Smart Architect Level 2 Training Guide drcauto

Size: px
Start display at page:

Download "Smart Architect Level 2 Training Guide drcauto"

Transcription

1 Smart Architect Level 2 Training Guide

2 Smart Architect II Level 2 Training Guide by <Simon Bruce> drcauto provides its express consent for this documentation or any part thereof, to be reproduced, photocopied, stored on a retrieval system and transmitted in any manner. This documentation may only be used with drcauto software. TRADEMARKS Products that are referred to in this document may be either trademarks and/or registered trademarks of the respective owners. The publisher and the author make no claim to these trademarks. LIMITATION OF LIABILITY While every precaution has been taken in the preparation of this document, the publisher and the author assume no responsibility for errors or omissions, or for damages resulting from the use of information contained in this document or from the use of programs and source code that may accompany it. In no event shall the publisher and the author be liable for any loss of profit or any other commercial damage caused or alleged to have been caused directly or indirectly by this document. drcauto reserves the right to revise and improve its products as it sees fit. This publication describes the state of this product at the time of its publication and may not reflect that product at all times in the future. Printed: March 2002

3 Contents I Table of Contents Foreword 0 Part I Introduction 6 1 Welcome Using this Documentation Typographical... Conventions 6 4 Assumptions... about the User 7 Part II Tutorial 1 - Configuration 10 1 Introduction Exercise 1 Starting Off Command Variables... Dialog Box 10 Key Variables... Dialog Box 11 3 Exercise Layer Configuration... Dialog Box 12 Layer Configuration Master Layer... Set 18 4 Exercise Start a New Drawing Wall Configuration Exercise Plotted Text Plotted Text Sizes... Dialog Box 22 Drawing Scale Conclusion Part III Tutorial 2 - Productivity Tools 26 1 Introduction Exercise Save As (AS) Copy (C)/Circle... (CC) 27 Polyline (LL)/Pole... (PL) 27 Change Properties... (CP) 27 Extend (X)/Explode... (EE) 29 Fillet Multiple... (FM) 29 Multiple Offset... (MO) 31 Mutiple Offset... Dialog Box 35 Mirror (MR) Quick Save (QS) Query/List (Q) Rotate Cross... Hairs (S) 37 Stretch (SS) Trim (T)... 38

4 II Smart Architect Level 2 Training Guide Terrific Trim (TT) Exercise Detail Up/Down Layer Control... Keys 41 3D Views Part IV Tutorial 3 - Working With a Terrain 45 1 Introduction Exercise Locate Spot Levels... from a File 45 Spot Level Options... Dialog Box 47 Import File Format... Dialog Box 49 Building a Terrain... Model 51 Mesh Configuration... Dialog Box 54 Contour Configuration... Dialog Box 56 Points Configuration... Dialog Box 58 T.I.N Triangulation... Options Dialog Box 59 Locate Spot Levels... by Pick 59 3 Exercise Drawing a Building... on a Terrain 61 Base Wall Design... Dialog Box 65 Part V Tutorial 4 - Wall Base/Rake 69 1 Introduction Exercise Base to Wall Exercise Rake Wall Gable Wall Design... Dialog Box 76 4 Exercise Wall Height/R.L Part VI Tutorial 5 - Complex Roofs 80 1 Introduction Exercise Roof No Exercise Roof No.2 & Exercise Roof No Part VII Tutorial 6 - User Defined Windows Introduction Exercise Combination... Window Exercise

5 Contents III User Defined... Window Shapes 122 Further Examples Part VII Tutorial 7 - User Defined Doors Introduction Exercise Modifying a... Door 128 Part IX Tutorial 8 - Profiled Roofs Introduction Exercise Profile Roof Exercise Gutters and... Eaves 139 Fascia Default... Options Dialog Box 141 Part X Tutorial 9 - Shadow Diagrams Introduction Exercise Shadows from... Objects 146 Shadow Casting... Dialog Box 147 Shadows from... Points 148 Shadows by... Datum Exercise Casting Shadows... on Neighboring Building 153 Shadows on... a 3D Face 161 Part XI Tutorial 10-3D Modelling Introduction Exercise Model Model Options... Dialog Box 171 Rectangular... Frame 174 Frame Details... Dialog Box 175 Spiral Spiral Details... Dialog Box 178 3D Base to Object Make Invisible Part XII Tutorial 11 - Door and Window Numbers Introduction Exercise Door Numbers Door Numbers... Dialog Box 188 Window Numbers Window Numbers... Dialog Box Exercise Door Schedule

6 IV Smart Architect Level 2 Training Guide Door Schedule... Dialog Box 196 Window Schedule Window Schedule... Dialog Box Quantities Part XIII Tutorial 12 - Areas Introduction Exercise Polyline Area Polyline Perimeter Count Objects Item Count Dialog... Box 203 Part XIV Tutorial 13 - Floors Introduction Exercise Raft Slab Plan Raft Slab Dialog... Box 208 Footing Detail... Dialog Box 210 Floor Decals... Dialog Box 212 Raft Slab Pick... Section 213 Beam Under... Raft Slab 216 Raft Slab Thickening... Dialog Box 217 Raft Slab Section Part XV Tutorial 14 - Steel Introduction Exercise Angle (Un)Equal Angle Options... Dialog Box 224 Angle Configuration... Dialog Box 226 Part XVI Tutorial 15 - Curtain Wall Introduction Exercise Curtain Wall... - Straight 230 Curtain Wall... Defaults Dialog Box 231 Curtain Wall... Details Dialog Box 232 Glazing Dialog... Box 233 Curtain Wall... - Radial 234 Index 235

7 Part I

8 6 Smart Architect Level 2 Training Guide 1 Introduction 1.1 Welcome Welcome to the Smart Architect Level 2 Training Guide. This training guide provides step by step examples and exercises to assist with learning the more advanced features of Smart Architect. 1.2 Using this Documentation The Smart Architect Level 2 Training Guide is designed to supplement the Level 2 training course available at drcauto Training Centres. The successful completion of the Level 1 training course, or proven knowlege of all topics covered in the Level 1 course is a prerequisite for this level. This Training Guide is freely available on the drcauto web page at and can be down loaded to be used as a self-instruction manual. On successful completion of all the exercises in the manual, the user will have achieved a suitable level of knowledge for advanced documentation of architectural drawings. This documentation should also provide the user with the confidence to experiment further with many of the other features available in Smart Architect. drcauto does not guarantee any level of competence when the training guide is used as a selfinstruction manual. Completion of the training course at a certified drcauto Training Centre is recommended. drcauto reserves the right to alter this manual at any time. This manual may not always reflect the exact procedures, methods or wording used in Smart Architect. Smart Architect is subject to updates and modifications without notification. 1.3 Typographical Conventions Smart Architect Prompts In this training guide, the Smart Architect command line prompts appear in a special typeface, such as: Command: The command line prompts in Smart Architect will usually require a response from the user. By matching the prompts provided in this training guide, with the ones on the screen, you will be assured of performing the correct operation.

9 Introduction 7 User Input You are required to input information on the command line or follow the command line instructions. A special typeface has been used in this training guide to indicate the user's response. For Example: Select the cutting edges Exercises for the User As an exercise, you will be required to experiment with some functions on your own. In these cases, a heading as follows is used: Exercise: Metric and Imperial Typically, the metric setting is listed first with the corresponding imperial option immediately following in square brackets. The Imperial measurement may be rounded up or down to the nearest foot to simplify input. <C>onfig/<M>easure...To point: 5000 [ 17' ] Note: All sizes used are random and may not accurately reflect true building measurements. Keys and Characters The Enter (or Return) button is shown as: The Control Key is shown as: Ctrl The Shift button is shown as: Shift The Escape button is shown as: Esc If one key is to be held down while you press another key, for example holding down the Crtl key and pressing the F2 key, it is shown as: Ctrl+F2 1.4 Assumptions about the User Successful completion of the Smart Architect Level 1 Training Guide is a prerequisite for this course. Topics that are covered in the Level 1 Training Guide will not be addressed in detail in this course. The Level 2 course is designed to provide the user with the skills to manipulate the 3D model beyond its regular boundaries and also looks at the more of the advanced Smart Architect features. This course does not teach drafting techniques. It is assumed that the user has some training or experience in architectural/building drafting and design.

10 8 Smart Architect Level 2 Training Guide This training course does not attempt to teach AutoCAD, nor does it teach the use of a computer or the computer operating system. It is assumed that the user has a basic understanding of AutoCAD and understands the basic principles of 2D and 3D geometry before embarking on this course. A user who is unfamiliar with AutoCAD, or computers and computer operating systems, will need to learn about them before attempting to learn Smart Architect.

11 Part II

12 10 Smart Architect Level 2 Training Guide 2 Tutorial 1 - Configuration 2.1 Introduction This tutorial looks at some of the configuration options available to the user, from setting up the Keyboard to controlling Layers and Objects. Not all options will be looked at, but an introduction to a few will provide a general understanding of what can be achieved. This section is particularly useful to the CAD Manager wanting to set up the configuration of or layers, objects, text, etc, to ensure that all users adhere to a common office standard. Take some time to investigate the configuration options that are not covered in this tutorial. 2.2 Exercise 1 In this exercise we will look at how to alter the Command Aliases and the Keyboard Short cut definitions Starting Off Starting up Smart Architect and accessing the Command Variables option. Step 1: Fire up Smart Architect and cancel the AutoCAD Traditional Start Up Dialog box if it comes up. This will open a blank, unnamed drawing with no template file loaded. Step 2: Ensure there are no dialog boxes open or entries on the command line. Step 3: Open the Smart Architect Command Variables dialog box. Utilities menu > Configure Smart Architect > Commands Command Variables Dialog Box The Smart Architect Command Variables dialog box lists all of the Smart Architect command aliases and can be used to reset these variables. The dialog box is accessed through the pull down menu. Utilities menu > Configure Smart Architect > Commands

13 Tutorial 1 - Configuration 11 Opens the Smart Architect Command Variables dialog box. Figure Command Names: All commands with associated abbreviations are listed here. Abbreviations: Each abbreviation is listed alongside its corresponding command. Short Cut: Type a new abbreviation here. Ensure that this abbreviation has not been used previously. Update Button: Use this button to save any changes made to the dialog box. Exercise: Make any alterations to this dialog box that you like, but remember these settings will remain fixed until you later them again. The alterations are applied to all drawings Key Variables Dialog Box The Smart Architect Key Variables dialog box lists all of the Smart Architect short cut commands and can be used to reset these variables. The dialog box is accessed through the pull down menu. Utilities menu > Configure Smart Architect > Keyboard Opens the Smart Architect Key Variables dialog box.

14 12 Smart Architect Level 2 Training Guide Figure Key Names: All keys with associated short cut are listed here. Commands: Each command is listed alongside its corresponding key. Command: Type a new command here. Update Button: Use this button to save any changes made to the dialog box. 2.3 Exercise 2 This exercise looks at the Smart Architect Layer Configuration dialog box. This dialog box is used to set the layer, color and line type to which Smart Architect objects automatically default Layer Configuration Dialog Box Open the Smart Architect Layer Configuration dialog box and investigate the various options. Step 1: Open the Smart Architect Layer Configuration dialog box. Utilities menu > Configure Smart Architect > Layers Menu location for dialog box.

15 Tutorial 1 - Configuration 13 Figure Catalogue: Select the appropriate option from the available list. Symbols: Select the appropriate option from the available list. The symbols are a subset of each catalogue. Layer: Select this option to change the default layer. Type a new name in the layer text field or hit Enter to select from the Smart Architect Layer List dialog box. Color: Select this option to change the default color. Type a new name in the color text field or hit Enter to select from the Smart Architect Select Color dialog box. Click on the color swatch to access the Smart Architect Select Color dialog box. Linetype: Select this option to change the default line type. Type a new name in the line type text field or hit Enter to select from the Smart Architect Select Linetype dialog box. Click on the line type slide to access the Smart Architect Select Linetype dialog box. Update Button: Use this button after each alteration to force the changes to be saved. Use Master Set: Select this option to utilise the master layer for each object. Using this option forces object to be on one master layer, for example, windows are drawn on layer WINDOW-3; doors are drawn on DOOR-3. The various components of these objects are not on individual layer. Note: Using the Master Set option is not advisable if models are to be rendered.

16 14 Smart Architect Level 2 Training Guide Layer Configuration If the colors and layers used by Smart Architect are not suitable for your office standards, you may want to change them. It is only necessary to change these once and then have all drawings use these new default settings. Let us investigate how the automatic layer assignment works, then once you understand this, the methods for altering it will make sense. We will use a Single Brick wall type for our experiment. The principles and procedures will then be the same for all other objects. Checking the Default Settings As this drawing was started with no template file, the only layer in the drawing should be 0 (Zero), with a color of white and the line type set to Continuous. (Delete or purge all other layers if your drawing is different). Step 1: Open the Smart Architect Layer Configuration dialog box. Utilities menu > Configure Smart Architect > Layers Menu location to access the dialog box. Step 2: Check the settings for a Single Brick wall. Select Wall_Object_New from the Catalogue list. Catalogue option for New Wall Type Objects. Select Single Brick -- 1 st Line from the Symbols list. Elements that make up the New Wall Type Objects. Note: The layer for the first line of a single brick wall is BRICK-7 the colour is red with a setting of 256 and the linetype is set to Bylayer. (256 stands for Bylayer). Step 3: Close the dialog box without making any changes. Click on the Cancel button. Exits the Smart Architect Layer Configuration dialog box without saving any changes. Step 4: Draw a short segment of wall on the screen using the Single Brick wall type. Step 5: Click on the wall to activate the grips. Note: Look at the settings in the Object Properties tool bar. The Layer is BRICK-7 with a red square before it, the Color is Bylayer with a red square before it and the Linetype is Bylayer and Continuous. Step 6: Erase the wall from the screen. Step 7: Purge or delete the Layer BRICK-7 from the drawing.

17 Tutorial 1 - Configuration 15 Note: It is important that you do this, to be able to continue with this exercise. Refer to the AutoCAD help if you need assistance with Purging or Deleting layers. What the above exercise has shown us, is that Smart Architect will automatically create the layer BRICK-7 when drawing a Single Brick wall, with a color RED and the line type CONTINUOUS. Now, Red may not be the colour you would like to use for Single Brick walls so we will have a look at the procedures for changing this in the following section. Changing a Layer Name nor Line Type will not be explained, but the procedures are similar. Changing the Default Color Step 1: Check that the only layer in the drawing is layer 0 (zero). Follow Step 7 above if not. Step 2: Open the Smart Architect Layer Configuration dialog box. Utilities menu > Configure Smart Architect > Layers Menu location to access the dialog box. Step 3: Select the Single Brick -- 1 st Line option. Select Wall_Object_New from the Catalogue list. Catalogue option for New Wall Type Objects. Select Single Brick -- 1 st Line from the Symbols list. Displays the properties of this option on the right. Step 4: Change the color for the Single Brick -- 1 st Line option to Magenta (color 6). Click on the red color swatch in the Attributes section of the dialog box. Opens the Smart Architect Select Color dialog box. Select Select Magenta (color 6). Magenta is shown as the selected color. Click on the OK button. Accepts the changes and closes the dialog box. Step 5: Save the changes. Click on the Update button. Saves the changes made to this option. Step 6: Change the color for the Single Brick -- 2 nd Line option to Magenta (color 6). Select Single Brick -- 2 nd Line from the Symbols list. Displays the properties of this option on the right. Click on the red color swatch in the Attributes section of the dialog box.

18 16 Smart Architect Level 2 Training Guide Opens the Smart Architect Select Color dialog box. Select Select Magenta (color 6). Magenta is shown as the selected color. Click on the OK button. Accepts the changes and closes the dialog box. Step 7: Save the changes. Click on the Update button. Saves the changes made to this option. Step 8: Close the Smart Architect Layer Configuration dialog box. Click on the OK Button. Closes the dialog box and saves the changes. Step 9: Draw a short segment of wall on the screen using the Single Brick wall type. Step 10: Click on the wall to activate the grips. Note: Look at the settings in the Object Properties tool bar. The Layer is BRICK-7 with a magenta square before it, the Color is Magenta (Not set to Bylayer) with a magenta square before it and the Linetype is Bylayer and Continuous. Step 11: Open the Smart Architect Layer Configuration dialog box. Utilities menu > Configure Smart Architect > Layers Menu location to access the dialog box. Step 12: Change the color setting for the Single Brick -- 1 st Line option to 256 (Bylayer). Highlight the text field next to the color swatch and type in 256. This setting will force the color to a Bylayer setting. (The word BYLAYER can be used instead of 256). Click on the Update button. Saves the changes made to this option. Step 13: Change the color setting for the Single Brick -- 2 nd Line option to 256 (Bylayer). Highlight the text field next to the color swatch and type in 256. This setting will force the color to a Bylayer setting. (The word BYLAYER can be used instead of 256). Click on the Update button. Saves the changes made to this option. Step 14: Close the Smart Architect Layer Configuration dialog box.

19 Tutorial 1 - Configuration 17 Click on the OK Button. Closes the dialog box and saves the changes. Step 15: Draw a short segment of wall on the screen using the Single Brick wall type. Step 10: Click on the wall to activate the grips. Note: Look at the settings in the Object Properties tool bar. The Layer is BRICK-7 with a magenta square before it, the Color is Bylayer with a magenta square before it and the Linetype is Bylayer and Continuous. The properties of this wall are different from the previous one. Explanation If there is no BRICK-7 layer in a drawing, Smart Architect will automatically create it when drawing a Single Brick wall. It will have a default setting of Red and a Continuous line type, both set Bylayer. Changing the color in the Smart Architect Layer Configuration dialog box will force the Single Brick wall to be drawn with this new color. However, this color is not a Bylayer setting as shown in the Object Properties tool bar. The problem with this is; if the color of the BRICK-7 layer is changed in the AutoCAD Layer Manager dialog box, the color of existing walls will not update and any subsequent walls will still be drawn on the color set in the Smart Architect Layer Configuration dialog box. If the BRICK-7 layer exists in the drawing, the color of all subsequent walls drawn can be forced to a Bylayer color setting. This is achieved by changing the seting to 256 (or Bylayer) in the Smart Architect Layer Configuration dialog box. Any wall that is drawn with the colour setting at 256 (Bylayer) will automatically update if the color of the layer is altered in the AutoCAD Layer Manager dialog box. Precaution If the color setting is set to 256 (Bylayer) and at any stage the BRICK-7 layer is purged or deleted from the drawing, a Single Brick wall will default to the standard Smart Architect setting of Red. Looking at this another way; if the setting for an object color is set to Bylayer and the defining layer does not exist in the drawing, the default Smart Architect colour will be used. (The colour is hard coded in the software). Exercise: Erase the walls, then purge or delete the BRICK-7 layer. Open the Smart Architect Layer Configuration dialog box and check the color settings for Single Brick -- 1 st & 2 nd Line. (The setting should have reverted to Red and 256). Summary It is always advisable to draw entities with a color and line type setting set to BYLAYER. This makes it easy to update the entities by altering the settings in the AutoCAD Layer Manager dialog box. The following steps are the best procedure for layer configuration and control.

20 18 Smart Architect Level 2 Training Guide 1. Create your own template drawing file which contains the appropriate layers you want to use, or modify the SA2K-metric.dwt or SA2K-imperial.dwt file. 2. As an example, if you would like the single brick wall to default to a layer other than BRICK-7, make sure this layer exists in the template file and has the appropriate color and line type. 3. Set the Layer for the first and second line of the Single Brick wall to the desired layer in the Smart Architect Layer Configuration dialog box. 4. Double click on the color swatch for each and select BYLAYER. Remember to use the Update button. 5. Save this template file then use it when starting a new drawing. All single brick walls will be drawn on the layer and color you specified Master Layer Set The Master Set can be used to simplify drawing layers, by reducing the number of symbols that make up any given catalogue option to 1 (one). Step 1: Open the Smart Architect Layer Configuration dialog box. Step 2: Select Door in the Catalogue list. Step 3: Turn on Use Master Set. Click on Use Mater Set. Activates this option. Note: Only one option, Doors fine, is available in the Symbols list. This option can be assigned any layer name, color or line type. Exercise: Draw some walls, doors and windows with the Use Master Set option selected. This option is only set for this particular drawing in this drawing session and will not remain once the session is closed. 2.4 Exercise 3 The Smart Architect Wall Configuration dialog box can be used to alter the factory settings of the available wall types, or create new ones. We will investigate the options in this exercise Start a New Drawing In Exercise 2 above, we saw how it was best to control layer assignment by using a template file when beginning a new drawing. We will use one of the Smart Architect template files, but in

21 Tutorial 1 - Configuration 19 practice you may be using your own unique template or a modified version of the Smart Architect template. Step 1: Start a new drawing and select the Use a Template option in the dialog box. Choose the Sa2kmetric.dwt [Imperial Sa2k-imperial.dwt] file as the template. Note: The unnamed drawing from Exercise 2 can be left open or closed down. It is not necessary to save this file. Step 2: Save this new drawing file as level_2.dwg Wall Configuration This dialog box is used to alter the factory settings of Smart Architect walls. Each element of a wall can be changed including its name, width, cavity, code, cost, layer, color and line type. New walls can also be added. Any changes made and saved in this dialog box will be available for use in all future drawing sessions. Note: If the default layer of a wall is to be altered, a new layer can be created directly from this dialog box. If the color of an existing layer is to be altered, it is best to do this through the AutoCAD Layer Properties Manager dialog box. Step 1: Open the Smart Architect Wall Configuration dialog box. Utilities menu > Configure Smart Architect > Walls Opens the dialog box. Note: This dialog box can be accessed through the Smart Architect Select Wall Types dialog box when the Wall command is used.

22 20 Smart Architect Level 2 Training Guide Figure Existing wall: Select this option to change the configuration of Existing wall types. New wall: Select this option to change the configuration of New wall types. User wall: Select this option to change the configuration of User defined wall types. Partitioning: Select this option to change the configuration of Partitioning wall types. Wall: Select the appropriate wall to be altered from the available list. Name: The name of the currently selected wall is listed here. To rename a wall, type in a new wall name here. Overall Width: The overall width of the currently selected wall is indicated here. This will update if the width is modified. Cavity: Type in a new value for the cavity here, or hit Enter to select from a list of typical sizes. First and Second Wall: The fields under these two options are identical and pertain to each skin of the wall. The Second Wall fields are to be filled out if a cavity wall is to be created. Width: Type in a new width for the wall here, or hit Enter to select from a list of typical sizes. Code: Type in a new code for the wall to be listed in the quantities extraction. Cost: Type in a new cost for the wall as a value per square meter.

