One Display for a Cockpit Interactive Solution: The Technology Challenges
|
|
- Jemima Jennings
- 5 years ago
- Views:
Transcription
1 One Display for a Cockpit Interactive Solution: The Technology Challenges A. Xalas, N. Sgouros, P. Kouros, J. Ellinas Department of Electronic Computer Systems, Technological Educational Institute of Piraeus, 250 P. Ralli & Thivon, Egaleo, Greece One Display for a Cockpit Interactive Solution (ODICIS) is an FP7 European project for Aeronautics that aspires in developing a single display cockpit associated with adequate means of interaction and Human System Interface (HSI). The project will improve the operational safety and efficiency and reduce the aircraft development cost as addresses three current major aeronautics needs: the system architecture flexibility, the useful surface optimisation and the information continuity. Such a large seamless display surface may be created by multiple projectors that project tiled images. This involves establishing advanced architectures with graphics generators able to process any image format correcting display curvature. The input device that will be used to control the cockpit may be a multi-touch screen which will provide more sophisticated operations like multi-point-and-click, drag-anddrop, magnify-shrink of displayed objects or complicated application specific gestures, that they can be used to manipulate virtual digital 2D and 2.5D terrain maps, virtual pointing devices like virtual keyboards or virtual FCU. Additionally, multi-touch is compatible with collaborative works: the captain and the first officer can manipulate simultaneously the same surface. HSI becomes more reliable and effective if it is combined with haptics technologies that allow getting tactile feedback. Haptics can be applied to reproduce buttons and switches with texture and tactile sense. Different technologies exist, from electromagnetic ones to piezoelectric ones. The realization of this feature greatly increases the perception of the pilot for most of the procedures where tactile sensation is mandatory. Keywords: ODICIS, Single-Touch Screen, Multi-Touch Screen, Haptics, Tactile feedback. 1. Introduction After World War II the cockpit layouts of civil air transports became more advanced and complicated following the technology advances and the emerge of more modern airplanes. Figures 1 and 2 show the advances of cockpit designs during the last four decades. Concorde disposed a too abundant information display, A380 integrated more functional characteristics to a unified area while A350 and B787, which are currently developed by Thales and Rockwell-Collins, will probably involve the current trends as: Increasing the size of displays while reducing their number. Tendency to paperless cockpits. The Electronic Flight Bag (EFB) is one step towards that facility. It is a general purpose computing platform
2 intended to reduce, or replace, paper-based reference material including the Aircraft Operating Manual, Aircrew Operating Manual, and Navigational Charts. Improving system availability and fault tolerance. Reducing the number of dedicated input media/output devices and processing platforms. Optimizing the usage of the available input media/output devices. Figure 1: View of Concorde cockpit (1969) and A380 cockpit (2004). The ODICIS consortium (Thales, Diehl Aerospace, Alenia, Alitalia, Optinvent, IMEC, Denmark Technical University, University of Malta and TEI of Piraeus) will meet these major challenges through the development of a single large display cockpit [1], [2]. The main targeted requirements for such a display are the following: Need of a large surface, non-standard form factor display with high information content density and superior image quality compared to today s display cockpit. Need of a display that meets Avionics specifications in term of safety, ergonomics and cockpit environment. Need of a display that offers better features in terms of flexibility for showing user-defined cockpit configurations and user interactivity. Figure 2: View of Boeing B787 cockpit (2007). Need of a less expensive maintenance: quick and possible for each line replaceable unit, whilst maintaining the dispatch rate. 2
3 Fig. 3 provides an artistic view of a single display cockpit, which will be characterized by system architecture flexibility, useful surface optimization and information continuity. Figure 3: Artistic view of a single display cockpit. 2. Cockpit display system Today s cockpit display systems can either provide a large aggregate resolution through multiple individual screens or a significant but limited resolution in a single screen. ODICIS consortium proposes to design a single avionics high resolution display for regional or business jets. Such a display should provide performances similar to existing cockpit displays in terms of optical transmission, viewing angles for instance, but it should also appear as a really seamless display without any borders and the same contrast and luminance everywhere. It should also be in adequacy with bigger markets: aerospace is now relying on technologies developed there and compliant with performances and obsolescence issues. Some today s applications require large displays, like tiled displays for gaming or screen walls for show rooms and command centre and use projection technology with multiple projector units. These are usually rearprojection systems based on DMD (Digital Micro-mirror Device) projection technology and consist of LED-based projectors tiled to provide large diagonal display (42 for NEC system). The current projection technologies are DMD and LCoS (Liquid Crystal on Silicon). Digital Light Processing (DLP) systems use either a DMD or LCoS technology to create a picture [3], [4]. Basically, DMD contains millions of microscopic mirrors that reflect light from a lamp. Each mirror creates one pixel of the final projected image. The mirrors flip back and forth between their "on" and "off" positions very rapidly. When mirrors are on, they point toward a projection lens and create pixels which become brighter as the mirror stays longer in the on position. When mirrors are off, black pixels are created. A colour wheel spins between the lamp and the DMD adding red, green and blue light to the picture. The viewer's eyes combine these colours to create the finished image, as Fig. 4 illustrates. LCoS uses a very similar idea, but instead of tiny mirrors that turn on and off, it uses liquid crystals to control the amount of reflected light. A liquid crystal is a substance that is in mesomorphic state, that is, it is not exactly a liquid or a solid. Its molecules usually hold their shape, like a solid, but they 3
