1850 Pts - Dark Angels - TastyTaste's Dark Angels & Sisters
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1 1850 Pts - Dark Angels - TastyTaste's Dark Angels & Sisters Name # Grp WS BS S T Wo I A Ld Save Cost : Combined Arms Detachment (33, 1627 pts) Azrael / / /4(i) 215 (C:DA, pp. 52 & 92); Infantry (Character); Frag Grenades; Krak Grenades; Lion Helm; Protector; Bolt Pistol; Lion's Wrath; Sword of Secrets; Fearless; Feel No Pain (6+); Independent Character; Inner Circle; Preferred Enemy (CSM); Rites of Battle; Warlord Librarian / /1 2/ /4(i) 150 Psychic Hood; Bolt Pistol; Force Axe; Power Field Generator; Increase Mastery Level (x1); Space Marine Bike; Twin-Linked Boltgun (x1); Fearless; Hammer of Wrath; Independent Character; Inner Circle; Jink; Preferred Enemy (CSM); Psyker (Mastery Level 2); Relentless; ; Daemonology: Malefic Powers ; Daemonology: Sanctic Powers ; Divination; Pyromancy; Telekinesis; Telepathy Ravenwing Command Squad / / (C:DA, pgs. 47 & 96); Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Teleport Homer; Bolt Pistol (x4); Corvus Hammer (x4); Ravenwing Grenade Launcher; Ravenwing Champion; Plasma Talon (x3); Standard of Fortitude; And They Shall Know No Fear; Grim Resolve; Hammer of Wrath; Hit & Run; Jink; Relentless; Scout; Skilled Rider; Stubborn; Ravenwing Champion / /1 2/ [40] Teleport Homer; Blade of Caliban; Bolt Pistol; Plasma Talon; And They Shall Know No Fear; Grim Resolve; Hammer of Wrath; Hit & Run; Jink; Relentless; Scout; Skilled Rider; Stubborn; Standard of Fortitude 1 Standard of Fortitude (see C:DA, pg. 66). [85] Ravenwing Attack Squadron 1 90 Ravenwing Biker [90] Bolt Pistol (x2); Flamer (x2); Twin-Linked Boltgun (x2); Hammer of Wrath; Jink; Relentless; Relentless; Relentless;
2 Name # Grp WS BS S T Wo I A Ld Save Cost Relentless; Tactical Squad (C:DA, pp. 37 & 95); Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x7); Boltgun (x7); And They Shall Know No Fear; Combat Squads; Grim Resolve; Stubborn Sergeant / [14] (C:DA, pp. 35 & 103); Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Chainsword; Grim Resolve; Stubborn Dark Angels Librarius Conclave (Dataslate: Dark Angels Librarius Conclave); Librarian; Librarian; Librarian; Empyric Connection; Focussed Interromancy Ezekiel [145] (C:DA, pp. 54 & 92); Infantry (Character); Frag Grenades; Krak Grenades; Artificer Armour; Book of Salvation; Psychic Hood; Master-crafted Bolt Pistol; Traitor's Bane; Fearless; Independent Character; Inner Circle; Preferred Enemy (CSM); Psyker (Mastery Level 3); Mind Worm; Daemonology: Malefic Powers ; Daemonology: Sanctic Powers ; Divination; Pyromancy; Telekinesis; Telepathy Librarian / /1 2/ [120] Psychic Hood; Bolt Pistol; Force Axe; Increase Mastery Level (x1); Space Marine Bike; Twin-Linked Boltgun (x1); Fearless; Hammer of Wrath; Independent Character; Inner Circle; Jink; Preferred Enemy (CSM); Psyker (Mastery Level 2); Relentless; ; Daemonology: Malefic Powers ; Daemonology: Sanctic Powers ; Divination; Pyromancy; Telekinesis; Telepathy Librarian / /1 2/ [120] Psychic Hood; Bolt Pistol; Force Axe; Increase Mastery Level (x1); Space Marine Bike; Twin-Linked Boltgun (x1); Fearless; Hammer of Wrath; Independent Character; Inner Circle; Jink; Preferred Enemy (CSM); Psyker (Mastery Level 2); Relentless; ; Daemonology: Malefic Powers ; Daemonology: Sanctic Powers ; Divination; Pyromancy; Telekinesis; Telepathy Librarian / /1 2/ [85] Psychic Hood; Bolt Pistol; Force Axe; Space Marine Bike; Twin-Linked Boltgun (x1); Fearless; Hammer of Wrath; Independent Character; Inner Circle; Jink; Preferred Enemy (CSM); Psyker (Mastery Level 1); Relentless; ; Daemonology: Malefic Powers ; Daemonology: Sanctic Powers ; Divination; Pyromancy; Telekinesis; Telepathy Combined Arms Detachment 1 Grp: Detachment 0 Troops: Battle Sister Squad (8, 221 pts) Allied Detachment [SoB] 1 Grp: Detachment 0 Ministorum Priest [SoB] /3 7 5+/4(i) 26 ; Infantry (Character); Frag Grenades; Krak Grenades; Flak Armour; Rosarius; Close Combat Weapon; Bolt Pistol; Independent Character; War Hymns; Zealot Saint Celestine (HQ) [SoB] / /4(i) 135 ; Jump Units (Character); Frag Grenades; Krak Grenades; Jump Pack; Armour of St. Katherine; The Ardent Blade; Act of Faith; Adamantium Will; Bulky; Deep Strike; Fearless; Hit & Run; Independent Character; Martyrdom; Shield of Faith; Miraculous Intervention
