Moving Man Introduction Motion in 1 Direction
|
|
- Simon Archibald Hill
- 6 years ago
- Views:
Transcription
1 Moving Man Introduction Motion in 1 Direction Go to and Click on Play with Sims On the left hand side, click physics, and find The Moving Man simulation (they re listed alphabetically!) Open up The Moving Man simulation Learning goals: Students will be able to accurately interpret and draw position and velocity graphs for common situations and explain their reasoning. Background Remember diagrams and graphs are not just evil things Mrs. Whitt makes you create. They are a means of communication. Graphs are a way of communicating by using pictures and since a picture is worth a thousand words knowing how to make and interpret graphs will save you a lot of writing! Activity: Getting Started For this assignment, you will use the Moving Man simulation. As you work through these problems focus on making sense of the graphs that are a result of the motion. Discuss your reasoning with your classmates! 1. Open The Moving Man and view how the simulation works on the introduction tab. 2. Investigate Moving Man by dragging the guy around with your mouse. Part 1 (move the man by dragging him with your mouse) 1. Move the man steadily to the right towards the house. Describe his position. (hint: Constant? Changing? Negative? Positive?) 2. Hit the Reset All button. Move the man steadily to the left towards the tree. Describe his position. Compare/contrast the man s position from #1 to his position from #2. 1
2 Part II 3. Now open the charts tab. Leave the position graph (distance vs. time graph) open, but close the velocity and acceleration graphs by clicking on the blue minus buttons in the right upper corner of that graphs. Your screen should look like the one at the right. His starting point is the origin. 4. Try making the man move using the slider arrows. Find as many ways as possible to move the man 1 m in 2 s. Describe at least two ways here:. Use the playback features to look at the graphs that are generated from the moving man. Explain why the graphs look the way they do. 6. Investigate the types of variables you can change and the type of data that results. 7. Sketch two of the graphs produced in # above on the axes provided below: + Position (m) + position (m) - - 2
3 Physical Science 8. Without using Moving Man, sketch what you think the d-t graphs would look like for the scenarios below. Don t worry about being wrong (and don t cheat by looking at Moving Man first!) A man standing still at 4m A man moving from m to 1m at a slow steady pace, then moving back to -2m at a fast pace A man moving from m to -1m at a slow steady pace A man moving from m to 1m at a slow steady pace
4 A man moving from m to 1m at a fast pace A man moving from m to -1m at a slow steady pace Run the Moving Man sim and see if you were correct. If the correct, put a on the graph. If your prediction was not correct, correct the graph by drawing a second line in a different color on the graph to show the correct graph. Part III 1. Again, without using Moving Man, sketch what you think the d-t graphs would look like for the scenarios below. Then run the scenario and see if you were correct. If not, show the correct graph in a different color and explain your mistake. The man is sleeping under the tree for a short time; when he wakes up he runs towards the house at a constantly increasing pace. Explanation for any mistakes:
5 Physical Science A man is running down the street. He stops to pick up a dollar bill he sees laying on the pavement. He turns around and begins walking home. He stops after 2 meters to tie his shoe. Then stands up and again runs the remainder of the way home, accelerating the entire way Explanation for any mistakes: 11. Now use the Special Features menu to remove the walls (select Free Range ). Clear the graphs. Using the same boxes on the left side, type in values for position, velocity and acceleration that will cause the man to start at the right side of the screen, move to the left and go off the screen and then eventually come back crossing the screen to the right. Click GO to make him start after you have typed values into the boxes. Click STOP after he runs off the screen to the right. (Keep trying until you get it) What values for x =, v =, and a = did you use? Explain why these values are needed to achieve this. 12. Write a motion scenario that you could test. Test it, and then write the scenario along with a description of the settings you used to generate the graph. Sketch the graph below Apply what you have learned 13. Based on you experience with Moving Man, how would you define position?
