Advanced Technical Competencies. Core Technical Competencies. Foundational Workplace Competencies. Academic Competencies

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1 Building Blocks of Competencies for Occupations in the Apparel and Soft Goods Industries Los Angeles Advanced Technical Competencies Textile Design and Research Knowledge of fabric design and fabric science research and development. Marketing Knowledge and understanding of the importance and value of various visual marketing methods and practices. Advanced Pattern Making Drafts and uses pre-existing patterns to develop advanced garment styles utilizing all fabric types. Tech Pack Preparation Prepare package containing all the technical components needed to produce a garment. Computer-Generated Pattern Making/Marker Grading Translate designer s idea to create a first pattern, convert their original design to a working pattern, and communicate industry standard sizing. Core Technical Competencies Production Processes Costing, quality control and inspection, import/export processes, product management, sourcing, product development, and materials management. Grading, Marker Making, and Plotting Proportional increasing and decreasing of original patterns to create a size range and layout pattern pieces. Draping A three-dimensional process of style development by manipulating fabric on a form. Fitting Knowledge of the relationship between a garment and the human body, including balance and proportion. Foundational Workplace Competencies Sewing Understanding pattern markings, pattern cards, fabrications, marker making, cutting, and garment construction. Basic Pattern Making The ability to create a new pattern and/or use an existing pattern to create a new style. Design Principles Knowledge of the primary elements that are the basis for creation of a finished product. Color Theory Understands basics of colors and application in design. Industry Overview Knowledge of the apparel industry from concept to retail. Academic Competencies Drawing, Sketching, and Storyboarding Visual depiction of design concepts. Job Seeking Able to navigate the employment processes used in the industry. Mathematics and Analytical Thinking Calculations, measurements, and analytical thinking used in creative design processes. Reading and Connecting to Writing and Thinking Reads industry-related materials and takes/organizes notes. Personal Effectiveness Competencies Liberal Arts Oral communications, fundamental properties of living things, human biological evolution, art appreciation and history, humanities through technology and the arts, US history. Time Management The process of planning and exercising control over the amount of time spent on specific activities in order to accomplish specific tasks, projects and goals in the allotted time frame. Creativity Transcending traditional ideas, rules, patterns, relationships, etc., and creating meaningful new ideas, forms, methods, or interpretations. Problem Solving The mental process that involves identifying, analyzing and finding solutions to a variety of problems. Computing/Digital Literacy The ability to locate, organize, understand, evaluate, analyze, and share information using frequently used computers and digital devices, the Internet, and software.

2 Building Blocks of Competencies for Occupations in the Apparel and Soft Goods Industries Los Angeles Design and Media Arts Department Los Angeles Trade Technical College Personal Effectiveness Competencies Time Management The process of planning and exercising control over the amount of time spent on specific activities in order to accomplish specific tasks, projects and goals in the allotted time frame. Organizes and prioritizes projects and assignments Sets realistic goals and deadlines Creates work/life balance Is a proactive and strategic thinker in approaching workload Prompt, creates and adheres to a schedule Stays on task when necessary and manages interruptions Completes projects in the allotted time frame Plans for future projects Creativity Transcending traditional ideas, rules, patterns, relationships, etc., and creating meaningful new ideas, forms, methods, or interpretations. Generates many new and unique ideas Adapts what is learned to projects Tries new methods to achieve objectives Contributes valuable ideas in brainstorming settings Generates new approaches to solving problems Problem Solving The mental process that involves identifying, analyzing and finding solutions to a variety of problems. Defines the problem through discovery and analysis Researches and fact finds without jumping to quick conclusions Understands how and why the problem exists Understands how the solution will be implemented Solves problems through trial and error Problem solves quickly and under pressure