4 can also move around, like a liquid. Most LCDs use twisted nematic (TN) crystals which straighten out with the application of an electrical charge. When placed between two polarized panels, the twisted crystals guide the path of light. By changing the direction of the light, the crystals allow or prevent its passage through the second panel, as Fig. 5 shows. Figure 4: DLP rear projection system using DMD technology. Figure 5: Transmission of light in an LCD display system. Fig. 6 illustrates the operation of the LCoS projection technology. The process includes a high-intensity lamp, a series of mirrors and microdevices arranged into a cube, a prism and a projection lens. Figure 6: LCoS projection system operation and LCoS chips. 4
5 3. Interaction with the cockpit display system In a single display cockpit, touch-screens may be the type of input devices to control the cockpit with an efficient and robust way. The cockpits of the French fighter Rafale, or the USA fighter JSF, are equipped with touchscreens. A touch-screen solution may lead to a full renovation of the controls, which can be embedded on it, in order to meet functionality and usability requirements. Multi-touch screens may offer a number of user defined gestures, like drag and drop, objects transposition, rotation, magnification or shrink. They can also be used to manipulate virtual digital 2D and 2.5D terrain maps, virtual pointing devices like virtual keyboards or virtual FCU. Additionally, multi-touch is compatible with collaborative works: the captain and the first officer can manipulate simultaneously the same surface. Resistive, capacitive, infrared, frustrated total internal reflection (FTIR), sound acoustic wave technologies may be employed, as they are compatible with any projection system display. In conjunction with a multi-touch screen, haptics is the technology that may be used to enhance the performance of the display providing a tactile feedback sense. It can be applied to reproduce buttons and switches with texture and tactile sense. The most common form of feedback is the vibrotactile, where a number of actuators can simulate vibrations to a specific position of the screen. Thus, a number of different modalities, like multifunction knobs (or rotators), could be used to group functions together. The differentiation between the functions is made thanks to different tactile feedback sensations. Fig. 7 illustrates the principle of operation of touchscreen with haptics, whereas Fig. 8 shows the hardware behind a haptics application [5]. A haptics implementation incorporates the control board, actuators, and a touch-screen carrier. The actuators are optimized for generating high forces with small displacements. The number and size of the actuators depend on the touch-screen s size, weight, and implementation. Figure 7: Haptics operation on a multi-touch-screen. 5
6 Figure 8: Hardware of a haptics application. 4. Conclusions ODICIS is an FP7 European Research project that is challenged to develop a single display cockpit employing all the recent advances of technologies associated with display systems and interactivity, while meeting operational efficiency and safety. The development of such a display presupposes an extensive research on projection technologies, the operation of the optical engine, the adoption of the proper touch technology and the suitable tactile feedback system. All the technologies that will be employed must conform to the avionics standards as far as operation, functionality and safety is concerned. Acknowledgements This paper was realised within the European Research Program ODICIS funded under the Seventh Framework Program Theme Transports (including aeronautics) (ACP8-GA ). The authors would like to acknowledge all the partners of this project for their contribution. References [1] Thales Avionics, ODICIS: Description of Work, March [2] ODICIS project overview presentation. [3] T. V. Wilson, Ryan Johnson, How DLP Sets Work, HowStuffWorks.com, 9 August [4] T. V. Wilson, "How LCoS Works", HowStuffWorks.com, 12 January [5] Immersion, HAPTICS- Improving the Mobile User Experience through touch, White paper,
Heads up interaction: glasgow university multimodal research. Eve Hoggan
Heads up interaction: glasgow university multimodal research Eve Hoggan www.tactons.org multimodal interaction Multimodal Interaction Group Key area of work is Multimodality A more human way to work Not
More informationHigh-performance projector optical edge-blending solutions
High-performance projector optical edge-blending solutions Out the Window Simulation & Training: FLIGHT SIMULATION: FIXED & ROTARY WING GROUND VEHICLE SIMULATION MEDICAL TRAINING SECURITY & DEFENCE URBAN
More informationFinal public progress report
Grant agreement n : ACP8-GA-2009-233605 Loïc Bécouarn loic.becouarn@fr.thalesgroup.com Deliverable No: D0.2.2 Version No. 1.00 Issue Date 2012-09-06 Classification: Public Number of pages: 39 Status: Released
More informationThis technical brief provides detailed information on the image quality, performance, and versatility of Epson projectors.