6 14. Look at the graph below and for the different parts of the graph that are marked, write a statement about what is happening. Be sure to include the direction of motion and the speed of motion. Part B Part C Part D Part A Part E Part F Part A B C D E F Description of direction and speed 1. EXPLAIN the difference in motion represented by a straight line and a curving line on a distance vs. time in terms of constant or changing speed. 16. EXPLAIN the difference between the motion represented by a flat line and a sloping straight line in a distance vs. time graph. 17. Describe how the man could have negative position while having a positive velocity. 18. Write a possible story for the following graph. 6
Moving Man - Velocity vs. Time Graphs
Moving Man Velocity vs. Graphs Procedure Go to http://www.colorado.edu/physics/phet and find The Moving Man simulation under the category of motion. 1. After The Moving Man is open leave the position graph
More informationGraphing Motion Simulation 8 th Grade PSI Score / 23 points. Learning Goals: Be able to describe movement by looking at a motion graph
Graphing Motion Simulation Name 8 th Grade PSI Score / 23 points Learning Goals: Be able to describe movement by looking at a motion graph Directions: Open up the simulation Moving Man. Either type in:
More informationMoving Man LAB #2 PRINT THESE PAGES AND TURN THEM IN BEFORE OR ON THE DUE DATE GIVEN IN YOUR .
Moving Man LAB #2 Total : Start : Finish : Name: Date: Period: PRINT THESE PAGES AND TURN THEM IN BEFORE OR ON THE DUE DATE GIVEN IN YOUR EMAIL. POSITION Background Graphs are not just an evil thing your
More informationMotion Simulation - The Moving Man
Constant Velocity Motion Simulation - The Moving Man Today you will learn how to get information from a simulation program. Our goal is to play with the simulation to find the rules that it follows. Simulations
More informationPhysics 131 Lab 1: ONE-DIMENSIONAL MOTION
1 Name Date Partner(s) Physics 131 Lab 1: ONE-DIMENSIONAL MOTION OBJECTIVES To familiarize yourself with motion detector hardware. To explore how simple motions are represented on a displacement-time graph.
More informationMotion Graphs Teacher s Guide
Motion Graphs Teacher s Guide 1.0 Summary Motion Graphs is the third activity in the Dynamica sequence. This activity should be done after Vector Motion. Motion Graphs has been revised for the 2004-2005
More informationPHYSICS 220 LAB #1: ONE-DIMENSIONAL MOTION
/53 pts Name: Partners: PHYSICS 22 LAB #1: ONE-DIMENSIONAL MOTION OBJECTIVES 1. To learn about three complementary ways to describe motion in one dimension words, graphs, and vector diagrams. 2. To acquire
More informationMotion Graphs. Plotting distance against time can tell you a lot about motion. Let's look at the axes:
Motion Graphs 1 Name Motion Graphs Describing the motion of an object is occasionally hard to do with words. Sometimes graphs help make motion easier to picture, and therefore understand. Remember: Motion
More informationEngage Examine the picture on the left. 1. What s happening? What is this picture about?
AP Physics Lesson 1.a Kinematics Graphical Analysis Outcomes Interpret graphical evidence of motion (uniform speed & uniform acceleration). Apply an understanding of position time graphs to novel examples.
More informationPURPOSE: To understand the how position-time and velocity-time graphs describe motion in the real world.
