quickly as possible because as long as it s here, every player in the game has a penalty (rewards, speed, ) When it s defeated, the great boss leaves a large amount of loot shared between players based on how many skeletons they sent to defeat it and a unique medal. Page 9/26

10 LOOTS Chests/graves Regularly appear at defined locations Respectively contain gold/bones The player only has to touch them to grab the loot UFO fragments UFO fragments fall from space each time a spaceship is destroyed above the planet in Turbo Fight. Players can get them and sell them for gold or bones to the other players. Players can also collect them and whenever they have a full collection, they can trade it for a special reward and more gold than selling individually. Players can also use them to create special alien units. ILLU CHEST ILLU UFO Page 10/26

11 SHOPS Carmen Miranda s trailer It s the main shop in the game. The trailer follows the player on the map and can be accessed at any time to purchase equipment, spells, skins for the avatar and power-ups. Everything in the shop can be bought only with gold. Summoning Altar Summoning Altar is in the center of the map and is the only way to acquire new skeletons. To summon troops, players need to spend bones. Aliens can also be summoned at the Altar : whenever some particular units die in Turbo Fight, they will be available for UFO fragments and it s the only way to have them. Skeletons are immediately available in the army but the player hast o wait a given time before purchasing more. The altar can also be rendered accessible again by spending a golden bone. The Maestro The Maestro is also used as a shop : whenever the player touches it, he has the opportunity to buy invisibility poncho. ILLU ALTAR This poncho hides him from enemy scout for a limited time. Invisibility ponchos can only be purchased with golden bones. ttquila Rumble Game Design Document Page 11/26

12 HUD Number of bones (click to purchase) Number of gold (click to purchase) Number of golden bones (click to purchase) Army menu (equip skeleton, organize troops) Bag menu (see equipment, customization and space ship parts) Main menu (pause, achievements) Events icon whenever they are available (here it s the daily pinata) Map (see player position in the area, statistics) Page 12/26

13 Achievements In-game achievements grants players a badge for completing various tasks. They are separated in two categories : global achievements and area achievements. Examples of area achievements Fully explore the area Defeat all cities in the area Find all the chests in the area Search all bushes in the area Find all uncommon equipment in the area Defeat the boss of the area Find every secret zone of the area Example of global achivements Escape X skeleton horde Defeat X skeleton horde Catch X human horde Defeat X human horde Accumulate X gold Accumulate X bone Find X UFO Do X barter exchange in the interface Go to the Summoning Altar X times Spend X bones Create X Skeletons Spend X gold Buy all basic equipment Buy X battle bonus Buy all Maestro skins Buy all Maestro skills Walk X km Page 13/26

14 More ideas to expand exploration Smoke signals When a UFO falls from the sky, it draws a line of smoke that connects to the character. The player must find the UFO before the smoke turns off and the UFO is covered by sand. El Perro is the player s dog. On the map interface, the player selects the region he wants the dog to explore. The dog comes back to the Maestro 24 hours later with (depending on the region explored) bones, gold or sometimes golden bone and unusual equipment. Notices of research are displayed on the front of the tequila bar, these are tasks that indicates the region over the area where a skeleton horde are wanted, the player must go in this area and defeat the horde making the object of research to win. The character is rewarded with gold. Hidden areas Little Ships are hidden in some bushes, once found they definitely appear in the map interface and allow the character to reach the spatial area. In this area the character evolves slower, there are chests and alien hordes. Passing through this area provides access to unreachable areas on the main map. Underground galleries are hidden in some bushes and allow the character to reach the underground area, in this area the player evolves with fog, limiting the player overall vision of the map, there are chests and mecha hordes. Pass through this area provides access to unreachable areas on the main map. Find the source stick - used to locate hidden area on the map interface. Page 14/26

15 CONFRONTATION GAMEPLAY (1/2) Principle A confrontation occurs each time the player attacks a city, another player or a roaming horde. During it, the player s horde and the enemy s fight each other automatically. Consequently, the outcome of a confrontation is primarily determined by the arrangement of units that compose each horde. Player actions The player can also use spells to actively influence the battle and maximize efficiency of its horde. However, some spells are double-edged swords and must be used smartly. Moreover, the player can only equip a limited number of spells during a confrontation and some combinations are more strategically interesting than others. Page 15/26

16 CONFRONTATION GAMEPLAY (2/2) Power-ups They are consumable items that the player can choose to activate at the beginning at the confrontation to gain various advantages over his enemy. Phases Confrontations are subdivided in five successive phases : spawn phase power-up selection phase spells selection phase battle phase reward phase Page 16/26

17 Units (1/2) Calavera Walks towards the closest enemy and attacks upon colliding with it. health : 6 hp movement speed : 2 ua/s attack strength: 2 attack cooldown : 1s range : 1 ua position index : 1 cost : 20 bones Piñata Cracker Runs towards the closest enemy and attacks upon colliding with it. health : 4 movement speed : 4 ua/s attack strength : 3 attack cooldown : 0.5s range : 1 ua position index : 2 cost : 20 bones Ranger (Mariachi) Shoots the closest enemy without moving. health : 6 attack strength : 1 attack cooldown : 0,5s position index : 4 cost : 30 bones Page 17/26