3 Computer and Digital Literacy The ability to locate, organize, understand, evaluate, analyze, and share information using frequently used computers and digital devices, the Internet, and software applications. Computer Literacy Knowing how to use mouse, keyboard, and computer operating system (both PC and Mac) Navigating ; composing, sending, and receiving ; posting attachments; employing etiquette Attaching, creating, modifying, and saving electronic documents including using external storage devices Navigating the Internet and the World Wide Web, recognizing the significance of domains (e.g., com, net, edu, org, gov) Uploading/downloading files Understands commonly used illustration and drawing software in the industry (e.g., Photoshop, Illustrator) Using search engines effectively to retrieve desired information Digital Literacy Using word-processing software to cut, paste, and format text; spell-check; and save and move files Having access to and using digital devices Using presentation software, graphics, multimedia elements, visual displays of data and other aids to clarify complex or technical information Uses social media as a method to obtain input and feedback Academic Competencies Mathematics and Analytical Thinking Mathematics Adding, subtracting, multiplying, and dividing with whole numbers, fractions, decimals, and percentages; calculating averages, ratios, proportions and rates; converting decimals to fractions and fractions to decimals; converting fractions to percentages Taking measurements; using and reporting measurements correctly; converting from one measurement to another; solving problems involving measurements Takes measurements using a rule and tape measure Reading diagrams with an understanding of symbols, scales, keys and legends Analytical Thinking Carefully weighing the priority of things to be done Identifying many possible causes for a problem Approaching a complex task or problem by breaking it down into its component parts and considering each part in detail Making a systematic comparison of two or more alternatives

4 Reading and Connection to Writing and Thinking Skills Reads industry-related materials and takes/organizes notes. Reads industry publications Comprehends and follows instructions Understands common industry vocabulary Takes (writes) and organize notes Foundational Workplace Competencies Design Principles Knowledge of the primary elements that are the basis for creation of a finished product. Identifies the various principles of design repetition, radiation, contrast, balance, rhythm, harmony Understands the ways in which these principles can be used in design Applies the basic elements of design silhouette, line, texture, color, and proportion Combines basic elements of design in new and exciting ways Takes a 2 dimensional concept (e.g., a sketch) and produces a 3 dimensional object Color Theory Understands basics of colors and application in design. Understands and is able to use industry color terminology Understands the characteristics of color Understands how to research color trends and use color forecasts Develops and chooses appropriate color palettes based on season and customer category Industry Overview Knowledge of the apparel industry from concept to retail. Understands ways in which the apparel industry changes depending on the market/location Recognizes most common positions in the apparel industry Researches apparel industry firms and labels Identifies major apparel software titles and their functions within a firm Understands the working conditions and requirements of the industry Sketching, Drawing, and Storyboarding Visual depiction of design concepts. Identifies a target customer (theme) Creates a customer profile Creates a color palette using visual components

5 Displays gathered information on a board with a title representing a concept Job Seeking Able to navigate the employment processes used in the industry. Research common mediums used by the industry to announce employment opportunities Identify employment opportunities that match skills, abilities, and desired working conditions Write a resume Interview skills Core Technical Competencies Grading, Marker Making, and Plotting Proportional increasing and decreasing of original patterns to create a size range. Layout pattern pieces to minimize waste of material and mark fabric. Creates and identifies different size table range Compiles specification and construction information to develop a technical form Understands that different fabric designs (e.g., plaids, stripes, engineered prints) require different marking techniques Identifies proper control methods to identify yardage and shade lots for production and estimates yardage per marker Knows grading and marking software terminology Sorts pattern pieces based on pattern information Understands cutting and layouts of various types of fabrications Uses a digitizer to input patterns into a computer - grading Uses grading and marker making software to grade patterns into different sizes - grading Uses grading and marker making software to create a simple marker grading Plots markers - grading Develops production control forms using standard and industry specific software Draping A three-dimensional process of style development by manipulating fabric on a form that permits designers to freely and accurately express visions and ideas. Prepares and blocks a piece of muslin Identifies proper grain directions and style lines Drapes and transfers markings to develop a paper pattern Trues all markings and adds seam allowances Cuts and sews for a test fit Checks the test fit on the dress form and perfects the patterns Fitting

6 Knowledge of the relationship between a garment and the human body, including balance and proportion. Has ability to understand and interpret someone else's ideas Understands the way a garment should appear and fit the human body Understands garment construction Identifies and communicates (verbally, in writing, and illustrating) corrections and adjustments needed for patterns Visualizes proportions Sewing garment construction Understanding pattern markings, pattern cards, fabrications, marker making, cutting, and garment construction. Reads and understand patterns including pattern card Knowledge of fabrications including grain lines, selvedge, and true bias Knowledge of markers and fabric utilization Recognizes garment shapes and details Knows principles and practices of garment construction and finishing including: quality techniques, proper pressing techniques and presentation Cuts and sews garments including: shirts, dresses, skirts, jackets, swimwear, evening styling Identifies commonly used industrial machines and their applications Basic Pattern Making The ability to create a new pattern and/or use an existing pattern to create a new style Understands the three, interrelated principles and properties of pattern making: dart manipulation, added fullness, and contouring Drafts sleeves Drafts collars Accounts for and applies seam allowances applicable to style Applies pattern marking used in the production process Prepares face cards (manual and computer) Advanced Technical Competencies Tech Pack Preparation Prepare package containing all the technical components needed to produce a garment including specifications, grade rules, textiles and trims, packaging, garment construction, technical sketch, size breakdowns, fit corrections, Bill of Materials (BOMs), and deliveries. Has a basic understanding of all the components needed to create a tech-pack Uses Bill of Materials (BOMs) information to prepare Tech Pack Understands specifications and how to measure finished garments Determines grade specifications of different sizes