PURPOSE: To understand the how position-time and velocity-time graphs describe motion in the real world. INTRODUCTION In this lab you ll be performing four activities that will allow you to compare motion
More informationGraph Matching. walk back and forth in front of. Motion Detector
Graph Matching One of the most effective methods of describing motion is to plot graphs of position, velocity, and acceleration vs. time. From such a graphical representation, it is possible to determine
More informationLab 4 Projectile Motion
b Lab 4 Projectile Motion Physics 211 Lab What You Need To Know: 1 x = x o + voxt + at o ox 2 at v = vox + at at 2 2 v 2 = vox 2 + 2aΔx ox FIGURE 1 Linear FIGURE Motion Linear Equations Motion Equations
More informationSolidworks Tutorial Pencil
The following instructions will be used to help you create a Pencil using Solidworks. These instructions are ordered to make the process as simple as possible. Deviating from the order, or not following
More informationPage 21 GRAPHING OBJECTIVES:
Page 21 GRAPHING OBJECTIVES: 1. To learn how to present data in graphical form manually (paper-and-pencil) and using computer software. 2. To learn how to interpret graphical data by, a. determining the
More informationActivity 1 Position, Velocity, Acceleration PHYS 010
Name: Date: Partners: Purpose: To investigate and analyse basic properties of motion using a Vernier Go! Motion Detector and logging software. Materials: 1. PC with Logger Lite Software installed. 2. Go!
More informationLaboratory 1: Motion in One Dimension
Phys 131L Spring 2018 Laboratory 1: Motion in One Dimension Classical physics describes the motion of objects with the fundamental goal of tracking the position of an object as time passes. The simplest
More informationModeling Your Motion When Walking
Before you begin your lab activities today, your instructor will review the following: Lab sign-in sheet Lab partners (you will probably work with the same group as during lab #01) Comments on lab #01
More informationExperiment P01: Understanding Motion I Distance and Time (Motion Sensor)
PASCO scientific Physics Lab Manual: P01-1 Experiment P01: Understanding Motion I Distance and Time (Motion Sensor) Concept Time SW Interface Macintosh file Windows file linear motion 30 m 500 or 700 P01
More informationLab 4 Projectile Motion
b Lab 4 Projectile Motion What You Need To Know: x x v v v o ox ox v v ox at 1 t at a x FIGURE 1 Linear Motion Equations The Physics So far in lab you ve dealt with an object moving horizontally or an
More informationSolidWorks Design & Technology
SolidWorks Design & Technology Training Course at PHSG Ex 5. Lego man Working with part files 8mm At first glance the Lego man looks complicated but I hope you will see that if you approach a project one
More informationVolume of Revolution Investigation
Student Investigation S2 Volume of Revolution Investigation Student Worksheet Name: Setting up your Page In order to take full advantage of Autograph s unique 3D world, we first need to set up our page
More informationLAB 1 Linear Motion and Freefall
Cabrillo College Physics 10L Name LAB 1 Linear Motion and Freefall Read Hewitt Chapter 3 What to learn and explore A bat can fly around in the dark without bumping into things by sensing the echoes of
More informationFirst Tutorial Orange Group
First Tutorial Orange Group The first video is of students working together on a mechanics tutorial. Boxed below are the questions they re discussing: discuss these with your partners group before we watch
More informationObjectives: Create Sprites Create Sounds Create Objects Create Room Program simple game
GAME:IT Bouncing Ball Objectives: Create Sprites Create Sounds Create Objects Create Room Program simple game All games need sprites (which are just pictures) that, in of themselves, do nothing. They are
More informationConcepts of Physics Lab 1: Motion
THE MOTION DETECTOR Concepts of Physics Lab 1: Motion Taner Edis and Peter Rolnick Fall 2018 This lab is not a true experiment; it will just introduce you to how labs go. You will perform a series of activities
More informationCHM 152 Lab 1: Plotting with Excel updated: May 2011
CHM 152 Lab 1: Plotting with Excel updated: May 2011 Introduction In this course, many of our labs will involve plotting data. While many students are nerds already quite proficient at using Excel to plot
