This tutorial will guide you through the process of adding basic ambient sound to a Level.
|
|
- Clarissa Eleanore Price
- 6 years ago
- Views:
Transcription
1 Tutorial: Adding Ambience to a Level This tutorial will guide you through the process of adding basic ambient sound to a Level. You will learn how to do the following: 1. Organize audio objects with a layer 2. Create and edit a trigger to play audio 3. Create and edit Audio Entities Creating a Layer for Audio Objects In the first section of this tutorial, you will learn how to create a Layer to separate Audio Objects from other types of objects in a level and how to use Groups to organize your layers. Step-by-step guide 1. Let's start by selecting the Layers tab on the RollupBar. 2. Click the New Layer button ( icon) to add new layer. 3. A dialog box will open with various layer settings. For this lesson, we will use the default settings. 4. Name the new layer Audio and click Ok. 5. Let's Group our new layer with the rest of the layers underneath Main. To arrange layers, hold down the Control key, Click on the layer that you want to move (in this case, the Audio layer), and Drag it on top of Main layer. Release the mouse and it will automatically become a Child of the Main layer. 6. Select Audio Layer. 1. Click the Select Current Layer button in the toolbar and select the Audio layer.
2 2. Make sure that Audio layer is visible ( Eye icon is selected) and writable ( Arrow icon is selected). 3. TIP: Deselect the Arrow icons next to any layer that you aren't working on to avoid accidentally selecting objects on that layer and to make it easier to select objects on the layer that you are currently working on. Creating an Area Shape In this section of the tutorial, you will learn how to create a Shape in a level that you will use to trigger ambient sounds using an Audio Entity. Step-by-step guide 1. Let's create an Area Shape around the Town. First, make sure that "Follow Terrain" is selected:
3 2. Then open the RollupBar, select the Objects tab, select Area, and, finally, select Shape 3. Click on the Level in the Viewport window to add Points around the town and to define the Shape. 4. Double-click the last point of the shape to finish the shape. Or hit Escape key to stop adding points. 5. With the Shape still selected, set its Height property in the RollupBar to 15.
4 6. Height (along with other properties) are set inside the Shape Params section of the Objects tab in the RollupBar. The Listener (which is attached to the Player Character by default) needs to be inside the Shape for the sound to play, so setting the Shape's Height to 15 should ensure that we have plenty of room for the ambient sound to play even if the Player Character jumps. You can adjust the Height of the Shape at any time if you find that you need more vertical space. 7. Once your Shape is defined and the Height set, it should look similar to this.
5 Editing an Area Shape If you need to change the Shape that you created, to add or remove points or to adjust the location of points for instance, you can edit it. In this section of the tutorial, you will learn how to edit an Area Shape. Step-by-step guide 1. To edit the Shape, first select the Shape object in the Viewport. 2. Then click on Edit Shape under Shape Parameters in the Object tab in the RollupBar. 3. Select a node by left clicking on it. 4. Then drag it to move it to another location, press the Delete key to remove it, or Control-Left Click to add more nodes to your shape. a. If you didn't have Follow Terrain selected, you may find that the area shape that you created is under the terrain. If so, select the Move tool and drag the shape up by clicking on the yellow Z axis arrow and dragging up.
6 5. Once your shape is defined in a way that you are happy with, click Reset Height to flatten the shape (useful when creating Shapes over hilly terrain). 6. Rename the Shape object to Shape_Town. Audio Entities There are two Audio Entities that you can use to add simple ambient sounds to a level; AudioAreaAmbience and AudioAreaEntity. This tutorial will show you how to use the AudioAreaAmbience entity to define what sound should play and how. Now let's add in an AudioAreaAmbience object and link it to the Area Shape that you just created. Step-by-step guide 1. In the Objects tab of the RollupBar window, click Audio and then AudioAreaAmbience. Place the object on your level. 2. To define what plays and its behavior, you will use the ATL Controls that we created in Lesson 01 "Add Audio Controls". a. On the AudioAreaAmbience properties section, click on the property field for the property that you want to set and click on the Folder icon that appears. b. This will open a window showing all of the Audio Controls available to use. c. Navigate and select the ATL control that you want to use for that property and double click to assign it. d. Assign Play_town_amb_loop for the PlayTrigger, Stop_town_amb_loop for the StopTrigger, and AmbFade for the RTPC.