3 Name # Grp WS BS S T Wo I A Ld Save Cost Battle Sister Squad (Troops) [SoB] /6(i) 60 ; Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x4); Boltgun (x4); Act of Faith; Adamantium Will; Shield of Faith; Light of the Emperor Sister Superior [SoB] /6(i) [0] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Boltgun; Act of Faith; Adamantium Will; Shield of Faith; Light of the Emperor Option Footnotes Warlord See WH40k, pg Armour of St. Katherine The Ardent Blade S +2; AP 3; Melee, Master-crafted. Template; S 5; AP 4; Assault 1. Warlord Traits Relics Total Cost: 1848 Psychic Powers Daemonology: Malefic 0 - Summoning, 1 - Cursed Earth, 2 - Dark Flame, 3 - Infernal Gaze, 4 - Sacrifice, 5 - Incursion, 6 - Powers Possession (see Warhammer 40,000: The Rules, pg. 195). Daemonology: Sanctic 0 - Banishment, 1 - Gate of Infinity, 2 - Hammerhand, 3 - Sanctuary, 4 - Purge Soul, 5 - Cleansing Flame, Powers 6 - Vortex of Doom (see Warhammer 40,000: The Rules, pg. 194). Divination 0 - Prescience, 1 - Foreboding, 2 - Forewarning, 3 - Perfect Timing, 4 - Precognition, 5 - MIsfortune, 6 - Scrier's Gaze (see Warhammer 40,000: The Rules, pg. 193). Mind Worm Mind Worm (see C:DA, pg. 54). Pyromancy 0 - Flame Breath, 1 - Fiery Form, 2 - Fire Shield, 3 - Spontaneous Combustion, 4 - Sunburst, 5 - Inferno, 6 - Molten Beam (see Warhammer 40,000: The Rules, pg. 196). Telekinesis 0 - Assail, 1 - Crush, 2 - Ojuration Mechanicum, 3 - Shockwave, 4 - Levitation, 5 - Telekine Dome, 6 - Psychic Maelstrom (see Warhammer 40,000: The Rules, pg. 197). Telepathy 0 - Psychic Shriek, 1 - Dominate, 2 - Mental Fortitude, 3 - Terrify, 4 - Shrouding, 5 - Invisibility, 6 - Hallucination (see Warhammer 40,000: The Rules, pg. 198). Special Rules Act of Faith Adamantium Will Adamantium Will (see WH40k, pg. 157). And They Shall Know No And They Shall Know No Fear (see WH40k, pg. 157). Fear Bulky Bulky (see WH40k, pg. 159). Combat Squads Combat Squads (see C:DA, pg. 28). Deep Strike Deep Strike (see WH40k, pg. 162). Empyric Connection At the start of the Psychic phase, you can nominate one model from this Formation. If you do, the nominated model has access to any psychic powers known by other models from this Formation within 12" until the end of the phase; however, other models from this Formation within 12" of the nominated model cannot manifest psychic powers until the end of the phase. Furthermore, when the nominated model makes Psychic tests this phase, he will harness Warp Charge points on a result of 3+ rather than 4+ if there is at least one other model from this Formation within 12". (See Dataslate: Dark Angels Librarius Conclave.) Fearless Fearless (see WH40k, pg. 163). Feel No Pain (6+) Feel No Pain (6+) (see C:DA, pg. 53). Focussed Interromancy When manifesting the Mind Worm psychic power, models in this Formation can double the power's maximum range if there is at least one other model from this Formation within 12". (See Dataslate: Dark Angels Librarius Conclave.) Grim Resolve Grim Resolve (see C:DA, pg. 28). Hammer of Wrath Hammer of Wrath (see WH40k, pp. 91 & 165). Hit & Run Hit & Run (see WH40k, pg. 165). Independent Character Independent Character (see WH40k, pg. 166). Inner Circle Inner Circle (see C:DA, pg. 28). Jink Jink (see WH40k, pg. 167). Martyrdom Preferred Enemy (CSM) Preferred Enemy (Chaos Space Marines) Psyker (Mastery Level 1) Psyker (see WH40k, pg. 170). Psyker (Mastery Level 2) Psyker (see WH40k, pg. 170). Psyker (Mastery Level 3) Psyker (see WH40k, pg. 170).