More informationLab 1. Motion in a Straight Line
Lab 1. Motion in a Straight Line Goals To understand how position, velocity, and acceleration are related. To understand how to interpret the signed (+, ) of velocity and acceleration. To understand how
More informationSketch-Up Project Gear by Mark Slagle
Sketch-Up Project Gear by Mark Slagle This lesson was donated by Mark Slagle and is to be used free for education. For this Lesson, we are going to produce a gear in Sketch-Up. The project is pretty easy
More informationEnvironmental Stochasticity: Roc Flu Macro
POPULATION MODELS Environmental Stochasticity: Roc Flu Macro Terri Donovan recorded: January, 2010 All right - let's take a look at how you would use a spreadsheet to go ahead and do many, many, many simulations
More information1. Start with scatter plot: 2. Find corner points. 3. Capture image. 4. Corners
1. Start with scatter plot: 2. Find corner points Easiest way to insert picture properly in GeoGebra is to have corner points. We see that: bottom corner is (2,10) top corner is (9,21) 3. Capture image
More informationGAME:IT Bouncing Ball
GAME:IT Bouncing Ball Objectives: Create Sprites Create Sounds Create Objects Create Room Program simple game All games need sprites (which are just pictures) that, in of themselves, do nothing. They are
More informationActivity P07: Acceleration of a Cart (Acceleration Sensor, Motion Sensor)
Name Class Date Activity P07: Acceleration of a Cart (Acceleration Sensor, Motion Sensor) Concept DataStudio ScienceWorkshop (Mac) ScienceWorkshop (Win) Linear motion P07 Accelerate Cart.ds (See end of
More informationAlibre Design Tutorial - Simple Extrude Step-Pyramid-1
Alibre Design Tutorial - Simple Extrude Step-Pyramid-1 Part Tutorial Exercise 4: Step-Pyramid-1 [text version] In this Exercise, We will set System Parameters first. Then, in sketch mode, outline the Step
More informationOptimization: Constructing a Box
Optimization: Constructing a Box Lesson Information Written by Jonathan Schweig and Shira Sand Subject: Pre-Calculus Calculus Algebra Topic: Functions Overview: This lesson walks students through a classic
More informationGraphing Your Motion
Name Date Graphing Your Motion Palm 33 Graphs made using a Motion Detector can be used to study motion. In this experiment, you will use a Motion Detector to make graphs of your own motion. OBJECTIVES
More informationACTIVITY 1: Measuring Speed
CYCLE 1 Developing Ideas ACTIVITY 1: Measuring Speed Purpose In the first few cycles of the PET course you will be thinking about how the motion of an object is related to how it interacts with the rest
More informationExperiment P10: Acceleration of a Dynamics Cart II (Motion Sensor)
PASCO scientific Physics Lab Manual: P10-1 Experiment P10: (Motion Sensor) Concept Time SW Interface Macintosh file Windows file Newton s Laws 30 m 500 or 700 P10 Cart Acceleration II P10_CAR2.SWS EQUIPMENT
More informationExperiment P02: Understanding Motion II Velocity and Time (Motion Sensor)
PASCO scientific Physics Lab Manual: P02-1 Experiment P02: Understanding Motion II Velocity and Time (Motion Sensor) Concept Time SW Interface Macintosh file Windows file linear motion 30 m 500 or 700
More informationGAME:IT Junior Bouncing Ball
GAME:IT Junior Bouncing Ball Objectives: Create Sprites Create Sounds Create Objects Create Room Program simple game All games need sprites (which are just pictures) that, in of themselves, do nothing.
More informationPhysics 253 Fundamental Physics Mechanic, September 9, Lab #2 Plotting with Excel: The Air Slide
1 NORTHERN ILLINOIS UNIVERSITY PHYSICS DEPARTMENT Physics 253 Fundamental Physics Mechanic, September 9, 2010 Lab #2 Plotting with Excel: The Air Slide Lab Write-up Due: Thurs., September 16, 2010 Place
More information1 Sketching. Introduction
1 Sketching Introduction Sketching is arguably one of the more difficult techniques to master in NX, but it is well-worth the effort. A single sketch can capture a tremendous amount of design intent, and
More informationGAME:IT Junior Bouncing Ball
GAME:IT Junior Bouncing Ball Objectives: Create Sprites Create Sounds Create Objects Create Room Program simple game All games need sprites (which are just pictures) that, in of themselves, do nothing.