7 e. After you have defined the PlayTrigger, RTPC, and StopTrigger controls, set RtpcDistance to 20 so the sound fades in volume over 20 meters as the Player moves toward and away from the exterior of the shape. f. Once you are done, the AudioAreaAmbience Properties should look like this: g. Rename the AudioAreaAmbience object to "AudioAreaAmbience_Town". 3. Next, link the AudioAreaAmbience to the Shape. a. Select the AudioAreaAmbience_Town from within the Viewport (if it's not still selected from the previous step). b. On the Objects tab in the RollupBar, click Pick underneath Shape Parameters, then click on AudioAreaAmbience_Town object in the viewport.
8 4. Type Ctrl+G to test the ambient sound. a. You should hear the sound as soon as the game starts. b. Leave the town area and the sound should fade out as you move away from the shape. c. The sound should fade in as you move back towards the shape.
9 Related tasks and tutorials From this point forward, you can continue the Wwise LTX Audio tutorial series and learn how to add sounds to a character. Continue on to the next tutorial: Adding Sounds to a Character We d love to hear from you! Head to our Tutorial Discussion forum to share any feedback you have, including what you do or don t like about our tutorials or new content you d like to see in the near future.
Tutorial: Adding Sounds to a Character
Tutorial: Adding Sounds to a Character This tutorial will introduce you to some of the techniques used to add audio to the Robot character and will teach you some more advanced ways of implementing sounds
More informationOverview. The Game Idea
Page 1 of 19 Overview Even though GameMaker:Studio is easy to use, getting the hang of it can be a bit difficult at first, especially if you have had no prior experience of programming. This tutorial is
More informationSolidWorks Part I - Basic Tools SDC. Includes. Parts, Assemblies and Drawings. Paul Tran CSWE, CSWI
SolidWorks 2015 Part I - Basic Tools Includes CSWA Preparation Material Parts, Assemblies and Drawings Paul Tran CSWE, CSWI SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered
More informationIntroduction to Layers
Introduction to Layers By Anna Castano A layer is an image or text that is piled on top of another. There are many things you can do with layer and it is easy to understand how it works. Through the introduction
More informationModule 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated)
Inventor (5) Module 2: 2-1 Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated) In this tutorial, we will learn how to build a 3D model
More informationEmbroidery Gatherings
Planning Machine Embroidery Digitizing and Designs Floriani FTCU Digitizing Fill stitches with a hole Or Add a hole to a Filled stitch object Create a digitizing plan It may be helpful to print a photocopy
More informationIntroduction to Parametric Modeling AEROPLANE. Design & Communication Graphics 1
AEROPLANE Design & Communication Graphics 1 Object Analysis sheet Design & Communication Graphics 2 Aeroplane Assembly The part files for this assembly are saved in the folder titled Aeroplane. Open an
More informationBattlefield Academy Template 1 Guide
Battlefield Academy Template 1 Guide This guide explains how to use the Slith_Template campaign to easily create your own campaigns with some preset AI logic. Template Features Preset AI team behavior
More informationIntroducing Photo Story 3
Introducing Photo Story 3 SAVE YOUR WORK OFTEN!!! Page: 2 of 22 Table of Contents 0. Prefix...4 I. Starting Photo Story 3...5 II. Welcome Screen...5 III. Import and Arrange...6 IV. Editing...8 V. Add a
More informationHouse Design Tutorial
House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have created a
More informationChapter 2. Drawing Sketches for Solid Models. Learning Objectives
Chapter 2 Drawing Sketches for Solid Models Learning Objectives After completing this chapter, you will be able to: Start a new template file to draw sketches. Set up the sketching environment. Use various
More informationAnnex IV - Stencyl Tutorial
Annex IV - Stencyl Tutorial This short, hands-on tutorial will walk you through the steps needed to create a simple platformer using premade content, so that you can become familiar with the main parts
More informationModeling Basic Mechanical Components #1 Tie-Wrap Clip
Modeling Basic Mechanical Components #1 Tie-Wrap Clip This tutorial is about modeling simple and basic mechanical components with 3D Mechanical CAD programs, specifically one called Alibre Xpress, a freely
More informationHouse Design Tutorial
House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have created a
More informationGame Design Curriculum Multimedia Fusion 2. Created by Rahul Khurana. Copyright, VisionTech Camps & Classes
Game Design Curriculum Multimedia Fusion 2 Before starting the class, introduce the class rules (general behavioral etiquette). Remind students to be careful about walking around the classroom as there
More informationDraw IT 2016 for AutoCAD
Draw IT 2016 for AutoCAD Tutorial for System Scaffolding Version: 16.0 Copyright Computer and Design Services Ltd GLOBAL CONSTRUCTION SOFTWARE AND SERVICES Contents Introduction... 1 Getting Started...