23 Tutorial 1 - Configuration 21 Material: Select an appropriate material from the available list. First Layer Button (First Wall): Use this button to set the layer, color and line type of the first line of the wall. Second Layer Button (First Wall): Use this button to set the layer, color and line type of the second line of the wall. This is the internal face of the cavity if a cavity wall is selected. Add Wall Button: Use this button to access the Smart Architect New Wall Type dialog. Delete Button: Use this button to delete the selected wall from the list. First Layer Button (Second Wall): Use this button to set the layer, color and line type of the first line of the second skin of a cavity wall. This is the internal face of the cavity wall. Second Layer Button (Second Wall): Use this button to set the layer, color and line type of the second line of the second skin of a cavity wall. Update Button: This button must be used to save any changes made. Clicking on the OK Button alone will close the dialog box without saving changes. 2.5 Exercise 4 The Smart Architect Plotted Text Sizes dialog box is used to set the height of multiple text heights. Smart Architect provides a number of shortcuts and commands for creating text of varying height and style, these are all linked to the Plotted Text Style dialog box as well as the Drawing Scale Plotted Text The Smart Architect Plotted Text Size dialog box is used to set the height at which text will be printed, and therefore inserted into the drawing, when using the Smart Architect Horizontal and Vertical text commands. Step 1: Insert some text on the screen using the Smart Architect horizontal text command. Command: T1 Shortcut to Small Text command Align/Centre/Fit/Middle/Right/<Starting point of text>: Pick a start point for the text. Specifies the insertion point for the text string. Enter text: Type a string of text Enters first line of text on the screen, then a carriage return. Enter text: Exits the text Small Text command.

24 22 Smart Architect Level 2 Training Guide Step 2: Check the properties of the text by using the List command. Command: Q Smart Architect shortcut for List command. Note: The relevant information in the AutoCAD Text Window should show the following. Layer: "TEXT-3" Default layer for text generated using the T1 command. Style = "STYLE1" Default style name for T1 command. (Refer to AutoCAD Text Style dialog box). Font file = ROMANS.SHX Default font name for T1 command. (Refer to AutoCAD Text Style dialog box). Height 200 [0'-7 11/16"] Step 3: Access the Smart Architect Plotted Text Sizes dialog box. Utilities menu > Configure Smart Architect > Plotted Text Menu location for the Smart Architect Plotted Text Sizes dialog box. Note: The height of Small text style 1 is 2 [ 5/64" ]. Remember, this is the height of the plotted text, it is be multiplied by the drawing scale factor to give the height on the screen. Step 4: Double the height of the Small text style 1. Select Small text style 1. Highlights the Small text style 1 option. Type 4 [ 5/32" ] in the Text Size field. Sets a new height for the plotted text. Click on the Update button. Updates the system with the new value. It is important to use this button whenever changing a value, if not, the alterations are discarded when exiting the dialog box. Click on the OK button. Exits the dialog box. Exercise: Use the T1 command as outlined above, and place a string of text on the screen. Compare this new text with the previous string and use Q to list its properties Plotted Text Sizes Dialog Box The Smart Architect Plotted Text Sizes Dialog box is used to set the height of text created with the Smart Architect Horizontal and Vertical text commands. It is accessed from Plotted Text in the Utilities menu.

25 Tutorial 1 - Configuration 23 Figure Plot Text Attributes: All available text sizes and styles are listed here. Sizes: The corresponding text plotted text height is listed here. Text Size: The currently selected text size is listed here. Type a new value to change this setting. Dimstyle: The current text style name for dimensions is listed here. Update Button: Use this button to save any changes to the dialog box before exiting Drawing Scale The Drawing Scale command is linked to the Smart Architect Horizontal and vertical text commands. When the drawing scale is altered, the height of new text, inserted in Model Space, is adjusted accordingly. Text inserted in Layouts (Paper Space), using the Smart Architect Horizontal and Vertical text commands is subject to the Drawing Scale command as well. However, the scale in Layouts is typically 1:1, so the text on the screen is therefore the same height as the plotted text. Note: Exiting text is not altered when the Drawing Scale is changed. Step 1: Open the Smart Architect Viewport Scale dialog box. Command: Tab Tab (or >> ) The Tab key is set as the > key. Hitting either one of these keys twice, followed by the Enter button will run the Drawing Scale command and open the dialog box.

26 24 Smart Architect Level 2 Training Guide Exercise: Set a new Scale factor in the Smart Architect Viewport Scale dialog box, then use the T1 command and insert some text on the screen. Do this a few times, checking the difference in text heights with each setting. Familiarise yourself with the other Horizontal and Vertical text commands which are listed in the Document menu. Set the Drawing Scale back to 1:100 [ 1/8":1' ] and the text size for Small text style 1 back to 2 [ 5/64" ]. 2.6 Conclusion Doors, windows and wall openings can be preset with some standards that are then always available for use in all drawings. This does not limit the ability to further modify the features, but saves time having to set them up for each drawing session. Walls can be set to different default layers, colors and line types from the standard settings, new walls can be added as well as the maximum width allowable for walls. Text, leaders, dimensions, icons and numerous documentation routines can be set to an office standard. Configuration of commands aliases and shortcuts can is achieved with simple dialog interfaces. There are many options available here which are beneficial to the single user or to CAD managers in larger offices. I suggest taking the time necessary to alter the configuration once, then having the software perform the way you would like it.

27 Part III

28 26 Smart Architect Level 2 Training Guide 3 Tutorial 2 - Productivity Tools 3.1 Introduction In this tutorial we will investigate and use a handful of tools that can assist in speeding up your everyday drafting. Regardless of whether you are producing 2D documentation or a realistic 3D model, it is the ease and speed at which these can be accomplished that is important and the primary reason for a software package like Smart Architect. 3.2 Exercise 1 There is no doubt that where there are shortcuts or aliases available, the use of the keyboard to run commands is faster than the use of menus or tool bars. This is probably more so for users who have been using AutoCAD for a number of years, are accustomed to keyboard entry and have an extensive list of commands at there fingertips. Smart Architect introduces many new shortcuts and aliases to the AutoCAD environment. Whenever possible, these are listed next to the command in the pull down menus, so it is easy to become familiar with them with regularly use. Along with some new commands, Smart Architect also redefines some of the standard AutoCAD command aliases. This reason for these changes is typically to speed up the input time of commands or reduce the number of keystrokes to do so. An example of this is the Copy and Circle command. In standard AutoCAD, the command alias for Copy is either CP and/or CO, while the alias for Circle is C. While this may appear to be the obvious choice of keystrokes for each command, consider how many times you would draw a Circle in comparison to using the Copy command. The Copy command is typically the most commonly used command, along with a handful of other editing commands, so it makes little sense to have a "shortcut" which combines two keystrokes where the keys are at either end of the keyboard. Therefore, in Smart Architect the Copy command is simply C while the alias for Circle is CC. Similarly the Extend command would be used more regularly than Explode, so in Smart Architect the Extend command is programmed as X while Explode is EE. Trim is used more often than Mtext, so Trim is set to T and Mtext is set to MT. Most of the changes are addressed in this exercise, along with the reason for the change and the new shortcuts or aliases. If you do not wish to utilise the Smart Architect keyboard configuration, you can revert to the standard AutoCAD settings. Altering the aliases in the Smart Architect Command Variables dialog box does this. Ensure that you do not use the same alias for more than one command. The standard AutoCAD settings are all listed in the ACLT.PGP or ACAD.PGP file. For a complete list of Smart Architect command aliases and keyboard shortcuts, refer the section on Command Structure in the Level 1 Training Guide. For further information on AutoCAD aliases or the *.pgp file, refer to the AutoCAD Help.

29 Tutorial 2 - Productivity Tools Save As (AS) The Save As command is assigned an alias of AS, which is probably a little quicker than selecting it from the File pull down menu or typing the full command SAVEAS. The Smart Architect Save As command has the added options of Open Drawing Alliance and Save As 2D which makes this command more frequently used than would be in standard AutoCAD. By default, the Smart Architect Drawing Manager is used in this command with the added option of being able to set a Home Directory, ie, a directory in which the current, or most regularly accessed, project is located Copy (C)/Circle (CC) By default, the Copy command in Smart Architect is programmed to C, the Circle command is programmed to CC. As discussed at the beginning of this exercise, the Copy command is one of the most regularly used commands, far more so than the Circle command. It makes sense to have a simple shortcut to such a regularly used function. Circle is used less, but a single key stuck twice is a quicker entry than two separate keys, this is a pattern with a number of aliases in Smart Architect Polyline (LL)/Pole (PL) The command alias for Polyline in Smart Architect is programmed as LL, using the theory that it is more efficient to strike the same key twice than it is to strike two different keys. If L is the alias for Line then LL seems a sensible option for Polyline. Apart from the ease of entry, the alias PL (formerly used for Polyline) has be re-assigned to the Pole Insert command Change Properties (CP) Smart Architect provides a simple easy to use dialog box for changing the more common properties of entities on the screen. Step 1: Draw a line on the screen of any particular length, layer, color and line type. Step 2: Invoke the Change Properties command and select the line. Command: CP Shortcut to Change Properties command. Select items to Change Properties...<Filter>: Select the item to be changed

30 28 Smart Architect Level 2 Training Guide Select objects: Ends the selection set and opens the Smart Architect Change Properties dialog box. Step 3: Make the appropriate changes in the dialog box then click on OK. Note: It is not necessary for a layer to exist in the drawing, the dialog box in the Change Properties command allows for the creation of a new layer without having to first create it in the AutoCAD Layer Properties Manager dialog box. Linetypes to not need to be loaded into the drawing before using the command. The dialog box provides a list of all AutoCAD line types from which the necessary one can be loaded. The dialog box does not take up a large screen area as does the AutoCAD Properties dialog box, and is simplified for specific use. The dialog box can be removed from the screen or the command exited by using the Ecs key, unlike the AutoCAD Properties dialog box that must me closed down with the mouse. Figure Color swatch: Type in the new color here or hit Enter to access the Smart Architect Select Color dialog box. Linetype: Type a new linetype here or hit Enter to access the Smart Architect Select Linetype dialog box. Layer: Type a new layer name here, or hit Enter to access the Smart Architect Select Layer dialog box, Elevation: Select this option to activate the Elevation setting. The current elevation of the object is listed here, type a new value or hit Enter to select from a list of typical values. Thickness: Select this option to activate the Thickness setting. The current thickness of the object is listed here, type a new value or hit Enter to select from a list of typical values.

31 Tutorial 2 - Productivity Tools Extend (X)/Explode (EE) The Extend command is used more frequently than Explode, therefore the keyboard entry should be a simple input. The alias for Extend command in Smart Architect has been programmed as X, while the Explode command is set to EE Fillet Multiple (FM) As seen in the Level training guide, the Fillet command has a few added features to deal with Smart Architect wall objects. Fillet Multiple is a separate command which allows a number of lines to filleted with a single crossing without having to individually fillet/pick each one. Note: The requirement for this command is that 2 or more lines must run parallel to one another to be filleted to another set of 2 or more parallel lines. Step 1: Draw a horizontal line across the screen 2000mm [ 7' ] long. Step 2: Offset the line 3 times through a distance of 300mm [ 1' ]. Step 3: Repeat these two steps to produce 4 vertical, but non-intersecting lines as shown in Figure Step 4: Use the Fillet Multiple command to fillet all lines. Command: FM Shortcut to Fillet Multiple command. Cross all lines for intersection clean up: Pick point 1 Specify first point of crossing. Second Point...<Crossing all Fillet Lines>: Pick point 2 Include all lines to be filleted, specify second point of crossing. Fillets lines and exits command. Step 5: Erase the lines from the screen.

32 30 Smart Architect Level 2 Training Guide Figure 2.1.2

33 Tutorial 2 - Productivity Tools 31 Figure Multiple Offset (MO) The Offset command alone can be a little tedious when multiple items have to be created, particularly if the spacing between them is not uniform. An alternative is to use the Copy command with the Multiple option selected, but this is limited by the need to common base points or more so if the spacing varies. The Multiple Offset command can be used to offset entities a number of times with uniform or non-uniform spacings between. The application of this command is fairly wide range, but some that spring to mind would be carparking layouts, balusters in elevated railings, etc. Unlike Offset, the Multiple Offset command is not limited to lines, polylines, circle and arcs. This command will function on walls, blocks, groups of entities, lines, polylines, circles, arcs and very importantly, text. It will even increment the text. Note: If the Multiple Offset command is used on arcs, polylines and circles, these items are not offset concentrically as with the Offset command. The items are copied multiple times in the specified direction, much like the Array command. In the following example we will use the Multiple Offset command to set out and number some stairs. Step 1: With Ortho On, draw a vertical line 1200mm [ 50' ] long.

34 32 Smart Architect Level 2 Training Guide Step 2: Invoke the Multiple Offset command. Command: MO Shortcut to Multiple Offset command. Step 3: Select the line to be offset. Select items to be offset: Select the line on the screen. Selects the vertical line. Select objects: Ends the selection set and opens the Smart Architect Multiple Offset dialog box. Step 4: Make the following changes in the dialog box. Select the Same Distance option. Type 300 [ 12' ] in the Distance text field. Type 17 in the Items field. Step 5: Click on the OK button and continue with the command. Base point: Pick a point on the screen Refer to Figure <P>erpendicular...Show direction to offset...<exit>: Move your cursor left or right and pick a second point. (Ortho On) Specifies direction of offset and draws all new lines. <N>ormal...Show direction to offset...<exit>: Exits command. Note: The direction of offset does not need to horizontal or vertical, but is necessary for this example.

35 Tutorial 2 - Productivity Tools 33 Figure Step 6: Draw a line down either side of the stairs. Step 7: Place the number 1 on the first tread as shown in Figure Note: Make sure you use a text which is not to high, this way it will fit into the width of the tread when it gets to double figures. Do not use MTEXT. Step 8: Use the Multiple Offset command. Command: MO Shortcut to Multiple Offset command. Select items to be offset: Select the number 1. Selects the object to be offset. Select objects: Ends the selection set and opens the Smart Architect Multiple Offset dialog box. Step 9: Make the following changes in the dialog box. Select the Same Distance option. Type 300 [ 12' ] in the Distance text field. Type 17 in the Items field. Select the Plus (+) option. Forces a positive increment.

36 34 Smart Architect Level 2 Training Guide Type 1 in the Incremental Distance field. Sets the amount trough which the number or letter will increment. Step 10: Click on the OK button and continue with the command. Base point: Pick a point on the screen Refer to Figure <P>erpendicular...Show direction to offset...<exit>: Move your cursor left or right and pick a second point. (Ortho On) Specifies direction of offset and draws numbers from 2 to 18. <N>ormal...Show direction to offset...<exit>: Exits command. Figure 2.1.5

37 Tutorial 2 - Productivity Tools 35 Figure Mutiple Offset Dialog Box The Smart Architect Multiple Offset dialog box is accessed through the Multiple Offset command.

38 36 Smart Architect Level 2 Training Guide Figure Same Distance: Select this option if the offset distance is to be the same for all entities. Various Distance: Select this option if the offset distance varies. Items: Type in the number of offset items to be created. This is only available when the Same distance option is selected. Distance: Type in the offset distance here. Defined Offset Distances: The list of varying offset distances is shown here. This is only available when the Same distance option is selected. Insert Button: Use this button to insert an offset distance above the selected distance in the Defined Offset Distances list. This is only available when the Same distance option is selected. Delete Button: Use this button to delete the selected option from the Defined Offset Distances list. This is only available when the Same distance option is selected. Change Button: Use this button to change the value of the selected offset distance in the Defined Offset Distances list. This is only available when the Same distance option is selected. Append Button: Use this button to add an offset distance to the end of the list. This is only available when the Same distance option is selected.

39 Tutorial 2 - Productivity Tools 37 Increment Number: Select this to force the Number or Letter to be offset, to increase or decrease in preset increments. This is only available when the Same distance option is selected. Plus: Select this option for positive incremental changes. This is only available when the Same distance option is selected. Minus: Select this option to negative incremental changes. This is only available when the Same distance option is selected. Incremental Distance: The incremental step is set here. If 1 is entered, the selected number will go from 1 to 2 to 3 to 4, etc, or for lettering it will increment one at a time, eg A to B to C, etc. This is only available when the Same distance option is selected Mirror (MR) The command alias for Mirror in Smart Architect is MR. This has been an alias for the Mirror command in the drcauto software for a number of years and has remained in current version. Anyone familiar with the earlier versions of drcauto software is probably more accustomed to MR than MI which is the AutoCAD alias for Mirror, set in the aclt.pgp or adac.pgp files. It is not necessary to use the MR alias, to run the Mirror command and if desired, the alias can be reassigned another command Quick Save (QS) This is the keyboard entry for the AutoCAD QSAVE command. A named drawing is saved without AutoCAD requesting a filename. If the drawing is unnamed, the Smart Architect Drawing Manager -- Save dialog box is activated. Refer to the AutoCAD help for further information in the QSAVE command Query/List (Q) The Smart Architect command alias for the List command is Q. This is another command that has remained from our early days of developing architectural software, when the List command required the user to type out the full word. Q stands for Query, but LI will run the same List command Rotate Cross Hairs (S) Smart Architect provides a single pick option to set the angle of the cross hairs to match that of a line, polyline or wall. This is very useful for drawing at an angle matching an exiting element and does not require the users to know what the angle is. This command comes in handy for aligning buildings with boundary lines, simply pick the line of the boundary and begin drawing.

40 38 Smart Architect Level 2 Training Guide Step 1: ORTHO turned off, draw a line, a wall and a polyline on the screen. Draw each at random angles. Step 2: Use the Rotate Cross Hairs command. Command: S Shortcut to Rotate Cross Hairs command. Snap cross hairs Select line to rotate cross hairs: Pick on a line, polyline or wall. Sets the cross hairs to the angle of the object and exits the command. Note: Hitting the F5 function key can verify the angle of the cross hairs, this is the same as using the SNAPANG command. The AutoCAD Drawing Units control the precision of the angle. Exercise: A series of shortcut keyboard stokes is available for setting the angle of the cross hairs (snap angle), investigate these in your own time. S + 0 snapangle 0 degrees S + 1 snapangle 10 degrees S + 2 snapangle 20 degrees S + 3 snapangle 30 degrees S + 4 snapangle 45 degrees S + 5 snapangle 50 degrees S + 6 snapangle 60 degrees S + 7 snapangle 70 degrees S + 8 snapangle 80 degrees S + 9 snapangle 90 degrees Stretch (SS) As seen in the above example, the command alias S has been assigned to the Rotate Cross Hairs command. S is typically the Stretch command in AutoCAD, the command alias for Stretch in Smart Architect has been assigned as SS. Note: It is not necessary for users to conform to the Smart Architect command aliases and S can be reassigned to Stretch if preferred. Take care not to have the same alias for more than one command. Refer to the section titled Command Variables Dialog Box Trim (T) The Trim command is assigned T as the command alias in Smart Architect. Although this is the alias for Multi Line Text in standard AutoCAD, it still remains as Trim in Smart Architect. There are 2 reasons for this, the first being that Trim is probably used more regularly than the Multi

41 Tutorial 2 - Productivity Tools 39 Line Text command. The second reason is that in the early versions of AutoCAD, there was no Multi Line Text command and the alias for creating text was DT, which stood for Dynamic Text. It made sense to have T set to Trim. In current versions of Smart Architect, there are 2 commands for running the AutoCAD text functions; DT is for Dynamic or Single Line Text and MT is for Multi Line Text Terrific Trim (TT) The Terrific Trim is a very useful command that combines the Trim and Extend commands into one. The command alias for this command is TT. We will look at using this command in the steps below. Step 1: Draw number of lines on the screen in drawing level_2.dwg to match the example in Figure Figure Step 2: The object is to use Terrific Trim to trim and extend all the vertical lines to meet the horizontal line in one command. Command: TT Invokes the Terrific Trim command. <S>tyle...Shortest/Select one LINE as the boundary: Pick the Horizontal Line (do not hit Enter) Specifies the cutting/boundary edge. Select items to trim or extend: Select the vertical lines

42 40 Smart Architect Level 2 Training Guide Trims and extends specified lines and exits the command. Note: It is important to note that there are two choices available on the command line. <S>tyle can be set to Shortest or Picked by simply typing S then Enter. In the default option with Style set to Shortest, the command will always trim off the shortest portion of a line that overlaps the selected cutting edge. Exercise: Test the Shortest setting by undoing the last example then moving the horizontal line up the screen slightly. Figure and Figure show the result of this. Try the same command with the Picked option; note that this will always trim the lines, regardless of the overlap length, retaining the picked section of the lines. Figure 2.1.9

43 Tutorial 2 - Productivity Tools 41 Figure Exercise 2 In this exercise we will look at further productivity tools provided through the use of some Keyboard Shortcuts. Keyboard Shortcut Keys are similar to Command Aliases in that they activate commands, the main difference being that it is not necessary to hit the Enter button with Keyboard Shortcuts. Refer to Level 1 Training Guide for further information on Aliases and Shortcuts Detail Up/Down In the Smart Architect Level 1 Training Manual the function of adding or removing detail was looked at in detail. To recap the Detail Up and Detail Down commands can be run by hitting D followed by the Up ( ) or Down ( ) arrow keys. The enter button is not used between or after. This command is typically used to add and remove detail from doors and windows Layer Control Keys Good layer structure is essential for managing drawings so it is important to have a number of commands with which to manipulate layers. Smart Architect provides a number of Shortcut

44 42 Smart Architect Level 2 Training Guide Keyboard commands for controlling layers, these may also be accesses from the Smart Architect Layer Toolbar. Exercise: Experiment with each of the Layer control functions either with Keyboard entry of via the Toolbar. A number if extra features exits on the toolbar than are available from the keyboard. Figure F2 C + F2 Crtl + F2 F + F2 L + F2 M + F2 N + F2 O + F2 S + F2 U + F2 V + F2 Toggles all layers on and off, isolating the current later. Changes selected objects to current layer. Turns on, thaws and unlocks all layers and regenerates the drawing. Freezes selected object's layer. Locks selected object's layer. Accesses the Layer Properties Manager dialog box. Changes selected Object's layer to a new layer. Turns off the selected object's layer. Sets the selected objects layer current. Unlocks the selected object's layer. Freezes selected object's layer in a viewport. Note: When picking on an object to alter its layer state, the commands will recognise nested layers, ie, layers nested within blocks or xrefs D Views 3D Views can be generated using a number of two keystroke Keyboard Shortcuts. In some cases the UCS is also set. Note: Perspective views were covered in the Level 1 Training Guide. Exercise: Practice using the combinations listed below to alter the viewpoint of the drawing. Remember it is not necessary to use the Enter button in between or after the keystrokes. Do not save any changes to level_2.dwg. V + End Key Plan View World UCS V + Home Key NW Isometric View World UCS V + Page Up Key NE Isometric View World UCS V + Delete Key SW Isometric View World UCS V + Page Down Key SE Isometric View World UCS