More informationSect Linear Equations in Two Variables
99 Concept # Sect. - Linear Equations in Two Variables Solutions to Linear Equations in Two Variables In this chapter, we will examine linear equations involving two variables. Such equations have an infinite
More informationCreate a Flowchart in Word
Create a Flowchart in Word A flowchart is a diagram of steps, movements or actions involved in a system or activity. Flowcharts use conventional geometric symbols and arrows to define relationships and
More informationExcel Tool: Plots of Data Sets
Excel Tool: Plots of Data Sets Excel makes it very easy for the scientist to visualize a data set. In this assignment, we learn how to produce various plots of data sets. Open a new Excel workbook, and
More informationVECTOR LAB: III) Mini Lab, use a ruler and graph paper to simulate a walking journey and answer the questions
NAME: DATE VECTOR LAB: Do each section with a group of 1 or 2 or individually, as appropriate. As usual, each person in the group should be working together with the others, taking down any data or notes
More informationScratch for Beginners Workbook
for Beginners Workbook In this workshop you will be using a software called, a drag-anddrop style software you can use to build your own games. You can learn fundamental programming principles without
More informationStep 1: Set up the variables AB Design. Use the top cells to label the variables that will be displayed on the X and Y axes of the graph
Step 1: Set up the variables AB Design Use the top cells to label the variables that will be displayed on the X and Y axes of the graph Step 1: Set up the variables X axis for AB Design Enter X axis label
More informationGetting Started. Right click on Lateral Workplane. Left Click on New Sketch
Getting Started 1. Open up PTC Pro/Desktop by either double clicking the icon or through the Start button and in Programs. 2. Once Pro/Desktop is open select File > New > Design 3. Close the Pallet window
More informationAppendix 3 - Using A Spreadsheet for Data Analysis
105 Linear Regression - an Overview Appendix 3 - Using A Spreadsheet for Data Analysis Scientists often choose to seek linear relationships, because they are easiest to understand and to analyze. But,
More informationCreo Revolve Tutorial
Creo Revolve Tutorial Setup 1. Open Creo Parametric Note: Refer back to the Creo Extrude Tutorial for references and screen shots of the Creo layout 2. Set Working Directory a. From the Model Tree navigate
More informationAppendix C: Graphing. How do I plot data and uncertainties? Another technique that makes data analysis easier is to record all your data in a table.
Appendix C: Graphing One of the most powerful tools used for data presentation and analysis is the graph. Used properly, graphs are an important guide to understanding the results of an experiment. They
More informationTektronix digital oscilloscope, BK Precision Function Generator, coaxial cables, breadboard, the crystal earpiece from your AM radio kit.
Experiment 0: Review I. References The 174 and 275 Lab Manuals Any standard text on error analysis (for example, Introduction to Error Analysis, J. Taylor, University Science Books, 1997) The manual for
More informationAlternatively, the solid section can be made with open line sketch and adding thickness by Thicken Sketch.
Sketcher All feature creation begins with two-dimensional drawing in the sketcher and then adding the third dimension in some way. The sketcher has many menus to help create various types of sketches.
More informationHow To Graphically Analyze Production History Data
How To Graphically Analyze Production History Data March 25, 2004 MICA can plot production history on a semi-log graph, analyze any section of the production history with a least squares regression and
More informationActive Clamp Forward Step-by-Step Guide
Active Clamp Forward Step-by-Step Guide Input specifications: Output specifications: Input voltage: 18 VDC to 75 VDC Output voltage: 0.5 VDC to 12 VDC Switching frequency: 100 KHz to 600 KHz Output current:
More informationAssignment 5 due Monday, May 7
due Monday, May 7 Simulations and the Law of Large Numbers Overview In both parts of the assignment, you will be calculating a theoretical probability for a certain procedure. In other words, this uses
More information1. Creating geometry based on sketches 2. Using sketch lines as reference 3. Using sketches to drive changes in geometry
4.1: Modeling 3D Modeling is a key process of getting your ideas from a concept to a read- for- manufacture state, making it core foundation of the product development process. In Fusion 360, there are
More informationOn each slide the key points are revealed step by step, at the click of your mouse (or the press of a key such as the space-bar).