More informationTable of Contents. Lesson 1 Getting Started
NX Lesson 1 Getting Started Pre-reqs/Technical Skills Basic computer use Expectations Read lesson material Implement steps in software while reading through lesson material Complete quiz on Blackboard
More informationAutoCAD 2D. Table of Contents. Lesson 1 Getting Started
AutoCAD 2D Lesson 1 Getting Started Pre-reqs/Technical Skills Basic computer use Expectations Read lesson material Implement steps in software while reading through lesson material Complete quiz on Blackboard
More informationCOMPUTING CURRICULUM TOOLKIT
COMPUTING CURRICULUM TOOLKIT Pong Tutorial Beginners Guide to Fusion 2.5 Learn the basics of Logic and Loops Use Graphics Library to add existing Objects to a game Add Scores and Lives to a game Use Collisions
More information12. Creating a Product Mockup in Perspective
12. Creating a Product Mockup in Perspective Lesson overview In this lesson, you ll learn how to do the following: Understand perspective drawing. Use grid presets. Adjust the perspective grid. Draw and
More informationStar Defender. Section 1
Star Defender Section 1 For the first full Construct 2 game, you're going to create a space shooter game called Star Defender. In this game, you'll create a space ship that will be able to destroy the
More informationWelcome to SPDL/ PRL s Solid Edge Tutorial.
Smart Product Design Product Realization Lab Solid Edge Assembly Tutorial Welcome to SPDL/ PRL s Solid Edge Tutorial. This tutorial is designed to familiarize you with the interface of Solid Edge Assembly
More informationMaking Your World with the Aurora Toolset
Making Your World with the Aurora Toolset The goal of this tutorial is to build a very simple module to ensure that you've picked up the necessary skills for the other tutorials. After completing this
More informationChief Architect X3 Training Series. Layers and Layer Sets
Chief Architect X3 Training Series Layers and Layer Sets Save time while creating more detailed plans Why do you need Layers? Setting up Layer Lets Adding items to layers Layers and Layout Pages Layer
More informationAutoCAD LT 2012 Tutorial. Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS. Schroff Development Corporation
AutoCAD LT 2012 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation AutoCAD LT 2012 Tutorial 1-1 Lesson 1 Geometric Construction
More informationUSING LAYERS. Chapter 18 - Layers 117
USING LAYERS KNOWLEDGE AND UNDERSTANDING After completing this module, you will know and understand the theory regarding: layers different layer settings the use of layers in templates APPLICATION OF KNOWLEDGE
More informationSolidWorks Tutorial 1. Axis
SolidWorks Tutorial 1 Axis Axis This first exercise provides an introduction to SolidWorks software. First, we will design and draw a simple part: an axis with different diameters. You will learn how to
More informationName: Date Completed: Basic Inventor Skills I
Name: Date Completed: Basic Inventor Skills I 1. Sketch, dimension and extrude a basic shape i. Select New tab from toolbar. ii. Select Standard.ipt from dialogue box by double clicking on the icon. iii.
More information2D Platform. Table of Contents
2D Platform Table of Contents 1. Making the Main Character 2. Making the Main Character Move 3. Making a Platform 4. Making a Room 5. Making the Main Character Jump 6. Making a Chaser 7. Setting Lives
More informationHouse Design Tutorial
Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have
More informationAEROPLANE. Create a New Folder in your chosen location called Aeroplane. The four parts that make up the project will be saved here.
