Building Spatial Experiences in the Automotive Industry

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1 Building Spatial Experiences in the Automotive Industry i-know Data-driven Business Conference Franz Weghofer

2 Video

3 Agenda Digital Factory - Data Backbone of all Virtual Representations Multimodal Human Maschine Interactions

4 a reflection and basis of the real world

5 Digital Factory Virtual Vehicle Real Vehicle Reduction of the start-up phase to production peak Efficient processes Virtual Factory a reflection and basis of the real world Reduction of investment and production costs Better quality reduces start-up costs Real Factory

6 Video

7 Digital Factory - Data Backbone of all Virtual Representations Multimodal Human Maschine Interactions

8 Current focal points of use case implementations Autonomous Intelligent Vehicles Collaborating Robots Intelligent racks Digital C-Part- Process HMI Human Machine Interfaces Knowledge Management Work New Work Order Big Data Analytics Actionable Knowledge Operational Excellence Exo-Skeleton Eco Ergo

9 Human Machine Interface HMI - Human Machine Interfaces VR - Devices MR - Devices Documentation with Smart Devices Tango Tablets & Smart Phones Pick by voice Inventory with drones

10 Mixed & Virtual Reality Devices Changes your perspective! Visualization and crossfading of planning approaches in real and virtual environment

11 Mixed Reality (Reality -Virtuality Continuum 1994) Mixed Reality Real Environment Augmented Reality (AR) Augmented Virtuality (AR) Virtual Environment Holographic headsets (see-through) Immersive heatsets (occluded)

12 Emerging Technologies - Augmented & Virtual Reality The reasons are technological maturity and declining costs of mobile, high-performance devices

13 Virtual Reality Devices Advantages Virtual Reality can easily be explored in realtime Combining cutting edge technologies to blur the lines between the real and the virtual world and allow us to design, evaluate in a very early stage without physical prototype Features/Specifications Visualization of dynamic product - and production contents (Remote) coordination of planning service providers Visualization of 4D & 5D planning content The aim is to move beyond standard forms of interaction

14 Styling Video 18/10/17 Author: Add Name Disclosure or duplication without consent is prohibited 14

15 Perceived Quality Evaluation Video

16 HMI Concept & Usability Video

17 Concept Car Presentation 18/10/17 Author: Add Name Disclosure or duplication without consent is prohibited 17

18 behind the scenes Video

19 Mixed Reality Glasses (Hololens) Video Benefits Real time and on demand communication Management report on demand Submittal of issues in real time, with all recorded information, to concerned supplier / assembly line Features/Specifications Overlay and visualization of dynamic production contents Contextual guidance and audit assistance Defect documentation by voice / gesture control Crossfade and visualization of dynamic production contents

20 Main Feature hands-free Remote - maintenance and assembly Process documentation Process control and visualization Monitoring of realtime-data Picking in logistics Learning, training and simulation etc.

21 COP - Conformity of Production Video

22 Mixed Reality in the Productionenvironment Video

23 Current focal points of use case implementations Autonomous Intelligent Vehicles Collaborating Robots Intelligent racks Digital C-Part- Process HMI Human Machine Interfaces Knowledge Management Work New Work Order Big Data Analytics Actionable Knowledge Operational Excellence Exo-Skeleton Eco Ergo

24 Work New Work Order Challenges Cultural change Social change Economic change Technological change Focal points Organization & Processes Learning & Knowledge Space and open space Health & Well-being Technologies & Automation Leadership & Rules Associate work culture that affects the entire organization of work

25 FACTORY OF THE FUTURE OUR VISION is a holistic approach to create architecture of Interconnected spatial settings.

26 USER EXPERIENCE MEETING SPACE Information Communication Environment. Interactive Immersive Space.

27 CONCEPT SKETCH SCREEN RED POINT SPACE FRAME GRID

28 USER EXPERIENCE IMMERSIVE Each experience contributes to the system. MULTI-MODAL Content is working on different interfaces. PRESONALIZED Knowing the Users working habits. REAL TIME Immediate User and system feedback. CUSTOMIZED User right-fit their own experience. SIMPLE AND SEAMLESS Working process become inspiring interaction.

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