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2 STARMADA: NOVA EDITION Klingon Armada... 2 Welcome, Starmada Players... 2 Welcome, Star Fleet Players... 2 Game Components... 3 Credits... 4 Copyright and Licensing... 4 Revision Summary... 4 Starmada Glossary... 5 Introduction... 7 Game Components... 7 A Brief History of Starmada Playing the Game Setting Up Sequence of Play Movement Combat Victory Starship Systems Auxiliary Services Carrier Dual Mode Weapons Marines Probes Shuttlecraft Tractor Beams Weapon Traits Advanced Rules Bank Specific Damage Cinematic Movement Combining/Splitting Attacks Damage Control CONTENTS Emergency Thrust Evasive Action Fleet Morale Floating Game Board Hexless Play Long Shots Rolls Sensor Modes Sideslips Simultaneous Play Scenarios Breakout Fleet Action Hit & Run The Patrol To the Rescue The Trap Star Fleet Universe Summary Nova Rules Modifications Weapons Factions Day One: A Mini-Campaign Starting Forces Divisions First Engagements The Final Assault Victory! Notes Designer s Notes Publisher s Notes Version 1.0 June

3 STARMADA: NOVA EDITION Welcome, Starmada Players This book is a collaboration between two companies: Majestic Twelve Games (which designed Starmada and has published it for over a decade) and ADB, Inc., which has published the games of the Star Fleet Universe for the last 30 years. It brings together an outstanding game system and the most popular science fiction milieu. This can be confusing to those who are familiar with one and not the other, as they use different terms for some of the same functions. Following this introductory page, you will find a glossary of Starmada terms you are already familiar with. We have added some notes to this glossary explaining terms from Star Fleet, but these rules are written to mesh with the Starmada rules and generally use Starmada terminology. You can skip the glossary for now (it s nothing new to you) and refer to it in future if you want to better understand the Star Fleet Universe. Following that are the essential Starmada rules, published here for those new to the game. You can skip them as you are already familiar with them. Then you will find the actual rules for Klingon Armada, which you need to read (of course). Following that are the ship data cards for 40 starships from the Klingons, Federation, Tholians, Kzintis, and even the Orion Pirates. KLINGON ARMADA Welcome, Star Fleet Players This book is a collaboration between two companies: Majestic Twelve Games (which designed Starmada and has published it for over a decade) and ADB, Inc., which has published the games of the Star Fleet Universe for the last 30 years. It brings together an outstanding game system and the most popular science fiction milieu. This can be confusing to those who are familiar with one and not the other, as they use different terms for some of the same functions. Following this introductory page, you will find the Starmada glossary. You should take the time to read this, as Starmada uses many terms that are new to (or different from) the Star Fleet Universe. You can consider this a handy translation guide. For example, shields in the basic Starmada rules function very differently than shields in the Star Fleet Universe. Next are the essential Starmada rules. You need to read these because the rules for the empires you are familiar with are the expansions and variations of these rules. The essential Starmada rules are the quickstart rules available free on the Majestic Twelve Games website, and will be enough for you to get your games going. Following these essential rules are the actual rules for Klingon Armada, followed by the ship diagrams for 40 starships from the Klingons, Federation, Tholians, Kzintis, and even the Orion Pirates. 2 KLINGON ARMADA

