Bullet Soul Infinite Burst for STEAM. Instructions MAGES./5pb.

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1 Bullet Soul Infinite Burst for STEAM Instructions MAGES./5pb.

2 Story Mecha-warl, an empire of evil, who would use their military might to conquer space itself. This is the tale of the brave few who stood against their threat. The first, a lone space pirate who swore revenge when Mecha-warl killed his parents. His name was Fugu Taiten Zenichi The second, a galaxy patrol officer forced to take on the mission of wiping out Mecha-warl. Her name was Tenba Koukuu Yun. The third, a brave king, recklessly declaring war on Mecha-warl to extend his own borders. His name was Oudou Rakudo Sadahl. The final member, a lone android, developed to oppose Mecha-Warl, continues its battle despite Earth s defeat. Its name was Yuou Maishin Loop. And so begins a struggle to decide the fate of space itself...

3 Foreword Bullet Soul Infinite Burst is an upgraded version of Bullet Soul. It includes Burst Mode with new systems and Normal and Caravan Modes making a return from Bullet Soul. Each mode has been overhauled with new enemies and attack patterns to cater for new and seasoned players alike. Controls Burst Mode Left stick/directional pad: Move ship or cursor A/RB Button: Rapid Shot (hold down for Auto Shot) X/LB Button: Shot (hold down for Cross Shot) B/Y Button or L/R Trigger: Activate Combination Burst (with max. gauge) Bomb (during Combination Burst) Start Button: Start game/pause (pause menu) Back Button: Quick Start (if enabled in options) Normal Mode / Caravan Mode Left stick/directional pad: Move ship or cursor A/RB Button: Rapid Shot (hold down for Auto Shot) X/LB Button: Shot (hold down for Cross Shot) B/Y Button or L/R Trigger: Bomb (cannot be used in Caravan Mode) Start Button: Start game/pause (pause menu) Back Button: Quick Start (if enabled in options)

4 Starting the game When the game starts, the title screen will be displayed after the various company logos. Pressing the Start Button here will take you to the main menu. From here you can proceed to the game menu (PLAY GAME) or the settings (OPTIONS). Waiting at the title screen will trigger the opening cinema to play. PLAY GAME Proceed to the game menu. OPTIONS Proceed to individual settings for screen, sound and controller. EXIT Exit the game.

5 Settings From the options screen, you can change settings for screen (VISUAL), sound (AUDIO) and controls (CONTROLLER). VISUAL Change display-related settings here. AUDIO Change sound-related settings here. CONTROLLER Change controller button assignments here. BACK Return to the main menu.

6 VISUAL Settings TYPE Switch between horizontal and vertical display types. POSITION x / POSITION y Adjust horizontal positioning of the game screen. SCALE x / SCALE y Adjust vertical horizontal positioning of the game screen. SMOOTHING Turn filtering on or off. GAUGE OUT Change gauge display position. PORTRAIT Adjust colour depth of in-game character portraits. DEFAULT Return settings to default. OK Confirm settings and return to options menu. CANCEL Cancel settings and return to

7 AUDIO Settings MUSIC VOLUME (0-100) Adjust the music volume. SE VOLUME (0-100) Adjust the sound effect volume. VOICE VOLUME (0-100) Adjust the character voice volume. SOUND TYPE Switch between STEREO or MONO. BURST BGM NORMAL BGM CARAVAN BGM MUSOU BGM Choose between 2 varieties of music. DEFAULT Return settings to default. OK Confirm settings and return to options menu. CANCEL Cancel settings and return to options menu.

8 CONTROLLER Settings About QUICK RESTART With this function on, the game can be restarted from the Pause menu by pressing the Back Button. Button layouts are based on Xinput controllers. Using a Directinput controller may result in MAIN / GUEST Player 1 (Main/player who started game) Player 2 (Guest/player who joined game) TYPE CONTROLLER /JOYSTICK Assign buttons based on controller type. SHOT Assign Shot button. RAPID SHOT Assign Wide (rapid) Shot button. BOMB Assign Bomb button. STICK RESPONSE (0-100) Adjust analog stick responsiveness. QUICK RESTART Turn Quick Restart function on or off. DEFAULT Return settings to default. OK Confirm settings and return to options menu. CANCEL Cancel settings and return to options

9 Game Modes The following three game modes can be selected from the game menu. Burst Mode An all new Bullet Soul with a brand new system: Combination Burst. Defeated enemies now drop coins too, adding an extra twist to the scoring mechanics. Normal Mode Maintains the familiar Bullet Soul game system, but enemy placement and attack patterns have been overhauled for a fresh experience. Caravan Mode A 2 minute score attack mode played on a dedicated stage. The scoring system is the same as Bullet Soul, but you have unlimited lives. This mode also features new enemy placement and attack patterns.