7 Compiles finished product information, identifying technical problems Understands labels, hang tags, care instructions Writes sequence of assembly Illustrates a technical sketch (manually and computer-generated) Demonstrates fit/pattern corrections Prioritizes Tech Pack preparation to meet due dates in the production cycle Computer-Generated Pattern Making and Marker Grading Translate designer s idea to create a first pattern, convert their original design to a working pattern, and communicate industry standard sizing to graders. Develops pattern cards using computer software Creates rule tables Estimates the amount of fabric required to produce a garment Modifies patterns using industry specific software Production Processes Costing. Costing garments for production. Estimates yardage per garment Identifies findings (e.g., trim, fabrics, labor) necessary to produce a garment Extends prices on cost sheet to reflect per garment costs Researches how findings are sold (per gross, per yard, etc.) Reads a bias chart and converts chart information to price Evaluates garment construction operations and variations to determine cost-effectiveness Estimates labor costs Calculates percentage of mark-up to obtain profitability Calculates cost to produce a garment Quality Control/Inspection. Uses quality control/assurance measures during production process. Understands inspection process from bundling through completed garments Corrects seam allowances during production process Tracks production progress and reports delays Measures garments at all phases of production for accuracy Reads cutting tickets Verifies count blocks match cutting tickets Import/Export. Off-shore manufacturing. Knows customs/quotas rules, regulations, and laws Understands importing and exporting terminology Is familiar with global manufacturing options Understands issues related to long-distance quality control

8 Evaluates benefits and challenges of manufacturing off-shore and importing materials, supplies, and finished goods Production Management. Management of the production process. Manages production control documents (manual and electronic) including but not limited to, specification sheets, cutting requests and cutting tickets Identifies delivery records to ensure delivery of completed production cuts Manages inventory control and delivery of findings per production lot Tracks outstanding orders to ensure timely delivery of findings Develops production control forms using standard software Charts production processes using industry-standard software Prioritizes production lots Manages production flow Considers sourcing, lead time, and shipping (including overseas) in scheduling production processes Sourcing. Sources and/or Purchases findings, materials and labor, domestic and abroad. Researches trimmings and materials for price and quality comparisons Determines lead time versus costs when making decisions to source domestically and abroad Evaluates substitutions of findings or materials to maintain quality assurance Negotiates prices Understands compliances issues, domestic and abroad Understands supply chain management Product Development. Knowledge of steps in the design process from the idea/inception to finished product; including design modifications and trim and materials substitutions. Prioritizes garments in design room to ensure timely delivery Offers modification to ensure flow through the production process Makes acceptable substitutions of materials or findings to facilitate good work flow Materials Management. Control of materials from point of purchase through the production process. Knowledge of multiple resources for material purchase to ensure delivery dates Follows-up on orders to ensure timely deliveries Conducts fabric inspections Implements proper control methods to identify yardage and shade lots Advanced Pattern Making Drafts and uses pre-existing patterns to develop advanced garment styles utilizing all fabric types Uses a pre-existing pattern to develop different torso styles Uses a pre-existing pattern to develop different jacket styles and collar variations, including inter-construction Drafts basic pant patterns including jeans, trousers, and slacks Uses a pre-existing pattern to develop different pant styles Uses a pre-existing pattern to develop bodice and sleeve combinations (e.g., raglan, kimono, etc.)