Teacher s Notes This sequence of slides is designed to introduce, and eplain, the idea of Graphs in practical work, as eplained on pages 363-364 in New Physics for You, 2006 & 2011 editions or later. Note
More informationCHATS Meals On Wheels Online Ordering User Guide
CHATS Meals On Wheels Online Ordering User Guide We want to make ordering Meals on Wheels easier for you so we have added an online ordering option from MobiDines! You can now order from your computer,
More informationDrawing Bode Plots (The Last Bode Plot You Will Ever Make) Charles Nippert
Drawing Bode Plots (The Last Bode Plot You Will Ever Make) Charles Nippert This set of notes describes how to prepare a Bode plot using Mathcad. Follow these instructions to draw Bode plot for any transfer
More informationTo solve a problem (perform a task) in a virtual world, we must accomplish the following:
Chapter 3 Animation at last! If you ve made it to this point, and we certainly hope that you have, you might be wondering about all the animation that you were supposed to be doing as part of your work
More informationG54GAM Lab Session 1
G54GAM Lab Session 1 The aim of this session is to introduce the basic functionality of Game Maker and to create a very simple platform game (think Mario / Donkey Kong etc). This document will walk you
More informationPlanSwift 3D Viewer Plugin User Guide
PlanSwift 3D Viewer Plugin User Guide UPDATED ON 7/13/2018 PlanSwift Authored by: Dave Hansen 1 Table of Contents Overview... 3 Purchasing and Installation... 4 Purchasing Plugins... 4 Installation and
More informationINTRODUCTION TO DATA STUDIO
1 INTRODUCTION TO DATA STUDIO PART I: FAMILIARIZATION OBJECTIVE To become familiar with the operation of the Passport/Xplorer digital instruments and the DataStudio software. INTRODUCTION We will use the
More informationGeneral Physics - E&M (PHY 1308) - Lecture Notes. General Physics - E&M (PHY 1308) Lecture Notes
General Physics - E&M (PHY 1308) Lecture Notes Homework000 SteveSekula, 18 January 2011 (created 17 January 2011) Expectations for the quality of your handed-in homework are no tags available at http://www.physics.smu.edu/sekula/phy1308
More informationPhysics 1021 Experiment 3. Sound and Resonance
1 Physics 1021 Sound and Resonance 2 Sound and Resonance Introduction In today's experiment, you will examine beat frequency using tuning forks, a microphone and LoggerPro. You will also produce resonance
More informationStart from Scratch Open Photoshop.
Mr. Manders Repeating Patterns (Developed by Mr. Kasten) Our goals in this activity: To understand the similarities and differences working with the shape tools vs the marquee tools in Photoshop. It can
More informationHow to create a cove for cove lighting in DIALux In this tutorial you will learn how to make a cove similar to the one in the following image
How to create a cove for cove lighting in DIALux In this tutorial you will learn how to make a cove similar to the one in the following image The cove dimension will be 4 meter by 5 meter and the other
More informationAdobe Illustrator. Mountain Sunset
Adobe Illustrator Mountain Sunset Adobe Illustrator Mountain Sunset Introduction Today we re going to be doing a very simple yet very appealing mountain sunset tutorial. You can see the finished product
More informationFotini. Software User s Guide
Fotini Software User s Guide Table of Contents What is Fotini? How is Fotini set up on my computer? Getting Started How do I? Start the program End the program Open an album See photo details Move to the
More informationIntroduction to ISDX Interactive Surface Design Extension Creo 2.0. Level 7 Continued
Introduction to ISDX Interactive Surface Design Extension Creo 2.0 Level 7 Continued Create or modify your config.pro (or edit and save a config.pro) such that the graphics driver is changed to opengl.