AEROPLANE Prerequisite Knowledge Previous knowledge of the following commands is required to complete this lesson. Sketching (Line, Rectangle, Arc, Add Relations, Dimensioning), Extrude, Assemblies and
More informationPage 1 of 9 Tutorial Modeling a Pawn In this lesson, you will model a pawn for a set of chessmen. In a wooden chess set of standard design, pawns are turned on a lathe. You will use 3ds max to do something
More informationQuintic Software Tutorial 3
Quintic Software Tutorial 3 Take a Picture 1 Tutorial 3 Take a Picture Contents Page 1. Photo 2. Photo Sequence a. Add shapes and angles 3. Export Analysis 2 Tutorial 3 Take a Picture 1. Photo Open the
More informationKodu Game Programming
Kodu Game Programming Have you ever played a game on your computer or gaming console and wondered how the game was actually made? And have you ever played a game and then wondered whether you could make
More informationTable of Contents. Creating Your First Project 4. Enhancing Your Slides 8. Adding Interactivity 12. Recording a Software Simulation 19
Table of Contents Creating Your First Project 4 Enhancing Your Slides 8 Adding Interactivity 12 Recording a Software Simulation 19 Inserting a Quiz 24 Publishing Your Course 32 More Great Features to Learn
More informationHouse Design Tutorial
Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When we are finished, we will have created
More informationAudacity 5EBI Manual
Audacity 5EBI Manual (February 2018 How to use this manual? This manual is designed to be used following a hands-on practice procedure. However, you must read it at least once through in its entirety before
More informationChapter 5 Sectional Views
Chapter 5 Sectional Views There are a number of different types of sectional views that can be drawn. A few of the more common ones are: full sections, half sections, broken sections, rotated or revolved
More informationREVIT - RENDERING & DRAWINGS
TUTORIAL L-15: REVIT - RENDERING & DRAWINGS This Tutorial explains how to complete renderings and drawings of the bridge project within the School of Architecture model built during previous tutorials.
More information1. Creating geometry based on sketches 2. Using sketch lines as reference 3. Using sketches to drive changes in geometry
4.1: Modeling 3D Modeling is a key process of getting your ideas from a concept to a read- for- manufacture state, making it core foundation of the product development process. In Fusion 360, there are
More informationTHE TECHNOLOGY AND CRAFT OF COMPUTER GAME DESIGN An introductory course in computer game design
THE TECHNOLOGY AND CRAFT OF COMPUTER GAME DESIGN An introductory course in computer game design TUTORIALS, GRAPHICS, AND COURSEWARE BY: MR. FRANCIS KNOBLAUCH TECHNOLOGY EDUCATION TEACHER CONWAY MIDDLE
More informationg. Click once on the left vertical line of the rectangle.
This drawing will require you to a model of a truck as a Solidworks Part. Please be sure to read the directions carefully before constructing the truck in Solidworks. Before submitting you will be required
More informationEngineering Technology
Engineering Technology Introduction to Parametric Modelling Engineering Technology 1 See Saw Exercise Part 1 Base Commands used New Part This lesson includes Sketching, Extruded Boss/Base, Hole Wizard,
More informationToothbrush Holder. A drawing of the sheet metal part will also be created.
Prerequisite Knowledge Previous knowledge of the following commands is required to complete this lesson; Sketch (Line, Centerline, Circle, Add Relations, Smart Dimension,), Extrude Boss/Base, and Edit
More informationAutoCAD Tutorial First Level. 2D Fundamentals. Randy H. Shih SDC. Better Textbooks. Lower Prices.
AutoCAD 2018 Tutorial First Level 2D Fundamentals Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to
More informationMap Direct Lite. Contents. Quick Start Guide: Drawing 11/05/2015
Map Direct Lite Quick Start Guide: Drawing 11/05/2015 Contents Quick Start Guide: Drawing... 1 Drawing, Measuring and Analyzing in Map Direct Lite.... 2 Measure Distance and Area.... 3 Place the Map Marker
More informationPhotoshop CS6 automatically places a crop box and handles around the image. Click and drag the handles to resize the crop box.
CROPPING IMAGES In Photoshop CS6 One of the great new features in Photoshop CS6 is the improved and enhanced Crop Tool. If you ve been using earlier versions of Photoshop to crop your photos, you ll find
More informationMWF Rafters. User Guide
MWF Rafters User Guide September 18 th, 2018 2 Table of contents 1. Introduction... 3 1.1 Things You Should Know Before Starting... 3 1.1.1 Roof Panels Structure Orientation... 3 1.1.2 Member Selection...
More informationLet s start by making a pencil, that can be used to draw on the stage.