9 Adjusts pre-existing pattern to reflect different stretch fabrications used in knitware Adjusts pre-existing pattern to reflect specialized fabrications (e.g., velvet, plaid, chiffon, engineered prints) Drafts swimwear patterns Uses pattern making software to alter or create computerized patterns Textile Design and Research Knowledge of fabric design and fabric science research and development. Modifies fabric croquis and identifies fabric repeats Selects yarns, fibers, fabric content, fabric finishes based on the science of fabrics Chooses base cloth based on hand and drape of fabrics Matches/applies fabrics to appropriate fashion silhouette Marketing Knowledge and understanding of the importance and value of various visual marketing methods and practices. Understands effectiveness of creative fashion presentations Presents the product line prototype garments to buyers from retail stores Presents and dramatizes the trends or sell message thru storyboards and other visual aids such as catalogue, social media, and look books, media kits Understands marketing process and market segments Understands product branding Specialized Competencies Shoes and Handbags. Making shoes and handbags from design to finished product. Draws a design on a shoe form (last/shoe form) Fabricates using leather or specialty fabrics Uses specialty tools and machinery utilized in shoe and handbag construction Drafts shoe and handbag patterns Lasts the shoe Couture. Understands unique characteristics and construction methods of couture garments. Uses special tools and supplies for couture sewing. Uses special tools for couture sewing Identifies the difference between mass production and couture finished garment(s) Demonstrates couture hand finishing techniques Tailoring. Construct a traditional, tailored garment. Understands difference between ready-to-wear apparel and custom made garments Hand stitches buttonholes, constructs and welts pockets, and tailors placket for shirt sleeves Applies padding techniques to shape fronts, lapels, and collars

10 Applies shoulder pads and sleeve heads Constructs a fully-lined, tailored jacket with vent details on sleeves and jacket

11 Design & Media Arts Competency Statements-Curricular Mapping Fashion Design & Fashion Merchandising Tier Competency Definition Job Title All jobs I Time Management The process of planning and exercising control over the amount of time spent on specific activities in order to accomplish specific tasks, projects and goals in the allotted time frame Be able to organize and prioritize projects and assignments Being able to set realistic goals and deadlines Be able to create work / life balance Be a proactive and strategic thinker in approaching your workload Be able to stay on task when necessary and manage interruptions Be able to complete projects in the allotted time frame. Be able to plan for future projects. Designer Production All courses FM Time Management Understanding of the control of work-flow, scheduling and prioritization, timeframes, and deadlines. I Creativity Transcending traditional ideas, rules, patterns, relationships, etc., and creating meaningful new ideas, forms, methods, or interpretations. FM Creativity Transcending traditional ideas, rules, patterns, relationships, etc., and creating meaningful new Uses time effectively and efficiently. Concentrates efforts on priorities. Handles several tasks at once. Is able to plan for future tasks. Can discriminate between the urgent and the important. Produces an appropriate quantity of work within time lines. Generates many new and unique ideas. Is able to adapt what they learn to manual projects. Is able to try new methods to achieve objectives. Is seen as contributing valuable ideas in brainstorming settings. Can apply information from one situation to another to solve problems. Generates many new and unique ideas. Is able to adapt what they learn to manual projects. Is able to try new methods to achieve Designer 112, 120, 130, 132, 141, 142, 139

12 ideas, forms, methods, or interpretations. Three R s Reading skills. Have knowledge of taking /organizing notes. Knowledge of math. objectives. Is seen as contributing valuable ideas in brainstorming settings. Can apply information from one situation to another to solve problems. Be able to read, industry publications understand and follow instructions using the book or handouts. Understand industry vocabulary. Be able to take (write) and organize notes. Be able to read a ruler. Have knowledge of simple fractions and be able to add, subtract, multiply and divide simple fractions. All jobs All courses FM Reading To have such knowledge of (a language) as to be able to understand things written in it. FM Mathematical Skills Understanding of college foundation level math. I Professionalism The personal traits and characteristics expected of a qualified, proficient member of an organization. Is able to read industry publications with understanding of vocabulary and comprehension of context. Able to comprehend and interpret the meaning of written words as they relate to industry topics. Proficient in adding, subtracting, multiplying and dividing numbers. Can convert decimals to fractions and percentages, and vice versa. Can read a ruler and convert measurements. Can solve simple word problems. Awareness of the importance of communication skills, taking initiative Understanding business etiquette Awareness of the importance of personal ethics Demonstrates a mature attitude in the work environment. Works to continually develop and improve career skills. Is conscious of a value system when faced with difficult situations. Controls emotions and behaviors All jobs All Courses