4 STARMADA: NOVA EDITION WHAT IS STARMADA? Starmada is a board game of starship combat. Designed for miniatures, it will work well with counters. At its most basic level, players take command of space fleets in a general attempt to reduce each other s fleets to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. The core set of rules has been designed with simplicity and ease of play in mind, and is accessible even to beginners. On the other hand, seasoned veterans should find the concise nature of the rules quite refreshing. It allows players to concentrate on the finer points of squashing their opponents rather than arguing about rules interpretations, and without sacrificing any of the flavor or excitement of more complex games. Simple, but not simplistic, is the guiding principle. LET S GET STARTED Klingon Armada is a sourcebook for Starmada, the Universal Game of Starship Combat. This book gives Starmada players the chance to enter the rich and vast playground of the Star Fleet Universe. It contains all the rules options, additions, and starship designs players need to pit the forces of the Klingon Empire against their enemies, the United Federation of Planets. Also included is a mini campaign allowing players to fight out the opening moves on Day One. This was the Klingon invasion of the Federation that brought Star Fleet into the General War. Starmada s modular design means players can hand pick from dozens of options, creating the type of game they want to play! In addition, the game s flexible and comprehensive starship construction system lets players build their own designs to test against the best the Federation and Klingons have to offer. Although ownership of the Starmada Nova Rulebook from Majestic Twelve Games is strongly recommended, it is not required: the essential Starmada rules are included! Game Components Many of the components needed to play Klingon Armada (p.7) can be obtained from the ADB, Inc. web store. GAME BOARD As with most board games, the Starmada playing area is subdivided into spaces which regulate movement and distances. These spaces are arranged into a hexagonal grid; thus, each space is referred to as a hex. The standard playing area is 24 hexes across and 18 hexes wide; however, the game can be played on whatever sized hex map is available. The ADB, Inc., web store has paper and mounted maps, both in the fairly common 5/8 size and in the large 1.25 size that is useable with miniatures: Basic Set Map (paper, 42x30 hexes, 5/8 ) Module W (paper, 42x30 hexes, 1.25 ) Deluxe Space Battle Maps (mounted panels, printed with 5/8 on one side and 1.25 on the other side.) STARSHIP MODELS Each starship in Klingon Armada is represented by a model placed on the game board. Typically, a model is a plastic or metal miniature, suitably painted and mounted on a flying stand. The ADB, Inc., web store has numerous starship miniatures available. If you buy Squadron Boxes #1 through #6 ( ), you will have one of each type of miniature needed for the game. Border Boxes #1 and #2 (4401 & 4402) will provide more of these same types of ships, in an economical (but very large) package. While these packages are expensive, the ships in them cost half as much (each) as those in other packages. Drone missiles and shuttlecraft miniatures are available separately from ADB, Inc. s web store. Players without access to suitable miniatures can purchase sheets of die cut cardboard counters, available separately from Amarillo Design Bureau, Inc. Items and provide very colorful one inch counters. Items and provide the same thing in half inch size. (If using the larger counters, you will need some smaller ones for drones and shuttlecraft, not available in the larger size.) Version 1.0 June

5 STARMADA: NOVA EDITION Note: These counters were published for the Federation Commander game system, but the designer of Klingon Armada cleverly selected the same ships for this product as are found in a combination of two Federation Commander products, Klingon Border and Klingon Attack, simplifying access to these parts. The upper left of each counter shows the starship s class designation: e.g. DN for dreadnought, or CA for heavy cruiser. At lower left is an identification number used to distinguish between ships of the same class. The upper right shows the empire designator (F = Federation, K = Klingon, O = Orion, T = Tholian, Z = Kzinti). At lower right is a blank white box that players may use to mark a special starship, or to identify their own counters when mixing two or more players collections. Although cardboard counters provide a quick and easy way for players to get into the game right away, it is much more satisfying to blow up your opponent s lovingly painted metal miniatures. Of course, true Klingons know that a ship destroyed in combat means the miniature is also melted down Credits Starmada Game Design: Star Fleet Universe Designer: Proofreading: Cover Art: Interior Art: Daniel Kast Steven V. Cole, PE Jean Sexton Adam Turner Adam Turner, Daniel Kast Playtesting: Steve Bruns, Rick Calvert, Chris Davis, Mark Ewbank, Dave Ewersmann, Greg Grady, Celena Hall, Lara Luke, Darren Kehrer, Nancy Kehrer, Tyler Morrison, Deric Page, Dan Ridenhour, David Szacs, Scott Watts This product uses the Six Sided Dice font, available from Vulpinoid Studios: Copyright and Licensing Klingon Armada is copyright Amarillo Design Bureau, Inc. All rights are reserved under Pan American, Berne, and International Copyright Conventions. Content specific to the Starmada game, not including elements of the Star Fleet Universe, is copyright 2012 Majestic Twelve Games, and is included with their permission. All rights reserved. Starmada is a trademark of Majestic Twelve Games. No material which is based on, for use with, incorporates elements of, or is derived from Klingon Armada or any other part of the Star Fleet Universe can be published by any party without advance written permission of ADB, Inc. Any such publication would by definition be a derivative work requiring our consent. The Star Fleet Universe is published under license from Franz Joseph Designs, authors of the Star Fleet Technical Manual. Elements of the Star Fleet Universe are the property of Paramount Pictures Corporation and are used with their permission. This book was created as a joint venture by ADB, Inc., and Majestic Twelve Games. Revision Summary This section contains details on all substantive changes applied to Klingon Armada: Original Version: June KLINGON ARMADA

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