7 Sins of Scrum and other Agile Anti Patterns. Todd Little February

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1 7 Sins of Scrum and other Agile Anti Patterns Todd Little February

2 About Todd Chemical & Petroleum Engineer 30+ Years in Software Development Founding Consultant at Executive roles as VP Product Development, Director of Software & Technology Pioneer and Agile Community Builder 2

3 Disclaimer!7!Sins!Scrum May 2016

4 Agile Manifesto We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more.

5 Antipatterns Jim Coplien: An anti-pattern is something that looks like a good idea, but which backfires badly when applied.

6

7 Auditor Manifesto We are uncovering better ways of auditing software development by forcing others do it how we tell them. Through this work we have come to value: Processes and tools over individuals and interactions Comprehensive documentation over working software Contract negotiation over customer collaboration Following a plan over responding to change That is, while there may be value in the items on the right, we have chosen to ignore them as they are difficult to audit. We only care about the items on the left and we will make sure that you do too!

8 Sinner s Manifesto We think we know what we are doing. It looks like a good idea or someone told us that is the best way to do it so we ll do more of it. Through this we may have accidentally come to value: Over The sin is not always a bad idea. There may be significant value in moderation, but in excess it can be an anti-pattern. The path the redemption is to look to the virtue.

9 Sample Sin Potential Sin Over

10 Heresy May 2016

11 #1 Potential Sin Processes and Tools Over Individuals and Interactions

12 Alexey Krivitsky

13 #1: Processes and Tools Over Individuals and Interactions Agile is the Tool Over The tools support agility

14 #1: Processes and Tools Over Individuals and Interactions Agile is a process Over Agility is a mindset

15 #1: Processes and Tools Over Individuals and Interactions Best Practices Over Principles and Values

16 #1: Processes and Tools Over Individuals and Interactions One size fits all Over Context

17 #1: Processes and Tools Over Individuals and Interactions Collaboration Over Shared Ownership

18 #2 Potential Sin Status Over Flow of Value

19 #2: Status over Flow of Value Showing Progress Over Delivering Value

20 #2: Status over Flow of Value Checking Boxes Over Learning and Adapting Feedback Loop

21 #2: Status over Flow of Value My part is done Over Team is done

22 #2: Status over Flow of Value Starting Over Finishing

23 #2: Status over Flow of Value Individual Utilization Over Team Throughput

24 #2: Status over Flow of Value Specialization Over Generalization

25 #3 Potential Sin Stories Over Strategy

26 #3: Stories over Strategy Buckets Over Filters

27 #3: Stories over Strategy I want it all (Gluttony) Over Minimum Viable Product

28 #3: Stories over Strategy Listening to Customers Over Learning what they really need

29 #3: Stories over Strategy I know what they need Over Validating hypothesis

30 #3: Stories over Strategy Tasks Over Stories

31 #3: Stories over Strategy Following orders Over Understanding Why

32 #4 Potential Sin Crap Over Craftsmanship

33 #4: Crap over Craftsmanship Almost done Over Really done

34 #4: Crap over Craftsmanship Velocity Over Quality

35 #4: Crap over Craftsmanship Testing quality in Over Building quality in

36 #4: Crap over Craftsmanship Technical debt is evil Over Technical debt is debt

37 #4: Crap over Craftsmanship Crap on Time Over Impact of Delay

38 #5 Potential Sin Iterations Over Releases

39 #5: Iterations over Releases Potentially Shippable Increments (PSIs) Over Releases

40 #5: Iterations over Releases Commitment Over Focus on Value

41 #5: Iterations over Releases Capacity planning Over Velocity planning

42 #6 Potential Sin Illusion Over Reality

43 #6: Illusion over Reality Gross velocity Over Net velocity

44 #6: Illusion over Reality Unpointed stories Over Best estimate

45 #6: Illusion over Reality Velocity Over Quality

46 #6: Illusion over Reality Estimation Over Forecasting

47 #6: Illusion over Reality Microestimation Over Macroestimation

48 #6: Illusion over Reality Vanity metrics Over Decision metrics

49 #7 Organizational Hacks Over Leadership

50 #7: Organizational Hacks over Leadership Controlling inputs Over Controlling outputs/outcomes Inputs Inputs Inputs Inputs Processes Inputs Inputs Processes Outputs Outcomes Micromanagement Agile Leadership

51 #7: Organizational Hacks over Leadership Micromanagement Over Macromanagement

52 #7: Organizational Hacks over Leadership Mini-Me Over Diversity

53 #7: Organizational Hacks over Leadership Taking sides Over Serving the whole team

54 #7: Organizational Hacks over Leadership Meetings Over Actions & Resolutions

55 #7: Organizational Hacks over Leadership Certification Over Qualification

56 The Sinner Summary Processes and Tools Over Individuals and Interactions Status Over Flow of Value Stories Over Strategy Crap Over Craftsmanship Iterations Over Releases Illusion Over Reality Organizational Hacks Over Leadership

57 The Virtuous Path Use Retrospectives Improve Incrementally 1-2 Items Get Coaching as needed May 2016

58 Contact Todd Little

59 Thank you! Questions?

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