This technical brief provides detailed information on the image quality, performance, and versatility of Epson projectors. Superior Brightness All Epson multimedia projectors include Epson s integrated
More informationE90 Project Proposal. 6 December 2006 Paul Azunre Thomas Murray David Wright
E90 Project Proposal 6 December 2006 Paul Azunre Thomas Murray David Wright Table of Contents Abstract 3 Introduction..4 Technical Discussion...4 Tracking Input..4 Haptic Feedack.6 Project Implementation....7
More informationEvaluation of Visuo-haptic Feedback in a 3D Touch Panel Interface
Evaluation of Visuo-haptic Feedback in a 3D Touch Panel Interface Xu Zhao Saitama University 255 Shimo-Okubo, Sakura-ku, Saitama City, Japan sheldonzhaox@is.ics.saitamau.ac.jp Takehiro Niikura The University
More informationPinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data
Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data Hrvoje Benko Microsoft Research One Microsoft Way Redmond, WA 98052 USA benko@microsoft.com Andrew D. Wilson Microsoft
More informationNext Generation Haptics: Market Analysis and Forecasts
Next Generation Haptics: Market Analysis and Forecasts SECTOR REPORT Next Generation Haptics: Market Analysis and Forecasts February 2011 Peter Crocker Lead Analyst Matt Lewis Research Director ARCchart
More informationUsing VR and simulation to enable agile processes for safety-critical environments
Using VR and simulation to enable agile processes for safety-critical environments Michael N. Louka Department Head, VR & AR IFE Digital Systems Virtual Reality Virtual Reality: A computer system used
More informationDrumtastic: Haptic Guidance for Polyrhythmic Drumming Practice
Drumtastic: Haptic Guidance for Polyrhythmic Drumming Practice ABSTRACT W e present Drumtastic, an application where the user interacts with two Novint Falcon haptic devices to play virtual drums. The
More informationA Hybrid Immersive / Non-Immersive
A Hybrid Immersive / Non-Immersive Virtual Environment Workstation N96-057 Department of the Navy Report Number 97268 Awz~POved *om prwihc?e1oaa Submitted by: Fakespace, Inc. 241 Polaris Ave. Mountain
More informationLight guide with internal mirror array for LCD backlight
IoP Optical Group & DMAC, Micro-optics and Metrology meeting 26 November 2003, Cambridge Light guide with internal mirror array for LCD backlight David R. Selviah and Kai Wang Department of Electronic
More information16.400/453J Human Factors Engineering /453. Displays. Prof. D. C. Chandra Lecture 7
J Human Factors Engineering Displays Prof. D. C. Chandra Lecture 7 1 Overview Taxonomy of displays Classic display issues Design and evaluation of flight deck displays EFB discussion Display examples from
More informationAPPEAL DECISION. Appeal No USA. Tokyo, Japan. Tokyo, Japan. Tokyo, Japan. Tokyo, Japan
APPEAL DECISION Appeal No. 2013-6730 USA Appellant IMMERSION CORPORATION Tokyo, Japan Patent Attorney OKABE, Yuzuru Tokyo, Japan Patent Attorney OCHI, Takao Tokyo, Japan Patent Attorney TAKAHASHI, Seiichiro
More informationAbout 3D perception. Experience & Innovation: Powered by People
About 3D perception 3D perception designs and supplies seamless immersive visual display solutions and technologies for simulation and visualization applications. 3D perception s Northstar ecosystem of
More informationWhat was the first gestural interface?
stanford hci group / cs247 Human-Computer Interaction Design Studio What was the first gestural interface? 15 January 2013 http://cs247.stanford.edu Theremin Myron Krueger 1 Myron Krueger There were things
More informationAbout 3D perception. Experience & Innovation: Powered by People
Simulation About 3D perception 3D perception enables immersive, engaging, and meaningful visual experiences for the professional simulation and visualization marketplaces. Since our beginning in 1997,
More informationISO INTERNATIONAL STANDARD. Ergonomics of human-system interaction Part 910: Framework for tactile and haptic interaction
INTERNATIONAL STANDARD ISO 9241-910 First edition 2011-07-15 Ergonomics of human-system interaction Part 910: Framework for tactile and haptic interaction Ergonomie de l'interaction homme-système Partie
More informationTUTORIAL on the Industrialization of MEMS
Munich Germany 11-13 September 2007 TUTORIAL on the Industrialization of MEMS Date: Monday, September 10 th, 2007 Venue: Organizer: TU München, Main Campus, Arcisstrasse 21, 80333 München Werner Weber,
More informationDigital micro-mirror device based modulator for microscope illumination
Available online at www.sciencedirect.com Physics Procedia 002 (2009) 000 000 87 91 www.elsevier.com/locate/procedia Frontier Research in Nanoscale Science and Technology Digital micro-mirror device based
More informationPotential Uses of Virtual and Augmented Reality Devices in Commercial Training Applications
Potential Uses of Virtual and Augmented Reality Devices in Commercial Training Applications Dennis Hartley Principal Systems Engineer, Visual Systems Rockwell Collins April 17, 2018 WATS 2018 Virtual Reality
More informationHistory of Virtual Reality. Trends & Milestones
History of Virtual Reality (based on a talk by Greg Welch) Trends & Milestones Displays (head-mounted) video only, CG overlay, CG only, mixed video CRT vs. LCD Tracking magnetic, mechanical, ultrasonic,
More informationImages and Displays. Lecture Steve Marschner 1
Images and Displays Lecture 2 2008 Steve Marschner 1 Introduction Computer graphics: The study of creating, manipulating, and using visual images in the computer. What is an image? A photographic print?