Paint Box Introduction In this project, you will be making your own paint program! Step 1: Making a pencil Let s start by making a pencil, that can be used to draw on the stage. Activity Checklist Start
More informationHouse Design Tutorial
Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have
More informationPhoto Story Tutorial
Photo Story Tutorial To create a new Photo Story Project: 1. Start 2. Programs 3. Photo Story 4. Begin a New Story 5. Next 6. Import Pictures 7. Click on your Flash Drive s name from the window on the
More informationModeling an Airframe Tutorial
EAA SOLIDWORKS University p 1/11 Difficulty: Intermediate Time: 1 hour As an Intermediate Tutorial, it is assumed that you have completed the Quick Start Tutorial and know how to sketch in 2D and 3D. If
More informationFor more information on how you can download and purchase Clickteam Fusion 2.5, check out the website
INTRODUCTION Clickteam Fusion 2.5 enables you to create multiple objects at any given time and allow Fusion to auto-link them as parent and child objects. This means once created, you can give a parent
More informationCONCEPTS EXPLAINED CONCEPTS (IN ORDER)
CONCEPTS EXPLAINED This reference is a companion to the Tutorials for the purpose of providing deeper explanations of concepts related to game designing and building. This reference will be updated with
More informationINTRODUCTION. GameGuru Getting Started Guide
INTRODUCTION Congratulations and thank you for choosing GameGuru as your development engine. We at TheGameCreators love working in the games industry and especially enjoy creating game making tools. We
More information036-ShopDrawings hsbinoutput/shop Drawings
1 FUNCTION The function of this document is to provide information on how to use the shop drawings (hsbinoutput\shop drawings) in hsb2009+. In hsbcad you have Element drawings that can be generated automatically
More informationAutoCAD LT 2009 Tutorial
AutoCAD LT 2009 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS Schroff Development Corporation www.schroff.com Better Textbooks. Lower Prices. AutoCAD LT 2009 Tutorial 1-1 Lesson
More information04. Two Player Pong. 04.Two Player Pong
04.Two Player Pong One of the most basic and classic computer games of all time is Pong. Originally released by Atari in 1972 it was a commercial hit and it is also the perfect game for anyone starting
More informationExisting and Design Profiles
NOTES Module 09 Existing and Design Profiles In this module, you learn how to work with profiles in AutoCAD Civil 3D. You create and modify profiles and profile views, edit profile geometry, and use styles
More informationBatch Processing Converting images in a folder to JPEG
Batch Processing Converting images in a folder to JPEG Request I would like to convert multiple RAW images (NEF files) to JPEG images all at once Response You can use a Batch Process to convert all RAW
More informationSDC. AutoCAD LT 2007 Tutorial. Randy H. Shih. Schroff Development Corporation Oregon Institute of Technology
AutoCAD LT 2007 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS Schroff Development Corporation www.schroff.com www.schroff-europe.com AutoCAD LT 2007 Tutorial 1-1 Lesson 1 Geometric
More informationDrawing 8e CAD#11: View Tutorial 8e: Circles, Arcs, Ellipses, Rotate, Explode, & More Dimensions Objective: Design a wing of the Guggenheim Museum.
Page 1 of 6 Introduction The drawing used for this tutorial comes from Clark R. and M.Pause, "Precedents in Architecture", VNR 1985, page 135. Stephen Peter of the University of South Wales developed the
More informationGetting Started. Right click on Lateral Workplane. Left Click on New Sketch
Getting Started 1. Open up PTC Pro/Desktop by either double clicking the icon or through the Start button and in Programs. 2. Once Pro/Desktop is open select File > New > Design 3. Close the Pallet window
More informationSCHEDULE USER GUIDE. Version Noventri Suite Schedule User Guide SF100E REV 08
SCHEDULE USER GUIDE Version 2.0 1 Noventri Suite Schedule User Guide SF100E-0162-02 REV 08 Table of Contents 1. SCHEDULE... 3 1.1 Overview... 3 1.2 Start SCHEDULE... 3 1.3 Select Project... 4 1.4 Select
More informationWorking with Detail Components and Managing DetailsChapter1:
Chapter 1 Working with Detail Components and Managing DetailsChapter1: In this chapter, you learn how to use a combination of sketch lines, imported CAD drawings, and predrawn 2D details to create 2D detail
More informationStep 1 - Setting Up the Scene