45 Tutorial 2 - Productivity Tools 43 V + Up Arrow Key North Ortho View North Ortho UCS V + Right Arrow Key East Ortho View East Ortho UCS V + Left Arrow Key West Ortho View West Ortho UCS V + Down Arrow Key South Ortho View South Ortho UCS

46 Part IV

47 Tutorial 3 - Working With a Terrain 45 4 Tutorial 3 - Working With a Terrain 4.1 Introduction Smart Architect provides a number of tools for building a terrain model that accurately represents the building site. A terrain model can be built by importing information received from a surveyor, inserting individual spot levels or converting a series of contour lines. It is not always necessary to create a full terrain model using a TIN (Triangular Irregular Network) or a grid mesh; a number of procedures can be accomplished with only the Spot Levels. In this tutorial we will look at various methods of building a terrain model, how to tie this in with a building and whether a complete model is necessary. 4.2 Exercise 1 In this exercise we will look at the various methods of producing a terrain model Locate Spot Levels from a File An ASCII file containing a list of X, Y and Z coordinates can be imported into the drawing to create a terrain model. The coordinates must be comma delimited, but typically this format is readily available from your surveyor. We will create a sample file then import it into our drawing. Step 1: Continue working in level_2.dwg. Step 2: Open a text editor, ie Notepad or WordPad in which to compile the spot level information. Step 3: Enter the following list of comma delimited X, Y and Z coordinates using the same layout as shown here. (Cut and paste from this document to save some time). Save the file with a suitable name keeping the TXT extension. Metric: 0,0, ,0, ,4600,500 0,7200, ,0, ,6350, ,11700,1000 0,14000, ,0, ,14750, ,23500,1500 0,28300,1500 0,50000, ,37500,2000

48 46 Smart Architect Level 2 Training Guide 28100,29000, ,12600, ,0, ,20200, ,28600, ,37400, ,50000, ,50000, ,46340, ,39600, ,50000,3250 Imperial: 0,0,10 360,0,20 228,184,20 0,288,20 680,0,40 508,254,40 254,468,40 0,560, ,0,60 941,590,60 532,940,60 1,1132,60 0,2000,80 668,1500, ,1160, ,504, ,0, ,808, ,1144, ,1496, ,2000, ,2000, ,1853, ,1584, ,2000,130 Step 4: In level_2.dwg draw a rectangle from point 0,0 to 50000,50000 [Imperial 0,0 to 2000,2000]. Layer is unimportant. Note: This rectangle represents the site boundary, it has no influence on the terrain model. Step 5: Access the Smart Architect Spot Level Options dialog box. Design menu > Terrain Model > Locate Contour Points Menu location for the command, automatically accesses the Smart Architect Spot Level Options dialog box. Step 6: Make the following selections in the dialog box. Select - Locate Spot Levels from File

49 Tutorial 3 - Working With a Terrain 47 Draw Method to be set to Block Block details to be left at defaulted settings. Click on the File Details button Opens the Import File Format dialog box. Step 7: Make the following change to the dialog box and load the spot level file. Change file Extension from DRS to TXT. Limits the search to files with TXT extensions. Click on the File Button Opens the Surface Points File dialog box. Locate the file containing the spot levels then hit the Open button. The Coordinates are loaded into the Import File Format dialog box. Click no the OK button. Returns to the Smart Architect Spot Level Options dialog box. Step 8: Locate the spot levels on the screen. Click on the OK button. Draws the contour points on the screen within the rectangular boundary lines of the site and exits the command. Step 9: Save changes to level_2.dwg. Exercise: List a few of the spot levels or use the ID command to check if the coordinates are correct. Viewing the drawing from the front or the side will show the points to have varied Z values Spot Level Options Dialog Box The Smart Architect Spot Level Options dialog box is accessed by running the Locate Contour points command.

50 48 Smart Architect Level 2 Training Guide Figure Convert Points to Spot Levels: Use this to convert spot levels from Points to Blocks. This option is only available if spot levels exist as Points in the drawing. Scale Z values of Points in Drawing: Changes the decimal placing in the unit of measurement for spot levels, eg, 2.0m can be expressed as 2000mm Move Spot Levels to match Attribute: Spot Levels can be edited by using the AutoCAD edit attribute command. If the attribute associated with the spot level has been changed, this option can be used to update the spot level to the new height. This option is only available if spot levels exist in the drawing. Change Attribute to match Elevation: If a spot level is manually moved, this option can be used to update the attribute to match the new height. This option is only available if spot levels exist in the drawing. Locate Spot Levels from File: Use this option to load a series of contour points from an ASCII text file. Locate Spot Level: Use this option to locate spot levels by picking specific points on the screen. File Details Button: Use this button to load spot levels from a file. Accesses the Import File Format dialog box. Layer Button: Use this button to alter the layer color and line type of the spot levels. Block: Select this option to insert spot levels as attributed blocks. Blocks must be used if walls are to be extended to the terrain surface and/or when casting shadows. Points: Select this method to insert spot levels as points. Points can be used to build a terrain model

51 Tutorial 3 - Working With a Terrain 49 using grids or a TIN, but are not recognised when casting shadows or extending walls to the terrain. The AutoCAD Point Style dialog box determines style and size of points. Z Scale by: Type a value by which the z value is to be scaled, or hit Enter to select from a list of typical values. This is only available when Scale Z values of Points in Drawing is selected. Numbers after decimal point: Type the number of decimal places to be displayed, or hit Enter to select from a list of typical values. Attribute scaled by: Type the by which the spot level measurement is to be scaled, or hit Enter to select form a list of typical values. Block Scale: Type the scale factor for the display size of the spot level, or hit Enter to select form a list of typical values Import File Format Dialog Box The Import Format File dialog box is accessed from the File Details button in the Smart Architect Spot Level Options dialog box.

52 50 Smart Architect Level 2 Training Guide Figure Note: This dialog box is undergoing reconstruction and will be more comprehensible in future releases. The more important options are explained below. File Button: Click on this button to browse for the file containing the spot levels. Extension: Type in a file extension here to limit the search. Control Columns: The order of the X, Y and Z coordinates may not read (X,Y,Z) this order can be altered by changing the sort-order in the control columns. Some survey software packages may produce files with several columns of information containing attributes and may even begin with a listing number. The options in the Control columns become active if this information is available and you can elect to include it or not. X Scale: The unit of measurement may not be uniform, for example the X and Y coordinates may be expressed in millimetres while the Z coordinate is in metres. Using this option will scale the coordinates to match the others. Y Scale: The unit of measurement may not be uniform, for example the X and Y coordinates may be expressed in millimetres while the Z coordinate is in metres. Using this option will scale the coordinates to match the others.

53 Tutorial 3 - Working With a Terrain 51 Z Scale: The unit of measurement may not be uniform, for example the X and Y coordinates may be expressed in millimetres while the Z coordinate is in metres. Using this option will scale the coordinates to match the others Building a Terrain Model Using the Terrain Model command to create a terrain mesh from the points inserted in the previous example. Step 1: Ensure the rectangular boundary outline is visible on the screen then invoke the Terrain Model command. Design menu > Terrain Model > Terrain Model&&&Run Menu location of command. Step 2: Convert the Spot Levels into a terrain model. <K>eep Objects...Yes <T>ype...Points <C>onfig/Bottom left corner of window for contours...<enter for Max>: Selects all spot levels in the drawing and builds a terrain, using a series of grids. Note: A group of spot levels can be selected by picking two points on the screen creating a selection set. This is visible in Figure and Figure 3.1.4, but the same result is achieved in this case when simply hitting Enter. Step 3: Save the changes made to the drawing.

54 52 Smart Architect Level 2 Training Guide Figure 3.1.3

55 Tutorial 3 - Working With a Terrain 53 Figure Command Line Options Keep Objects By default, the spot levels remain in the terrain model, but these can be removed if so desired by changing the <K>eep Objects option. To do this, type K then Enter. The command line reads as follows Keep Control Objects...<Yes>: N Spot Levels will be removed when altering this option. Config Type C then Enter to access the DRCSurf Mesh Configuration dialog box. This dialog box is used to alter the default settings of the terrain model. Exercise: Experiment with the different options in this dialog box, but do not save any changes to level_2.dwg. Refer to Mesh Configuration Dialog Box for information on the dialog box options.

56 54 Smart Architect Level 2 Training Guide Mesh Configuration Dialog Box This Dialog box is accessed using the Config option in the Terrain Model&&&.Run command. Figure As Mesh: Select this option to draw the terrain as a mesh. As Pfaces: Select this option to draw the terrain as PFaces As 3Dfaces: Select this option to draw the terrain a 3D Faces. No Mesh: Select this option if no mesh is required. By Interval: Select this option to activate the Interval setting. By Number: Select this option to activate the Number setting. Pull Mesh onto Points: Select this option to tighten the accuracy of the grids passing through points. This reduces the curving of the grid. Draw TIN&Triangles: Select this option to Triangulate the points. Point Distance Weight <2/3>: This setting is best left as is, but it can be altered to change the accuracy of the calculation for the corner points of each grid. Mesh Layer Button: Use this button to alter the layer, color and line type of the mesh.

57 Tutorial 3 - Working With a Terrain 55 Tin Layer Button: Use this button to alter the layer, color and line type of the TIN. Intervals: Type the interval number to set the number of grids, or hit Enter to select from a list of typical values. This option is only available if the By Interval option is selected. Number of Cells: Type the number of cells required to make up the mesh or hit Enter to select form a list of typical values. This option is only available if the By Number option is selected. X: Type in a scale factor for the X coordinate or hit Enter to select from a list of typical values. Y: Type in a scale factor for the Y coordinate or hit Enter to select from a list of typical values. Z: Type in a scale factor for the Z coordinate or hit Enter to select from a list of typical values. Base Z: Alter the Z base value to relate the coordinates to the Z within the drawing. Contour Button: Use this button to access the DRCSurf Contour Configuration dialog box. Points Button: Use this button to access the DRCSurf Points Configuration dialog box.

58 56 Smart Architect Level 2 Training Guide Contour Configuration Dialog Box This dialog box is accessed through the DRCSurf Mesh Configuration dialog box. Figure Mono: Select this option to draw the contour lines in a single color. Highlight: Select this option Highlight specific contours. Colour: Select this option to draw the contours in a multitude of colors. No Contours: Select this option to draw no contours. By Interval: Select this option to space the contours at specific intervals. By Number: Select this option to divide the terrain by set number of contour lines. Increment Layer Number: Select this option to apply an incremented suffix to the contour line layer name. Contour from TIN: Select this option to draw contours for a TIN. Layer Button: Use this button to set the layer, color and line type of the contour lines. Contour Details Intervals: Type the interval height here or hit Enter to select from a list of typical values. Contour Details Number: Type the required number of contour lines or hit Enter to select from a list of typical values. Highlight Thickness: Type the thickness of the highlighted contour or hit Enter to select from a list of

59 Tutorial 3 - Working With a Terrain 57 typical values. Highlight Intervals: Specify the intervals to be highlighted or hit Enter to select from a list of typical values. Only available when By Interval is selected. Highlight Number: specify the contour number to be highlighted, for example 5 would mean every 5 th contour is highlighted. Hit Enter to select from a list of typical values. This option is only available if the By Number option is selected.

60 58 Smart Architect Level 2 Training Guide Points Configuration Dialog Box This dialog box is accessed through the DRCSurf Mesh Configuration dialog box. Figure Keep Points: Select this option to keep the spot levels. Draw Points: Select this option to activate the Drawing Points option. No Points: Select this option for points not to be included. Layer Button: Use this button to set the Control Points layer, color and line type. File Button: Use this button to browse for the spot level file, or type in the directory and file name in the text field. File Extension: Type in a file extension to limit the search T.I.N. A terrain model can be built using a TIN (Triangular Irregular Network), this is good alternative to minimum curvature gridding. A higher degree of accuracy attained with increased number of control points. Exercise: Start a new drawing, use the same spot level file as in level_2.dwg to build a terrain using a TIN. Use the default settings in the Smart Architect Triangulation Options dialog box. Close this drawing without saving.

61 Tutorial 3 - Working With a Terrain Triangulation Options Dialog Box This dialog box is accessed by running the Terrain TIN&&&Run command. Figure Boundary Line: Select this option if a boundary outline is to be selected defining the perimeter of the TIN. Allow Flatten Profile: Select this option if an area of the TIN is to be flattened as it is created. If this option is selected a polyline must exist representing the area to be flattened. Select Ridge or Valley Profiles: Select this option if ridge or valley profiles or contour lines are to be selected from which a TIN will be created. Select All: Select this option to generate a normal TIN. If this option is selected then the boundary will be determined by the extent of the control points. Once you have made the required selections in the dialogue box, press OK and the TIN will be drawn. Select Points: Select this option if the spot levels have been drawn as a series of points. Select Lines: Select this option if the spot levels have been drawn as a series of short lines Locate Spot Levels by Pick On most occasions, you will need to build a terrain model by individually placing spot levels in the appropriate locations on the screen. There is seldom a file available from the surveyor to simply plug into the system and setting this file up yourself, as in the earlier example, is far too difficult and time consuming. Smart Architect reads these spot levels when calculating the points at which a wall strikes the ground line, or when casting shadows onto a terrain. It does not rely on contour lines, the grid or TIN. The greater number of spot levels you can provide the more accurate the drawing will

62 60 Smart Architect Level 2 Training Guide be. For example, if you have a site plan from a surveyor that indicates contour lines with labels, your are better off placing a series of spot levels, the height of the contours, along the contour lines rather than just one or two random points. If shadows are to be cast, it is important to provide as much information about the terrain of the neighbouring property as well. In this exercise you will be manually placing a number of spot levels on the screen at random heights and locations to build a terrain. Keep the spot levels within the boundary line and use realistic heights. Step 1: Start a new drawing using the appropriate template file. Step 2: Draw a rectangle on the screen from point 0,0 to 50000,50000 [Imperial 0,0 to 2000,2000]. This will be used as the site boundary line. Step 3: Invoke the Locate Contour Points command. Design menu > Terrain Model > Locate Contour Points Menu location for the command, automatically accesses the Smart Architect Spot Level Options dialog box. Step 4: Confirm the following settings in the dialog box. Select Locate Spot Levels Draw Method set to Block Numbers after decimal point = 3 Attribute scaled by = Block Scale = 1 Step 5: Click on the OK button to manually locate the spot levels. Step 6: Set the datum level then locate the spot level on the screen <C>onfig/<P>ick/Location of Spot Level...<Exit>/<D>atum 0.000: D Selects the Datum option. Height above DATUM in mm...<0.0000>: Type the spot level height Specifies the height of the spot level to be placed on the screen. <C>onfig/<P>ick/Location of Spot Level...<Exit>/<D>atum <current>: Pick points on the screen to locate this spot level. Places the specified spot level on the screen at each location picked. Step 7: Locate the required number of spot levels at this particular height, then type D then Enter to specify a new Datum. It is not necessary to exit the command each time you wish to alter the Datum level.

63 Tutorial 3 - Working With a Terrain 61 Command Line Options Config: Type C then Enter to access the Smart Architect Spot Level Options dialog box. Pick: Type P then Enter to use the pick option. The datum level will take on the Z coordinate of the point picked without the need for you to know this value or specify a datum. The command line prompts with the following: <C>onfig/<P>ick/Location of Spot Level...<Exit>: Pick points on the screen with Z values equal to the required datum. Locates the spot level with the value equal to the z coordinate. Exercise: Build a terrain model from these points. Do not save this drawing. 4.3 Exercise 2 In this exercise we will look at relating a building to the site and the effect this has on the elevations Drawing a Building on a Terrain We will look at two methods of drawing a building relative to the terrain model. Method 1 This is my preferred method, but it may not always be the best solution in all cases. We are going to draw a very simple, rectangular building with its top right hand corner at the point X = 28100, Y = [ Imperial X = 93' 8", Y = 96' 8" ]. This will correspond with the point 28100,29000,2000 [ 1124,1160,80 ] on our terrain model. Step 1: Continue working in level_2.dwg, use Zoom Extent (F12) to view the entire drawing. Step 2: Invoke the Wall Room command with the Cavity Brick Wall [ Imperial 9" Wood Stud Veneer ] as the current wall type and the height set to 3000mm [ 10' ]. Command: WR <M>easure/Pick Bottom Left Corner of Room...<Exit>: 28100,29000 [1124,1160 ] Specifies start point of Room Move your cursor towards the bottom left hand corner of the screen.

64 62 Smart Architect Level 2 Training Guide Room Size in X: [ 30' ] Room Size in Y: [ 30' ] Note: When the drawing is viewed from the front or side, (V + Arrow Key), you will notice that the walls are on the same plane as the site boundary line, Z = 0. Even if you had specified the intersection of the Control Point as the start point of the room, using snap modes, the walls would still have been drawn with Z = 0. The Floor RL is controlled in the Smart Architect Default 3D Mode dialog box. We will use this in Method 2. Step 3: Use the Smart Architect layer commands (Toolbar, keyboard or pull down menu) to turn off the grid, contour lines and the control points. Theses are not needed at the moment and only serve to obscure the drawing. Step 4: Insert a couple of windows, a door and place a roof on the building. Figure Step 5: Move the whole building up along the Z axis until the base of the walls is at 2000mm [ 80" ] Command: MZ Invokes the Smart Architect Move Z Direction command. Select items to be moved in the Z plane...<filter>:

65 Tutorial 3 - Working With a Terrain 63 Select objects: Specify opposite corner: Select the whole building. Selects the objects to be moved. Select objects: Accepts the selection set. Amount of Displacement + or - Z...< current >: 2000 [ 80" ] Moves the building along the Z axis and exits the command. Step 6: Use F2 to toggle all layers back on. Step 7: Use V + Delete to view the drawing in Isometric. Step 8: Use the Base to Wall command to extend the outer skin of the walls to the terrain. Design menu > Walls > Base to Wall Menu location of command. <C>onfig/Select Wall to Add Base...<Exit>: Select the outer skin of one of the walls. Opens the Smart Architect Base Wall Design dialog box. Select the To Ground option in the dialog box. Leave all other settings untouched then click on OK. Closes the dialog box and extends the base of the selected wall to the terrain. <U>ndo/<C>onfig/Select Wall to Add Base...<Exit>: Continue selecting the outer skin of each perimeter wall Each wall is extended to the terrain when selected. The command is exited once the Enter button is hit. Note: The skins of the walls are treated independently of each other, you may choose to extend both inner and outer skin to the terrain, but this in not necessary. Zoom in and out to make the picking of walls easier. Exercise: Use the Elevations command to peel off elevations of the building. Turn off the layers of the grid, contours, spot levels and border before running the command. You may notice in some elevations that base of the walls have two lines. This is because the wall in the background is lower than the wall in the foreground and registers in the elevation routine. You can simply erase the extra line to clean this up. Method 2 In Method 1 above, we drew the building at Z = 0 then moved it up to the desired RL. In this exercise we still want to draw the building in the same location, but with the desired RL to begin with. Step 1: Erase the building created in the steps above, do not delete the mesh, contours, boundary or spot levels.

66 64 Smart Architect Level 2 Training Guide Step 2: Turn off the grid, contour lines and the control points. Step 3: Set the Floor RL to 2000mm [ 80" ]. Utilities menu > Configure Smart Architect > 3D Defaults Opens the Smart Architect Default 3D Mode dialog box. Set the Floor RL to 2000 [ 80" ] Leave all other settings unchanged. Click on the Save Button and then Yes to the next dialog box. Saves the new Floor RL as the default setting. Click on OK. Accepts the settings and exits the dialog box. Step 4: Invoke the Wall Room command with the Cavity Brick Wall [ Imperial 9" Wood Stud Veneer ] as the current wall type and the height set to 3000mm [ 10' ]. Command: WR <M>easure/Pick Bottom Left Corner of Room...<Exit>: 28100,29000 [1124,1160 ] Specifies start point of Room Move your cursor towards the bottom left hand corner of the screen. Room Size in X: [ 30' ] Room Size in Y: [ 30' ] Note: When the drawing is viewed from the front or side, (V + Arrow Key) you will notice that the walls are not in the same plane as the site boundary line, but are set at Z = 2000mm [80"]. Step 5: Insert a door into the wall as in Method 1 above Step 6: Now insert a couple of windows into the building, paying attention to the Floor RL. The window style is not important, but the size of the window is: Head Height = 2100 [ 7' ] above floor level; Height = 1100 [ 3' 3" ] above floor level; Width = 1800 [ 6' ] Note: When you insert a door into a wall, it will always insert at the base of the wall, regardless of the Floor RL setting. Windows however, have a certain amount of flexibility with regards to the their sill heights and you need to add in the Floor RL to the sill height for all windows in situations like this. Command: WW Shortcut to Insert Window command. <A>nchor/<N>ew/Select Wall to add Window...<Exit>: N Access the Smart Architect Window Details dialog box. Set Width = 1800 [ 6' ]

67 Tutorial 3 - Working With a Terrain 65 Set Height = 1100 [ 39" ] Set Head = 4100 [ 119" ] Sets the head height at 2100 [ 3' ] above the floor and 2000 [ 80" ] above RL 0 Leave all other settings unchanged then click on OK. Accepts the changes and continues with the command. Follow the command prompts and insert two windows. Inserts the windows in the walls, relative to the floor level. Step 7: Use the Roof command and place a roof on the building. Step 8: Turn all layers back on. Step 9: Follow Step 8 from Method 1 above, extend the walls to the terrain and create elevations. Step 9: Save changes to level_2.dwg. Note: In neither of the examples above, was it necessary to have the grid mesh drawn. The base of the walls will meet an imaginary terrain line, as long as the spot Base Wall Design Dialog Box This dialog box is accessed through the Base to Wall command.