13 FM Professionalism The confidence, polish, maturity, and integrity of a distinguished worker, manager, or employee. I Computer Skills/Basic Personal Skills A working knowledge of MAC or PC FM Computer Skills Knowledge of computer keyboarding, Excel, MS Word, and Power Point software. appropriately. Presents oneself with confidence, pride, personal hygiene, and industry appropriate dress. Demonstrates a mature attitude in the work environment. Works to continually develop and improve career skills. Is conscious of a value system when faced with difficult situations. Controls emotions and behaviors appropriately. Displays a good work ethic. Presents oneself with confidence, pride, personal hygiene, and industry appropriate dress. Have a good understanding of Mac and PC platforms. Be able to use Microsoft Word, Excel, Power-Point. Be able to use and attachments. Be able to create, organize, and retrieve files. Be able to access the Internet. Have a good understanding of external electronic devices. Understanding of Adobe software (Photoshop, Illustrator) Understand the dynamic nature of creative and professional software Ability to use computer word processing, databases, and spreadsheets to complete work. Ability to create a basic Excel spreadsheet using formatting, design, and function tools. Ability to create a Power Point slide presentation. Quickly learns and integrates new technical All jobs 122, 119, 125, 264

14 skills and knowledge. Seeks out avenues to enhance technical knowledge. Attends training to improve and update technical skills. II Technical Math Math used for creative processes Be able to understand elementary skills in fractions, decimals, ratios, and percentages. Can read a ruler Be able to understand geometric ideas; circles, angles, parallelism and perpendicularity. Be able to use critical thinking, problem solving, and deductive reasoning skills. Be able to understand proportions Be able to understand the creative process through math. Ability to analyze a 2 dimensional idea - (sketch) to produce a 3 dimensional object All jobs All courses II Industry Overview Knowledge of the apparel industry from concept to retail. II Problem Solving The mental process that involves identifying, analyzing and finding solutions to a variety of problems Have a good understanding of the way the apparel industry works in diverse markets. Be able to identify apparel industry positions. Be able to research apparel industry firms and labels Be able to identify major apparel software titles and their functions within a firm. Be able to define the problem through discovery and analysis Be able to research and fact find without jumping to quick conclusions Be able to understand how and why the problem exists Be able to understand how the solution will be implemented Be able to solve the problem through trial and error All jobs? All jobs All courses?

15 Be able to think strategically to avoid the problem from happening again Has the understanding of when and how to seek help from others in order to solve the problem Be able to generate solutions through critical and creative thinking Sewing: garment + construction Understanding of pattern markings, pattern cards, fabrications, marker making, cutting, and garment construction. II Color Theory Knowledge of the basics of color and understanding of their application design II Design Principles Knowledge of the primary elements that are the basis for creation of finished Be able to read and understand patterns including pattern card. Have knowledge of fabrications including grain lines, selvedge, and true bias. Working knowledge of markers and fabric utilization. Be able to recognize garment shapes and details. Have a good working knowledge of garment construction and finishing including; quality techniques, proper pressing techniques and presentation. Be able to cut and construct a complete garment. Knowledge of industrial machines, including threading, bobbin winding, and needle changing, basic trouble shooting of machine operations. Understand and be able to use correct color terminology Understand the characteristics of color Understand how to research color trends and use color forecasts Be able to develop and choose appropriate color palettes based on season and customer category Identify the various principles of design repetition, radiation, contrast, balance, rhythm, harmony Understand the ways in which these Design pattern maker designer designer 111, 112, 120, 130, 132, 141, 142, , 132, 141, 142, , 120, 130, 132, 141, 142, 139

16 product II Storyboards Visual depiction of design concepts II Grading/Markers (manual & computer) Proportional increasing and decreasing of original patterns to create a size range. Ability to layout pattern pieces to minimize waste of material and mark fabric. principles can be used in design Apply the basic elements of design silhouette, line, texture, color, and proportion Be able to create by combining these elements in new and exciting ways Ability to identify a target customer (Theme). Create a customer profile. Create a color palette using visual components. Display gathered information on a board with a title representing a concept. Be able to create and identify different size table range. Have a working knowledge to work with different type of fabrics. Be able to identify proper control methods to identify yardage and shade lots for production including the ability to estimate yardage per marker. An understanding of various type of fabric. Be able to convert measurements to decimal figures. Have an understanding of computer definitions. Be able to identify major apparel software title and their functions within a firm. Be able to separated parts that can be laid out on a length of fabric. designer Designer Pattern maker Production 112, II Draping A three-dimensional process of style development by manipulating fabric on a form that permits designers to freely and Be able to prepare and block a piece of muslin. Be able to identify proper grain directions and style lines. Be able to drape and transfer markings to develop a paper pattern. Designer pattern maker 130, 141, 142