4 Ravenwing Combat Ravenwing Combat Squads (see C:DA, pg. 47). Squads Relentless Relentless (see WH40k, pg. 170). Rites of Battle Rites of Battle (see C:DA, pg. 52). Scout Scout (see WH40k, pg. 171). Shield of Faith Skilled Rider Skilled Rider(see WH40k, pg. 171). Stubborn Stubborn (see WH40k, pg. 172). (see WH40k, pg. 35). War Hymns Zealot Zealot (see WH40k, pg. 43). Light of the Emperor Miraculous Intervention Increase Mastery Level Bikes See WH40K rulebook, pgs Bikes (Character) See WH40K rulebook, pgs Infantry See WH40K rulebook, pgs Infantry (Character) See WH40K rulebook, pgs Jump Units (Character) See WH40K rulebook, pgs Act of Faith Upgrades Unit Type Wargear Artificer Armour Confers a 2+ Armour save. Bolt Pistol 12" Range; S 4; AP 5; Pistol. Boltgun Range 24"; S 4; AP 5; Rapid Fire. Book of Salvation Book of Salvation (see C:DA, pg. 54). Chainsword S User; AP -; Melee. Close Combat Weapon S User; AP - ; Melee. Flak Armour Confers a 5+ Armour Save. Frag Grenades Range 8"; S 3; AP -; Assault 1, Blast. Jump Pack Krak Grenades Range 8"; S 6; AP 4; Assault 1. Lion Helm Lion Helm (see C:DA, pg. 53). Lion's Wrath Boltgun: 24" Range; S 4: AP 5; Rapid Fire, Master-crafted. Plasmagun: 24" Range; S 7; AP 2; Rapid Fire, Blind, Gets Hot, Master-crafted, One Use Only (see C:DA, pg. 53 & 7E DA FAQ). Plasma Talon 18" Range; S 7; AP 2; Rapid Fire, Gets Hot, Twin-Linked (see C:DA, pg. 60 & 7E DA FAQ). Power Armour Confers a 3+ Armour Save. Power Field Generator A model with a power field generator, and all models (friendly and enemy) within 3" of a model with a power fild generator, have a 4+ invulnerable save. If the bearer is embarked upon a Transport vehicle, the power field's effect only apply to models embrked upon that vehicle. (see C:DA, pg. 63 & DA 1.1 FAQ). Protector Protector (see C:DA, pg. 53). Psychic Hood Psychic Hood (see WH40k, pg. 26). Rosarius Confers a 4+ Invulnerable save. Space Marine Bike See Bike as described in the WH40K rulebook. Fitted with TL Bolters. Standard of Fortitude Standard of Fortitude (see C:DA, pg. 66). Sword of Secrets S +2; AP 3; Melee, Master-crafted (see C:DA, pg. 53). Teleport Homer Teleport Homer (see C:DA, p27). Twin-Linked Boltgun 24" Range; S4; AP5; Rapid Fire, Linked Weapons Blade of Caliban S +1; AP 3; Melee, Unwieldy (see C:DA, pg. 62). Bolt Pistol 12" Range; S 4; AP 5; Pistol. Boltgun Range 24"; S 4; AP 5; Rapid Fire. Corvus Hammer S +1; AP -; Melee, Rending (see C:DA, pg. 62). Flamer Template; S 4; AP 5; Assault 1. Force Axe S +1; AP 2; Melee, Force, Unwieldy. Master-crafted Bolt Pistol 12" Range; S 4; AP 5; Pistol, Master-crafted. Meltagun Range 12"; S 8; AP 1; Assault 1, Melta. Plasma Talon 18" Range; S 7; AP 2; Rapid Fire, Gets Hot, Twin-Linked (see C:DA, pg. 60 & 7E DA FAQ).
5 Ravenwing Grenade Frag Shell: 24" Range; S 3; AP 6; Rapid Fire, Blast. Launcher Krak Shell: 24" Range; S 6; AP 4; Rapid Fire. Rad Shell: 12" Range; S 3; AP -; Assault 1, Blast, Rad Charge. Stasis Shell: 12" Range; S -; AP -; Assault 1, Blast, Stasis Anomaly. Traitor's Bane S User; AP 3; Melee, Force, Master-crafted, Two-handed (see C:DA, pg. 54).
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