68 66 Smart Architect Level 2 Training Guide Figure Delete Base: Select this option to delete an existing wall base. Only available if a wall base exists. To Ground: Select this option to extend a wall to the terrain. This option is only available if spot levels exist in the drawing, a TIN or mesh is not necessary. Use Profile: Select this option to pick a polyline profile on the screen to be used as the wall base. By Size: Select this option to draw a wall base to specific sizes. Single Step: With this option selected, the wall base will be graded from one end of a wall to the other. If this option is not selected, the wall base can be created with a step in it. Start Depth: This sets the depth of the wall base at the selected end. Type a value here or hit Enter to select from a list of typical values. Internal Step Depth: If the Single Step option is selected, this is the depth of the wall base at the opposite end to that selected. If Single Step is not selected, this is the depth at the step in the wall base. Type in a value or hit Enter to select from a list of typical values. Distance From Selected Wall End: Specifies the distance from the selected wall end to the step. Type in a value or hit Enter to select from a list of typical values. Wall Length: The length of the selected wall is displayed here in the current AutoCAD units.

69 Tutorial 3 - Working With a Terrain 67 Match Wall: Select this option to draw the base on the same layer as the selected wall. Use Profile: Select this option to draw the base on the same layer as the selected profile. Use Default: Select this button to draw the base on a default layer. Layer Button: Use this button to set the default layer, color and line type of the base.

70 Part V

71 Tutorial 4 - Wall Base/Rake 69 5 Tutorial 4 - Wall Base/Rake 5.1 Introduction In Tutorial 3, we touched on the Base to Wall command that allowed us to change the base of walls to meet a surface terrain. In this tutorial, we are going to investigate further options of the Base to Wall command as well as the Rake Wall command and where these might be applied. 5.2 Exercise 1 In this exercise the options of the Base to Wall command are investigated Base to Wall Using the Base to Wall command. Step 1: Start a new drawing using the appropriate Smart Architect template file. Step 2: Draw a wall 5000mm [ 15' ] long, horizontally on the screen, using a Timber 1 [Imperial 4-1/2" Wood Stud]. Step 3: Use V + Delete to view the wall in an isometric view. Step 4: Activate the Base to Wall command from the pull down menu and select the wall. Design menu > Walls > Base to Wall Menu location of command. <C>onfig/Select Wall to Add Base...<Exit>: Pick a point towards the bottom left of the wall. (Point 1) Specifies the wall to be altered and which end to work from. Opens the Smart Architect Base Wall Design dialog box. Note: It is important to pay attention to which end of the wall you pick when selecting the wall, as this is the end from which all measurements are taken.

72 70 Smart Architect Level 2 Training Guide Figure Step 5: Make the following changes in the dialog box. Select By Size Single Step to be unchecked Start Depth = 600 [ 2' ] Internal Step Depth = [ 3' 4" ] Distance From Selected Wall End = 2000 [ 6' 8" ] Match Wall Selected. Click on OK to exit the dialog box. Closes the dialog box and draws the base on the wall. <U>ndo/<C>onfig/Select Wall to Add Base...<Exit>: Exists the command.

73 Tutorial 4 - Wall Base/Rake 71 Figure Step 6: Run the Base to Wall command again. <C>onfig/Select Wall to Add Base...<Exit>: Pick on the wall. Step 7: Make the following selection in the dialog box. Select Delete Base. Click on the OK button. Closes the dialog box and removes the base from the wall. Step 8: Hit Enter to exit the command. Using the Profile Option The shape of a wall base can be defined by selecting a polyline profile on the screen. Step 1: Use V + End to return the drawing to plan view.

74 72 Smart Architect Level 2 Training Guide Step 2: Draw a polyline starting at the left hand end of the wall, similar to Figure Step 3: Invoke the Base to Wall command. Step 4: Pick a point on the wall at point 1. Step 5: Make the following selection in the dialog box. Select the Use Profile option. Click on the OK button Step 6: Use the polyline profile. Select a Profile for the Base Wall: Select the polyline profile (point 2). Selects the profile to be used and draws the base. <U>ndo/<C>onfig/Select Wall to Add Base...<Exit>: Exits the command. Figure Step 7: View the drawing in isometric, the polyline can be deleted.

75 Tutorial 4 - Wall Base/Rake 73 Figure Exercise: Experiment with the Single Step option turned on and also, the different options for the layer setting. Note: Openings cannot be cut into the base of a wall. If an opening is intended to be cut in the lower part of a wall, it should be constructed suitably low enough to accommodate the opening before the base is added. 5.3 Exercise 2 In a similar manner to the Base to Walls command, the top of a wall can be altered in shape with the Rake Wall command.

76 74 Smart Architect Level 2 Training Guide Rake Wall Using the Rake Wall command. Step 1: Continue with the drawing from the previous exercise. Use the Erase command to clear all entities off the screen. Step 2: Draw a wall 5000mm [ 15' ] long, horizontally on the screen, using a Timber 1 [Imperial 4-1/2" Wood Stud]. Step 3: Use V + Delete to view the wall in an isometric view. Step 4: Activate the Rake Wall command from the pull down menu and select the wall. Design menu > Walls > Rake Wall Menu location of command. <C>onfig/Select Wall to Add Rake...<Exit>: Pick a point towards the bottom left of the wall. (Point 1) Specifies the wall to be altered and which end to work from. Opens the Smart Architect Gable Wall Design dialog box. Note: It is important to pay attention to which end of the wall you pick when selecting, as this is the end from which all measurements are taken.

77 Tutorial 4 - Wall Base/Rake 75 Figure Step 5: Make the following changes in the dialog box. Select By Angle Select Single Slope Rise Angle From Selected Wall End = 20 Match Wall Selected. Click on OK to exit the dialog box. Closes the dialog box and draws the gable on the wall. <U>ndo/<C>onfig/Select Wall to Add Rake...<Exit>: Exits the command. Exercise: Experiment with the Profile option, using the same curved profile from the Base to Wall command and a castellated profile. (Remember it is best to draw the profile from left to right). Have a look at the By Roof option, note that it is only available when a roof exists. It is not necessary to save this drawing.

78 76 Smart Architect Level 2 Training Guide Gable Wall Design Dialog Box This dialog box is accessed trough the Rake Wall command. Figure Delete Gable: Select this option to delete an existing gable. Only available if a gable exists. By Roof: Select this option to extend a wall to a roof. This option is only available if a roof exists in the drawing. Use Profile: Select this option to pick a polyline on the screen to define the gable profile. By Size: Select this option to draw a gable to specific sizes. By Angle: Select this option to draw a gable to specific angles. Single Slope: Select this option to draw a single pitched gable, or leave unchecked to pitch from both ends of the wall.

79 Tutorial 4 - Wall Base/Rake 77 Rise Height: Type a value to set the height of the gable, or hit Enter to select from a list of typical values. This option is only available if the By Size is selected. Distance From Selected Wall End: Type a value to set the distance along the wall, from the end picked, to the peak of the gable, or hit Enter to select from a list of typical values. This option is only available if the By Size is selected. Rise Angle From Selected Wall End: Type the angle at which the gable is to be pitched from the selected end, or hit Enter to select from a list of typical values. This option is only available if the By Angle option is selected. Rise Angle Opposite End: Type the pitch angle of the gable at the opposite end of the wall, from the end picked, or hit Enter to select from a list of typical values. This option is only available if the By Angle option is selected and Single Slope is unchecked. Wall Length: The length of the selected wall is displayed here in the current AutoCAD units. Match Wall: Select this option to draw the gable on the same layer as the selected wall. Use Profile: Select this option to draw the gable on the same layer as the selected profile. Use Default: Select this button to draw the gable on a default layer. Layer Button: Use this button to set the default layer, color and line type of the gable. 5.4 Exercise 3 In the previous exercises, we looked at using the Base to Wall and Rake Wall commands that allowed us to increase the height or extend the base of a wall. However, the primary purpose of these is to change the profile of the top or bottom of the wall. In this exercise we will look at the Smart Wall Height and Smart Wall R.L. commands Wall Height/R.L. The Smart Wall R.L. and Smart Wall Height commands are more suited to altering the height or the depth of a wall and also permit openings. Exercise: Draw a wall on the screen and view it in isometric. experiment with the Smart Wall Height and Smart Wall R.L. commands to alter the height of a wall and the base. (Located under the Walls in the Design pull down menu). Note: A number of walls may be selected and changed together, or individually selected. Doors, windows and openings can be placed into the new area of wall. These commands will act on individual skins of cavity walls. Doors or full height openings already in the wall will not automatically relocate to the new wall base.

80 78 Smart Architect Level 2 Training Guide It is best to place openings in once the wall base is altered, or erase existing and replace. If you want a door to sit in a wall and be elevated up off the ground, the Smart Wall R.L. command can be used when a door is already in position. It is necessary to move the door when in plan view for the opening to update, then flick back to isometric. Figure The Smart Wall R.L. command can be used to alter the RL of walls within a building where the bases might be stepped, instead of changing the Floor R.L. in the Default 3D Modes dialog box. A positive or negative value can be specified when setting the Wall RL. This value is the actual Z value to which the base of the wall is to extend, and not the distance by which the wall will extend. For example, if you change a wall RL to 500, then change it again to 700, the RL does not change to 1200, but 700. Figure 4.3.1

81 Part VI

82 80 Smart Architect Level 2 Training Guide 6 Tutorial 5 - Complex Roofs 6.1 Introduction There are a number of options in the Build Roof command to create typical roofs, from Hips to Gables, Skillions, etc, as well as the Profile option, but not every project will have a rectilinear roof, or have a roof which is made up from a single style. If the program will not generate the roof you need, the procedure is to let it build the basic components then combine them into one roof object. Smart Architect provides the ability to manipulate any roof, combine different roof types and even draw in new roof planes by simply picking points. 6.2 Exercise 1 In the first exercise, we will draw the roof outline as a 2D plan, then divide it up into four sections and build roof section 1 as a 3D model Roof No.1 This roof outline has been drawn in plan, in 2D with a series of lines, to represent the final roof plan I would like to create. Using a combination of different commands relating to roofs and some useful 3D editing tools we will create a 3D roof object from which we can then extract some quantities. Draw a 2D Outline To begin with, start a new drawing using the appropriate template file. Use standard AutoCAD procedures to draw a 2D outline similar to the one in Figure I have included some dimensions in the image to enable you to use the exact example. However, the dimensions are not really relevant as long as the roof is a realistic size and the proportions are similar.

83 Tutorial 5 - Complex Roofs 81 Figure 5.1.1

84 82 Smart Architect Level 2 Training Guide Figure (Imperial) Analysis I have decided that there are 4 separate sections to this roof as indicated in Figure We will build each section independently and then join them together as one. There may be a little bit of work needed on the bottom right hand corner gable of roof section No.1, but not enough to warrant looking at it on its own. The pitch of the main roof is to be 30 degrees.

85 Tutorial 5 - Complex Roofs 83 Figure Roof No.1 The first stage will be to draw an outline of the roof we want then convert it into a hip roof. We will then convert the roof ends to gables. Step 1: Using a different layer form the original roof outline, draw a CLOSED polyline around the outline of roof No.1. I recommend drawing this polyline in an anti clockwise direction. Use C to close the end of the polyline. Step 2: Turn off or freeze the original roof outline.

86 84 Smart Architect Level 2 Training Guide Figure Step 3: Invoke the Build Roof command. Design Menu > Roof > Build Roof Menu location of the Build Roof command. Opens the Smart Architect Roof Options dialog box. Step 4: Ensure the settings in your dialog box are identical to mine. Typically, these are the default settings. Refer to Figure 5.1.4

87 Tutorial 5 - Complex Roofs 85 Figure Step 5: Convert the polyline outline into a roof Click on the Select button in the dialog box. Select Polyline or Circle at Minimum Eaves point: Pick on the polyline. The outline is converted into a roof. Step 6: Invoke the Gable command to convert the roof ends to gables. Design menu > Roof > Gable Menu location of the Gable command. Opens the Smart Architect Gable Options dialog box. Step 7: Ensure the settings in your dialog box are identical to mine. Refer to Figure Select Max Gable Select Open Gable End

88 86 Smart Architect Level 2 Training Guide Figure Step 8: Click on OK to continue the command. Step 9: Convert the roof to gable ends. <C>onfig/Select Hip intersection for Gable...<Exit>: Pick hip intersection 1 (Refer Figure 5.1.6) Endpoint snap is automatically set. Converts roof to gable end <U>ndo/<C>onfig/Select Hip intersection for Gable...<Exit>: Pick hip intersection 2 (Refer Figure 5.1.6) Endpoint snap is automatically set. Converts roof to gable end <U>ndo/<C>onfig/Select Hip intersection for Gable...<Exit>: Pick hip intersection 3 (Refer Figure 5.1.6) Endpoint snap is automatically set. Converts roof to gable end <U>ndo/<C>onfig/Select Hip intersection for Gable...<Exit>: Exits the Gable command.

89 Tutorial 5 - Complex Roofs 87 Figure Note: The roof planes do not intersect in the circled area of Figure For these planes to intersect, the pitch of the roof planes, of the bottom right gable, need to be different from the rest of the roof.

90 88 Smart Architect Level 2 Training Guide Figure Altering Roof Planes I do not know the actual pitch that these roof planes should be at, and I am not interested in doing the math to calculate them either, so the Change Roof command is of no use to me. We will use a slightly different approach. This section will require you to know how to view the drawing in isometric (Refer to Smart Architect Level 1 Training Manual). There is an assumed knowledge of AutoCAD and an understanding of basic 2D and 3D principles. If any AutoCAD commands are not understood, you will need to refer to the AutoCAD help. We are going to explode the roof object then manipulate the roof planes to the correct pitch. Step 1: Draw a polyline from the apex of the main roof, (Point 1), to the endpoint of the gable ridge. (Point 2). Note: It is essential that you use a polyline and also that you start at the apex of the main roof. This ensures that the line drawn remains in one plane, and has the same Z coordinate as the first point picked.

91 Tutorial 5 - Complex Roofs 89 Figure Step 2: Explode the roof. Command: EE Smart Architect shortcut for Explode command. Select items to explode: Pick the roof Roof object is converted to basic AutoCAD entities. Select Objects: Exits the Explode command. Step 3: Change the view to a south west isometric and zoom in sufficiently to work on the corner gable. Step 4: Click on each numbered roof plane in turn, to activate its grip nodes. Click on the corresponding grip nodes to stretch it to the exact intersection of the roof apex, using object snaps. Do this for each plane 1 to 4. Note: The roof of the bottom right corner gable is now sloping up towards the apex.

92 90 Smart Architect Level 2 Training Guide Figure Step 5: Change back to plan view then rotate you whole roof through 45 degrees so that the corner gable is now pointing directly down the page. Note: I have suggested doing this so that it is easy to work on the drawing from a south east isometric view. Feel free to alter your UCS if you are comfortable doing that. Step 6: Change the view to a south east isometric and zoom in sufficiently to work on the corner gable. Step 7: Use the stretch command to stretch the end of the ridge-line to meet the end of the polyline you drew in Step 1. Ensure you include the finial and the ends of all the entities to be stretched. The fascias, the soffit lining and the ends to the roof planes 2 and 3. Use object snap modes to work accurately. Step 8: Erase the line drawn in Step 1.

93 Tutorial 5 - Complex Roofs 91 Figure Step 8: Change back to plan and rotate the roof through -45 degrees, back to its original orientation. The first section of roof is now complete. 6.3 Exercise 2 In this exercise we will build roof section 2 then join it to the main body. The process for developing roof section 3 is identical and is not explained Roof No.2 & 3 We will now build roof No.2. For this we will only consider the outline of roof No.2, from its gable to where it meets the eaves of the main roof. We will then build the valleys and join the roofs together.

94 92 Smart Architect Level 2 Training Guide Roof No.2 The first thing we need to do is convert the outline of roof number 2 into a gable ended roof, then join it to the main roof. Step 1: Turn on or thaw the roof outline layer. Step 2: Using a different layer from the original outline, draw a CLOSED polyline around the outline of roof No.2. I recommend drawing this polyline in an anti clockwise direction. Use C to close the end of the polyline. Do not include the valleys where it intersects the main roof. (Refer to Figure in Exercise 1). Step 3: Move the polyline outline away from the main roof. Figure Step 4: Stretch the polyline outline down the screen, increasing its length by 3000mm [ 10' ]. Do not increase the width.

95 Tutorial 5 - Complex Roofs 93 Figure Step 5: Invoke the Build Roof command. Design Menu > Roof > Build Roof Menu location of the Build Roof command. Opens the Smart Architect Roof Options dialog box. Step 6: Make one change to the dialog box, leave all other settings as is. Select the With Gables option

96 94 Smart Architect Level 2 Training Guide Figure Step 7: Click on the Select button to continue the command. Step 8: Convert the polyline into a gable ended roof. Select Polyline or Circle at Minimum Eaves point: Pick a point on the left or right hand vertical line of the polygon. Refer to Figure A temporary ridge line is placed down the center of the rectangle. <S>tart/<E>nd/Reset ridge point...<no>: Accepts the location of the ridge line, builds the roof and exits the command.

97 Tutorial 5 - Complex Roofs 95 Figure Creating the Set Out Points We now need to set up some points of intersection for our two roofs before joining them together. Step 1: Change the drawing to a south west isometric view and zoom in sufficiently to be able to work.

98 96 Smart Architect Level 2 Training Guide Figure Step 2: Use the Explode command and explode the gable roof No.2. Step 3: Click on the fascia as indicated in Figure to activate the grip nodes.

99 Tutorial 5 - Complex Roofs 97 Figure Step 4: Click in the top or bottom grip node near the open gable end and stretch the fascia back past the outline of roof No.2 to give yourself room to work. Refer to Figure

100 98 Smart Architect Level 2 Training Guide Figure Note: You may notice that the actual roof planes and the original outlines are not coplanar, ie, different Z coordinates. If this is the case, we need to move one or the other to get them into the same plane. Step 5: Move the original outline of the roof so the point of intersection of roof 1 and 2, intersect at the corner of the 3D roof plane as shown in Figure Ensure the point of intersection is the roof plane, not the fascia.

101 Tutorial 5 - Complex Roofs 99 Figure Step 6: Draw a line from the endpoint of the 2D ridge line, 300mm [ 1' ] along the Z axis. Command: L Invokes Line command. From point...<c>omplex linetype...<enter for last point>: Pick the end point of the 2D ridge line. (Use Endpoint snap mode). Specifies start point of line. Specify next point or [ 0,0,12 ] Draw line 300mm along Z axis. Specify next point or [Undo]: Exits Line command. Note: 300mm [ 12" ] is a random number, but I chose this so that the line is long enough to see and should fit under the plane of roof No.1. Refer to Figure (Do not draw the circle).

102 100 Smart Architect Level 2 Training Guide Figure Step 7: Invoke the Extend Line to 3DFace command. DrcTools menu > 3D Edit > Extend Line to 3DFace Menu location of command. Step 8: Extend the line to intersect with the plane roof plane of roof No.1. <I>nside...Yes/<P>oints/Select Face to intersect: Pick a point along the exposed roof plane where we stretched the fascia back. Nominates the surface to extend to. (The face does not become highlighted). Join to previous line...yes <J>oin/Select Line to be extended to face: Pick a point on the line drawn in the Z axis. Extends the line to meet the roof plane. Join to previous line...yes <U>ndo/<J>oin/Select Line to be extended to face...<exit>: Exits command. Note: We now have the point of intersection of the ridge line of Roof No.2 and the main roof.

103 Tutorial 5 - Complex Roofs 101 Joining the Two Roofs Now we need to move roof No.2 into position and join the roof planes. Step 1: Use the Erase command and delete the two fascia boards from the rear gable end of Roof No.2. We do need not these. Figure Step 2: Move Roof No.2, picking up the bottom Right-hand corner of the roof plane of the 3D gable roof, and place it at the corresponding intersection of the 2D outline. (Ensure to use snap modes and snap top the end of the roof plane, not the fascia). Note: Both roof planes and all the remaining fascias must be included in the previous step. The planes of the two roofs are now coplanar.

104 102 Smart Architect Level 2 Training Guide Figure Step 3: Click on the left-hand roof plane and fascia of roof No.2 to activate the grip nodes. Step 4: Use the Stretch command to stretch the corresponding intersection of the roof plane and the fascia (at the back end), to the end point of the plane of the main roof. (Use snap nodes) Note: Ensure you include all end points of the fascia as well as the corner of the roof plane in the selection set when stretching.

105 Tutorial 5 - Complex Roofs 103 Figure Step 5: Now do the same to the right-hand roof plane and fascia but stretch these perpendicular to the edge of the main roof plane. Refer to Figure Step 6: Now stretch the back end of the ridge of Roof No.2 to the endpoint of the line we drew earlier. Note: You can choose to use the Stretch command or simply use the grip nodes to do this.

106 104 Smart Architect Level 2 Training Guide Figure Step 7: Use the Erase command and delete the line which might now be obscured by the valley of the intersecting roof planes. Note: Do not delete any of the 2D lines that make up the outline of the roof in plan. We still need these. Step 8: Finally, activate the grips on the fascia board of the main roof, which we stretched earlier, and stretch it back to the corresponding intersection of the planes of Roof No.1 & 2.

107 Tutorial 5 - Complex Roofs 105 Figure Roof No.2 now intersects the main roof correctly with one gable end as desired. New Plane to Roof No.1 There is a section of roof that is now overlapped by roof No.2. We need to rectify this to correctly display the intersection of planes and the roof quantities. Step 1: Change the drawing to a south east isometric. Step 2: Isolate the layer of the roof plane, ie, turn off all other layers. Step 3: Erase the underlying plane of the main roof. Refer to Figure Step 4: Invoke the Roof Plane command. Follow the steps in Figure to draw in the new roof plane for the main roof, using the endpoint snap mode. Command: RB Short cut to Roof Plane command. Begin Roof point...<exit>: Snap to endpoint 1 <U>ndo/To point...<exit>: Snap to endpoint 2

108 106 Smart Architect Level 2 Training Guide <U>ndo/To point...<exit>: Snap to endpoint 3 <U>ndo/<C>lose/To point...<exit>: Snap to endpoint 4 <U>ndo/<C>lose/To point...<exit>: Snap to endpoint 5 <U>ndo/<C>lose/To point...<exit>: Snap to endpoint 6 <U>ndo/<C>lose/To point...<exit>: C Completes new roof plan and exits command. Figure Step 5: Turn all layers back on and move on to the next section of roof. Roof No.3 Exercise: Use same procedure to build Roof No.3 as you did for Roof No.2.