17 accurately express visions and ideas. Be able to true all markings and add seam allowances. Be able to cut and sew for a test fit. Be able to check the test fit on the dress form and perfect the patterns. Be able to cut and sew the final garment. II Fitting Knowledge of the relationship between a garment and the human body, including balance and proportion. Have technical communication skills via verbal, written and illustration. Have the ability to understand and interpret someone else's ideas Have an understanding of the way a garment should appear and fit the human body Have an understanding of clothing construction Have a working knowledge of patternmaking Be able to understand proportions Have the ability to problem solve quickly and under pressure Designer pattern maker 130, 132, 141, 142 Tech Pack Components (15) A package containing all the technical components needed to produce a garment *specifications *grade rules *textiles and trims *packaging *garment construction *technical sketch size *breakdowns *fit corrections *BOM- Bill of materials * deliveries Has a basic understanding of all the components needed to create a tech-pack. Understands BOM's Understand specifications and how to measure Have the ability to determine grade specifications of different sizes Have an understanding of textiles Have an understanding of labels, hang tags, care instructions Have an understanding of how to write sequence of assembly. Be able to illustrate a technical sketch (manually and computer generated) Be able to demonstrate fit/pattern corrections Have an understanding of due dates and the production cycle production designer pattern maker Sourcing Specialist 122 covers a small portion

18 III Textile Design/ Research A working knowledge of fabric design, fabric science, research and development Have a working knowledge of a fabric croquis and fabric repeats. Have a working knowledge of yarns, fibers, fabric content, fabric finishes and science of fabrics. Have a working knowledge of the hand and drape of fabrics. Be able to match/apply fabrics to the correct fashion silhouette. designer Sourcing Specialist 125, 112(?) III Industry Specific Software Knowledge of industry specific software from CAD to Apparel Information Management systems aka AIMs. A working knowledge of industry software used in design, product development, digitizing, and plotting. Have basic understanding of the specific usage multiple software titles. Be able to use a digitizer to input manual patterns into computer. Be able to use a computer pattern making software to alter or create computerized patterns. Be able to use a computer grading and marker making software to grade patterns into different sizes. Be able to use a computer grading and marker making software to create a simple marker. Be able to use AIMs system to manage order-entry, inventory control, production-processing and A/R (Account Receivable) Be familiar with apparel related software and hardware for pattern design, grading and marker making. Be able to use a Digitizer Be able to Plot markers. Be able to use Adobe Illustrator and Pattern maker 122 covers a small portion

19 FM Industry Specific Software Knowledge of various industry Product Lifecycle Management Systems and their applications. Time and Action Calendar (11) A tool used to monitor the production cycle. Provides visual reference of all tasks needed to complete a project within a specific period of time. III Marketing Knowledge and understanding of the importance and value of various visual marketing tools. Photoshop and related design software. Understanding of AIMs software and applications in retail and wholesale sectors. Able to manipulate and operate AIMs system for efficient product management. Able to relate skills to other software systems and platforms. Have knowledge of industry spreadsheet software. Be able to organize and prioritize Be able to manage time Be able to problem solve Have good communication skills Have an understanding of the production process Have an understanding lead times and shipping Have an understanding garment construction Have an understanding of overseas production Have an understanding of sourcing Have an understanding of the effectiveness of creative fashion presentations. Be able to present the product line prototype garments to buyers from retail stores. Be able to present and dramatize the trends or sell message thru storyboards and other visual aids such as catalogue, social media, and look books, media kits. Have an understanding of the marketing process and segments of market. Understand product branding. production Designer Show room assistant Designer None 139 (?) III Computer pattern making, grading Ability to translate a designer s idea to create Be able to develop pattern cards using technology. pattern maker None