18 Units (2/2) Kamikaze (Gringo) Walks towards the nearest enemy and unleashes a powerful explosion when in range. Kills itself in the process. health : 6 movement speed : 2 ua/s attack strength : one-hit kill range : 2 ua position index : 5 cost : 1 debris (= 50 bones in reward formulas) Luchador Waits for the enemies and attacks them when they come in range. Starts to walk after a few seconds of inactivity. health : 8 movement speed : 1 ua/s attack strength : 4 attack cooldown : 3s range : 2 ua wait duration : 6s position index : 3 cost : 20 bones Page 18/26

19 Spells (1/2) Heal Slightly heal any ally unit around the touched point of the screen. target : allies type : immediate cooldown : 1s range : 2 ua restored health points: 1 Shock Knocks back any enemy unit around the touched point of the screen. Speed Increases the movement speed of allies and decreases the movement speed of enemies around the touched point of the screen. The effect is temporary. target : all type : temporary cooldown : 3s movement speed increase : 1 ua/s movement speed decrease : 1 ua/s effect duration : 2s range : 2ua target : enemies type : immediate cooldown : 2s range : 2ua Page 19/26

20 Spells (2/2) Heat Spawns a concentrated sun ray at the touched point of the screen. The sun ray inflicts damages over time to any unit that stay in contact with it for more than a fixed duration. It disappears after a few seconds. target : all type : temporary cooldown : 10s effect duration : 6s ray width : 3 ua damages : 1 delay between damages : 2 Tequila Spawns a rain of tequila above the touched point of the screen. The attack of any unit caught in the rain is increased while its movement speed is decreased. The effect wears off when the unit exits the rain. The rain disappears after a few seconds. target : all type : temporary cooldown : 10s effect duration : 5s attack strength increase : 1 movement speed decrease : 1 ua/s rain width : 4 ua Page 20/26

21 Power-ups Spell-related power-ups Additional spell-slot for this battle Spell cooldown reduction (20%) Spell effects strengthened (50%) Reward-related power-ups Bone reward increased (20%) Gold reward increased (20%) Bone and gold reward increased (10%) Unit-related power-ups Health bonus (+1 hp) Speed bonus (+1 ua/s) Attack bonus (+1) Equipment stats increased (+50%) Resurrection of the first unit of the player fallen on the battlefield Page 21/26

22 Phase 1 : Spawn The spawn phase is not visible to the player. During this phase, the game retrieves all the data relative to the confrontation and places every element of the confrontation scene accordingly. Data retrieved : constitution and equipment of the player s horde constitution and equipment of the enemy s horde type of enemy (NPC or player) spells owned by the player power-ups owned by the player resources (bones and gold) owned by the player resources owned by the enemy Page 22/26

23 Phase 2 : Power-up selection During the power-up selection phase, every unit is locked in an idle state. A collection of icons in the middle of the screen represents all the powerups owned by the player. A message asks the player to activate a power-up for the duration of the confrontation by touching the corresponding icon. The power-up is consumed in the process. An additional icon also allows the player not to use any power-up. Page 23/26

24 Phase 3 : Spells selection During this phase, the units are still locked in an idle state. A collection of icons represents all the spells owned by the player. Two empty spell slots are also displayed on the screen. A message asks the player to equip two spells by clicking on them. The icon of a selected spell is grayed out in the list and displayed in full color in the corresponding slot. Once two spells have been equipped, a new button allowing the player to start the battle appears. Page 24/26

25 Phase 4 : Battle During the battle phase, the units come out of their idle state and the two hordes automatically fight each other until one defeats the other. Additionally, the player can use the two previously selected spells to actively influence the outcome of the battle. The icons representing The active spell can be used by touching the screen over the battlefield while touching the icon of the other spell will make it active. Page 25/26

26 Phase 5 : Reward Upon reaching the reward phase, the game calculates the reward of the player and displays a list of the units that were lost during the battle. If the player did not suffer any losses, a single button allows him to return to the exploration level. Otherwise, two buttons give him the choice to either harvest a few bones out of the destroyed skeletons or to revive all of them buy using a golden bone. Clicking on any of these buttons also brings the player back to the exploration map. Page 26/26

Table of Contents. TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3. GAME OVERVIEW 3 Exception Based Game 3

Table of Contents. TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3. GAME OVERVIEW 3 Exception Based Game 3 Table of Contents TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3 GAME OVERVIEW 3 Exception Based Game 3 WINNING AND LOSING 3 TAKING TURNS 3-5 Initiative 3 Tiles and Squares 4 Player Turn

More information

All-Stars Dungeons And Diamonds Fundamental. Secrets, Details And Facts (v1.0r3)

All-Stars Dungeons And Diamonds Fundamental. Secrets, Details And Facts (v1.0r3) All-Stars Dungeons And Diamonds Fundamental 1 Secrets, Details And Facts (v1.0r3) Welcome to All-Stars Dungeons and Diamonds Fundamental Secrets, Details and Facts ( ASDADFSDAF for short). This is not

More information

GAME DESIGN DOCUMENT HYPER GRIND. A Cyberpunk Runner. Prepared By: Nick Penner. Last Updated: 10/7/16

GAME DESIGN DOCUMENT HYPER GRIND. A Cyberpunk Runner. Prepared By: Nick Penner. Last Updated: 10/7/16 GAME UMENT HYPER GRIND A Cyberpunk Runner Prepared By: Nick Penner Last Updated: 10/7/16 TABLE OF CONTENTS GAME ANALYSIS 3 MISSION STATEMENT 3 GENRE 3 PLATFORMS 3 TARGET AUDIENCE 3 STORYLINE & CHARACTERS

