One Size Doesn't Fit All Aligning VR Environments to Workflows

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1 One Size Doesn't Fit All Aligning VR Environments to Workflows PRESENTATION TITLE DATE GOES HERE

2 By Show of Hands Who frequently uses a VR system?

3 By Show of Hands Immersive System? Head Mounted Display?

4 Today s Discussion

5 Lot of Excitement Around VR Headsets

6 Headsets Have Been Around for Decades

7 Spatially Immersive Displays

8 Spatially Immersive Displays

9 Why All the Fuss Now?

10 What Makes it VR and Not Only 3D? 3D Stereo Viewer Perspective - Perspective Projection and Parallax Immersive Field of View (FOV)

11 3D Stereo

12 Viewer Perspective / Parallax

13 Immersive or Wide Field of View

14 Other Valuable Characteristics of VR Interaction / Navigation Collaborative Audio Realistic Rendering True Scale

15 Where is the Return on Investment Technology provides no benefits of its own; it is the application of technology to business opportunities that produces ROI -Robert McDowell, Author of in Search of Business Value

16 Audience Survey Where have you seen value in using VR?

17 Design Decisions in Manufacturing

18 Cross-functional Team Collaboration

19 Improved Workflow and Ergonomics in Factories, Plants, and Work Cells

20 VIP Demos

21 Where Do We Go from Here?

22 Where are VR and New HMDs Heading?

23 What Does the Future Hold? Growth, Growth, and More Growth Click to edit Master text styles Adoption and Acceptance by mass users/consumers Second level Increased availability of VR capable applications New collaborative and remote communication paradigms.

24 Greater Accessibility / Lower Cost Entry Point More Adoption by Tier 2 thru Tier 5 in the Supply Chain Click to edit Master text styles Access by Students in High School and Primary Schools

25 More Ways to Engage, Visualize, and Interact With Content

26 What Else May Happen? Eliminate constraints of 2D discussions and Second presentations level New form of communication and social medium. Trickle up effect

27 If You Are in an IT or Engineering Field You May Soon Be Required To Acquire or support VR Systems Use Second VR level as part of your workflow Architect a solution in VR for your users and clients

28 So How Do You Accomplish That? Click Recall to edit the Master title text of this styles discussion One Size Doesn't Fit All: The Importance of Aligning VR Environments Third level to Workflows When trying to determine the best solution for your needs what might you take into consideration?

29 Items to Consider Will you have simultaneous users? How Second large level of a range of motion is necessary? Will being tethered be an issue? What else?

30 More Items to Consider Will the occlusion or inclusion of the physical Click to edit Master text styles surroundings enhance or detract from your experience? Is Virtual, Fourth Augmented, level or Mixed Reality the right choice for you? Do you have room or space constraints? Is the system physically comfortable?

31 Even More Items to Consider Does the system require specialized compute, or a Click to edit Master text styles cluster? What Third is the level resolution of your data, or the fidelity needed to see it? What is the availability of applications for your area of interest, or is it easy to develop for that platform?

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