20 III Computer markers, plotting Production Processes- Production Costing a first pattern and convert their original design to a working pattern. Be able to communicate industry standard sizing. Ability to arrange a complete set of pattern pieces to produce a cost efficient marker. A working knowledge of costing garments for production including the ability to estimate and extend figures. Be able to create various types of rule tables. Be able to convert decimals, fractions and percentages. Be able to calculate the amount of fabric required to produce a garment. Be able to communicate via electronic devices. Have a working knowledge of garment construction. Have a working knowledge of how to modify an existing pattern using industry specific software. Have an understanding of all elements necessary to produce a marker. Have an understanding of cutting and layouts of various types of fabrications. Be able to develop production control forms using standard and industry specific software. Be able to convert measurements to fraction and decimal figures. Be able to define the location of, and reading and writing of files. Be able to identify correct scale during the production plotting process. Be able to export and communicate via electronic devices. Be able to estimate yardage per piece Have an understanding of markers and grading Be able to identify all elements necessary to produce a given garment. Be able to convert measurements to decimal figures. Be able to extend prices to reflect per piece costs. Be able to identify how findings are sold (per gross, per yard, etc.) production production production designer 122 touches on this 126

21 FM III Production Processes- Production Costing (also applicable to Wholesale Merchandising and Retail Private Label Development) Production Processes- Quality Control/Inspection A working knowledge of costing garments for production including the ability to estimate and extend figures. Knowledge of quality control/assurance processes from fitting to ship ready production. Have a good understanding of how to read a bias chart and convert information to price. Have an understanding of construction operations and variations. Be able to estimate labor costs. Be able to calculate percentages of mark-up. Be able to identify the cost of goods for a given garment. Be able to calculate an actual cost of a given garment. Be able to estimate yardage per piece Have a good understanding of markers and grading Be able to identify all elements necessary to produce a given garment. Be able to convert measurements to decimal figures. Be able to extend prices to reflect per piece costs. Be able to identify how findings are sold (per gross, per yard, etc.) Have a good understanding of how to read a bias chart and convert information to price. Have a good understanding of construction operations and variations. Be able to estimate labor costs. Be able to calculate percentages of mark-up. Be able to identify the cost of goods for a given garment. Be able to calculate an actual and a actual cost of a given garment. Have an understanding of the bundling process. Have an understanding of the inspection process from bundling through completed garments. Have a working knowledge of garment construction. Be able to identify correct seam allowances production Pattern maker 126

22 FM III FM Production Processes- Quality Control/Inspection (also applicable to Wholesale Merchandising and Retail Private Label Development) Production Processes- Import/Export Retail Buying / Wholesale Purchasing Import/Export Knowledge of quality control/assurance processes from fitting to ship ready production. Manufacturing options including; cut make and trim, Knowledge of the benefits and challenges of manufacturing offshore and importing materials and supplies as during the production process. Be able to track progress and report production delays. Be able to measure garments at all phases of production for accuracy. Have an understanding of cutting, cutting tickets, and count blocks. Have a good understanding of the bundling process. Have a good understanding of the inspection process from bundling through completed garments. Have a good working knowledge of garment construction. Be able to identify correct seam allowances during the production process. Be able to track progress and report production delays. Be able to measure garments at all phases of production for accuracy. Have a good understanding of cutting, cutting tickets, and count blocks. Have a working knowledge of customs/quotas. Importing and exporting terminology. Global Be able to communicate via electronic devices. Have a strong understanding of longdistance quality control Knowledge of the benefits and challenges of manufacturing off-shore and importing materials and supplies as well as finished goods. Have a good working knowledge of quotas, tariffs, currency exchange, and import/export terminology. Communicate via electronic devices; have an understanding of RFID and other Designer

23 III FM Production Processes- Product Control Production Processes- Product Control (also applicable to Wholesale Merchandising and Retail Private Label Development) well as finished goods. Management of the production process. Good working knowledge of production paperwork, either developed or forms and controls created by themselves. Further, they need to have knowledge of the control of incoming materials and supplies as well as control during the cutting and construction processes. tracking technology. Have a strong understanding of longdistance quality control, shipping options, and import/export timelines. Understands and uses a developed vocabulary related to importing and exporting of apparel and textiles. Have knowledge of production control paperwork including but not limited to, specification sheets, cutting requests and cutting tickets Be able to identify delivery records to ensure complete delivery of production cuts. Have an understanding of inventory control and delivery of findings for given production lots. Be able to track outstanding orders to ensure timely delivery of findings. Be able to develop production control forms using standard software. Have knowledge of production control paperwork including but not limited to, specification sheets, cutting requests and cutting tickets Be able to identify delivery records to ensure complete delivery of production cuts. Have a good understanding of inventory control and delivery of findings for given production lots. Be able to track outstanding orders to ensure timely delivery of findings. Be able to develop production control forms using standard software. production 126, 122 (a small portion) III Production Processes- Sourcing Knowledge of sourcing and/or purchasing findings, materials, and the labor market, domestic and abroad. Be able to research trimmings and materials for price and quality comparisons. Have an understanding of the time requirements of sourcing domestic and abroad. production designer Sourcing 126 a small portion