More information

A video game by Nathan Savant

A video game by Nathan Savant A video game by Nathan Savant Elevator Pitch Mage Ball! A game of soccer like you've never seen, summon walls, teleport, and even manipulate gravity in an intense multiplayer battle arena. - Split screen

More information

Steamalot: Epoch s Journey

Steamalot: Epoch s Journey Steamalot: Epoch s Journey Game Guide Version 1.2 7/17/2015 Risen Phoenix Studios Contents General Gameplay 3 Win conditions 3 Movement and Attack Indicators 3 Decks 3 Starting Areas 4 Character Card Stats

More information

Legends of War: Patton Manual

Legends of War: Patton Manual Legends of War: Patton Manual 1.- FIRST STEPS... 3 1.1.- Campaign... 3 1.1.1.- Continue Campaign... 4 1.1.2.- New Campaign... 4 1.1.3.- Load Campaign... 5 1.1.4.- Play Mission... 7 1.2.- Multiplayer...

More information

A retro space combat game by Chad Fillion. Chad Fillion Scripting for Interactivity ITGM 719: 5/13/13 Space Attack - Retro space shooter game

A retro space combat game by Chad Fillion. Chad Fillion Scripting for Interactivity ITGM 719: 5/13/13 Space Attack - Retro space shooter game A retro space combat game by Designed and developed as a throwback to the classic 80 s arcade games, Space Attack launches players into a galaxy of Alien enemies in an endurance race to attain the highest

More information

Beginner's guide. How to play? Where to find resources?

Beginner's guide. How to play? Where to find resources? Beginner's guide The guide is complete and finished. With questions that you may have in the game - you can understand by yourself, having the knowledge described in this manual. Updates of the manual

More information

ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME

ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME For your next assignment you are going to create Pac-Man, the classic arcade game. The game play should be similar to the original game whereby the player controls

More information

Basic Information. Getting Started. How to Play

Basic Information. Getting Started. How to Play 1 Important Information Basic Information 2 Information Sharing Precautions 3 Parental Controls Getting Started 4 Beginning the Game 5 Saving/Deleting Data How to Play 6 Basic Play 7 Field Screen 8 Dungeon

More information

Mobile Legends Bang Bang Diamonds Hacks and Strategy $97 Underground Diamonds Hacks

Mobile Legends Bang Bang Diamonds Hacks and Strategy $97 Underground Diamonds Hacks Mobile Legends Bang Bang Diamonds Hacks and Strategy $97 Underground Diamonds Hacks $97 Underground Mobile Legends Bang Bang Diamonds Hacks. Currently this is the only working Mobile Legends Bang Bang

More information

PROFILE. Jonathan Sherer 9/30/15 1

PROFILE. Jonathan Sherer 9/30/15 1 Jonathan Sherer 9/30/15 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game. The

More information

User manual of Vairon's Wrath.

User manual of Vairon's Wrath. User manual of Vairon's Wrath. Vairon s Wrath Summary. Prologue. Description of the Hero 1. Before start 2. Viewing the main screen and the action bar 3. Using the keyboard 4. Hero's equipement 5. Life,

More information

THE RULES 1 Copyright Summon Entertainment 2016

THE RULES 1 Copyright Summon Entertainment 2016 THE RULES 1 Table of Contents Section 1 - GAME OVERVIEW... 3 Section 2 - GAME COMPONENTS... 4 THE GAME BOARD... 5 GAME COUNTERS... 6 THE DICE... 6 The Hero Dice:... 6 The Monster Dice:... 7 The Encounter

More information

Loot Roll. Rules and Instructions

Loot Roll. Rules and Instructions Loot Roll Rules and Instructions Overview Loot Roll provides the dungeon exploration experience from many modern mmorpg s, just without the teamwork. You and your friends will battle dangerous monsters,

More information

A Few House Rules for Arkham Horror by Richard Launius

A Few House Rules for Arkham Horror by Richard Launius A Few House Rules for Arkham Horror by Richard Launius Arkham Horror is an adventure game that draws from both the stories of HP Lovecraft as well as the imaginations of the players. This aspect of the

More information

ABOUT THIS GAME. Raid Mode Add-Ons (Stages, Items)

ABOUT THIS GAME. Raid Mode Add-Ons (Stages, Items) INDEX 1 1 Index 7 Game Screen 12.13 Raid Mode / The Vestibule 2 About This Game 8 Status Screen 14 Character Select & Skills 3 Main Menu 4 Campaign 9 Workstation 15 Item Evaluation & Weapon Upgrading 5

More information

Information Guide. This Guide provides basic information about the Dead Trigger a new FPS action game from MADFINGER Games.