More informationCreating Digital Stories for the Classroom
Using Photo Story 3 to Create a Digital Story Creating Digital Stories for the Classroom When you open Photo Story 3 you have a few options. To begin a new story select the option Begin a New Story and
More informationIntroduction to solid modeling using Onshape
Onshape is a CAD/solid modeling application. It provides powerful parametric and direct modeling capabilities. It is cloud based therefore you do not need to install any software. Documents are shareable.
More informationLesson Plan 1 Introduction to Google Earth for Middle and High School. A Google Earth Introduction to Remote Sensing
A Google Earth Introduction to Remote Sensing Image an image is a representation of reality. It can be a sketch, a painting, a photograph, or some other graphic representation such as satellite data. Satellites
More informationLet s start by making a pencil, that can be used to draw on the stage.
Paint Box Introduction In this project, you will be making your own paint program! Step 1: Making a pencil Let s start by making a pencil, that can be used to draw on the stage. Activity Checklist Start
More informationConstructing Line Graphs*
Appendix B Constructing Line Graphs* Suppose we are studying some chemical reaction in which a substance, A, is being used up. We begin with a large quantity (1 mg) of A, and we measure in some way how
More informationAfter you have completed the tutorial, you will be given an initial knowledge check by ALEKS to determine what topics you already know so ALEKS can
How ALEKS Works After you have registered in ALEKS, you will get a brief introduction to ALEKS and then you will be given a quick tutorial on how to enter answers in ALEKS: After you have completed the
More informationScience Sensors/Probes
Science Sensors/Probes Vernier Sensors and Probes Vernier is a company that manufacturers several items that help educators bring science to life for their students. One of their most prominent contributions
More information3. Draw a side-view picture of the situation below, showing the ringstand, rubber band, and your hand when the rubber band is fully stretched.
1 Forces and Motion In the following experiments, you will investigate how the motion of an object is related to the forces acting on it. For our purposes, we ll use the everyday definition of a force
More informationExperiment P31: Waves on a String (Power Amplifier)
PASCO scientific Vol. 2 Physics Lab Manual: P31-1 Experiment P31: (Power Amplifier) Concept Time SW Interface Macintosh file Windows file Waves 45 m 700 P31 P31_WAVE.SWS EQUIPMENT NEEDED Interface Pulley
More informationCETOL 6σ Tutorial. For Pro/Engineer and Creo Parametric. The table. CETOL 6σ / ProE. Page 1
CETOL 6σ Tutorial For Pro/Engineer and Creo Parametric The table Page 1 The Table Description: This tutorial will show you the basic functionality of CETOL 6 Sigma. An analysis normally starts with a definition
More informationExperiment 8: An AC Circuit
Experiment 8: An AC Circuit PART ONE: AC Voltages. Set up this circuit. Use R = 500 Ω, L = 5.0 mh and C =.01 μf. A signal generator built into the interface provides the emf to run the circuit from Output
More informationIntroduction to programming with Fable
How to get started. You need a dongle and a joint module (the actual robot) as shown on the right. Put the dongle in the computer, open the Fable programme and switch on the joint module on the page. The
More informationStudent Exploration: Standard Form of a Line
Name: Date: Student Exploration: Standard Form of a Line Vocabulary: slope, slope-intercept form, standard form, x-intercept, y-intercept Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1.
More informationg. Click once on the left vertical line of the rectangle.