24 FM III Production Processes- Sourcing (also applicable to Wholesale Merchandising and Retail Private Label Development) Production Processes- Product Development Knowledge of sourcing and/or purchasing findings, materials, and the labor market, domestic and abroad. Knowledge of the steps a design idea travels through to become a finished product; including design modifications, trim and materials substitutions. Be able to evaluate substitutions of findings or materials to maintain quality assurance. Be able to negotiate prices. Have an understanding of compliances issues, domestic and abroad. Understand supply chain management. Be able to research trimmings and materials for price and quality comparisons. Have a good understanding of the time requirements of sourcing abroad. Be able evaluate substitutions of findings or materials to maintain quality assurance. Be able to prioritize garments in the design room to ensure timely delivery. Be able to offer suggestions of modification to ensure flow through the production process. Have good understanding of acceptable substitutions of materials or findings to facilitate good work flow. Specialist production designer pattern maker Sourcing Specialist 126 FM III FM Production Processes- Product Development (also applicable to Wholesale Merchandising and Retail Private Label Development) Production Processes- Material Management Production Processes- Material Management (also applicable to Wholesale Knowledge of the steps a design idea travels through to become a finished product; including design modifications, trim and materials substitutions. Control of materials from the point of purchase through the production process. Good working knowledge of controlling materials from the point Be able to offer suggestions of modification to ensure flow through the production process. Have good understanding of acceptable substitutions of materials or findings to facilitate good work flow. Be able to prioritize garments in the design room to ensure timely delivery. Have knowledge of multiple resources for material purchase to ensure delivery dates. Be able to follow-up on all orders to ensure timely deliveries Have knowledge of fabric inspection. Be able to identify proper control methods to identify yardage and shade lots. Have knowledge of multiple resources for material purchase to ensure delivery dates. Be able to follow-up on all orders to ensure production Sourcing Specialist 126

25 IV Merchandising and Retail Private Label Development) Specialty Sewing, Shoes & Handbags Advanced Pattern Making Advanced Sewing: Couture of purchase through the production process. Making shoes and handbags from design to finished product. Knowledge of drafting Torso and Jacket Block. Knowledge of drafting Pant Blocks. Knowledge of drafting sleeves-inone with the bodice and neckline variations. Knowledge of developing one-way knit block. Special tools and supplies for couture timely deliveries Have a good understanding of fabric inspection. Be able to identify proper control methods to identify yardage and shade lots. Be able draw a design on a shoe form (last/shoe form) Be able to work with leather, or any specialty fabrics Be able to use specialty tools and machinery Be able to develop a pattern for shoes and handbags Be able to understand the foot to be able to develop shoes. Understand the uses of a handbag Be able to last the shoe Be able to use the Basic Block to develop the Torso Block. Be able to use the Torso Block to develop the Jacket Block. Be able to use Jacket Block to create current Jacket styles and collar variations. Be able to construct jackets with the appropriate interfacings, linings and pocket variations. Be able to draft a pant block from measurements. Be able to draft a Jean block as well as pockets, fly closure and contour waistband. Be able to develop sleeves combined with the bodice. Be able to recognize knit fabrics and stretch ratios used to develop a knit block. Have a working knowledge of garment construction. Costume designer Course currently archived Course currently

26 sewing. Knowledge of the construction and quality of a couture finished garment(s). Be able to make a marker and cut various specialty fabrics. Be able to use special tools for couture sewing. Be able to identify the difference between mass production and couture finished garment(s). Have a working knowledge of various couture hand finishing techniques. archived IV Costume- Advanced Sewing, Tailoring Knowledge of the components of a welltailored garment. Have a good understanding of the difference between ready-to-wear apparel and custom made garments. Able to make hand stitched buttonholes and construct and welt pockets and tailored placket for shirt sleeves. Knowledge of the tailoring craft such as putting on shoulder pads and sleeve headers; shaping fronts, lapels and collars. Able to construct a fully lined tailored jacket with vent details on sleeves and jacket. None Internship On the job training Be able to write a resume. Be able to go on an interview. Be able to be on time and create a schedule. Be able to use the knowledge developed in school in an on the job experience. Have an understanding of what it takes to look for a job. Have an understanding of what the fashion industry s needs and requirements are. All jobs 941

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