109 Tutorial 5 - Complex Roofs 107 Figure Exercise 3 By now you will probably have this procedure down pat, but I will walk you through the final stage then show you how to rebuild the roof as one entity Roof No.4 We will use some fairly similar procedures to exercise 1 and 3, to build this fourth section of the roof. First we will convert the outline into a roof, then place it in position and join the planes. Step 1: Change the drawing to plan view and turn all layers on. Step 2: Rotate the roof through -45 degrees, this will make it easier to work on in isometric. Step 3: Draw a rectangle with one side the same width as the front face of the gable and the other approximately 3000mm [ 10' ]. The procedure below uses the Smart Architect extended snap button. Refer to Figure Alternative commands BB, AutoCAD Rectangle, Polyline with Tracking (full AutoCAD).

110 108 Smart Architect Level 2 Training Guide Command: LL Smart Architect short cut for Polyline command. Specify start point: Pick point 1. Use endpoint snaps. Specifies start point. Specify next point or [Arc/Halfwidth/Length/Undo/Width]: Pick point 2. Use endpoint snaps. Specifies second point. Draws first segment of polyline. Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: Move your cursor up the screen (Ortho On) Second segment drawn up the screen. Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: Hit the Insert Button Invokes the extended snap command. <A>ngle/<B>etween/<D>ivide/<I>nters/<M>easure/<O>rtho/<R>elative/ <S>qare/<C>line/<P>olar: S Selects <S>quare option. Select perpendicular endpoint: Pick on point 1. Endpoint snap is automatically set. Third segment drawn parallel and identical length to first. Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: C Close polyline and exit command.

111 Tutorial 5 - Complex Roofs 109 Figure Step 3: Convert the rectangle into a gable roof using the same procedure as you did in the previous exercise. Figure indicates which side to select as the eaves line.

112 110 Smart Architect Level 2 Training Guide Figure Step 4: Change to a north east isometric view. Step 5: Explode the gable roof. Step 6: Use the erase command and delete the rear fascia boards. Step 7: Move the roof planes and the fascias, so that, in this view, the front left corner of the gable roof plane intersects with the corresponding point on the 2D outline. Step 8: Draw a polyline from the apex of the main roof, Point 1, to the front end of the 2D ridge line, Point 2. Note: Ensure to use a polyline in Step 8, not a line nor a 3D polyline.

113 Tutorial 5 - Complex Roofs 111 Figure Step 9: Use the Stretch command to stretch the front end of the 3D ridge line, Point 3, to the end of the polyline drawn in Step 8. Note: Include the fascia boards in the Stretch selection set. Use snap modes to ensure accurate work. Step 10: Use the Stretch command to stretch the back end of the gable roof ridge line to intersect at the roof apex, Point 1. Step 11: Use the Erase command and delete the polyline, drawn in Step 8, which may now be obscured by the Gable ridge line. Do not delete any of the roof planes. Step12: Use the Stretch command to stretch the corner of the roof plane and the fascia at the back right, Point 5, to the corresponding intersection of the 2D roof outline, Point 6. Step 13: Use the Stretch command to stretch the corner of the roof plane and the fascia at the back left, Point 7, to the corresponding intersection of the 2D roof outline, Point 8.

114 112 Smart Architect Level 2 Training Guide Note: Include the fascia board in the Stretch selection sets of Step 12 & 13. Use snap modes to ensure accurate work. Figure Step 14: Use the grip modes to stretch the underlying roof planes and fascias of the main roof to intersect with the corresponding Points 6 & 8. Note: You will to activate the grips and adjust one plane and fascia at a time. It may be necessary to change the isometric view to stretch the roof to Point 8. Use snap modes to ensure accurate work. Step 15: Erase the 2D-roof outline. It may be necessary to isolate the layer of the roof outline to successfully remove all of it. Step 16: Rebuild the roof into one object. Command: RB Shortcut to the Rebuild Roof command.

115 Tutorial 5 - Complex Roofs 113 Note: The roof is automatically rebuilt as a single object without any further input required from the user. If the correct LTS value is set, the roof will now appear in DashdotX2 line type, in plan view. This is a default layer setting and may be altered by the user. For further information on LTS, refer to Tutorial 6, Exercise 1, Linetype Scale, in the Smart Architect Level 1 Training Manual, or refer to the AutoCAD help. Step 17: Change back to plan view and rotate the roof through 45 degrees to its original orientation. Figure 5.3.5

116 114 Smart Architect Level 2 Training Guide Figure 5.3.6

117 Tutorial 5 - Complex Roofs 115 Figure 5.3.7

118 Part VII

119 Tutorial 6 - User Defined Windows Tutorial 6 - User Defined Windows 7.1 Introduction Smart Architect provides a range of window types in the Window Styles dialog box. (Refer to Level 1 Training Guide). For each window type, there are many combinations available for mullions and transoms, but it is not possible to cater for all combinations nor shapes. The ability to define your own windows has been included for this reason. The following two exercises will outline the steps to create a window that has a combination of styles and a window that is not rectilinear. 7.2 Exercise 1 In this exercise you will create a window that combines several different styles in one Combination Window The first thing we need to do is start a new drawing, then draw a wall into which the window can be inserted and finally create the window. Draw a Wall Step 1: Start a new drawing using the appropriate template file. Step 2: Draw a 15m [ 50' ] long, 230mm 9" Brick wall [ Imperial - 9" Brick ]. Creating the Window Profile To define the window, we need to draw a 2D outline. The outline (frame) of the window must be drawn using a closed polyline, which should be drawn in an anti clockwise direction. This can also be done using the Smart Architect Dragged Box (BB) command or the AutoCAD Rectangle command. The mullions and transoms are to be drawn as lines, NOT polylines. Typing the appropriate letter in the corresponding panel, typically the first letter of the window type, indicates the type of window. These characters can be found in the Window Styles dialog box. No other characters are applicable. (You may have noticed, in the Window dialog boxes, that a letter is displayed in the slide image to represent the type of window selected. For example, H for hung windows, C for casement, etc). Note: The layer on which the 2D outline is drawn is of no consequence, nor is it important to keep the entities on the same layer.

120 118 Smart Architect Level 2 Training Guide Step 1: Draw a closed CLOSED, 3090 x 1870mm [ 10' x 6' ] polyline rectangle. I recommend drawing this polyline in an anti clockwise direction. Use C to close the end of the polyline. Alternative commands, Dragged Box (BB) or AutoCAD rectangle. Step 2: Use the Line command to divide the rectangle into the various panels, using the proportions as shown in Figure Step 3: Place the letters into the panels as in Figure Either upper of lower case letters may be used. G is for glass block. S is for sliding. L is for louvre. Note: It is not necessary to use F to symbolise a fixed panel. Any panel without a character defaults to a fixed panel. Figure Note: I have calculated the exact opening size needed for the glass block panel, based on the size and spacing of the blocks as specified in the dialog box. If the opening size is not the correct proportion to accommodate the glass blocks, they will appear to extend beyond the frame. When calculating this, don't forget to take into account the thickness of the window frame will be subtracted from the opening. The outer polyline represents the overall dimension of the window and the frame defaults inwards. All other panel sizes are random. Block sizes are to be left at the default setting of 190 x 190mm with 10mm spacings.

121 Tutorial 6 - User Defined Windows 119 Step 4: Save this 2D outline as a block. The insertion point is not relevant, but it is always a good idea to work accurately, so perhaps use one of the corners. Note: Give the block a suitable/descriptive name such as win1, so that it is recognisable in a list of blocks. Step 5: Insert the block into the drawing, close to the wall into which it is to be inserted. Insert the Window Step 1: Open the Smart Architect Window Details dialog box. Command: WW Shortcut to Window command. <B>ase From...Inside <A>nchor/<N>ew/Select Wall to add Window...<Exit>: N Accesses the Smart Architect Window Details dialog box. Step 2: Follow the steps below to change the dialog box settings. Click on the Style Button. Opens the Smart Architect Window Styles dialog box. Click on the 'Pick' image at the bottom right of the window types. Selects the Pick option and returns the Smart Architect Window Details dialog box. Type 3090 [ 10' ] under Width. Sets the opening width. Type 1870 [ 6' ] under Height. Sets the opening height. Do not alter any other settings. Refer to Figure 4.2. Click on OK to continue with the command. Step 3: Insert the window. <B>ase From...Inside <A>nchor/<N>ew/Select Wall to add Window...<Exit>: Pick one face of the brick wall. Specifies the wall into which the window is to be inserted. Action: PICK Brand: COMALCO Material: TIMBER <F>ull Width...No Top 2100 [7'] <H>eight 1870 [6'] <W>idth 3090 [10'] Select Opening Block: Pick the 2D block. The window will appear as a ghosted image in the wall. <F>ull/<C>enter/<N>ew/<S>ill..Auto/Location of Window...<Exit>: Move your cursor along the wall to position the window, then pick a point on one side.

122 120 Smart Architect Level 2 Training Guide Randomly positions the window and draws the sill on the opposite side from which you picked. <B>ase From...Inside <U>ndo/<A>nchor/<N>ew/Select Wall to add Window...<Exit>: Exits the Window command. Figure Step 4: View the drawing in isometric or elevation.

123 Tutorial 6 - User Defined Windows 121 Figure Note: The window can be positioned accurately by entering a specific set out distance. (Refer to Level 1 Training Guide). The arrow keys can be used to flip the orientation of the window when seen as a ghosted image. (Refer to Level 1 Training Guide). The block has no relevance in the drawing and can be deleted. The blocks for windows can be stored in a block library on a local or network drive for future use. The window can be elevated using BE, WE, WWE, the Elevations and Cross Section commands. If a window is inserted which is not the exact size of the block outline, the program will automatically increase or decrease the proportions accordingly. 7.3 Exercise 2 In this exercise we create a new window which is an unusual shape and not available as standard in the dialog boxes.

124 122 Smart Architect Level 2 Training Guide User Defined Window Shapes The window in this exercise is an example of the type of windows that can be drawn. Although the Window dialog box has a number of standard shapes such as, arched tops, double arched, triangles, keyholes, etc, there may be shapes that are not provided for. Step 1: Draw an outline, using a closed polyline, with similar proportions to that of Figure Step 2: Use lines to break up the window into its various panels. Ensure that the lines are drawn from point to point ie, intersect with the polyline. Step 3: Add the characters to represent the window types to be used. I have elected to use 2 Louvred panels, 2 Fixed panels and 1 Sliding panel. Step 4: Save this outline as a block with a logical name, ie, Win2. Note: Do not include dimensions. Figure Step 5: Insert the Block onto the screen somewhere near the wall into which it is to be placed. Step 6: Run the Insert Window command and access the Smart Architect Window Details dialog box by entering N for <N>ew on the command line.

125 Tutorial 6 - User Defined Windows 123 Step 7: Make the following changes to the dialog box. Ensure the Pick from Screen option is selected (Refer to previous exercise). Change the Width to 3548 [ 10'-6" ] Change the Height to 1024 [ 3'-4" ] Click on the Glass button. Opens the Smart Architect Glazing dialog box. Step 8: Make the following change to the Smart Architect Glazing dialog box. Change the Louvre Depth to 100 [ 4" ] Click on the OK button to close this dialog box Accepts the change, closes the dialog box and returns to the Smart Architect Window Details dialog box. Note: I have changed the louvre depth to suit the proportions of this window. This is not a necessary step. Step 9: Click on OK in the Smart Architect Window Details dialog box. Step 10: Using the same process as described in the previous exercise, insert the block into the wall as a window.

126 124 Smart Architect Level 2 Training Guide Figure Further Examples The two windows illustrated in Figures and are further examples of the complex shapes that can be achieved. Note: The window on the left in Figure is beginning to stretch Smart Architect to the limit in its complexity.

127 Tutorial 6 - User Defined Windows 125 Figure 6.2.3

128 126 Smart Architect Level 2 Training Guide Figure 6.2.4

129 Part VII

130 128 Smart Architect Level 2 Training Guide 8 Tutorial 7 - User Defined Doors 8.1 Introduction It is not possible to cater for every door style in the Door dialog boxes. Smart Architect attempts to provide a wide range of doors styles that typically cover the most frequent options. If a door style is not available in the dialog boxes, you can redefine one that closest meets your requirements. 8.2 Exercise 1 In this exercise we will redefine an existing door. The door I have chosen to modify in this exercise is one which I have been asked about a number of times. This procedure is not quite as flexible as the User Define Windows, but should cater for most cases Modifying a Door Changing the opening size for the Single Entry 1 Sidelight door changes the overall size proportionally, including the door leaf and sidelight. You may want the sidelight to be a certain size or to remain fixed as the door leaf changes in size. We will look at how to do this in the following steps. Analyzing the Proportions Step 1: Start a new drawing using the appropriate template file. Step 2: Invoke the Insert Door command and access the Smart Architect Door Insert Details dialog box. Step 3: Make the following selections in the dialog box External option to be selected. Select Single Entry 1 Sidelight from the Door Style list. Leave all other settings unchanged. No other settings are relevant at this stage. Click on the OK button to insert the door. Step 4: Insert a free-floating door on the screen. <A>nchor/<N>ew/Select Wall to add Door...<Exit>: A

131 Tutorial 7 - User Defined Doors 129 Allows the door to be inserted free-floating. There is no wall on the screen in which to anchor this door. Door Style: Single Entry 1 Sidelight <T>ype Opening Sizes <H>eight 2070 [6'-10 13/16"] <W>idth [4'-2 3/8"] <S>ill..No/<A>ttribute/<N>ew/Location of Door...<Exit>: Pick a point on the screen. Specifies an insertion point for the door. Up/Down Arrow Keys to Increment... Rotation angle...<0.0>: Accepts the default rotation angle of zero degrees. <S>ill..No/<A>ttribute/<N>ew/Location of Door...<Exit>: Exits the Insert Door command. Step 5: Follow the steps above and insert another Single Entry 1 Sidelight door, but make the following changes to the door size in the dialog box. Door Width = 2100 [ 6'-8" ] Door Height = 2100 [ 6'-8" ] Note: The proportions of the door have remained the same, ie, the door is approximately 2/3 of the width and the sidelight the other 1/3. Step 6: Erase the doors from the screen. Modifying the Block When doors are inserted, with combinations of elements, such as this door with a sidelight, a block is generated to define the door profile. Although this block is not inserted on the screen, it is available in the file for insertion via the Insert Block command. Step 1: Use the Insert Block command and inert the block e_cosl1 on the screen. Figure Note: You may notice that the block is inserted off the screen. This is not intentional, but does indicate that the insertion point for the block has no relevance to the generation of the door.

132 130 Smart Architect Level 2 Training Guide Figure Step 2: Explode the block. Note: This block is made up of a CLOSED polyline drawn ANTICLOCKWISE. The internal lines are simple lines, not polylines. Lettering can be in upper or lower case. We are not going to change the window type, but you could use a character to force a particular window type. (Refer to the User Defined Windows example). Step 3: Use the Stretch command to change the proportions of the block to match the dimensions in Figure

133 Tutorial 7 - User Defined Doors 131 Figure Step 4: Save the profile as a block using the same block name e_cosl1, redefining the original block. Step 5: Insert the same door, but make the following changes in the dialog box first. Width = 2100 [ 6' ] Height = 2100 [ 6'-8" ] Note: We have specified the same width and height of the door as the actual block. This means the sizes of the panels are not proportioned at all but inserted the exact size. If you ever want any of these types of doors drawn to a specific size, then you need to follow this procedure of redefining the block to the proportions you want. Saving the Block The first time this Single Entry 1 Sidelight door is inserted, the software creates the block e_cosl1; any subsequent insertions then refer to this block. When you redefine the block, as we did above, the function still looks for the block e_cosl1 to define the shape of the door and will take on the profile of the block you created, within reason. This redefined block is only located in this drawing file, it has no effect on other drawings. If you purge the block from the drawing, the next time you insert a Single Entry 1 Sidelight door it will revert to the default Smart Architect profile for that object. As with the windows, you may decide to modify a number of door profiles to suit your requirements, then save them on your network or local drive. When you want to create a door using your profile, you

134 132 Smart Architect Level 2 Training Guide simply insert the block into the drawing before running the Door Insert command. I you decide you want the new profile permanently available each time you insert a door, you can redefine the block in the Library Utilities. Refer to the section on Library Utilities for further information on this. Conclusion If you wish to insert a door that is not available in the Smart Architect dialog boxes, select and insert the door that closest resembles the door you want. (This door does not need to be inserted into a wall). Insert the last block created, this should be the block that defines the door profile. Modify the block to resemble the outline you want, save it with the same name then run the Door Insert command again.

135 Part IX

136 134 Smart Architect Level 2 Training Guide 9 Tutorial 8 - Profiled Roofs 9.1 Introduction The Profile option in the Roof Options dialog box allows you to define a roof according to a profile in the drawing. 9.2 Exercise 1 In this exercise we will look at the principles of the Profiled Roof command and create a barrel vaulted roof Profile Roof Using the Profile option in the Smart Architect Roof Options dialog box. Step 1: Clear the screen of the drawing from the previous exercise or start a new drawing using the appropriate template file. Step 2: Using the Wall Room (WR) command and the 230mm 9' Brick [ 9' Brick ] wall type, draw room with an internal size of 7m x 10m [ 23' x 33' ]. Keep the default wall height of 3m [10']. Step 3: Draw a line along the centre of the room so it overhangs by 1m [ 3' ] at each end. Refer to Figure Note: This line represents the path that the roof profile will follow, ie, the centroid of the roof. If path is not a straight line, you need to draw it as a polyline. The layer, line type and color are irrelevant.

137 Tutorial 8 - Profiled Roofs 135 Figure Step 4: Draw an Arc from left to right using the dimension in Figure This will be the profile of the roof and will give a 1m [ 3' ] overhang either side. The layer, line type and color of the arc are irrelevant. Figure 8.1.2

138 136 Smart Architect Level 2 Training Guide Step 5: Invoke the Build Roof command and make the following selection in the dialog box. Select Profile under Roof Type. Detail Gutter Eaves or Fascia to be unchecked. We are going to look at how to add gutters and fascias in the next exercise. Click on the Select or Building button to continue the command. Both buttons give the same result with the Profile option selected. Step 6: Create the roof. Select Path of Roof: Pick the line running the building (Point 1) Specifies the path for the roof. Select a Profile for the Roof: Pick the Arc (Point 2) Specifies the roof profile. Pick Centroid point: Use snap modes and pick the middle of the Arc (Point 3) Specifies the centroid of the profile, generates the roof and exits the command. Figure 8.1.3

139 Tutorial 8 - Profiled Roofs 137 Step 7: Delete the arc. Figure Exercise: View the drawing in isometric and use the Rake Wall command to extend all 4 walls to the underside of the roof.

140 138 Smart Architect Level 2 Training Guide Figure Exercise 2 We looked at how to create a profiled roof in the previous exercise and purposely left off the gutters. Gutters can be fascias, gutters and eaves linings can be added as an afterthought, or as part of the procedure when you are modifying or creating a complex roof. It is not always necessary to include gutter and fascia details when building the roof if the drawing is only to viewed in 2D. In this case, there is the option to add gutters, fascias and eaves linings to the elevations and sections as 2D elements.

141 Tutorial 8 - Profiled Roofs Gutters and Eaves Adding Gutters and Fascias to a roof. Step 1: Continue working in the drawing from Exercise 1. Step 2: Explode the roof object. Step 3: Use V + Delete to view the drawing in a Bottom Left isometric view. Step 4: You will notice that there is a fascia on either side of the roof. We are going to draw in our own, so erase these from the drawing. Step 5: Invoke the Fascia 3D command. Design menu > Roof > Fascia 3D Menu location of command. Step 6: Access the dialog box. <C>onfig/<D>raw/Select polyline to define Fascia and Gutter line...<exit>: C Selects the <C>onfig option and opens the Smart Architect Fascia Default Options dialog box. Step 7: Make the following change to the dialog box. Select Timber Select Show Fascia Select Show Gutter Show Eaves unchecked Leave all other setting as default We do not want an eaves soffit in this example. Click on OK to continue the command Step 8: Draw the fascia and gutter. <C>onfig/<D>raw/Select polyline to define Fascia and Gutter line...<exit>: D Selects the <D>raw option. Begin Roof point...<exit>: Snap to the endpoint of the roof, Point 1. <U>ndo/To point...<exit>: Snap to the other endpoint of the roof, Point 2. <U>ndo/To point...<exit>:

142 140 Smart Architect Level 2 Training Guide Draws the gutter and fascia and exits the command. Note: By using the default option, a polyline can be selected to indicate the path of the gutter and fascia. Figure Step 9: Use the Rebuild Roof command to rebuild the roof, gutters and fascias as one object. Step 10: View the drawing in plan. The gutters and fascia should no longer be visible and the roof should show up as a broken line.

143 Tutorial 8 - Profiled Roofs 141 Figure Exercise: Run the command again and draw in the gutter and fascia for the other side of the roof, picking points 3 and 4. The direction of the points picked determines the orientation of the gutters Fascia Default Options Dialog Box This dialog box is accessed through the 3D Fascia command.

144 142 Smart Architect Level 2 Training Guide Figure Timber: Select this option to define the material as timber. Steel: Select this option to define the material as steel. Show Fascia: If this option is selected, a fascia is drawn. Show Gutter: If this option is selected, a gutter is drawn. Show Eaves: If this option is selected, the eaves lining is drawn. Raked Eaves: Select this option if the eaves is to be raked. Roof Angle: Type an angle at which to rake the eaves, or hit Enter to select from a list of typical values. This option is only available if the Raked Eaves is selected. Eaves Overhang: Type the length of the roof overhang, or hit Enter to select from a list of typical values. This option sets the length of the eaves soffit lining. Layer Button: Use this button to set the layer, line type and color of the eaves lining. Material: Select and appropriate material from the available list.

145 Tutorial 8 - Profiled Roofs 143 Fascia Width: Type the width of the fascia here, or hit Enter to select from a list of typical values. This option is only available if Show Fascia is selected. Fascia Depth: Type the fascia depth here, or hit Enter to select from a list of typical values. This option is only available if Show Fascia is selected. Fascia Sizes - Layer Button: Use this button to set the layer, line type and color of the fascia. Profile: Select an appropriate gutter profile from the available list. This option is only available if Show Gutter is selected. Inside Height: Type the value for the inside height of the gutter, or hit Enter to select form a list of typical values. This option is only available if Show Gutter is selected. Base Size: Type the value for the base size of the gutter. Or hit Enter to select from a list of typical values. This option is only available if Show Gutter is selected. Outside Height: Type the outside height of the gutter, or hit Enter to select from a list of typical values. This option is only available if Show Gutter is selected and By Size is selected in Profile. Gutter Sizes Layer Button: Use this button to set the layer, line type and color of the Gutter.

