Getting Real with the Library. Samuel Putnam, Sara Gonzalez Marston Science Library University of Florida

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1 Getting Real with the Library Samuel Putnam, Sara Gonzalez Marston Science Library University of Florida

2 Outline What is Augmented Reality (AR) & Virtual Reality (VR)? What can you do with AR/VR? How to Create AR/VR AR/VR in the Library Find Resources

3 What is Augmented and Virtual Reality?

4 Paul Milgram ; Haruo Takemura ; Akira Utsumi ; Fumio Kishino; Augmented reality: a class of displays on the realityvirtuality continuum. Proc. SPIE 2351, Telemanipulator and Telepresence Technologies, 282 (December 21, 1995)

5 What is Virtual Reality? A computer-generated simulation of a lifelike environment that can be interacted with in a seemingly real or physical way by a person, esp. by means of responsive hardware such as a visor with screen or gloves with sensors. "virtual reality, n". OED Online Web. 16 May Head mounted display, U.S. Patent Number 8,605,008

6 VR in the 90s By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, Attribution, By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, Attribution, By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, Attribution,

7 1 2 3 VR with a Phone 1. Google Daydream View 2. Google Cardboard 3. Samsung Gear VR

8 Oculus Rift Popular VR system: headset, hand controllers, headset tracker ($598) Headset has speakers -> immersive environment Requires a powerful PC for full VR

9 OSVR Headset Open Source Plug in, Play Everything Discounts for Developers and Academics Requires a powerful PC for full VR

10 Augmented Reality The use of technology which allows the perception of the physical world to be enhanced or modified by computer-generated stimuli perceived with the aid of special equipment. "augmented, adj". OED Online Web. 8 Jan Head-mounted display apparatus employing one or more reflective optical surfaces, U.S. Patent Number B2

11 Google Glass (2013) Expensive (~$1500) Unattractive Confusing

12 Google Glass (2015)

13 Google Lens Introduced May 17, 2017 at Google I/O

14 Epson Moverio

15 Microsoft Hololens $3000 for development edition Does not require a computer Control relies on gaze and hand gestures/clicker remote

16 Magic Leap Over $1 Billion invested Prototype shared with board in February 2017

17 How to Use AR/VR

18 Pokémon GO

19 Google Translate

20 VR in Arcades Roller coasters Walking the Plank Both tethered and free motion experiences

21 EdShelf A socially-curated discovery engine of websites, mobile apps, desktop programs, and electronic products for teaching and learning.

22 Google Expeditions edu.google.com/expeditions

23 How to Create AR/VR

24 Youtube & Facebook 360 Videos With your phone With a 360 camera

25 Aurasma.com Software/app to easily create and find augmented reality content

26

27 Unity and Unreal Game Engines Create Virtual and Augmented Reality Apps Free licenses for educational use

28 AR/VR Case Studies in the Library

29 Mythical Maze A summer reading challenge app with more than 10,000 downloads.

30 Shelf Reading - ShelvAR

31 Find Resources

32 Where to Find More Information Online Tutorials: Unity and Unreal Lynda.com, Skilsoft Find local experts: Hackerspaces University computer science departments Join our Makerspace list (>550 library staff): To join, send message to: In body of message: Subscribe librarymakerspace-l yourname

33 Q&A Thank you

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