Step 1 - Setting Up the Scene Step 2 - Adding Action to the Ball Step 3 - Set up the Pool Table Walls Step 4 - Making all the NumBalls Step 5 - Create Cue Bal l Step 1 - Setting Up the Scene 1. Create
More informationConverting a solid to a sheet metal part tutorial
Converting a solid to a sheet metal part tutorial Introduction Sometimes it is easier to start with a solid and convert it to create a sheet metal part. This tutorial will guide you through the process
More informationGetting Started Pro Tools M-Powered. Version 8.0
Getting Started Pro Tools M-Powered Version 8.0 Welcome to Pro Tools M-Powered Read this guide if you are new to Pro Tools or are just starting out making your own music. Inside, you ll find quick examples
More informationIntro to Pro Tools. Pro Tools LE and Eleven Rack. Version 8.0.1
Intro to Pro Tools Pro Tools LE and Eleven Rack Version 8.0.1 Welcome to Pro Tools LE and Eleven Rack Read this guide if you are new to Pro Tools or are just starting out making your own music. Inside,
More informationAlibre Design Tutorial: Loft, Extrude, & Revolve Cut Loft-Tube-1
Alibre Design Tutorial: Loft, Extrude, & Revolve Cut Loft-Tube-1 Part Tutorial Exercise 5: Loft-Tube-1 [Complete] In this Exercise, We will set System Parameters first, then part options. Then, in sketch
More informationDrawing with precision
Drawing with precision Welcome to Corel DESIGNER, a comprehensive vector-based drawing application for creating technical graphics. Precision is essential in creating technical graphics. This tutorial
More informationAutodesk Advance Steel. Drawing Style Manager s guide
Autodesk Advance Steel Drawing Style Manager s guide TABLE OF CONTENTS Chapter 1 Introduction... 5 Details and Detail Views... 6 Drawing Styles... 6 Drawing Style Manager... 8 Accessing the Drawing Style
More informationTinker Tuesday Project - Fabric Engraving
Tinker Tuesday Project - Fabric Engraving 1. Open CorelDRAW and create a new document. On the toolbar on the left side of the screen, select the Basic Shapes tool icon. This will allow you to create simple
More informationStratigraphy Modeling Boreholes and Cross. Become familiar with boreholes and borehole cross sections in GMS
v. 10.3 GMS 10.3 Tutorial Stratigraphy Modeling Boreholes and Cross Sections Become familiar with boreholes and borehole cross sections in GMS Objectives Learn how to import borehole data, construct a
More informationACAD-BAU TUTORIAL For BricsCAD platform
ACAD-BAU TUTORIAL WWW.ARHINOVA.SI For BricsCAD platform August 06 WORKSPACE ACAD-BAU RIBBON ACAD-BAU CONTROL BAR F ACAD-BAU PALETTES BASIC SETTINGS Use New command and open the template called ACB_International.DWT.
More informationAppliqué with CutWork
Appliqué with CutWork Method 1: Creating Appliqué from a Placement Line Open BERNINA Embroidery Software. Click on File> Open. Select the Appliqué Flowers, provided with the lesson. Click on Open. Select
More informationUCL Depthmap 7: Axial Line Analysis
UCL Depthmap 7: Axial Line Analysis Version 7.12.00c Outline This section explains how to import an which has been saved in DXF format. The DXF is just a line drawing, so it must be converted to an axial
More informationDrawing Layouts Paper space & Model Space
Drawing Layouts Paper space & Model Space Users of Bricscad will have seen the tabs at the bottom left of the drawings area labelled: Model, Layout1, Layout2 but may not know how to use them or what they
More informationAdvance Steel. Drawing Style Manager s guide
Advance Steel Drawing Style Manager s guide TABLE OF CONTENTS Chapter 1 Introduction...7 Details and Detail Views...8 Drawing Styles...8 Drawing Style Manager...9 Accessing the Drawing Style Manager...9
More informationOn completion of this exercise you will have:
Prerequisite Knowledge To complete this exercise you will need; to be familiar with the SolidWorks interface and the key commands. basic file management skills the ability to rotate views and select faces
More informationWorking With Drawing Views-I
Chapter 12 Working With Drawing Views-I Learning Objectives After completing this chapter you will be able to: Generate standard three views. Generate Named Views. Generate Relative Views. Generate Predefined
More informationIntroduction to 3D Printing. Activity 1: Design a keychain using computer-aided design software
Introduction to 3D Printing Activity 1: Design a keychain using computer-aided design software 1 In this activity we ll design a keychain name tag and learn the fundamentals of computer-aided design, the
More informationAssignment 5 CAD Mechanical Part 1