More informationWelcome to this course on «Natural Interactive Walking on Virtual Grounds»!
Welcome to this course on «Natural Interactive Walking on Virtual Grounds»! The speaker is Anatole Lécuyer, senior researcher at Inria, Rennes, France; More information about him at : http://people.rennes.inria.fr/anatole.lecuyer/
More informationExperience of Immersive Virtual World Using Cellular Phone Interface
Experience of Immersive Virtual World Using Cellular Phone Interface Tetsuro Ogi 1, 2, 3, Koji Yamamoto 3, Toshio Yamada 1, Michitaka Hirose 2 1 Gifu MVL Research Center, TAO Iutelligent Modeling Laboratory,
More informationDevelopment of a Novel Low-Cost Flight Simulator for Pilot Training
Development of a Novel Low-Cost Flight Simulator for Pilot Training Hongbin Gu, Dongsu Wu, and Hui Liu Abstract A novel low-cost flight simulator with the development goals cost effectiveness and high
More informationVirtual Environments. CSCI 420 Computer Graphics Lecture 25. History of Virtual Reality Flight Simulators Immersion, Interaction, Real-time Haptics
CSCI 420 Computer Graphics Lecture 25 Virtual Environments Jernej Barbic University of Southern California History of Virtual Reality Flight Simulators Immersion, Interaction, Real-time Haptics 1 Virtual
More informationRPMSP Series Installation Guide
RPMSP Series Installation Guide Contents 1. Overview... page 1 2. Unpacking the Projector...2 3. Projector Configuration...2 4. Projector Throw Distance and Mounting...9 5. Projection Lens Focus...9 6.
More informationDirect tactile manipulation of the flight plan in a modern aircraft cockpit
Downloaded from orbit.dtu.dk on: Jan 17, 2018 Direct tactile manipulation of the flight plan in a modern aircraft cockpit Alapetite, Alexandre; Fogh, Rune; Zammit-Mangion, David; Zammit, Christian; Agius,
More informationWhite Paper: Convergence & Lateral Chromatic Aberration
DATE 20 April 2018 TO whom it may concern CC FROM Product Management Projection White Paper: Convergence & Lateral Chromatic Aberration The image quality of 3-chip DLP projectors depends on a lot of factors:
More informationVIEWSONIC EUROPE LIMITED PIXEL POLICY
VIEWSONIC EUROPE LIMITED PIXEL POLICY ISO 9241 is a multi-part standard from the International Organization for Standardization (ISO) covering ergonomics of human-computer interaction. It is managed by
More informationEffective Iconography....convey ideas without words; attract attention...
Effective Iconography...convey ideas without words; attract attention... Visual Thinking and Icons An icon is an image, picture, or symbol representing a concept Icon-specific guidelines Represent the
More informationVirtual Environments. Virtual Reality. History of Virtual Reality. Virtual Reality. Cinerama. Cinerama
CSCI 480 Computer Graphics Lecture 25 Virtual Environments Virtual Reality computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds
More informationCharacterization Microscope Nikon LV150
Characterization Microscope Nikon LV150 Figure 1: Microscope Nikon LV150 Introduction This upright optical microscope is designed for investigating up to 150 mm (6 inch) semiconductor wafers but can also
More informationPrototyping interactive cockpit applications
Nationaal Lucht- en Ruimtevaartlaboratorium National Aerospace Laboratory NLR Prototyping interactive cockpit applications R.P.M. Verhoeven and A.J.C. de Reus This report has been based on a paper presented
More information1/22/13. Virtual Environments. Virtual Reality. History of Virtual Reality. Virtual Reality. Cinerama. Cinerama
CSCI 480 Computer Graphics Lecture 25 Virtual Environments Apr 29, 2013 Jernej Barbic University of Southern California http://www-bcf.usc.edu/~jbarbic/cs480-s13/ History of Virtual Reality Immersion,
More informationThe development of a virtual laboratory based on Unreal Engine 4
The development of a virtual laboratory based on Unreal Engine 4 D A Sheverev 1 and I N Kozlova 1 1 Samara National Research University, Moskovskoye shosse 34А, Samara, Russia, 443086 Abstract. In our
More informationMicrosoft ESP Developer profile white paper
Microsoft ESP Developer profile white paper Reality XP Simulation www.reality-xp.com Background Microsoft ESP is a visual simulation platform that brings immersive games-based technology to training and
More information(12) Patent Application Publication (10) Pub. No.: US 2013/ A1
US 2013 0162673A1 (19) United States (12) Patent Application Publication (10) Pub. No.: US 2013/0162673 A1 Bohn (43) Pub. Date: Jun. 27, 2013 (54) PIXELOPACITY FOR AUGMENTED (52) U.S. Cl. REALITY USPC...