Information Guide. This Guide provides basic information about the Dead Trigger a new FPS action game from MADFINGER Games. Information Guide This Guide provides basic information about the Dead Trigger a new FPS action game from MADFINGER Games. Basic Info: Game Name: Dead Trigger Genre: FPS Action Target Platforms: ios, Android

More information

General Tips: Special Spell Altars:

General Tips: Special Spell Altars: New Yankee 7: Deer Hunters Free Download New Yankee 7: Deer Hunters Gameplay New Yankee 7: Deer Hunters Walkthrough New Yankee 7: Deer Hunters Puzzle Pieces General Tips: New Yankee 7: Deer Hunters has

More information

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE CONTROLS USE SELECTED SPELL SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK USE SELECTED ITEM HEAVY ATTACK INTERACT CYCLE FAVORITE POTIONS INVENTORY WALK SLOWLY SPRINT MOVE CYCLE SPELLS CYCLE GAUNTLET

More information

SUPER-COLLOSAL TITAN WARFARE

SUPER-COLLOSAL TITAN WARFARE Lokaverkefni 2017 Háskólinn í Reykjavík SUPER-COLLOSAL TITAN WARFARE Game Design Report Hermann Ingi Ragnarsson Jón Böðvarsson Örn Orri Ólafsson Table of contents 1. Introduction...3 2. Target Audience...3

More information

NWN ScriptEase Tutorial

NWN ScriptEase Tutorial Name: Date: NWN ScriptEase Tutorial ScriptEase is a program that complements the Aurora toolset and helps you bring your story to life. It helps you to weave the plot into your story and make it more interesting

More information

Rules. Game Overview. Introduction. Rules Objective. Audience & Number of Players. Play Time. Object of the Game. Page 1.

Rules. Game Overview. Introduction. Rules Objective. Audience & Number of Players. Play Time. Object of the Game. Page 1. Rules Version 2 Game Overview Introduction Heroes of Karth: Deathmatch is a fantasy deck-building card game with lore based on the Heroes of Karth book series. When you play a match it feels like you become

More information

Basic Tips & Tricks To Becoming A Pro

Basic Tips & Tricks To Becoming A Pro STARCRAFT 2 Basic Tips & Tricks To Becoming A Pro 1 P age Table of Contents Introduction 3 Choosing Your Race (for Newbies) 3 The Economy 4 Tips & Tricks 6 General Tips 7 Battle Tips 8 How to Improve Your

More information

HERO++ DESIGN DOCUMENT. By Team CreditNoCredit VERSION 6. June 6, Del Davis Evan Harris Peter Luangrath Craig Nishina

HERO++ DESIGN DOCUMENT. By Team CreditNoCredit VERSION 6. June 6, Del Davis Evan Harris Peter Luangrath Craig Nishina HERO++ DESIGN DOCUMENT By Team CreditNoCredit Del Davis Evan Harris Peter Luangrath Craig Nishina VERSION 6 June 6, 2011 INDEX VERSION HISTORY 4 Version 0.1 April 9, 2009 4 GAME OVERVIEW 5 Game logline

More information

Important Information

Important Information 1 Important Information Getting Started 2 Controller Options 3 On line Functions 4 Note to Parent s and Guardians How to Play 5 Wha t Kind of Game Is The Wonderf ul 101? 6 Basic Control s 7 Other Control

More information

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you.

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you. For 2-5 players ages 4+, including at least one adult Average game time: 30-40 minutes for one map level Heroes & Treasure is a fantasy role-playing game system that can be used with a number of different

More information

INDEX. Game Screen. Status Screen. Workstation. Partner Character

INDEX. Game Screen. Status Screen. Workstation. Partner Character INDEX 1 1 Index 7 Game Screen 12.13 RAID MODE / The Vestibule 2 About This Game 8 Status Screen 14 Character Select & Skills 3 Main Menu 4 Campaign 9 Workstation 15 Item Evaluation & Weapon Upgrading 5

More information

FPS Assignment Call of Duty 4

FPS Assignment Call of Duty 4 FPS Assignment Call of Duty 4 Name of Game: Call of Duty 4 2007 Platform: PC Description of Game: This is a first person combat shooter and is designed to put the player into a combat environment. The

More information

HOWARD A. LANDMAN HOWARDL11

HOWARD A. LANDMAN HOWARDL11 THE NOT-SO-GREAT GAME OF THRONES: ASCENT ZOMBIE APOCALYPSE ANTICLIMAX HOWARD A. LANDMAN HOWARDL11 1. The Game Game Of Thrones: Ascent is a browser Flash game based on the popular HBO fantasy series. The

More information

SYNDICATE MANUAL. Introduction. Main Menu. Game Screen. Journal. Combat

SYNDICATE MANUAL. Introduction. Main Menu. Game Screen. Journal. Combat SYNDICATE MANUAL 3 Introduction 4 Main Menu 6 Game Screen 8 Journal 9 Combat 11 Breaching 1 SYNDICATE MANUAL 16 Upgrades 17 Collectibles 18 Co-op Mode 19 Co-op Menu 23 Co-op Lobby 26 Co-op Unlockables

More information

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party.

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party. It is recommended you use the Quick Reference Booklet to lookup Map tiles, Creature abilities, Quests and Tokens as you encounter them on your adventure You will only encounter a small selection of the

More information

Introduction. Contents

Introduction. Contents Introduction Side Quest Pocket Adventures is a dungeon crawling card game for 1-4 players. The brave Heroes (you guys) will delve into the dark depths of a random dungeon filled to the brim with grisly

More information

Space Invadersesque 2D shooter

Space Invadersesque 2D shooter Space Invadersesque 2D shooter So, we re going to create another classic game here, one of space invaders, this assumes some basic 2D knowledge and is one in a beginning 2D game series of shorts. All in

More information

System Requirements...2. Installation...2. Main Menu...3. New Features...4. Game Controls...8. WARRANTY...inside front cover

System Requirements...2. Installation...2. Main Menu...3. New Features...4. Game Controls...8. WARRANTY...inside front cover TABLE OF CONTENTS This manual provides details for the new features, installing and basic setup only; please refer to the original Heroes of Might and Magic V manual for more details. GETTING STARTED System

More information

Gameplay Controls...4 and 5. Select a Save Slot and Play Style...6. Playing The Game on Foot...7. Playing The Game in a Vehicle...

