# Presentation by Toy Designers: Max Ashley

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1 A new game for your toy company Presentation by Toy Designers: Shawntee Max Ashley

2 As game designers, we believe that the new game for your company should: Be equally likely, giving each player an equal chance of winning Be a game of chance Appeal to kids 8-10 years old Be fun Require you to know a little probability to win

3 Our proposed new game for ages 8-10, Snake: You will need: Two dice Scoring Pad Pencil with eraser Player One Player Two 1

4 Rules Object of the Game: To get to 100 Rules of the Game: Roll the dice to see who starts: the player with the highest sum goes first. Roll the dice and add them up. On your turn, you can keep rolling as long as you want BUT, if a 1 comes up on the dice, you get 0 points for that turn and your opponent gets his/her turn. If a 1 comes up on both dice, your total goes back to 0 (Even if you are at 98!), and you also lose your turn. The next player rolls the dice, adds them up, and keeps rolling as long as they want with the same consequences if a 1 or two 1 s come up. The first player to get 100 wins the game.

5

6 It IS a fair game because: Each person can roll the dice as much as he or she wants to until they get a 1 or two 1 s (snake eyes). Rolling the dice is a game of chance that gives each player the same opportunity to roll snake eyes. BUT knowing probability, can increase a player s luck: It helps if you can predict how often 1 s will come up.

7 The total possible sum outcomes when rolling two dice are as follows: First Die

8 As you can see from the graph if you add up the number of times each sum appears: Snake's Possible Outcomes Sums

9 You can also see all the possible outcomes with a circle graph. Snake's Possible Outcomes

10 If you look closely at the table you can see where the possibilities for getting one 1 on a die or two 1 s on both dice (snake eyes) in red. There are 10 possibilities for getting one 1. There is only 1 possibility for getting snake eyes. All of the rest of the sums left is your possibility of NOT getting a 1. First Die

11 So, in order to make a decision about when to quit rolling, you need to know the chances of getting one 1 or snake eyes: To get one 1, your chances are 10 out of 36 possibilities-- or unlikely because you have 26 out of 36 chances of NOT getting a 1 on either dice. Pretty good odds that you won t get a 1, but it is still possible! To get two 1 s your chances are 1 out of 36 possibilities-- or very unlikely! (but not impossible)

12 What sfair? We know that sometimes things in life aren t always fair. Many games we play are made to be fair and are based on probability. If the rules of the math game are fair and you know probability, you have a better chance of winning. As long as each person has an equal chance, then you can say, it s fair!

13 Conclusion We believe that you should choose our game because: It is fun. It involves some knowledge of probability. If you know probability, your chances of winning are better and you can increase your luck. It is a fair game because each player has an equal chance to win. It will be a game that 8-10 year olds will love to play. It won t cost you much to make it, so you can make a lot of profits. In Conclusion: It is our hope that you choose Snake to represent your company and that it will help you make a lot of money.

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