This drawing will require you to a model of a truck as a Solidworks Part. Please be sure to read the directions carefully before constructing the truck in Solidworks. Before submitting you will be required
More informationFloorplanner Drawing Manual
Floorplanner Floorplanner Drawing Manual Drawing Manual Floorplanner lets you easily create interactive floorplans and publish them online. This manual explains the floorplanner drawing tool. For details
More informationHonors Chemistry Summer Assignment
Honors Chemistry Summer Assignment Page 1 Honors Chemistry Summer Assignment 2014-2015 Materials needed for class: Scientific or Graphing Calculator Mrs. Dorman ldorman@ringgold.org Notebook with folder
More informationPhoto Story Tutorial
Photo Story Tutorial To create a new Photo Story Project: 1. Start 2. Programs 3. Photo Story 4. Begin a New Story 5. Next 6. Import Pictures 7. Click on your Flash Drive s name from the window on the
More informationBasic Tutorials Series: Import A Photograph. RenoWorks Support Team Document #HWPRO0003
Basic Tutorials Series: Import A Photograph RenoWorks Support Team Document #HWPRO0003 Import A Photograph 2 1 Import Your Own Photograph The Photo Import Wizard The Photo Import Wizard is the first tool
More informationVoltage Current and Resistance II
Voltage Current and Resistance II Equipment: Capstone with 850 interface, analog DC voltmeter, analog DC ammeter, voltage sensor, RLC circuit board, 8 male to male banana leads 1 Purpose This is a continuation
More informationStar Defender. Section 1
Star Defender Section 1 For the first full Construct 2 game, you're going to create a space shooter game called Star Defender. In this game, you'll create a space ship that will be able to destroy the
More informationHOW CAN A GPS HELP? WHY A GPS? HOW DOES A GPS WORK?
HOW CAN A GPS HELP? WHY A GPS? HOW DOES A GPS WORK? WHO INVENTED GPS? About The GPS Satellites There are 24-32 different satellites in space 2005 They orbit the Earth every 12 hours in 6 different planes
More informationCS Problem Solving and Structured Programming Lab 1 - Introduction to Programming in Alice designed by Barb Lerner Due: February 9/10
CS 101 - Problem Solving and Structured Programming Lab 1 - Introduction to Programming in lice designed by Barb Lerner Due: February 9/10 Getting Started with lice lice is installed on the computers in
More informationCHM 109 Excel Refresher Exercise adapted from Dr. C. Bender s exercise
CHM 109 Excel Refresher Exercise adapted from Dr. C. Bender s exercise (1 point) (Also see appendix II: Summary for making spreadsheets and graphs with Excel.) You will use spreadsheets to analyze data
More informationEverest System / Slidebook Operating Procedures
Everest System / Slidebook Operating Procedures NOTICE: This guide is meant to supplement training, not replace it. All users must be trained first hand by a core employee. Training of others in your lab
More informationCreo Extrude Tutorial 2: Cutting and Adding Material
Creo Extrude Tutorial 2: Cutting and Adding Material 1. Open Creo Parametric 2. File > Open > extrudeturial (From Creo Extrude Tutorial 1) 3. Cutting Material a. Click Extrude Icon > Select the following
More informationLandscaping Tutorial. Chapter 5:
Chapter 5: Landscaping Tutorial This tutorial was written to help you learn how to use Home Designer Landscape and Deck s Terrain tools. In this tutorial, you will learn how to add elevation information
More informationScientific Investigation Use and Interpret Graphs Promotion Benchmark 3 Lesson Review Student Copy
Scientific Investigation Use and Interpret Graphs Promotion Benchmark 3 Lesson Review Student Copy Vocabulary Data Table A place to write down and keep track of data collected during an experiment. Line
More informationAppendix B: Autocad Booklet YR 9 REFERENCE BOOKLET ORTHOGRAPHIC PROJECTION
Appendix B: Autocad Booklet YR 9 REFERENCE BOOKLET ORTHOGRAPHIC PROJECTION To load Autocad: AUTOCAD 2000 S DRAWING SCREEN Click the start button Click on Programs Click on technology Click Autocad 2000
More information