Gameplay Controls...4 and 5. Select a Save Slot and Play Style...6. Playing The Game on Foot...7. Playing The Game in a Vehicle... TABLE OF CONTENTS Introduction, Portal of Power and Toy Placement...3 Gameplay Controls...4 and 5 Select a Save Slot and Play Style...6 Playing The Game on Foot...7 Playing The Game in a Vehicle...8 and

More information

Vectrex Dark Tower. The games are as follows: Skill Level Keys Provided. Vectrex Dark Tower

Vectrex Dark Tower. The games are as follows: Skill Level Keys Provided. Vectrex Dark Tower Vectrex Dark Tower The Dark Tower Vectrex game (circa 1983) was based on the electronic board game of the same name, but never commercially released. A single prototype was found, and an image of the ROM

More information

2014 DigiPen Institute of Technology 2013 Valve Corporation.

2014 DigiPen Institute of Technology 2013 Valve Corporation. 1Fort Special Delivery Components: - Board - Red and Blu Team o 1 of each class o 2 Rockets o 2 Grenades o 2 Sticky Bombs o 1 Turret o 2 Teleporters - 54 Health Tokens - 1 Australium Piece - 3 Health Pack

More information

Level 21: Creating the Boss Battle 2

Level 21: Creating the Boss Battle 2 Level 21: Creating the Boss Battle 2 Welcome to Level 21 of the RPG Maker VX Introductory Course. In the previous Level, we created the boss, Devil King Gonzare. We are now ready to create the actual Boss

More information

Hero Dungeon: Hell Mode

Hero Dungeon: Hell Mode Hero Dungeon: Hell Mode Hero Dungeon: How to Enter Hero Dungeon: Quests Hero Dungeon: Burden System Hero Dungeon: Equipment Specifications Hero Dungeon: Drops Hero Dungeon: Dismantling Hero Dungeon: Trade

More information

PROFILE. Jonathan Sherer 9/10/2015 1

PROFILE. Jonathan Sherer 9/10/2015 1 Jonathan Sherer 9/10/2015 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game.

More information

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points Primo Victoria A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points The Rules Creating Armies The first step that all players involved in the battle

More information

Make Your Own Game Tutorial VII: Creating Encounters Part 2

Make Your Own Game Tutorial VII: Creating Encounters Part 2 Aspects of Encounter Balance Despite what you might think, Encounter Balance is not all about difficulty. Difficulty is a portion, but there are many moving parts that you want to take into account when

More information

LCN New Player Guide

LCN New Player Guide LCN New Player Guide Welcome to Mob Wars. Now that you ve found your feet it s time to get you moving upwards on your way to glory. Along the way you are going to battle tough underworld Bosses, rival

More information

Game control Element shoot system Controls Elemental shot system

Game control Element shoot system Controls Elemental shot system Controls Xbox 360 Controller Game control ] Left trigger x Right trigger _ LB Xbox Guide button ` RB Element shoot system Elemental shot system Elemental shots are special shots that consume your element

More information

Race for Your Life. Brake. w Look back. y Steer Checkpoint reset < Pause Free look. C Accelerate. x Change camera

Race for Your Life. Brake. w Look back. y Steer Checkpoint reset < Pause Free look. C Accelerate. x Change camera CONTENTs 1 Introduction 1 Default Control Layout 2 Game Screen 4 The Cars 4 Checkpoint Resets 4 Gas Stations 5 Driver Abilities 5 Driver Profile 5 Challenge Series 6 Game Modes 6 Online Multiplayer Racing

More information

BOLT ACTION COMBAT PATROL

BOLT ACTION COMBAT PATROL THURSDAY :: MARCH 23 6:00 PM 11:45 PM BOLT ACTION COMBAT PATROL Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament. It

More information

Then click on the "create new" button.

Then click on the create new button. Welcome to the world of Atys! This is the first screen you will load onto after logging. This is the character-generating screen. Choose an empty slot. This is where your character will be placed after

More information

Gnome Wars User Manual

Gnome Wars User Manual Gnome Wars User Manual Contents Game Installation... 2 Running the Game... 2 Controls... 3 The Rules of War... 3 About the Game Screen... 3 Combat Progression... 4 Moving Gnomes... 5 Fighting... 5 Characters...

More information

WARHAMMER LEGENDARY BATTLES

WARHAMMER LEGENDARY BATTLES WARHAMMER LEGENDARY BATTLES Welcome Most games of Warhammer are two player games between armies with equal points values of anywhere from 500 to 3000 points. However, while games like these are great fun,

More information

Lineage2 Revolution s Gameplay Tips for Beginners

Lineage2 Revolution s Gameplay Tips for Beginners Lineage2 Revolution s Gameplay Tips for Beginners Tip 1. Complete your Daily Quests, Weekly Quests, and Quest Scrolls! One of the key ways to level up your character is to complete quests. While working

More information

Defenders of the Realm: Battlefields 1. Player seating arrangement -

Defenders of the Realm: Battlefields 1. Player seating arrangement - Defenders of the Realm: Battlefields is a competitive fantasy battle game for 2 to 4 players. In the game, one side takes the role of the Dark Lord s invading army and minions while the other side represents