Assignment 5 CAD Mechanical Part 1 Objectives In this assignment you will apply polyline, offset, copy, move, and rotated dimension commands, as well as skills learned in earlier assignments. Getting Started
More informationQuilt Pro 6 Lesson Quilt in a Quilt
Quilt Pro 6 Lesson Quilt in a Quilt Quilt in a Quilt The Inner Quilt This quilt is a very complex design. We will cover a unique technique not covered in the manual. While any one can master the techniques
More informationProduced by Mr B Ward (Head of Geography PGHS)
Getting to Know Google Earth The following diagram describes some of the features available in the main window of Google Earth. 9. Sun - Click this to display sunlight across the landscape. 1. Search panel
More informationDigital Imaging and Photoshop Fun/ Marianne Wallace
EZ GREETING CARD This tutorial uses Photoshop Elements 2 but it will also work in all versions of Photoshop. It will show how to create and print 2 cards per 8 ½ X 11 sized papers. The finished folded
More informationUsing Audacity to make a recording
Using Audacity to make a recording Audacity is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems and can
More informationAsk Jo: Quilt Designing on the Computer
Ask Jo: Quilt Designing on the Computer If you are new to the blog, welcome. You have reached an archived free pattern. We typically put up new blog post twice daily so there is always something new and
More informationPowerPoint 2016: Formatting Pictures. Introduction
PowerPoint 2016: Formatting Pictures Introduction There are a variety of ways to format the pictures in your slide show. The picture tools in PowerPoint make it easy to personalize and modify the images
More informationPhotoshop: a Beginner s course. by: Charina Ong Centre for Development of Teaching and Learning National University of Singapore
Photoshop: a Beginner s course by: Charina Ong Centre for Development of Teaching and Learning National University of Singapore Table of Contents About the Workshop... 1 Prerequisites... 1 Workshop Objectives...
More informationGAME:IT Junior Bouncing Ball
GAME:IT Junior Bouncing Ball Objectives: Create Sprites Create Sounds Create Objects Create Room Program simple game All games need sprites (which are just pictures) that, in of themselves, do nothing.
More informationSubmittals Quick Reference Guide
This topic provides a reference for the Project Center Submittals activity center. Purpose The Submittals activity center in Newforma Contract Management enables you to effectively log submittals and track
More informationAGENDA :: MULTIMEDIA TOOLS :: CLASS NOTES. :: Homework Critiques (5-7 minutes each) :: Photoshop Lesson 3. A-1 Gorgeous! [ COMPOSITE DEMO ] :: 7mins.
CLASS :: 03 02.10 2017 AGENDA :: Homework Critiques (5-7 minutes each) A-1 Gorgeous! Upload A-1 Project to Student Folder :: Photoshop Lesson 3 [ COMPOSITE DEMO ] :: 7mins. I. SELECTIONS [ Common Law ]:
More informationThe original image. The final rainbow effect.
ADD A realistic rainbow to a photo In this Photoshop photo effects tutorial, we re going to learn how to easily add a rainbow, even a double rainbow, to a photo. Of course, as with most photo effects,
More informationGaia is a system that enables rapid and precise creation of gorgeous looking Unity terrains. Version March 2016 GAIA. By Procedural Worlds
Gaia is a system that enables rapid and precise creation of gorgeous looking Unity terrains. Version 1.5.3 March 2016 GAIA By Procedural Worlds Quick Start 1. Create a new project and import Gaia. 2. Unity
More informationcreation stations AUDIO RECORDING WITH AUDACITY 120 West 14th Street
creation stations AUDIO RECORDING WITH AUDACITY 120 West 14th Street www.nvcl.ca techconnect@cnv.org PART I: LAYOUT & NAVIGATION Audacity is a basic digital audio workstation (DAW) app that you can use
More informationwith MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation
with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation WWW.SCHROFF.COM Lesson 1 Geometric Construction Basics AutoCAD LT 2002 Tutorial 1-1 1-2 AutoCAD LT 2002 Tutorial
More informationCreating Your Own Ballad of an Eagle Scout Using the Ballad Template. Produced by Scoutworks.weebly.com All Rights Reserved
Creating Your Own Ballad of an Eagle Scout Using the Ballad Template Produced by Scoutworks.weebly.com All Rights Reserved Please take NOTE: This tutorial has been designed to show you how you can create
More informationVACUUM MARAUDERS V1.0
VACUUM MARAUDERS V1.0 2008 PAUL KNICKERBOCKER FOR LANE COMMUNITY COLLEGE In this game we will learn the basics of the Game Maker Interface and implement a very basic action game similar to Space Invaders.
More information