10 Game Mode Menus GAME START Begin the selected game mode. TRAINING *only for Burst & Normal Modes A practice mode enabling you to adjust parameters such as stage, lives, power up level and number of bombs. STAGE SELECT *Only for Bancho Mode Choose which stage to play score attack mode on. Any stage reached in the normal game can be selected. LOCAL RANKING Check locally saved scores for each mode. BANCHO MODE A single stage score attack mode for Bullet Soul and Burst Mode. Aim for the highest score you can on the stage of your choosing with full power out of the gate. LEADERBOARDS Check online scores for each mode. BACK Return to main menu.

11 Game Screen Layout (Normal & Caravan) In-Game Screen Layout 1 Soul Gauge Fill the gauge by destroying enemies. When it reaches the top, it adds one to your multiplier. 2 Multiplier Displays current multiplier which multiplies points gained when hitting or destroying enemies. Pause Menu Pressing the Pause button stops the game and opens the pause menu. RESUME Return to the game. RESTART Restart from the beginning of the stage. BACK TO MENU Quit and return to the game menu. 3 Bomb Displays remaining bombs. 4 Lives Displays remaining lives. Losing all of them results in game over. 5 Boss Life Gauge Displays the boss s remaining life.

12 Game Screen Layout (Burst Mode) Combination Burst Engaging with the burst parts results in a considerable upgrade to speed and firepower. Once activated, Combination Burst continues until the gauge is empty, at which point it automatically disengages. Taking damage or using a bomb also leads to the same result. In-Game Screen Layout 1 Burst Gauge Similar to the Soul Gauge, it fills up when enemies are defeated and when full can be used to fire the Combination Burst using the burst button. 2 Coin Rate Defeating enemies normally yields coins; platinum for regular attacks and bancho for Combination Burst. Collecting these increases the base score for each coin, the current value for which is shown here. 3 Shield Gauge Lives are replaced with energy in Burst Mode and collecting a green R item recovers one unit.

13 Attacks Wide Shot Fires a wide range shot. Use by rapidly pressing shot button or holding down rapid shot button. Very effective against large groups of enemies. Cross Shot Fires a concentrated stream of shots. Use by holding down shot button. Use against tough enemies in order to defeat them quickly. Holding down the Cross shot button also slows your ship down which can be helpful when avoiding enemy fire. Bomb You only have 3, but they are a powerful weapon capable of dealing damage over a large area and rendering you invulnerable during use. In Burst Mode, bombs can only be used while using Combination Burst.

14 Ranking This game allows you to upload your score to online leaderboards. Reaching a high score in any mode will first save that score to the local leaderboard. If you are playing online, a confirmation message will follow this asking you to upload your score. Answering OK here will upload your score. Separate leaderboards are provided for each mode and ship and also feature a Friends filter (displays a maximum of 100 scores).

15 Character 不倶戴天ゼンイチ Fugu Taiten Zenichi Cross Shot Wide Shot Red Hot Skull Type: Speed Attack: Speed:

16 Character 天馬行空 ユン Tenba Koukuu Yun Cross Shot Wide Shot FA-98 Stinger Type: Balance Attack: (With lock-on) Speed:

17 Character 王道楽土サダハール Oudou Rakudo Sadahl Cross Shot Wide Shot Turtle Type: Power Attack: (With lock-on) Speed:

18 Character 勇往邁進ループ Yuou Maishin Loop Cross Shot Wide Shot Piece of Cake Type: Grappler Attack: Speed:

19 Hints 1 Hit Box (Collision Area) The area on your ship where an enemy shot can hit you is actually very small and will allow you to squeeze through very small gaps. Shot Cancelling Destroying an enemy cancels all the shots they fired. In Normal and Caravan Modes they will turn white and harmless, in Burst Mode they will be changed to coins. Soul Gauge Measures how aggressive your play is and increases your score multiplier accordingly. Staying near the top of the screen and defeating enemies quickly fills the gauge faster and adds to your multiplier when the gauge is full.

20 Hints 2 Coin Each coin collected increases the base coin score. Platinum coins increase it by 50 points, bancho coins by 100. Coins drop to the bottom of the screen, then bounce upwards and off the screen. Missing one reduces the base score. * Burst Mode only. Combination Burst This lasts as long as the Burst Gauge has energy, finishing when empty. However each bancho coin collected refills the gauge a little, enabling prolonged usage of Combination Burst. For optimum use, timing the activation is key. Fast Forward The quicker you dispatch on-screen enemies in both Burst and Caravan Modes, the more will spawn. This feature is called Fast- Forward.

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