More information

Tower Defense. CSc 335 Fall Final Project

Tower Defense. CSc 335 Fall Final Project Tower Defense CSc 335 Fall 2013 - Final Project Overview RTS (Real-Time Strategy) games have become popular due to their demanding nature in requiring players to employ a long-term strategy with upkeep

More information

Final Project Specification

Final Project Specification Rebellion Final Project Specification CSS 450 Fall 2010 Alexander Dioso Table of Contents Table of Contents Purpose Objective Objects Units Idle Move Attack Coerce Buildings Train Unit / Train All Remove

More information

NOVA. Game Pitch SUMMARY GAMEPLAY LOOK & FEEL. Story Abstract. Appearance. Alex Tripp CIS 587 Fall 2014

NOVA. Game Pitch SUMMARY GAMEPLAY LOOK & FEEL. Story Abstract. Appearance. Alex Tripp CIS 587 Fall 2014 Alex Tripp CIS 587 Fall 2014 NOVA Game Pitch SUMMARY Story Abstract Aliens are attacking the Earth, and it is up to the player to defend the planet. Unfortunately, due to bureaucratic incompetence, only

More information

SPACEYARD SCRAPPERS 2-D GAME DESIGN DOCUMENT

SPACEYARD SCRAPPERS 2-D GAME DESIGN DOCUMENT SPACEYARD SCRAPPERS 2-D GAME DESIGN DOCUMENT Abstract This game design document describes the details for a Vertical Scrolling Shoot em up (AKA shump or STG) video game that will be based around concepts

More information

Welcome to Sumer! Compete with other nobles to perform rituals and gain the goddess Inanna s favor. The winner will rule by her side!

Welcome to Sumer! Compete with other nobles to perform rituals and gain the goddess Inanna s favor. The winner will rule by her side! Welcome to Sumer! Compete with other nobles to perform rituals and gain the goddess Inanna s favor. The winner will rule by her side! Table of Contents 1. Controls 2. Objective 3. Basic Structure 4. Game

More information

FARMAGEDDON DESIGN DOCUMENT VERSION 0.6 JUNE 7, 2011

FARMAGEDDON DESIGN DOCUMENT VERSION 0.6 JUNE 7, 2011 FARMAGEDDON DESIGN DOCUMENT VERSION 0.6 JUNE 7, 2011 Farmageddon Design Documentation 2 Milky Way Productions Jordan Carroll David Schmieder Jason Weaver Index Version History... 4 Version 0.1 April 28,

More information

Whitepaper. Game website: Twitter: Telegram:

Whitepaper. Game website:   Twitter:   Telegram: Whitepaper Eggies.world is a pro-active game based entirely on blockchain technology. We are creating an interactive game and platform that leverages the unique characteristics of the blockchain for Measuring,

More information

DUNGEON THE ADVENTURE OF THE RINGS

DUNGEON THE ADVENTURE OF THE RINGS DUNGEON THE ADVENTURE OF THE RINGS CONTENTS 1 Game board, 1 Sticker Pad, 8 Character Standees, 6 Plastic Towers, 110 Cards (6 rings, 6 special weapons, 6 dragons, 48 treasures, 50 monsters) 2 Dice. OBJECTIVE

More information

Age Rating Information

Age Rating Information 1 Important Information Setup 2 Controles l r 3 Onli ne Feature s 4 Parental Controls Getting Started 5 About the Game 6 Basic Control s 7 Other Control s 8 Starting the Gam e / Saving Soy t r Mode 9 Gam

More information

MOBA Inspired & Card Driven 2 players game Minutes

MOBA Inspired & Card Driven 2 players game Minutes MOBA Inspired & Card Driven 2 players game. 30-50 Minutes This rulebook is a work in progress and is constantly improved. You can download the latest version and see playthrough videos at: www.playskytear.com/playtest

More information

Category Contents Explanation / Specifications

Category Contents Explanation / Specifications Category Contents Explanation / Specifications 1. If bosses are defeated in regular dungeons, there is a set chance that an elite dungeon weapon set will drop. 1. Method to receive dungeon set equipment

More information

Z-Town Design Document

Z-Town Design Document Z-Town Design Document Development Team: Cameron Jett: Content Designer Ryan Southard: Systems Designer Drew Switzer:Content Designer Ben Trivett: World Designer 1 Table of Contents Introduction / Overview...3

More information

CREATURE INVADERS DESIGN DOCUMENT VERSION 0.2 MAY 14, 2009

CREATURE INVADERS DESIGN DOCUMENT VERSION 0.2 MAY 14, 2009 L CREATURE INVADERS DESIGN DOCUMENT VERSION 0.2 MAY 14, 2009 INDEX VERSION HISTORY... 3 Version 0.1 May 5th, 2009... 3 GAME OVERVIEW... 3 Game logline... 3 Gameplay synopsis... 3 GAME DETAILS... 4 Description...

More information

BF2 Commander. Apply for Commander.