More informationA Brief Survey of HCI Technology. Lecture #3
A Brief Survey of HCI Technology Lecture #3 Agenda Evolution of HCI Technology Computer side Human side Scope of HCI 2 HCI: Historical Perspective Primitive age Charles Babbage s computer Punch card Command
More informationTouch & Gesture. HCID 520 User Interface Software & Technology
Touch & Gesture HCID 520 User Interface Software & Technology Natural User Interfaces What was the first gestural interface? Myron Krueger There were things I resented about computers. Myron Krueger
More informationUAV CRAFT CRAFT CUSTOMIZABLE SIMULATOR
CRAFT UAV CRAFT CUSTOMIZABLE SIMULATOR Customizable, modular UAV simulator designed to adapt, evolve, and deliver. The UAV CRAFT customizable Unmanned Aircraft Vehicle (UAV) simulator s design is based
More informationMEASURING HEAD-UP DISPLAYS FROM 2D TO AR: SYSTEM BENEFITS & DEMONSTRATION Presented By Matt Scholz November 28, 2018
MEASURING HEAD-UP DISPLAYS FROM 2D TO AR: SYSTEM BENEFITS & DEMONSTRATION Presented By Matt Scholz November 28, 2018 Light & Color Automated Visual Inspection Global Support TODAY S AGENDA The State of
More informationLCD DISPLAY TECHNOLOGY. Digital Images and Pixels
LCD DISPLAY Figures are courtesy of 3M TECHNOLOGY Modified'by' Asst.Prof.Dr.'Surin'Ki6tornkun' Computer'Engineering,'KMITL' 1 Digital Images and Pixels A digital image is a binary (digital) representation
More informationEXC500p-- PATHOLOGY MICROSCOPE. EXC500hd -- HD DIGITAL PATHOLOGY MICROSCOPE. EXC500r -- RESEARCH MICROSCOPE EXC500-LABORATORY SCOPE
EXC500p-- PATHOLOGY MICROSCOPE EXC500hd -- HD DIGITAL PATHOLOGY MICROSCOPE EXC500r -- RESEARCH MICROSCOPE EXC500-LABORATORY SCOPE The EXC500 Pathology and Laboratory Microscope is the most optically advanced
More informationImage Performance Guide
LP Morgan Galleria Noir Image Performance Guide www.lpmorgan.com.au LP Morgan Noir Image Performance Guide The LP Morgan Noir is a projection screen designed for use in ambient light situations. The screen
More informationDesign and simulation of MEMS piezoelectric gyroscope
Available online at www.scholarsresearchlibrary.com European Journal of Applied Engineering and Scientific Research, 2014, 3 (2):8-12 (http://scholarsresearchlibrary.com/archive.html) ISSN: 2278 0041 Design
More informationRear-projected dome display Welcome to the real world
Rear-projected dome display Welcome to the real world TREALITY Solutions Rear-projected dome display The TREALITY rear-projected dome display the RP-360 creates a 360 environment for flight training. This
More informationThe ultimate in 4K laser projection
The ultimate in 4K laser projection Harness the compact power of 4K laser projection Bring visuals to life with Canon s compact 4k laser, LCOS installation projector the innovative XEED 4K600STZ. Countless
More informationWhat is a digital image?