146 Part X

147 Tutorial 9 - Shadow Diagrams Tutorial 9 - Shadow Diagrams 10.1 Introduction Smart Architect will generate a Shadow Diagram on either a flat surface or, if you have nominated control points as in explained in Tutorial 3, an undulating terrain. Shadows can be cast from Smart Architect objects, 3D Faces, Polyface meshes, thickened lines and polylines, or even by picking points on a 3D entity or specifying relative levels Exercise 1 In this exercise we will look at casting shadows by object, picking points on 3D objects and nominating datum levels.

148 146 Smart Architect Level 2 Training Guide Shadows from Objects Using Objects to cast shadows. Step 1: Open level_2.dwg as saved in Tutorial 3. Step 2: Turn off the layers of the grid and contour lines. As discussed in Tutorial 3, the mesh is not needed in any of the calculations. Step 3: Invoke the Shadow Diagrams command. Design menu > Shadow Diagrams Menu location for command. Opens the Smart Architect Shadow Casting dialog box. Step 4: Make the following changes in the dialog box. Country = Australia City = Sydney Day = 21 Month = JUN Time = 9:00 North = 90.0 Ground R.L. = 0.0 Click on OK Step 5: Use the Object option to cast a shadow. Shadows by <P>oints...or...by <Objects>: Use the default option of Objects. Select all items to cast Shadows...<Enter for All>: Select objects: Use a window or crossing to select the whole building. Note: Don't be concerned if you include a couple of Control Points in the selection set. Select objects: Agrees to the selection set and draws the shadow outlines. Label shadow...select location of text: Pick a point to locate the label. Locate the label on the drawing. The setting of the Drawing Scale command influences the size of the text. If you do not wish to include the label, hit Enter or Esc. Note: You may notice, in some drawings, that a number of lines are cast from the building when running the Shadow Diagrams command. This may be the result of the walls not exactly meeting the

149 Tutorial 9 - Shadow Diagrams 147 terrain due to insufficient control points. In these cases, simply trace a polyline around the outer perimeter of the shadow and delete the excess lines. Figure Step 6: Undo all changes to level_2.dwg or exit without saving changes. Note: The angle for North can be specified in the dialog box, or alternatively the drawing can be drawn or rotated so that North is at the top of the screen. The command requires the default AutoCAD Units settings with angles measured ANTICLOCKWISE and Direction Base Angle at East Shadow Casting Dialog Box This dialog box is accessed through the Shadow Diagrams command.

150 148 Smart Architect Level 2 Training Guide Figure Country: Select the appropriate country from the available list. City: Select the appropriate city and its corresponding Latitude from the available list. Ground R.L: Enter the Ground R.L here or hit Enter to select form a list of typical values. Day: Select a day from the available list. Month: Select a month from the available list. Time: Select a time from the available list. North: Specify the angle for north here, or hit Enter to select form a list of typical values Shadows from Points Picking points to cast shadows. This method is particularly useful if you are casting shadows from a solid object created with ACIS solids (Only in full AutoCAD). Although this method may require a little more work than the Object option, it is my preferred method for larger projects. Step 1: Continue working in level_2.dwg, in its unaltered state from Tutorial 3. Step 2: Turn off the layers of the grid and contour lines. As discussed in Tutorial 3, the mesh is not

151 Tutorial 9 - Shadow Diagrams 149 needed in any of the calculations. Step 3: Use V + Delete to view the drawing in isometric. Figure Note: The circled area is shown in detail in Figure to indicate the pick points. Step 4: Invoke the Shadow Diagrams command. Design menu > Shadow Diagrams Menu location for command. Opens the Smart Architect Shadow Casting dialog box. Step 5: Make the following changes in the dialog box. Country = Australia City = Sydney Day = 21 Month = JUN

152 150 Smart Architect Level 2 Training Guide Time = 9:00 North = 90.0 Ground R.L. = 0.0 Click on OK Step 6: Use the Points option to cast a shadow. Shadows by <P>oints...or...by <Objects>: P Invokes the <P>oints option. <D>efault Height [10'] <B>y...Height <R>l...0 Shadow point: B Selects the By Height option. Measure Item Z by <O>bject or...<height>: O Invokes the <O>bject option. Note: The Endpoint Snap-mode is automatically turned on. <B>y...Object <R>l...0 Shadow point: Pick the top corner of the outer skin (Point 1 Figure 9.1.4). <B>y...Object <R>l...0 <U>ndo/<N>ew/Shadow point...<exit>: Pick the edge of the roof (Point 2 Figure 9.1.4). <B>y...Object <R>l...0 <U>ndo/<N>ew/Shadow point...<exit>: Pick the Apex of the roof. <B>y...Object <R>l...0 <U>ndo/<N>ew/Shadow point...<exit>: Pick the edge of the roof (diagonally opposite Point 2). <B>y...Object <R>l...0 <U>ndo/<N>ew/Shadow point...<exit>: Pick the top of the outer skin (diagonally opposite Point 1) <B>y...Object <R>l...0 <U>ndo/<N>ew/Shadow point...<exit>: Exits the selection process. Label shadow...select location of text: Pick point to locate the label. Locates the label and exists the command.

153 Tutorial 9 - Shadow Diagrams 151 Figure Step 7: Use V + Left or Right Arrow to view the drawing in side elevation. Note: The outlines of the shadows are drawn from the selected point on the building to the ground, ie, not as flat 2D lines. Step 8: View the drawing in plan and delete the lines form the edges of the roof and the one from the apex.

154 152 Smart Architect Level 2 Training Guide Figure Note: You can choose to leave the lines as they are with Z coordinates, or trace a polyline over them then delete them, giving you a 2D shadow diagram. An alternative is to change the properties of each line, removing all 3D values. Step 9: Undo all changes to level_2.dwg or exit without saving changes Shadows by Datum Casting shadows by specifying datum levels for each point requires the highest amount of input from the user, but is useful when casting shadows from a 2D plan. There may be times that you need to cast shadows from a 2D plan, whether it is one you drew up prior to using Smart Architect or perhaps one you have received from another source. Step 1: Use Smart Architect to locate contour points relative to the 2D plan. Note: The plan can be left at Z = 0, ie an R.L. of 0 while the contour points may have positive and negative Z values. You will be nominating the R.L. points on the plan. Step 2: Invoke the Shadow Diagrams command and use the Default Height option.

155 Tutorial 9 - Shadow Diagrams 153 Shadows by <P>oints...or...by <Objects>: P Activates the Points option. <D>efault Height [10'] <B>y...Height <R>l Shadow point: D Selects the Default Height option. Default Height...< > [<10'>] : Type the relative level of the building at the point you are going to pick. Specifies the R.L. for a particular point on the building. <D>efault Height...<current> <B>y...Height <R>l Shadow point: Pick the corresponding point of the building. Specifies the point on the building at which the sun strikes. Note: If the next point along the building is the same height, simply pick it. If the next point is a different R.L., Enter D for Default Height then the new R.L. Continue on until all striking points are nominated. Once all points have been picked, draw a Polyline around the outer limits of the shadow and delete all the irrelevant lines Exercise 2 It is quite often necessary to cast shadows onto a neighboring building. In this exercise we will look at the few simple steps used to do this Casting Shadows on Neighboring Building Casting shadows onto a vertical surface or a neighboring building. Setting up the Drawing Firstly we need to create a drawing to work from. Step 1: In a new drawing, using the appropriate template file, draw two rectangular rooms, 5m x 10m [ 15' x 30' ], using the 230mm 9" Brick [ Imperial 9" Brick ]. Step 2: Place a roof on each and arrange them according to the set out dimensions in Figure

156 154 Smart Architect Level 2 Training Guide Figure Casting the Initial Shadows The next thing we need to do is cast the shadows created by the building on the right. Step 1: Run the Shadow Diagrams command and set the following options in the dialog box. Country = Australia City = Sydney Day = 21 Month = JUN Time = 9:00 North = 90.0 Ground R.L. = 0.0 Step 2: Using the same procedures as outlined in the exercise titled Shadows from Points, cast the

157 Tutorial 9 - Shadow Diagrams 155 3D shadow lines from the striking points of the building. (Hint: view the drawing in isometric using V + Page Down). Figure Create the Elevated Shadows Step 1: View the drawing in plan. Step 2: Draw a vertical line along the outside face of the building on the left. Refer to Figure 9.2.3

158 156 Smart Architect Level 2 Training Guide Figure Step 3: Trim the shadow lines back to the vertical line drawn above. Refer to Figure Note: If you have EDGEMODE set to 1 you will not need to draw a very long line. (Refer to the AutoCAD help for information on EDGEMODE)

159 Tutorial 9 - Shadow Diagrams 157 Figure Step 4: Use V + Page Down to view the drawing in isometric. Step 5: Use a 3D Polyline (or a line) and join the endpoints of the shadow line extending from the building on the right. Note: The 3D Polyline is drawn through endpoints 1 to 4, then perpendicular to 5. This gives the profile of the shadow that would strike the vertical plain of the building on the left. The lines from points 3 to 5 are not really needed as these fall outside the end of the wall.

160 158 Smart Architect Level 2 Training Guide Figure Step 6: Delete the shadow lines from the building, and the vertical line dawn in Step 2.

161 Tutorial 9 - Shadow Diagrams 159 Figure Step 7: Return to a plan view. Step 8: Use the Elevation command and elevate only the Right side of the building to the left, including the lines of the shadow outline.

162 160 Smart Architect Level 2 Training Guide Figure Figure Step 9: Trim and remove the excess lines to give the shadow on the building.

163 Tutorial 9 - Shadow Diagrams 161 Figure Note: If you do not want, or need to draw the neighboring building, you can simply draw a 3D Face to represent the vertical plain of the building. You can then use the same procedures as above or even the Extend Line to 3DFace command. We will look at this option further in the next exercise Shadows on a 3D Face In the previous exercise we drew the neighboring building, but is may not be necessary to go to all that effort. Typically there will be an outline of the neighboring buildings included in the survey and this 2D outline is sufficient for us to cast shadows with very little work. Step 1: Erase everything from the drawing of the exercise above. Leave only the Building on the right to be used to cast shadows from again. Step 2: Draw a rectangle alongside the building with similar proportions to that in Figure The rectangle represents a 2D outline of the neighboring building.

164 162 Smart Architect Level 2 Training Guide Figure Step 3: Draw a 3D Face along the right hand vertical edge of the rectangle the height of the neighboring building. In this example I suggest 4000mm [ 13' ].

165 Tutorial 9 - Shadow Diagrams 163 Figure Step 4: View the drawing in isometric and using the same settings for the Shadow Diagrams, cast shadows from the building using the Points option. Figure Step 5: Use the Extend Line to 3D Face command to trim the shadow lines to the face of the neighboring building. drctools menu > 3D Edit > Extend Line to 3Dface Menu location of command. <I>nside...Yes/<P>oints/Select Face to intersect: Pick a point on the 3D Face. Specifies the 3D Face as the object to which lines will be extended. (Do not press the Enter button). Join to previous line...yes <J>oin/Select Line to be extended to face: Consecutively pick on all shadow lines. Trims or extends the selected lines to the 3D Face, joining each as it does so. Note: The command will either extend or trim a line to the 3D Face. If the lines pass through the 3D Face, they are trimmed, removing the shortest segment. If the Join option is left set as the default setting, the ends of the extended/trimmed lines are joiuned. Step 6: Erase all the shadow lines leaving only the outline of the shadow on the 3D Face.

166 164 Smart Architect Level 2 Training Guide Figure Step 7: I need to add an extra line in the far end to extend the shadow to the ground. This can be done here or later, once the elevation is drawn. Figure Step 8: In plan view, use the Elevation command and select only the 3D Face and shadow outline to produce an elevation from the Right.

167 Tutorial 9 - Shadow Diagrams 165 Figure

168 Part XI

169 Tutorial 10-3D Modelling Tutorial 10-3D Modelling 11.1 Introduction Smart Architect can be run in full AutoCAD and AutoCAD LT. A major difference between the two versions of AutoCAD is the limited ability of LT to draw in 3D and its lack of the ACIS solid modeller. Smart Architect greatly enhances the 3D power of AutoCAD LT, as well as providing a number of much needed 3D tools into full AutoCAD. 3D modelling with Smart Architect is done by means of 3D Faces and PFaces, limiting the need for solid modelling and dramatically reducing the size of files typically created by the resource hungry ACIS modeller Exercise 1 In this exercise we will look at a few of the 3D Modelling and Editing commands. The features I do not address, you should find fairly self-explanatory or easy enough to follow with the command prompts Model Using the Smart Architect Model command to generate a handrail. Step 1: Start a new drawing using the appropriate template file. Step 2: Draw a closed polyline defining the profile of the handrail. The polyline must be closed and drawn in an anticlockwise direction. Refer to Figure for an approximate size and profile, (the arrow mearly indicates dirtection).

170 168 Smart Architect Level 2 Training Guide Figure Step 3: Draw a the path along which the handrail is to be modelled. Use a polyline to define the path.

171 Tutorial 10-3D Modelling 169 Figure Step 4: Invoke the Model command. Design menu > 3D Model > Model Menu location of command. Command: _drc_tube Select the polyline Path: Select the path (Point 1 Figure ). Specifies the path for the profile to follow. Opens the Smart Architect Model Options dialog box. Step 5: Make the following changes to the dialog box. Select Pline Profile. Leave all other settings unchanged. Click OK to continue the command. Step 6: Continue to create the profile. Select objects: Select the handrail profile. Specifies the shape to be extruded. Pick Centroid point: Pick the point along the profile is to be extruded. (Point 2 Figure ). Specifies the centroid point and extrudes the profile.

172 170 Smart Architect Level 2 Training Guide Figure The figure below, although not very architectural, is an example of how the Model command can be used to achieve the same results as with solid modelling. The example is similar to the one used in some 3D tutorials, but I didn't pay too much attention to proportions. Modelling without solids can save an enormous amount of space, the drawing below is 56KB. The same 30cm high coffee pot is 152KB when drawn using solids.

173 Tutorial 10-3D Modelling 171 Figure Model Options Dialog Box This dialog box is accessed through the Model command.

174 172 Smart Architect Level 2 Training Guide Figure Circle: Select this option to extrude a circle along the polyline path. The settings for the circle can be adjusted under Circle Sizes. Rectangle: Select this option to extrude a rectangle along the polyline path. The settings for the rectangle can be adjusted under Rectangle Sizes. Block: Select this option to extrude an existing block along the polyline path. The block can be resident within the drawing or an external drawing file. Pline Profile: This option allows you to select a profile on the screen, to be extruded along the polyline path. Show Curved Edges: With this option selected, curved edges are displayed. Refer to Figure Show Corner Edged: With this option selected, corner edges are displayed. Refer to Figure Keep Outline: The original polyline path will be deleted unless you select this option. If you intend to run the command a number of times using the same polyline path then you should select this option. Cap Open Ends: he ends of the extruded object will remain open and hollow unless you select this option. Only circular, rectangular and closed polyline profiles will be capped. Stand Vertically: If you select this option, the resulting object will be rotated 90 degrees through the X axis so that it stands vertically in the current UCS. This allows you to easily create posts, poles, columns and beams in other planes. Block: This option is only available if the block profile was selected above. Type the required block

175 Tutorial 10-3D Modelling 173 name that is located in the drawing or select the "Block..." button for a list of available defined blocks. File: This option is only available if the block profile option was selected above. Type the required file name to use as a profile or select the "File..." button for a list of available drawing files. X: The X direction will represent the width of the rectangular profile. The width of the rectangle in the X direction is set here. Type the size of the rectangle in the X direction or hit Enter for a list of typical sizes. Y: The height of the rectangle in the Y direction is set here. Type the required height or hit Enter for a list of typical heights. Curved Path Segments: Arcs and curves in the path will be reduced to a number of straight segments. Type the required number of segments or hit Enter for a list of typical values. Profile Segments: Arc and curves in the polyline profile will be reduced to a series of straight segments. Type the required number of segments or hit Enter for a list of typical values. Layer Button: This option is only available if the circular or rectangular profile is being used. Type the required layer name in the space provided. If the "Block" or "Pline Profile" options are being used the resulting model will inherit the same layer as the polyline profile of the objects contained in the block. Circle Segments: Circles will be reduced to a number of straight segments. Type the required number of segments or hit Enter for a list of typical numbers. Starting Diameter: The starting diameter for the extruded circle is set here. Type the required diameter or hit Enter for a list of typical diameters. Ending Diameter: The ending diameter of the extruded circle is set here. This option only needs to be set if the diameters of each end of the extrusion are to be different. Leaving this option blank will cause the diameters of each end to be equal. Inserting a different diameter here will cause the profile to be 'morphed' between the start and end diameters. Type the required diameter or hit Enter for a list of typical diameters.

176 174 Smart Architect Level 2 Training Guide Figure Rectangular Frame This command can have a number of applications for example I have used it to build the framework for a 3D skylight. Step 1: Continue working in the same drawing from last example. Invoke the Rectangular Frame command. Design menu > 3D Model > Rectangular Frame Menu location of command. Step 2: Access the Smart Architect Frame Details dialog box. Size [3'-4"] x 2100 [7'] Frame..150 [6"] x 50 [2"] Bottom..50 [2"] Sides..3 Angle..0.00

177 Tutorial 10-3D Modelling 175 Edges: Out..Yes In..Yes/<C>onfig/Location of Frame...<Exit>: C Selects the Config option and opens the Smart Architect Frame Details dialog box. Step 3: Make the following change in the dialog box. Show Four Sides option to be selected. Draws a four sided frame. Leave all default settings unchanged. Click on OK to continue the command. Step 4: Place the frame on the screen. Size [3'-4"] x 2100 [7'] Frame..150 [6"] x 50 [2"] Bottom..50 [2"] Sides..4 Angle Edges: Out..Yes In..Yes/<C>onfig/Location of Frame...<Exit>: Pick a point on the screen to locate the frame. Edges: Out..Yes In..Yes/<U>ndo/<C>onfig/Location of Frame...<Exit>: Exits the command. Step 5: View the drawing in isometric using V + Delete Frame Details Dialog Box This dialog box is accessed through the Rectangular Frame command.

178 176 Smart Architect Level 2 Training Guide Figure Outside: The two outside vertical edges of the frame can be turned off and on as required. Select this toggle to draw or delete the edges. If the frame is to be set inside another 3D object then you may not need to draw the outside vertical edges. Inside: The two inside vertical edges of the frame can be turned off and on as required. Select this toggle to draw or delete the edges. If another 3D object is to be set inside the frame then you may not need to draw the inside vertical edges. Show Four Sides: If you select this option, all four side of the frame will be drawn. If this option is not selected then only three sides of the frame will be drawn with the bottom horizontal side being omitted. Drag on Screen: Select this option to specify the angle of rotation, on the screen. Rotation: Type the angle at which the frame is to be inserted on the screen, or hit Enter to select from a list of typical values. Layer Button: Use this button to alter the layer, color and line type for the frame. Width: Type the overall width of the frame or hit Enter to select from a list of typical values. Height: Type the overall height of the frame here or hit Enter to select from a list of typical values. Thickness: Specify the thickness of the top and sides of the frame, or hit Enter to select from al list of typical values.

179 Tutorial 10-3D Modelling 177 Bottom Thickness: The thickness of the bottom of the frame is independent of the rest of the frame. Type the thickness of the bottom of the frame, or hit Enter to select from a list of typical values. Depth: Type the overall depth of the frame here, or hit Enter to select from a list of typical values.

180 178 Smart Architect Level 2 Training Guide Spiral Using the Spiral command. Step 1: Continue in the same drawing as the previous example. Invoke the command. Design menu > 3D Model > Spiral Menu location of the command. Opens the Smart Architect 3D Spiral Details dialog box. Step 2: Make the following changes to the dialog box. Revolution = Clockwise Options = All Revolutions = 8 Start Angle = 0 Start = [ 40' ] Centre = 6000 [ 40' ] End = [ 40' ] Number of Segments Revolutions = 32 Spiral Rise Height Revolution = 3600 [ 300' ] Click on OK to continue the command. Step 3: Place the Spiral on the screen. <C>onfig/Enter Centre point of Spiral: Pick a point on the screen. Specifies the insertion point of the spiral. <U>ndo/<C>onfig/Enter Centre point of Spiral: Exits the command. Step 4: View the spiral in isometric Spiral Details Dialog Box This dialog box is accessed through the Spiral command.