BF2 Commander. Apply for Commander. BF2 Commander Once you're in the game press "Enter" unless you're in the spawn screen and click on the "Squad" tab and you should see "Commander" with the option to apply for the commander, mutiny the

More information

QUICKSTART. Game Modes. Combat Roles. Customizing and Learning. Assembling your Team. PvP - Competitive: PvE - Cooperative:

QUICKSTART. Game Modes. Combat Roles. Customizing and Learning. Assembling your Team. PvP - Competitive: PvE - Cooperative: QUICKSTRT Welcome, hero! re you ready to enter the rena and experience epic battles? This is your First Match guide, with all essential rules you need to play the game. Solve specific doubts in the Rulebook,

More information

CONTENTS THE RULES 3 GAME MODES 6 PLAYING NFL BLITZ 10

CONTENTS THE RULES 3 GAME MODES 6 PLAYING NFL BLITZ 10 TM CONTENTS THE RULES 3 GAME MODES 6 PLAYING NFL BLITZ 10 THE RULES Quarter Length In NFL Blitz, you play four two-minute quarters and score when you make it to the end zone. Clock You have 10 seconds

More information

welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen.

welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen. welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen. Choose an empty slot. This is where your character will be placed after

More information

IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation.

IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation. IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation. Final rulebook will be revised. Format and design will change. New cards and

More information

KARP: Kids and Adults Role-Playing

KARP: Kids and Adults Role-Playing KARP: Kids and Adults Role-Playing a card and dice-based game about fighting things, making and spending money, and special abilities Ages 8 and up by Conall Kavanagh, 2003 KARP is a free-form, mechanics-lite

More information

Basic Information. Controls. Before a Battle. About Battles

Basic Information. Controls. Before a Battle. About Battles 1 Important Information Basic Information 2 Getting Started 3 Saving and Deleting Data 4 Nintendo Network Controls 5 Basic Controls Before a Battle 6 On the World Map 7 Preparations Menu About Battles

More information

FINAL FANTASY IX for PC. Keyboard Controls

FINAL FANTASY IX for PC. Keyboard Controls FINAL FANTASY IX for PC Keyboard Controls Game Boosting Turn the booster functions on or off with the following keys. Booster Functions Details Enable Key High Speed Mode Speed up certain parts of the

More information

Once this function is called, it repeatedly does several things over and over, several times per second:

Once this function is called, it repeatedly does several things over and over, several times per second: Alien Invasion Oh no! Alien pixel spaceships are descending on the Minecraft world! You'll have to pilot a pixel spaceship of your own and fire pixel bullets to stop them! In this project, you will recreate

More information

SETTING UP THE GAME: YOUR MISSION BEGINS

SETTING UP THE GAME: YOUR MISSION BEGINS CAPTAIN S LOG SETTING UP THE GAME: YOUR MISSION BEGINS COMPONENT LIST A. 4 Clix Figures B. 4 Character Cards C. 2 Clix Starships D. 1 Game Board E. 21 Captain s Log Cards F. 25 Captain s Log Supplemental

More information

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT 9:00AM 2:00PM FRIDAY APRIL 20 ------------------ 10:30AM 4:00PM ------------------ FRIDAY APRIL 20 ------------------ 4:30PM 10:00PM WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT Do not lose this packet!

More information

SUPER PUZZLE FIGHTER II TURBO

SUPER PUZZLE FIGHTER II TURBO SUPER PUZZLE FIGHTER II TURBO THE PUZZLE WARRIORS RYU Ryu lives only for martial arts and searches for opponents stronger than he is. He travels the world to become a true warrior. Ryu respects strength

More information

Add s Energy Fusion Theory

Add s Energy Fusion Theory Add s Energy Fusion Theory Standard settings How to Enter Detailed instructions Stage information Add s Energy Fusion Theory Reward: Weapon Standard settings Can be entered in a special region Singleplayer

More information

Experiment 02 Interaction Objects

Experiment 02 Interaction Objects Experiment 02 Interaction Objects Table of Contents Introduction...1 Prerequisites...1 Setup...1 Player Stats...2 Enemy Entities...4 Enemy Generators...9 Object Tags...14 Projectile Collision...16 Enemy

More information

Coop Design for an Open World. David G. Bowring

Coop Design for an Open World. David G. Bowring Coop Design for an Open World David G. Bowring David Bowring Gameplay Designer for Saints Row 2 COOP systems design Mission design Level design and scripting Volition Inc Saint s Row 2(XBOX360/PS3/PC)

More information

MATERIALS. match SETUP. Hero Attack Hero Life Vanguard Power Flank Power Rear Power Order Power Leader Power Leader Attack Leader Life

MATERIALS. match SETUP. Hero Attack Hero Life Vanguard Power Flank Power Rear Power Order Power Leader Power Leader Attack Leader Life Pixel Tactics is a head-to-head tactical battle for two players. Each player will create a battle team called a unit, which consists of a leader and up to eight heroes, and these two units will meet on

More information

The purpose of this document is to help users create their own TimeSplitters Future Perfect maps. It is designed as a brief overview for beginners.

The purpose of this document is to help users create their own TimeSplitters Future Perfect maps. It is designed as a brief overview for beginners. MAP MAKER GUIDE 2005 Free Radical Design Ltd. "TimeSplitters", "TimeSplitters Future Perfect", "Free Radical Design" and all associated logos are trademarks of Free Radical Design Ltd. All rights reserved.