Lec. 26, Thursday, Nov. 18 Digital imaging (not in the book) We are here Matrices and bit maps How many pixels How many shades? CCD Digital light projector Image compression: JPEG and MPEG Chapter 8: Binocular
More informationTrends & Milestones. History of Virtual Reality. Sensorama (1956) Visually Coupled Systems. Heilig s HMD (1960)
Trends & Milestones History of Virtual Reality (thanks, Greg Welch) Displays (head-mounted) video only, CG overlay, CG only, mixed video CRT vs. LCD Tracking magnetic, mechanical, ultrasonic, optical local
More informationDIC Imaging using Laser Scanning Microscopes (LSMs) on Axio Imager Stands
DIC Imaging using Laser Scanning Microscopes (LSMs) on Axio Imager Stands Differential Interference Contrast (DIC) imaging is a technique used to increase contrast in brightfield images. In confocal systems,
More informationMRT: Mixed-Reality Tabletop
MRT: Mixed-Reality Tabletop Students: Dan Bekins, Jonathan Deutsch, Matthew Garrett, Scott Yost PIs: Daniel Aliaga, Dongyan Xu August 2004 Goals Create a common locus for virtual interaction without having
More informationHaptic Feedback Technology
Haptic Feedback Technology ECE480: Design Team 4 Application Note Michael Greene Abstract: With the daily interactions between humans and their surrounding technology growing exponentially, the development
More informationGESTURES. Luis Carriço (based on the presentation of Tiago Gomes)
GESTURES Luis Carriço (based on the presentation of Tiago Gomes) WHAT IS A GESTURE? In this context, is any physical movement that can be sensed and responded by a digital system without the aid of a traditional
More informationUsing Scalable, Interactive Floor Projection for Production Planning Scenario
Using Scalable, Interactive Floor Projection for Production Planning Scenario Michael Otto, Michael Prieur Daimler AG Wilhelm-Runge-Str. 11 D-89013 Ulm {michael.m.otto, michael.prieur}@daimler.com Enrico
More informationTurnkey Solution for Technical Cleanliness Inspection
Technical Cleanliness Inspection System CIX90 OLYMPUS CIX series Turnkey Solution for Technical Cleanliness Inspection Simplify Your Technical Cleanliness Standard process for cleanliness inspection: preparation
More informationTopic 3: Output Devices
Topic 3: Output Devices 3.1 Introduction Output devices are used to translate computer signals into human readable forms. These devices enable the computer to communicate with the user: - Output: Information
More informationCRAFT HELI CRAFT CUSTOMIZABLE SIMULATOR. Customizable, high-fidelity helicopter simulator designed to meet today s goals and tomorrow s needs.
CRAFT HELI CRAFT CUSTOMIZABLE SIMULATOR Customizable, high-fidelity helicopter simulator designed to meet today s goals and tomorrow s needs. Leveraging 35 years of market experience, HELI CRAFT is our
More informationHAPTICS AND AUTOMOTIVE HMI
HAPTICS AND AUTOMOTIVE HMI Technology and trends report January 2018 EXECUTIVE SUMMARY The automotive industry is on the cusp of a perfect storm of trends driving radical design change. Mary Barra (CEO
More informationPerceptual Overlays for Teaching Advanced Driving Skills
Perceptual Overlays for Teaching Advanced Driving Skills Brent Gillespie Micah Steele ARC Conference May 24, 2000 5/21/00 1 Outline 1. Haptics in the Driver-Vehicle Interface 2. Perceptual Overlays for
More informationAccessibility for ExploreLearning Gizmos
December 11, 2003 Accessibility for ExploreLearning Gizmos Raman Pfaff, ExploreLearning The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect.
More informationDesign of All Digital Flight Program Training Desktop Application System
MATEC Web of Conferences 114, 0201 (201) DOI: 10.1051/ matecconf/2011140201 2MAE 201 Design of All Digital Flight Program Training Desktop Application System Yu Li 1,a, Gang An 2,b, Xin Li 3,c 1 System
More information(Beijing, China,25 May2017)
Remarks by the Secretary General of the International Civil Aviation Organization (ICAO), Dr. Fang Liu, to the First Session of the 2017 China Civil Aviation Development Forum: New Opportunities for Aviation
More informationExpert Dialogue on Real-time Monitoring of Flight Data. Patrick M. French Head, Business Development Asia-Pacific 26 May 2014
1 Expert Dialogue on Real-time Monitoring of Flight Data Patrick M. French Head, Business Development Asia-Pacific 26 May 2014 2 Intelsat is the Leading Global Provider of Commercial Satellite Services
More informationUsability Evaluation of Multi- Touch-Displays for TMA Controller Working Positions
Sesar Innovation Days 2014 Usability Evaluation of Multi- Touch-Displays for TMA Controller Working Positions DLR German Aerospace Center, DFS German Air Navigation Services Maria Uebbing-Rumke, DLR Hejar
More informationEnhanced Virtual Transparency in Handheld AR: Digital Magnifying Glass