181 Tutorial 10-3D Modelling 179 Figure Anti Clockwise: The spiral will rotate in an anti-clockwise direction. Clockwise: The spiral will rotate in a clockwise direction. Start Only: If you select this option a uniform diameter will be used across the entire length of the spiral. Start...End: If you select this option a separate diameter is specified for the end of the spiral. Each segment of the spiral will be calculated to provide for a smooth, even transition between the two diameters across the length of the spiral. All: If you select this option a separate diameter can be specified for the start, centre and end of the spiral. The transition from the Start to Centre will be calculated separately from the Centre to End transition. Layer Button: Use this button to alter the layer, color and line type of the spiral. Twist Details Degrees: Select this option if the twist of the spiral will be measured by degrees. If this option is selected then 360 degrees will represent 1 revolution of the spiral. Type the total twist of the spiral in degrees. It would be best to choose this option if the amount of twist required is less than 360 degrees even though larger values are accepted by the command. Revolutions: Select this option if the total twist of the spiral will be measured in revolutions or a number of turns. Type the required number of revolutions in the space provided. It would be best to choose this option if the amount of twist that you require is more than 360 degrees or 1 revolution, even though smaller values are accepted by the command. For example you might use this option to specify 30 revolutions if you are modelling a coil spring, or 6.5 revolutions for a circular carpark ramp. Start Angle: The starting angle for the spiral in plan is specified here. This angle is measured between

182 180 Smart Architect Level 2 Training Guide the centre point of the spiral and the first point of that spiral. Type the required angle in the space provided. Therefore, the angle is the "normal" to the starting point of the spiral. Spiral Diameters Start: The starting diameter of a spiral is specified here. Type the required diameter or hit Enter for a list of typical diameters. Centre: This option is only available if the "Options" is set to "All". The diameter of the centre of the spiral is specified here. The Centre diameter can be the same as either the Start or End diameters. If so set, there will be no transition or taper between the two points sharing the same diameter. Type the required diameter or hit Enter for a list of typical diameters. End: This option is only available if the "Options" setting is not set to "Start Only". The ending diameter of the spiral is specified here. Setting the End diameter to a value other than that of the Start diameter will result in a tapering of the spiral. Type the required diameter or hit Enter for a list of typical diameters. Number Of Segments Total: Select this option to specify the total number of straight segments to represent a spiral. The spiral is drawn as a series of straight segments so that it can be used easily with other drcmodel commands. Type the required number in the space provided or hit Enter for a list of typical numbers. Revolution: Select this option to specify the total number of straight segments per revolution of the spiral. Type the required number of segments in the space provided or hit Enter for a list of typical numbers. Spiral Rise Height Total: Select this option to specify the total height of the spiral. The height is measured as the vertical distance in the X-Y plane between the Start and End of the spiral. Type the required height in the space provided or hit Enter for a list of typical heights. Revolution: Select this option to specify the height of the spiral per revolution. You can specify the height per revolution instead of the total height. Type the required height or hit Enter for a list of typical heights D Base to Object Using the 3D Base to Object command. Step 1: Continue working in the previous drawing. Step 2: Draw a rectangle on the screen 3000 x 3000 [ 10' x 10' ]. You can use BB, or the AutoCAD Rectangle command. Step 3: Use V + Delete to view the drawing in isometric. Step 4: Invoke the 3D Base to Object command.

183 Tutorial 10-3D Modelling 181 Command: 3DB Shortcut to command. (Located under drctools menu > 3D Edit). Step 5: Add a base to the object. Select object to add 3d Base: Select the rectangle. <A>ll/Depth at base point 1...<600mm> [<2'>]: Specifies the starting depth. Note: A different depth may be set for each point. <A>ll/Depth at base point 2...<600mm> [<2'>]: Specifies the depth at the second corner. <A>ll/Depth at base point 3...<600mm> [<2'>]: Specifies the depth at the third corner. <A>ll/Depth at base point 4...<600mm> [<2'>]: Specifies the closing depth and exits the command. Note: By using the <A>ll option you can forgo the need to specify the depth at each point and set a uniform base thickness. A base can be added to a polyline, with the command recognising each segment, circles and arcs. You can also add a base to an ellipse so long as the AutoCAD PELLIPSE system variable is set to 1. Figure

184 182 Smart Architect Level 2 Training Guide Make Invisible The Make Invisible command is used to turn off the edges of 3D Faces. For example we may want to place 3D Faces side by side in the outline in the figure below. Figure Step 1: My first step is to draw 3 faces within the outline.

185 Tutorial 10-3D Modelling 183 Figure Step 2: The next step is to use the Make Invisible command (alias IF) and pick on the edges of the 3D Faces to turn them off. Figure Note: This is a an acceptable method in to use, but in most cases you are better off drawing the outline as a closed polyline and then using Infill Pline with Face from the 3D Model commands. This will create a 3D face with in the outline with all edges turned off.

186 184 Smart Architect Level 2 Training Guide Exercise: Experiment with the other commands from the 3D Edit list, as well as the others under 3D Model.

187 Part XII

188 186 Smart Architect Level 2 Training Guide 12 Tutorial 11 - Door and Window Numbers 12.1 Introduction In earlier tutorials, we have looked at doors and windows in general and also how to define your own. In this tutorial we will look at numbering doors and windows and extracting schedules Exercise 1 The Smart Architect Door Numbers command can be used to automatically number doors without any further input form the user. It is also flexible enough to allow you to place any door number in any position on the screen as well as a number of other variations that we will look at in this exercise Door Numbers Doors numbers may be one of the last things added to a drawing, they become too difficult to keep in any sort of order while the design process is under way. However, in my experience, even when I have decided that it is a suitable time to add door numbers to a drawing, there is often some chopping and changing still to occur, so the door numbers must be flexible enough for me to update with ease. Smart Architect certainly takes this into account. Step 1: Start a new drawing using an appropriate template file. Step 2: Draw a wall 30m [ 90' ] long using a 230mm 9" Brick [ Imperial 9" Brick ] wall. Step 3: Insert 10 to 15 doors into the wall, using a variety of styles, but make a few of them identical. Note: You will notice in the Smart Architect Door Insert Details dialog box there is an option to specify the number of the door being inserted. If the project has very few doors, this is possibly a useful option, but in larger projects you may be adding and removing doors and perhaps even doing so over a number of days, so it is impossible to keep track of the sequence and numbers.

189 Tutorial 11 - Door and Window Numbers 187 Figure Step 4: Invoke the Door Numbers command and number the doors randomly, ie, not in the same sequence in which you inserted them. Command: DRN Shortcut to the Door Numbers command. Opens the Smart Architect Door Number Details dialog box. Step 5: Confirm the following settings in the dialog box. Draw Elevation Number selected Confirm Before Placement selected Next Number - leave as is Auto to be checked Shape Circular selected Size = 1000 [ 3'-4" ] Prefix = D Offset = 1000 [ 3'-4" ] Delimeter = - Style = Style 1 Click on OK to continue the command Step 5: Continue numbering the doors. Select Doors to add number...<enter for All>: Select all the doors at once, including the wall Selects doors to be numbered.

190 188 Smart Architect Level 2 Training Guide Note: Doors may also be individually selected by picking. It is not important to only select doors, any number of objects may selected, the command will only recognise doors. Door Number...<Current>: Type the door number Specify the door number you want, it may differ from the one shown. Continue numbering until all doors are complete. Note: Each door is highlighted in turn, not necessarily in the order in which they were inserted, however the numbers will correspond with the insertion order. In really large drawings, it may be difficult to see which door is highlighted, so it may be best to do a group of doors together before moving on to the next group. (Transparent zooms can also be used). Figure Exercise: Undo the door numbering and re-number using the Manual option and change some of the settings in the dialog box. Give this drawing an appropriate name and save to be used in Exercise 2. Note: Door numbers are attributed blocks. Existing door numbers can be edited using the AutoCAD Edit Attributes command Door Numbers Dialog Box This dialog box is accessed through the Door Numbers command.

191 Tutorial 11 - Door and Window Numbers 189 Figure Door Elevation Number: Select this option to include a door number with elevated doors. Confirm Before Placement: With this option selected, you have the opportunity to change door numbers before placement. If this is left unselected, the doors are numbered in the sequence in which they were inserted. Next Number: Type the next number to used here, or hit Enter to select from a list of typical numbers. This setting also adjusts the 'Next Number' in the Door Insert Details dialog box. Manual: With this option selected the door number is affixed to the cross hairs, similar to inserting a block, for you to locate on the screen. Auto: With this option selected, the door numbers are automatically inserted on the swing side of the door at the distance specified in the Offset option below. Circular: Draws a circular attribute shape. Triangular: Draws a triangular attribute shape. Square: Draws a square attribute shape. Hexagon: Draws a hexagonal attribute shape.

192 190 Smart Architect Level 2 Training Guide Polygon: Draws a polygonal attribute shape. None: No attribute shape is drawn only the door numbers and prefix. Size: Type the size of the attribute shape, or hit Enter to select from a list of typical sizes. (Notes: the attribute size is linked to the Drawing Scale command). Number: Type the number of sides to be used for the Polygon shape, or hit Enter to select from a list of typical values. This option is only available if the Polygon option is selected. Layer Button: Use this button to alter the layer, color and line type of the attribute shape. Text Layer Button: Use this button to alter the color, layer and line type of the attribute text. Prefix: Type the desired prefix to the attribute text here. Offset: Type the distance at which the door number is offset from the door, or hit Enter to select from a list of typical values. Delimeter: Specify the delimeter to be inserted between the prefix and number. Style: Choose the desired text style from the available list. Test styles are set up in the AutoCAD Text Style dialog box Window Numbers The process for numbering windows is similar to numbering doors. Exercise: Draw a wall similar in length the one in the last example. Insert 10 to 15 different windows into the wall and use WWN to number the windows Window Numbers Dialog Box This dialog box is accessed through the Window Numbers command.

193 Tutorial 11 - Door and Window Numbers 191 Figure Confirm Before Placement: With this option selected, you have the opportunity to change window numbers before placement. If this is left unselected, the windows are numbered in the sequence in which they were inserted. Next Number: Type the next number to used here, or hit Enter to select from a list of typical numbers. Manual: With this option selected the window number is affixed to the cross hairs, similar to inserting a block, for you to locate on the screen. Auto: With this option selected, the window numbers are automatically inserted on the sill side of the window, at the distance specified in the Offset option below. Circular: Draws a circular attribute shape. Triangular: Draws a triangular attribute shape. Square: Draws a square attribute shape. Hexagon: Draws a hexagonal attribute shape. Polygon: Draws a polygonal attribute shape. None: No attribute shape is drawn only the window numbers and prefix.

194 192 Smart Architect Level 2 Training Guide Size: Type the size of the attribute shape, or hit Enter to select from a list of typical sizes. (Notes: the attribute size is linked to the Drawing Scale command). Number: Type the number of sides to be used for the Polygon shape, or hit Enter to select from a list of typical values. This option is only available if the Polygon option is selected. Layer Button: Use this button to alter the layer, color and line type of the attribute shape. Text Layer Button: Use this button to alter the color, layer and line type of the attribute text. Prefix: Type the desired prefix to the attribute text here. Offset: Type the distance at which the window number is offset from the window, or hit Enter to select from a list of typical values. Delimeter: Specify the delimeter to be inserted between the prefix and number. Style: Choose the desired text style from the available list. Test styles are set up in the AutoCAD Text Style dialog box Exercise 2 In this exercise we look at drawing up a door and window schedules.

195 Tutorial 11 - Door and Window Numbers Door Schedule Using the Doors option from the Quantity pull down menu to draw a schedule. Step 1: Continue in the drawing saved at the end of Door Numbers exercise. Step 2: Invoke the Door Schedule command. Quantity menu > Doors Shortcut to the Door Schedule command. Opens the Smart Architect Door Schedule dialog box. Step 3: Confirm the following settings in the dialog box. Area = checked Schedule = checked Elevation = checked Directions = Continue Area Option = Draw Schedule Option = Draw Dimension = checked Door Width = checked Click on OK to continue the command Step 4: Continue the command and draw the schedule. Select Doors to Count Area...<Enter for All>: Select objects: Use a crossing and select the wall and all the doors. Selects all objects contained in the selection set. Note: The command will filter out doors, regardless of other entities selected. Select objects: Accepts the selection set Location of Door Area: Pick a point on the screen (Point 1 Figure ) Locates the Door Area table. Note: Make sure you allow yourself enough room to place the tables on the screen as well as the elevated schedule. Refer to Figure for an indication of size. Location of Door Schedule: Pick a point on the screen (Point 2 Figure ) Locates the Door Schedule table. Start point for Door schedule: Pick a point on the screen (Point 3 Figure ) Specifies the start point for the elevated schedule.

196 194 Smart Architect Level 2 Training Guide End point for Door schedule: Drag your cursor to the right (ortho on) and pick a second point. Indicates the direction in which the elevations are to be drawn. Draws the door elevations and exits the command. Note: Any identical doors are only drawn once in the elevations with the relevant numbers below. Figure Note: You may have noticed in the Door Schedule dialog box, under the Schedule and Area Options, 'To File Only'. With this option selected, the command does not draw the tables on the screen, but generates two files in the Cost sub-directory of Smart Architect. The two files have the same name as your drawing with the following extensions: *.doa and *.dos. One is the door schedule the other the door are table. These files can be opened as spreadsheets in Microsoft Excel.

197 Tutorial 11 - Door and Window Numbers 195 Figure Figure

198 196 Smart Architect Level 2 Training Guide Note: If doors are removed from the drawing, the command can be run again and will autoimatically update the Area and Schedule tables as well as the elevations. If doors are added, the command should be run again, but will require the elevations to be redrawn in full Door Schedule Dialog Box This dialog box is accessed through the Door Schedule command. Figure Area: Select this option if an area schedule of door materials is to be drawn. If this option is not to be selected then the area of door materials schedule is omitted. Schedule: Select this option if a standard door schedule is to be created. If this option is not selected a door schedule will not be drawn. Elevation: If door elevations are to be drawn after the schedules have been drawn then select this option. If this option is not selected the doors will not be drawn in elevation. Up: Select this option to draw the door elevations up the screen from the point picked. Down: Select this option to draw the door elevations down the screen from the point picked.

199 Tutorial 11 - Door and Window Numbers 197 Continue: Select this option to draw the door elevations from left to right from the point picked. Area Option Draw: Select this option to draw the Door Area table on the screen, as well as create a file in the Cost sub-directory. Area Option To file only: Select this option if the Door Area table is not to be drawn on the screen, but still create the file in the Cost sub-directory. Schedule Option Draw: Select this option to draw the Door Schedule table on the screen, as well as create a file in the Cost sub-directory. Schedule Option To file only: Select this option if the Door Schedule table is not to be drawn on the screen, but still create the file in the Cost sub-directory. Dimension: Select this option to dimension the doors in elevation. Door Width: Select this option to dimension to the door leaf width. Door Opening: Select this option to dimension to the opening width Window Schedule The process for creating a window schedule is similar to that for doors. Exercise: Use the Window Schedule command under the Quantity pull down menu to draw up a window schedule. Investigate the files generated in the Cost sub-directory Window Schedule Dialog Box This dialog box is accessed through the Door Schedule command.

200 198 Smart Architect Level 2 Training Guide Figure Area: Select this option if an area schedule of window materials is to be drawn. If this option is not to be selected then the area of window materials schedule is omitted. Schedule: Select this option if a standard window schedule is to be created. If this option is not selected a window schedule will not be drawn. Elevation: If window elevations are to be drawn after the schedules have been drawn then select this option. If this option is not selected the windows will not be drawn in elevation. Up: Select this option to draw the window elevations up the screen from the point picked. Down: Select this option to draw the window elevations down the screen from the point picked. Continue: Select this option to draw the window elevations from left to right from the point picked. Area Option Draw: Select this option to draw the Window Area table on the screen, as well as create a file in the Cost sub-directory. Area Option To file only: Select this option if the Window Area table is not to be drawn on the screen, but still create the file in the Cost sub-directory. Schedule Option Draw: Select this option to draw the Window Schedule table on the screen, as well as create a file in the Cost sub-directory. Schedule Option To file only: Select this option if the Window Schedule table is not to be drawn on the screen, but still create the file in the Cost sub-directory. Dimension: Select this option to dimension the Windows in elevation.

201 Tutorial 11 - Door and Window Numbers Quantities The Quantity pull down menu in Smart Architect has a number of available options for extracting areas, costs and quantities. The costs are derived from the settings in the dialog boxes for each of the building elements for example, in the Smart Architect Wall Configuration dialog box there is an option to set the Cost. The Quantity pull down menu also provides the opportunity to add finishes to buildings, such as floor and wall finishes, to further enhance the quantity extraction. The configuration of Rates and Finishes can altered in the Smart Architect Space Cost and Smart Architect Config Material dialog boxes. These are both accessible under the Utilities menu > Configure Smart Architect. A number of the Quantity commands will provide an on-screen table as well as a file in the Cost subdirectory. In some cases no on-screen table is produced, only a file. Both the file and table will automatically update to any changes to the drawing, by re-running the command. Exercise: Set up a drawing from which you can extract a number of quantities. Open any files generated in the Cost subdirectory, using Microsoft Excel.

202 Part XIII

203 Tutorial 12 - Areas Tutorial 12 - Areas 13.1 Introduction Determining a floor area in AutoCAD is a tedious task. If you don't have a polyline, you cannot use the Object option and if you manually work your way around a complex building, just make sure you don't get distracted. There is no indication of where you started or where you are up to and if you are working in metric, you also need to keep your calculator handy. Smart Architect provides an Area command that will recognise enclosures, polylines, count objects, and even place area text on the screen Exercise 1 In this exercise we will look at some of the options available for extracting areas and perimeters in a drawing Polyline Area The Polyline Area command is similar to the AutoCAD Area command but is has a few added features. Step 1: Start a new drawing with an appropriate template or continue working in the drawing from the previous tutorial. Step 2: Use the Wall Room command to draw a 5000 x 5000 [ 15' x 15' ] room with a 230mm 9' Brick wall. [ Imperial 9' Brick ]. Step 3: Invoke the Polyline Area command and calculate the area. drctools menu > Area > Polyline Area Menu location of command. Alternatively, enter AREA on the command line. <First point>/building/object/add/subtract: B Activates the Building option. <O>verall/Pick point inside Space...<Exit>: Pick a point inside the room. Specifies the enclosure for calculation. Note: The inner face of the room is highlighted, indicating the area to be calculated. Area sq m [ sq ft ]...Location of Text: Pick a point to locate the text. Locates the area text on the screen.

204 202 Smart Architect Level 2 Training Guide <O>verall/Pick point inside Space...<Exit>: Exits the command. Command Line Options First Point To use this option, simply pick a starting point then continue on until the area is enclosed. This is similar to the AutoCAD method of manually picking points, designating the area to be calculated, the difference being: A highlighted outline of the area picked, an option to close the outline and automatic area text is generated. <U>ndo/<C>lose/Next point: Pick consecutive points to enclose an area. Object Type O then Enter to select this option. This is used to calculate the area of a roof, 3D Solid, Spline, Region, Ellipse, Polyline or Circle and will automatically generate the area text. <B>uilding/Select Object to measure Area: Select an object to calculate. Overall Type O for <O>verall, then Enter, when this option is displayed. The area will be calculated to the outer perimeter to walls. The outer face of walls will be highlighted Polyline Perimeter The Polyline Perimeter command is similar in function to the Polyline Area command and is used to calculate the perimeter of objects, picked points and buildings. Exercise: The command prompts are similar to those in the Polyline Area command, use all the options of this command to calculate perimeters. The command is located under drctools menu > Area > Polyline Perimeter Count Objects The Count Objects command provides a fast, easy method of counting the number of specific objects that are located in a particular drawing. Any object can be counted and an additional filter is available to count only specific objects in a specific layer. Step 1: Draw a Circle on the screen then use the Copy command and copy the circle multiple times. Step 2: Invoke the Count Objects command. drctools menu > Area > Count Objects

205 Tutorial 12 - Areas 203 Menu location of command. Select item to measure: Select one of the circles. Specifies the object to be measured. Accesses the Smart Architect Item Count dialog box. Step 3: Confirm the following settings in the dialog box. All Matching Objects = Selected Auto Notes = Checked Number Text = Checked Length Text = Checked Area Text = Checked Click on the OK button to continue the command. Step 4: Place the text on the screen. Location of text: Pick a point on the screen to locate the text. Locates the text and exits the command. Exercise: Use the Count Objects command for walls, block and other entities, comparing the results Item Count Dialog Box This dialog box is accessed through the Count Objects command.

206 204 Smart Architect Level 2 Training Guide Figure Selected Object Only: Select this option to display information about the selected object only. All Matching Objects: Select this option to display information about all objects matching the one selected. All like objects are counted, they do not have to be identical in size/length etc. but must be Entity and Layer: Select this option to count all like objects with a common layer. AutoNotes: Select this option to place text on the screen. Number Text: Select this option to include the number of objects in the text. Length Text: Select this option to include the overall length of the objects in the text. Area Text: Select this object to include the overall area of the objects in the text. Volume Text: Select this object to include the overall volume of the objects in the text. Entity Name: The entity name is listed here. This is the same name that displays in the List command. Layer: The layer of the selected entity is displayed here. The Layer is not displayed if the All Matching Objects option is selected. Total Number: The total number of matching entities is displayed here. Total Length: The total length of all counted entities is displayed here. Entities with no specific length, eg, blocks, will not display a value here. Total Area: The total area of all counted entities is displayed here. Entities with no specific area, eg,

207 Tutorial 12 - Areas 205 lines, will not display a value here. Total Volume: The total volume of all counted entities is displayed here. Entities with no specific volume, eg, lines, will not display a value here.

208 Part XIV

209 Tutorial 13 - Floors Tutorial 13 - Floors 14.1 Introduction There are several options for Floors, available under the Design pull down menu. These cover a variety of slab types, beams and reinforcing, most of which can be drawn as 3D entities or detailed 2D sections with labelling included Exercise 1 In this exercise we will look at a few of the options for Floors and the accosiated dialog boxes. Although the end result for each command and the options in the dialog boxes may differ, the procedure for all of them is fairly similar. Once you have used one or two, you will be able to use them all Raft Slab Plan Raft Slabs can be drawn as detailed 2D sections or 3D objects. The dialog box allows for various configurations. Step 1: Start a new drawing using the appropriate template file. Step 2: Draw a 10m x 10m [ 30' x 30' ] room using the 230mm 9" Brick [ Imperial 9" Brick ] wall. Make sure the building is fully visible on the screen. Step 3: Invoke the Raft Slab command. Command: RS Shortcut to the Raft Slab command. Automatically opens the Smart Architect Raft Slab dialog box. Step 4: Ensure the following selections are set in the dialog box. Plan = Selected Concrete = checked Earth = checked Slab Thickness = 100 [ 4" ] Setdown Depth = 300 [ 1' ] Setdown Width = 400 [ 1'-4" ]

210 208 Smart Architect Level 2 Training Guide Edge Type = Straight Auto Notes = Unchecked Show Decals = Unchecked Half Chamfer = Unchecked Show Piers = Unchecked External Footing = Unchecked Step 5: Draw the Raft Slab. Click on the Building button. Closes the dialog box and insert a raft slab into the building. Step 6: View the drawing in isometric. Note: It is my preference not to draw a 3D slab. As discussed in the Level 1 Manual, you need to consider how much detail should be included in the model, or if it is perhaps more prudent to allow Smart Architect to draw a detailed 2D section. If you do elect to draw a 3D slab, the Section command can be used to create a section trough the slab Raft Slab Dialog Box This dialog box is accessed through the Raft Slab command.

211 Tutorial 13 - Floors 209 Figure Plan: Select this option to draw a 3D slab in plan view. Pick Section: Use this option to draw a detailed section of the slab by picking a section line through a building. Section: Use this option to draw a 2D detailed section of the slab by picking the start and end points on the screen. Concrete: Adds concrete hatch pattern to the section. Earth: Adds earth hatch pattern to the section. Slab Thickness: Type the thickness of the slab here, or hit Enter to select from a list of typical values. Setdown Depth: Type the setdown depth of the slab here, or hit Enter to select from a list of typical values. Setdown Width: Type the setdown width of the slab here, or hit Enter to select from a list of typical values.