More information

Contents. Dragon Rampage

Contents. Dragon Rampage Contents Object of the Game 2 Setting up the Game 2 Game Length 3 Playing the Game 3 I. Heroes Action Phase 3 II. Dungeon Phase 4 III. Rest Phase 6 Ending the Game 6 I. Hero is Slain 6 II. Heroes Escape

More information

Single Player Orientation

Single Player Orientation Minecraft for mobile Singleplayer orientation This document is for teachers. New words and phrases Singleplayer mode is a way of playing Minecraft on one device. Pupils can only see themselves in the Minecraft

More information

No Evidence. What am I Testing? Expected Outcomes Testing Method Actual Outcome Action Required

No Evidence. What am I Testing? Expected Outcomes Testing Method Actual Outcome Action Required No Evidence What am I Testing? Expected Outcomes Testing Method Actual Outcome Action Required If a game win is triggered if the player wins. If the ship noise triggered when the player loses. If the sound

More information

Reign of terror - Single Player Rules Version 3

Reign of terror - Single Player Rules Version 3 Reign of terror - Single Player Rules Version 3 Game Overview Story From deep in the bowels of the Mines of Taas to the human kingdom of Hathaway, the Curse of the Undead is spreading across Green Valley

More information

Dungeon Cards. The Catacombs by Jamie Woodhead

Dungeon Cards. The Catacombs by Jamie Woodhead Dungeon Cards The Catacombs by Jamie Woodhead A game of chance and exploration for 2-6 players, ages 12 and up where the turn of a card could bring fortune or failure! Game Overview In this game, players

More information

Comprehensive Rules Document v1.1

Comprehensive Rules Document v1.1 Comprehensive Rules Document v1.1 Contents 1. Game Concepts 100. General 101. The Golden Rule 102. Players 103. Starting the Game 104. Ending The Game 105. Kairu 106. Cards 107. Characters 108. Abilities

More information

When placed on Towers, Player Marker L-Hexes show ownership of that Tower and indicate the Level of that Tower. At Level 1, orient the L-Hex

When placed on Towers, Player Marker L-Hexes show ownership of that Tower and indicate the Level of that Tower. At Level 1, orient the L-Hex Tower Defense Players: 1-4. Playtime: 60-90 Minutes (approximately 10 minutes per Wave). Recommended Age: 10+ Genre: Turn-based strategy. Resource management. Tile-based. Campaign scenarios. Sandbox mode.

More information

FULL RULEBOOK GAME FLOW TABLE OF CONTENTS. Playing Scenarios... 17

FULL RULEBOOK GAME FLOW TABLE OF CONTENTS. Playing Scenarios... 17 T FULL RULEBOOK his book includes the complete rules for the game, followed by the Scenario section on page 17. This rulebook is not intended as a method for learning the game, and especially not as a

More information

Robot Factory Rulebook

Robot Factory Rulebook Robot Factory Rulebook Sam Hopkins The Vrinski Accord gave each of the mining cartels their own chunk of the great beyond... so why is Titus 316 reporting unidentified robotic activity? No time for questions

More information

3D Top Down Shooter By Jonay Rosales González AKA Don Barks Gheist

3D Top Down Shooter By Jonay Rosales González AKA Don Barks Gheist 3D Top Down Shooter By Jonay Rosales González AKA Don Barks Gheist This new version of the top down shooter gamekit let you help to make very adictive top down shooters in 3D that have made popular with

More information

Getting Started with Modern Campaigns: Danube Front 85

Getting Started with Modern Campaigns: Danube Front 85 Getting Started with Modern Campaigns: Danube Front 85 The Warsaw Pact forces have surged across the West German border. This game, the third in Germany and fifth of the Modern Campaigns series, represents

More information

Instruction Manual. iphone/ipod Touch Pangea Software, Inc. All Rights Reserved Nanosaur is a registered trademark of Pangea Software, Inc.

Instruction Manual. iphone/ipod Touch Pangea Software, Inc. All Rights Reserved Nanosaur is a registered trademark of Pangea Software, Inc. Instruction Manual iphone/ipod Touch 2004-2008 Pangea Software, Inc. All Rights Reserved Nanosaur is a registered trademark of Pangea Software, Inc. THE STORY The year is 4122 and a species of dinosaurs

More information

Goal of the Game. For 2-4 Players

Goal of the Game. For 2-4 Players RULEBOOK 1 For 2-4 Players As Jarl of a Viking clan, your followers have certain expectations: prosperity, security and glory. In return they follow you on raids of keep and villages and territories. They

More information

Down In Flames WWI 9/7/2005

Down In Flames WWI 9/7/2005 Down In Flames WWI 9/7/2005 Introduction Down In Flames - WWI depicts the fun and flavor of World War I aerial dogfighting. You get to fly the colorful and agile aircraft of WWI as you make history in

More information

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Note: A few questions are deliberately repeated under different headings Characters Tilda Can Tilda heal herself?

More information

IMPERIAL ASSAULT-CORE GAME RULES REFERENCE GUIDE

IMPERIAL ASSAULT-CORE GAME RULES REFERENCE GUIDE STOP! This Rules Reference Guide does not teach players how to play the game. Players should first read the Learn to Play booklet, then use this Rules Reference Guide as needed when playing the game. INTRODUCTION

More information

CONTENTS TABLE OF BOX CONTENT SECTION SECTION SECTION SECTION SECTION SECTION SECTION

CONTENTS TABLE OF BOX CONTENT SECTION SECTION SECTION SECTION SECTION SECTION SECTION BOX CONTENT 300 CARDS *20 Starter Cards [Grey Border] 4 Evasive Maneuvers 4 Tricorder 4 Phasers 4 Diagnostic Check 4 Starfleet Academy *54 Basic Characters [Yellow Border] 24 Ensign 16 Lieutenant 14 Commander

More information

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length Fleet Engagement Mission Objective Your forces have found the enemy and they are yours! Man battle stations, clear for action!!! Mission Special Rules None Set Up velocity up to three times their thrust

More information