Enhanced Virtual Transparency in Handheld AR: Digital Magnifying Glass Klen Čopič Pucihar School of Computing and Communications Lancaster University Lancaster, UK LA1 4YW k.copicpuc@lancaster.ac.uk Paul
More informationACDSee Pro 3 tutorials: Process mode overview
ACDSee Pro 3 tutorials: Process overview After you have organized and viewed your images in Manage and View s, you are ready to take your images into Process for developing and editing. Start in to do
More informationSunderland, NE England
Sunderland, NE England Robert Grosseteste (1175-1253) Bishop of Lincoln Teacher of Francis Bacon Exhibit featuring color ideas of Robert Grosseteste Closes Saturday! Exactly 16 colors: (unnamed) White
More informationHuman Integration in the Life-cycle of Aviation Systems HILAS
Human Integration in the Life-cycle of Aviation Systems HILAS Nick McDonald For HILAS consortium HILAS is an Integrated Project supported by the European Commission RTD programme (Aeronautics and Space)
More informationMarine Invertebrate Zoology Microscope Introduction
Marine Invertebrate Zoology Microscope Introduction Introduction A laboratory tool that has become almost synonymous with biology is the microscope. As an extension of your eyes, the microscope is one
More informationOPTICAL CAMOUFLAGE. ¾ B.Tech E.C.E Shri Vishnu engineering college for women. Abstract
OPTICAL CAMOUFLAGE Y.Jyothsna Devi S.L.A.Sindhu ¾ B.Tech E.C.E Shri Vishnu engineering college for women Jyothsna.1015@gmail.com sindhu1015@gmail.com Abstract This paper describes a kind of active camouflage
More informationTOUCH & FEEL VIRTUAL REALITY. DEVELOPMENT KIT - VERSION NOVEMBER 2017
TOUCH & FEEL VIRTUAL REALITY DEVELOPMENT KIT - VERSION 1.1 - NOVEMBER 2017 www.neurodigital.es Minimum System Specs Operating System Windows 8.1 or newer Processor AMD Phenom II or Intel Core i3 processor
More informationINDE/TC 455: User Interface Design
INDE/TC 455: User Interface Design Module 13.0 Interface Technology 1 Three more interface considerations What is the best allocation of responsibility between the human and the tool? What is the best
More information(12) Patent Application Publication (10) Pub. No.: US 2002/ A1
(19) United States US 2002O180938A1 (12) Patent Application Publication (10) Pub. No.: US 2002/0180938A1 BOk (43) Pub. Date: Dec. 5, 2002 (54) COOLINGAPPARATUS OF COLOR WHEEL OF PROJECTOR (75) Inventor:
More informationReflection and retroreflection
TECHNICAL NOTE RS 101 Reflection and retro Types of When looking at a reflecting surface, the surface shows an image of the space in front of the surface. The image may be complete blurred as in a surface
More informationSpatial Interfaces and Interactive 3D Environments for Immersive Musical Performances
Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances Florent Berthaut and Martin Hachet Figure 1: A musician plays the Drile instrument while being immersed in front of
More informationUSER-ORIENTED INTERACTIVE BUILDING DESIGN *
USER-ORIENTED INTERACTIVE BUILDING DESIGN * S. Martinez, A. Salgado, C. Barcena, C. Balaguer RoboticsLab, University Carlos III of Madrid, Spain {scasa@ing.uc3m.es} J.M. Navarro, C. Bosch, A. Rubio Dragados,
More informationTouch & Gesture. HCID 520 User Interface Software & Technology
Touch & Gesture HCID 520 User Interface Software & Technology What was the first gestural interface? Myron Krueger There were things I resented about computers. Myron Krueger There were things I resented
More informationCRAFT UAV CRAFT CUSTOMIZABLE SIMULATOR
CRAFT UAV CRAFT CUSTOMIZABLE SIMULATOR Customizable, modular UAV simulator designed to adapt, evolve, and deliver. The UAV CRAFT customizable Unmanned Aircraft Vehicle (UAV) simulator s design is based
More informationCapacitive Face Cushion for Smartphone-Based Virtual Reality Headsets
Technical Disclosure Commons Defensive Publications Series November 22, 2017 Face Cushion for Smartphone-Based Virtual Reality Headsets Samantha Raja Alejandra Molina Samuel Matson Follow this and additional
More informationmixed reality mixed reality & (tactile and) tangible interaction (tactile and) tangible interaction class housekeeping about me
Mixed Reality Tangible Interaction mixed reality (tactile and) mixed reality (tactile and) Jean-Marc Vezien Jean-Marc Vezien about me Assistant prof in Paris-Sud and co-head of masters contact: anastasia.bezerianos@lri.fr
More informationFEATURES AND FUNCTIONS 360 dynamically display
INTRODUCTION OF SPHERE DISPLAY E-Sphere design and develop new platforms for the display of digital content outside of the confines of traditional flat screen media. Our range of spherical display systems
More informationProjection Based HCI (Human Computer Interface) System using Image Processing
GRD Journals- Global Research and Development Journal for Volume 1 Issue 5 April 2016 ISSN: 2455-5703 Projection Based HCI (Human Computer Interface) System using Image Processing Pankaj Dhome Sagar Dhakane
More informationTOICA Pierre Arbez Airbus Operations SAS
AirTN-NextGen Seminar Towards virtual certification: Key challenges in the field of simulation capabilities for European Research Infrastructures. 25 th September 2014 TOICA Pierre Arbez Airbus Operations
More informationMODULE No. 34: Digital Photography and Enhancement
SUBJECT Paper No. and Title Module No. and Title Module Tag PAPER No. 8: Questioned Document FSC_P8_M34 TABLE OF CONTENTS 1. Learning Outcomes 2. Introduction 3. Cameras and Scanners 4. Image Enhancement
More informationGeo-Located Content in Virtual and Augmented Reality
Technical Disclosure Commons Defensive Publications Series October 02, 2017 Geo-Located Content in Virtual and Augmented Reality Thomas Anglaret Follow this and additional works at: http://www.tdcommons.org/dpubs_series
More informationCase Study. Next Generation Virtual Reality Environment for the Construction Sector. 1 COINS Fulcro Case Study. Industry: Construction
www.optoma.com Case Study Next Generation Virtual Reality Environment for the Construction Sector Industry: Construction Region: UK Equipment list: 3x EH320UST, EH415ST, PC and Xbox controller Type of
More informationAdvanced Simulation Displays. High-Performance Displays for the Most Demanding Training Applications
Advanced Simulation Displays High-Performance Displays for the Most Demanding Training Applications Highest Fidelity, Greatest Versatility, Best Value Providing Display Solutions for Nearly 30 Years A
More informationPRINTED ELECTRONICS TECHNOLOGIES
PRINTED ELECTRONICS TECHNOLOGIES YEARS OF R&D DRIVEN BY CONTINUOUS INNOVATION HAVE POSITIONNED GGI SOLUTIONS AS A LEADER IN PRINTED ELECTRONICS TECHNOLOGIES 2 As a level 1 member of the Printable Electronics
More informationWe give vision to all surfaces Plastic Electronics Dresden.
We give vision to all surfaces Plastic Electronics Dresden www.isorg.fr laurent.jamet@isorg.fr 1 When Printed Electronics meet Design, Usages and Brands for eye catching and appealing products Company
More informationSTRUCTURE OF THE MICROSCOPE
STRUCTURE OF THE MICROSCOPE Use the word list to label the microscope below: Light Source Coarse adjustment knob Diaphragm Stage Clips Objectives Fine Adjustment Knob Base Stage Stage Clips Arm Revolving
More informationVisualization and Simulation for Research and Collaboration. An AVI-SPL Tech Paper. (+01)
Visualization and Simulation for Research and Collaboration An AVI-SPL Tech Paper www.avispl.com (+01).866.559.8197 1 Tech Paper: Visualization and Simulation for Research and Collaboration (+01).866.559.8197
More informationCS148: Introduction to Computer Graphics and Imaging. Displays. Topics. Spatial resolution Temporal resolution Tone mapping. Display technologies
CS148: Introduction to Computer Graphics and Imaging Displays Topics Spatial resolution Temporal resolution Tone mapping Display technologies Resolution World is continuous, digital media is discrete Three
More informationBrand Essence. Bring Fresh Suprises to Customer. Innovation. Creation of New Functions Optimal Solutions Miniaturization & High Precision
Brand Essence [Business Field] Imaging An Increasingly Sophisticated and Diversified Field Konica Minolta runs a wide range of imaging input/output businesses. Our business domain is broad, including office
More informationDevelopment of Micro-manipulation System for Operation in Scanning Electron Microscope
Development of Micro-manipulation System for Operation in Scanning Electron Microscope H. Eda, L. Zhou, Y. Yamamoto, T. Ishikawa, T. Kawakami and J. Shimizu System Engineering Department, Ibaraki University,
More informationVelvet Highest possible Projection Quality. ZEISS VELVET 1600 Sim Digital Video Projector. Issue:
Velvet Highest possible Projection Quality ZEISS VELVET 1600 Sim Digital Video Projector Issue: 2016-01 The perfect projection solution for simulation Tailor-made for simulation Perhaps you can recall
More informationKodu Lesson 7 Game Design The game world Number of players The ultimate goal Game Rules and Objectives Point of View
Kodu Lesson 7 Game Design If you want the games you create with Kodu Game Lab to really stand out from the crowd, the key is to give the players a great experience. One of the best compliments you as a
More informationEvaluation of Five-finger Haptic Communication with Network Delay
Tactile Communication Haptic Communication Network Delay Evaluation of Five-finger Haptic Communication with Network Delay To realize tactile communication, we clarify some issues regarding how delay affects
More informationThermo Scientific SPECTRONIC 200 Education
molecular spectroscopy Thermo Scientific SPECTRONIC 200 Education Part of Thermo Fisher Scientific Designed for the Teaching Laboratory Classroom Friendly Sample Compartment Whether you measure in 10 mm
More information