212 210 Smart Architect Level 2 Training Guide Edge Setdown Depth: The edge setdown depth is the depth of the recess at the edge of the slab on which the base of the wall sits. Type a new depth here or hit Enter to select from a list of typical values. Only available if the Setdown option is selected. Edge Setdown Width: The edge setdown width is the width of the recess at the edge of the slab on which the base of the wall sits. Type a new depth here or hit Enter to select from a list of typical values. Only available if the Setdown option is selected. Setdown: Select this option to include an edge setdown detail. Straight: Select this option if the slab edge is to be straight. Auto Notes: Adds notes to the 2D sections. Show Decals: Adds section and floor level decals to the sections. External Footing: Select this option to draw an external footing. Width: Type the width of the external footings or hit Enter to select from a list of typical values. Thickness: Type the thickness of the external footings or hit Enter to select from a list of typical values. Half Chamfer: Select this option to draw a half chamfer on the inside of the slab edge. Show Piers: Select this option to include piers. Outside: Select this option to position the slab setdown on the outside edge of the external footing. Middle: Select this option to position the slab setdown in the middle of the external footing. Inside: Select this option to position the slab setdown on the inside of the external footing. Details Button: Use this button to access the Smart Architect Footing Details dialog box Footing Detail Dialog Box This dialog box is accessed through the Smart Architect Raft Slab dialog box.

213 Tutorial 13 - Floors 211 Figure End Type Left: Footing and setdown only drawn on the left with this option selected. End Type Right: Footing and setdown only drawn on the right with this option selected. End Type Both: Footing and setdown drawn at both ends with this option selected. Show Decals: Select this option for decals to be included. Config Decals Button: Use this button to access the Smart Architect Floor Decals dialog box. Half Chamfer: Select this to draw a ½ chamfer on the inside edge of the setdown. Size: Type the size of the chamfer or hit Enter to select from a list of typical values. Show Piers: Select this option if piers are to be included. Pier Dia: Type the pier diameter or hit Enter to select from a list of typical values. Pick On Screen: With this option selected, you can specify the pier depth by picking points on the screen. Pier Extension Left: Type the depth of the left pier, or hit Enter to select from a list of typical values. Pier Extension Right: Type the depth of the right pier, or hit Enter to select from a list of typical values.

214 212 Smart Architect Level 2 Training Guide Floor Decals Dialog Box This dialog box is accessed through the Smart Architect Footing Details dialog box. Figure Circle Diameter: Type the diameter of the decal circle, or hit Enter to select form a list of typical values. Circle Details Layer Button: Use this button to alter the layer, color and linetype of the decal circle. Line Offset: This sets the length of the line from the edge of the slab to the decal circle. Type a new value or hit Enter to select from a list of typical values. Line Details Layer Button: Use this button to alter the layer color and linetype of the line. Left: Decal is drawn to the left with this option selected. Right: Decal is drawn to the right with this option selected. F.L. Text: Type the Floor Level Text here. C.L. Text: Type the Ceiling Level Text here. Cross Text: Type the Cross Section Text here.

215 Tutorial 13 - Floors 213 Note: The settings for the Decals has an overriding effect on all floor details Raft Slab Pick Section Using the Pick Section option to draw a raft slab in section. This option allows you to drag a section line through a building to generate the slab in section. A building must exist on the screen to use this option. Step 1: Continue using the drawing from the previous example. It is not necessary to erase the raft slab already in the building it is ignored by this command. Step 2: Invoke the Raft Slab command. Command: RS Shortcut to Raft Slab Command. Automatically opens the Smart Architect Raft Slab dialog box. Step 3: Ensure the following selections are set in the dialog box. Pick Section = Selected Concrete = checked Earth = checked Slab Thickness = 100 [ 4" ] Setdown Depth = 300 [ 1' ] Setdown Width = 400 [ 1'-4" ] Edge Type = Straight Auto Notes = Checked Show Decals = Checked Half Chamfer = Checked Show Piers = Checked External Footing = Checked Width = 550 [ 1'-10" ] Thickness = 550 [ 1'-10" ] Middle = Checked Step 4: Click on the Select button and continue the command.

216 214 Smart Architect Level 2 Training Guide Item Height override...yes Offset...Yes Wall lines only...yes/<c>onfig...baseline From: Pick the first point of the section line, Point 1. Specifies the start point of the section line. Baseline To: Pick the second point of the section line, Point 2. Specifies the second point of the section line. <C>onfig/Location of Section lines: Pick a point on the screen to locate the cross section. Draws the cross section on the screen at the point selected. Figure Note: The External footing is adjusted to line up with the outer face of the wall, regardless of the preset option of Middle.

217 Tutorial 13 - Floors 215 Figure Exercise: Using the Same settings as above, experiment with the Section option. This does not require you to pick a section line through a building.

218 216 Smart Architect Level 2 Training Guide Beam Under Raft Slab Adding a beam under a raft slab. Step 1: Continue in the same drawing, and invoke the Beam Under Raft Slab command. Command: CB Shortcut to Beam Under Raft Slab command. Automatically opens the Smart Architect Raft Slab dialog box. Step 2: Ensure the following selections are set in the dialog box. Footing Width = 300 [ 1' ] Footing Depth = 400 [ 1'-4" ] Show Earth Hatch = Checked Half Chamfer = Checked Size = 100 [ 4" ] Show Piers = Checked Pier Dia: = 300 [ 1' ] Step 3: Click on the OK button and continue with the command. Center of Slab Thickening...<Exit>: Pick the Midpoint of the bottom face of the raft slab, point 1. (Use snap modes). Specifies the location of the beam and draws it. Extent of Pier footing...<exit>: Move your cursor down the screen and pick point 2. Specifies the extent of the pier and draws it. <U>ndo/Center of Slab Thickening...<Exit>: Exits the command.

219 Tutorial 13 - Floors 217 Figure Figure Raft Slab Thickening Dialog Box This dialog box is accessed by running the Beam under Raft Slab command.

220 218 Smart Architect Level 2 Training Guide Figure Footing Width: Type the width of the footing here, or hit Enter to select from a list of typical values. Footing Depth: Type the depth of the footing here, or hit Enter to select from a list of typical values. Show Earth Hatch: Select this option to include earth hatch pattern. Half Chamfer: With this option selected, a half chamfer is drawn. A full chamfer is drawn if unselected. Size: Type the size of the chamfer here or hit Enter to select from a list of typical values. Show Piers: Select this option to include piers. Pier Dia: Type the pier diameter here or hit Enter to select from a list of typical values Raft Slab Section This option allows you to draw a slab in section without the need for a building to be drawn. You can nominate a specific length or simply pick two points on the screen. Step 1: Continue in the same drawing, and invoke the Raft Slab command. Command: RS Shortcut to Raft Slab command. Automatically opens the Smart Architect Raft Slab dialog box. Step 2: Ensure the following selections are set in the dialog box.

221 Tutorial 13 - Floors 219 Section = Selected Concrete = checked Earth = checked Slab Thickness = 100 [ 4" ] Setdown Depth = 300 [ 1' ] Setdown Width = 400 [ 1'-4" ] Edge Type = Straight Auto Notes = Checked Show Decals = Checked Half Chamfer = Checked Show Piers = Checked External Footing = Checked Width = 550 [ 1'-10" ] Thickness = 550 [ 1'-10" ] Middle = Checked Step 3: Click on Select and continue with the command. Pick Left side Slab Location: Pick a point towards the left-hand side of the screen. Specifies the top left-hand edge of the slab. Move your cursor to the right of the screen. Indicates the direction the slab is to be drawn. Pick Right side Slab Location...<Enter for Length>: [ 30' ] The slab is drawn in section, to the specified length, with notes included. Note: If ortho is off, it is automatically turned on when indicating direction of the slab.

222 220 Smart Architect Level 2 Training Guide Figure

223 Part XV

224 222 Smart Architect Level 2 Training Guide 15 Tutorial 14 - Steel 15.1 Introduction Smart Architect has an extensive library of parametric steel members from angles to purlins to beams and columns to name a few. Further symbols are available also from the drag and drop library facility Exercise 1 In this exercise we will take a brief look at inserting a steel member. Once you have inserted one of these, the process is similar for all of them.

225 Tutorial 14 - Steel Angle (Un)Equal Inserting a steel angle. Step 1: Continue working in the previous drawing file or start a new drawing with the appropriate template. Step 2: Invoke the Angle (Un)Equal command. Design menu > Steel > Angle (Un)Equal Menu location of command. Step 3: Access the configuration dialog box. <C>onfig/<R>otation/Insertion Point..<Exit>: C Selects the <C>onfig option and opens the Smart Architect Angle Options dialog box. Step 4: Ensure the following options are set in the dialog box. Unequal = Selected UA150x90x16 = Selected in Angles List Height = 0 Rotation = 0 Auto Notes = Unchecked Show Detail = Checked Location = Bottom Left Step 5: Click on OK and insert the angle on the screen. Angle..UA150x90x16 Height <R>otation...0 Loc..BL <C>onfig/<R>otation/Insertion Point..<Exit>: Pick a point on the screen to insert the angle. Specifies the insertion point. Angle..UA150x90x16 Height <R>otation...0 Loc..BL <U>ndo/<C>onfig/<R>otation/Insertion Point..<Exit>: Exits the command.

226 224 Smart Architect Level 2 Training Guide Angle Options Dialog Box This dialog box is access by using the <C>onfig option on the command line of the Angle (Un)Equal command. Figure Unequal: With this option selected, the unequal angles are available in the Angles List. Equal: With this option selected, the equal angles are available in the Angle List. Angles List: Select the appropriate angle from the available list. Height: This sets the Z value or height of the angle. Type a new height, or hit Enter to select from a list of typical values. Rotation: Type the angle of rotation for the steel section, or hit Enter to select from a list of typical values. Auto Notes: Select this option to include automatic notation. Show Detail: With this option selected the angle is drawn detailed, when unselected, the angle is drawn squared off with no detail. Layer Button: Use this button to alter the layer, color and linetype of the angle. Config Button: Use this button to access the Smart Architect Angle Configuration dialog box.

227 Tutorial 14 - Steel 225 Top Left: Sets insertion point to top left of angle. Bottom Left: Sets the insertion point to bottom left of angle. Bottom Right: Sets the insertion point to bottom right of angle.

228 226 Smart Architect Level 2 Training Guide Angle Configuration Dialog Box This dialog box is accessed through the Smart Architect Angle Options dialog box. Figure Angles List: Select an appropriate angle from the available list. Name: Type a new name for the angle Leg_Size..b1: Type a new size for leg b1, or hit Enter to select from a list of typical values. Leg_Size..b2: Type a new size for leg b2, or hit Enter to select from a list of typical values. Thickness..t: Type a new thickness, or hit Enter to select from a list of typical values. Radius..r1: Type a new radius for r1, or hit Enter to select from a list of typical values. Radius..r2: Type a new radius for r2, or hit Enter to select from a list of typical values. Code Name: Type a new code name here, to be listed in quantities extractions. Insert: Use this button to insert the new angle above the selected option in the list. Delete: Use this button to remove the selected angle from the list.

229 Tutorial 14 - Steel 227 Change: Use this button to change the selected option Append: Use this option to add a new angle to the end of the list.

230 Part XVI

231 Tutorial 15 - Curtain Wall Tutorial 15 - Curtain Wall 16.1 Introduction Straight and Radial Curtain Walling is tucked away under the Commercial option in the Design pulldown menu. However, curtain walling can be used in many different situations and can even be used as a method for corner windows Exercise 1 In this exercise we will look at the procedures used for both Radial and Straight Curtain Walling.

232 230 Smart Architect Level 2 Training Guide Curtain Wall - Straight Using the Straight Curtain Wall command. Step 1: Continue in the previous drawing or start a new one using the appropriate template file. Step 2: Draw a 10m [ 30' ] line horizontally on the screen. Layer is unimportant. Step 3: Begin the Curtain Wall Straight command. Command: MUL Shortcut to command. Select Wall Line for Mullions...<Enter to draw>: Select the horizontal line. Specifies the line of the mullions and opens the Smart Architect Curtain Wall Defaults dialog box. Step 4: Ensure the following options are set in the dialog box. Equal Centres = Selected Draw Spandrel = Checked Draw Transoms = Checked Mullion X = 50 [ 2' ] Mullion Y = 100 [ 4' ] Sill Height = 600 [ 2' ] Head Height = 2100 [ 7' ] Number of Panels = 10 Number of floors = 1 Floor to Floor Height = 3000 [ 10' ] Note: Towards the bottom left of the dialog box, you are informed of the length of the panels and the remaining length of the line selected. Step 5: Complete the command. Point to OUTSIDE of Building...<Enter for Centre Line>: Uses the Centre Line option. Note: You can pick one side or the other of the line to offset the curtain wall. Next line to convert...<exit>: Exits the command. Note: Unlike the similar procedure for converting lines to walls, the original line is not converted into

233 Tutorial 15 - Curtain Wall 231 the curtain wall. The line is still resident on the screen and may need deleting before plotting. Exercise: Run the command again, but this time use the Enter to Draw option Curtain Wall Defaults Dialog Box This dialog box is accessed through the Straight and Radial Curtain Wall commands. Figure Equal Centres: Draws the mullions at equal centres. Fixed Length: Panels will be drawn with fixed lengths. Draw Spandrel: Select this option to draw a spandrel. Draw Transom: Select this option to draw a transom.

234 232 Smart Architect Level 2 Training Guide Mullion X: Specify the mullion size in X-axis. Type the size or hit Enter to select form a list of typical values. Mullion Y: Specify the mullion size in Y-axis. Type the size or hit Enter to select form a list of typical values. Sill Height: Type the sill height or hit Enter to select from a list of typical sizes. Head Height: Type the head height or hit Enter to select from a list of typical sizes. Number of panels: Type the number of panels to be drawn or hit Enter to select from a list of typical values. Length of Panels: Type the length of the panels here, or hit Enter to select from a list of typical values. This option is only available if the Fixed Length option is selected. Number of Floors: Type the number of floors to be drawn, or hit Enter to select from a list of typical values. Floor to Floor Height: Type the floor to floor height, or hit Enter to select from a list of typical values. Detail Button: Use this button to access the Smart Architect Curtain Wall Details dialog box. Glass: Use this button to access the Smart Architect Glazing dialog box Curtain Wall Details Dialog Box This dialog box is accessed through the Details button of the Smart Architect Curtain Wall Defaults dialog box. Figure

235 Tutorial 15 - Curtain Wall 233 Draw Head: Select this option to include a head detail. Draw Sill: Select this option to draw a sill detail. Spandrel Layer Button: Use this button to alter the layer, color and linetype of the spandrel. Mullion Layer Button: Use this button to alter the layer, color and linetype of the mullion Glazing Dialog Box This dialog box is accessed through the Glass Button in the Smart Architect Curtain Wall Defaults dialog box. Figure Draw Glazing: Select this option to show glazing in the window. Render: Select this option if drawings are to be rendered. Thickness: Type in the thickness of the glass or hit Enter to select from a list of typical sizes. Glass Offset: Type in a distance for the glass to be offset or hit Enter to select from a list of typical values. Louvre Depth: Type in a value for the louvre depth or hit Enter to select from a list of typical values.

Part I Introduction to CorelCAD

Part I Introduction to CorelCAD Table of Contents Part I Introduction to CorelCAD 1 Introducing CorelCAD for Mac... 3 About CorelCAD... 3 Benefits of Using CorelCAD....4 Impressive Compatibility... 4 Familiar User Interface.... 4 Drafting

More information

Dean Muccio. AutoCAD 2018 for the. Interior Designer. AutoCAD for Mac and PC SDC. Better Textbooks. Lower Prices.

Dean Muccio. AutoCAD 2018 for the. Interior Designer. AutoCAD for Mac and PC SDC. Better Textbooks. Lower Prices. Dean Muccio AutoCAD 2018 for the Interior Designer AutoCAD for Mac and PC SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following

More information

S206E Lecture 6, 5/18/2016, Rhino 3D Architectural Modeling an overview

S206E Lecture 6, 5/18/2016, Rhino 3D Architectural Modeling an overview Copyright 2016, Chiu-Shui Chan. All Rights Reserved. S206E057 Spring 2016 This tutorial is to introduce a basic understanding on how to apply visual projection techniques of generating a 3D model based

More information

Table of Contents PART I INTRODUCTION TO CORELCAD Introducing CorelCAD About CorelCAD Benefits of Using CorelCAD...

Table of Contents PART I INTRODUCTION TO CORELCAD Introducing CorelCAD About CorelCAD Benefits of Using CorelCAD... Table of Contents PART I INTRODUCTION TO CORELCAD.... 1 1 Introducing CorelCAD.... 3 About CorelCAD... 3 Benefits of Using CorelCAD....4 Impressive Compatibility... 4 Familiar User Interface.... 4 Drafting

More information

Section 1. Introduction and Review. Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics

Section 1. Introduction and Review. Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics Section 1 Introduction and Review Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics Drawing Assignments: NCAA Basketball Court Plot Style Table (Check-off)

More information

Table of Contents. Part I Introduction to CorelCAD Introducing CorelCAD About CorelCAD Benefits of Using CorelCAD...

Table of Contents. Part I Introduction to CorelCAD Introducing CorelCAD About CorelCAD Benefits of Using CorelCAD... Table of Contents Part I Introduction to C 2013.... 1 1 Introducing C 2013.... 3 About C... 4 Benefits of Using C....4 Impressive Compatibility... 4 Familiar User Interface.... 5 Drafting Tools.... 5 Collaboration....

More information

Dean Muccio AutoCAD Interior Designer. for the. AutoCAD for Mac and PC SDC. Better Textbooks. Lower Prices.

Dean Muccio AutoCAD Interior Designer. for the. AutoCAD for Mac and PC SDC. Better Textbooks. Lower Prices. Dean Muccio AutoCAD 2020 for the Interior Designer AutoCAD for Mac and PC SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following

More information

Tutorial Guide to AutoCAD 2014

Tutorial Guide to AutoCAD 2014 Tutorial Guide to AutoCAD 2014 2D Drawing, 3D Modeling Shawna Lockhart SDC P U B L I C AT I O N S For Microsoft Windows Better Textbooks. Lower Prices. www.sdcpublications.com Visit the following websites

More information

Tutorial Guide to AutoCAD 2013

Tutorial Guide to AutoCAD 2013 Tutorial Guide to AutoCAD 2013 2D Drawing, 3D Modeling Shawna Lockhart SDC P U B L I C AT I O N S Schroff Development Corporation For Microsoft Windows Better Textbooks. Lower Prices. www.sdcpublications.com

More information

1: INTRODUCTION TO AUTOCAD

1: INTRODUCTION TO AUTOCAD AutoCAD syllabus 1: INTRODUCTION TO AUTOCAD Starting AutoCAD AutoCAD Screen Components Drawing Area Command Window Navigation bar Status bar Invoking Commands in AutoCAD Keyboard Ribbon Application Menu

More information

Drawing a Living Room and Family Room Floorplan

Drawing a Living Room and Family Room Floorplan Appendix C Drawing a Living Room and Family Room Floorplan In this chapter, you will learn the following to World Class standards: Draw a Living Room and Family Room Floorplan Draw the Walls and Stairs

More information

Learning Guide. ASR Automated Systems Research Inc. # Douglas Crescent, Langley, BC. V3A 4B6. Fax:

Learning Guide. ASR Automated Systems Research Inc. # Douglas Crescent, Langley, BC. V3A 4B6. Fax: Learning Guide ASR Automated Systems Research Inc. #1 20461 Douglas Crescent, Langley, BC. V3A 4B6 Toll free: 1-800-818-2051 e-mail: support@asrsoft.com Fax: 604-539-1334 www.asrsoft.com Copyright 1991-2013

More information

SMALL OFFICE TUTORIAL

SMALL OFFICE TUTORIAL SMALL OFFICE TUTORIAL in this lesson you will get a down and dirty overview of the functionality of Revit Architecture. The very basics of creating walls, doors, windows, roofs, annotations and dimensioning.

More information

Isometric Drawings. Figure A 1

Isometric Drawings. Figure A 1 A Isometric Drawings ISOMETRIC BASICS Isometric drawings are a means of drawing an object in picture form for better clarifying the object s appearance. These types of drawings resemble a picture of an

More information

Making an Architectural Drawing Template

Making an Architectural Drawing Template C h a p t e r 8 Addendum: Architectural Making an Architectural Drawing Template In this chapter, you will learn the following to World Class standards: 1. Starting from Scratch 2. Creating New Layers

More information

Required Materials For complete material(s) information, refer to

Required Materials For complete material(s) information, refer to Butler Community College Science, Technology, Engineering, and Math Division Brett Trimpe Revised Spring 2016 Implemented Fall 2016 COURSE OUTLINE AutoCAD Basics Course Description EN 107. AutoCAD Basics.

More information

Tutorial Guide to AutoCAD 2015

Tutorial Guide to AutoCAD 2015 Tutorial Guide to AutoCAD 2015 2D Drawing, 3D Modeling Shawna Lockhart SDC P U B L I C AT I O N S For Microsoft Windows Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org)

More information

ARC By default AutoCAD will draw an ARC through three selected points. Options can be set at the start and within the command.

ARC By default AutoCAD will draw an ARC through three selected points. Options can be set at the start and within the command. DFTG 1309 Final Review Notes I. Draw commands: LINE (draws a series of lines) Valid input: Pick button Cartesian coordinates Absolute (2,3) Relative rectangular (@2,3) Relative polar (@ 2

More information

AutoCAD Tutorial First Level. 2D Fundamentals. Randy H. Shih SDC. Better Textbooks. Lower Prices.

AutoCAD Tutorial First Level. 2D Fundamentals. Randy H. Shih SDC. Better Textbooks. Lower Prices. AutoCAD 2018 Tutorial First Level 2D Fundamentals Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to

More information

Making an Architectural Drawing Template

Making an Architectural Drawing Template C h a p t e r 8 Addendum: Architectural Making an Architectural Drawing Template In this chapter, you will learn the following to World Class standards:! Starting from Scratch for the Last time! Creating

More information

Walls. Section. Walls. When you finish this section, you should understand the following:

Walls. Section. Walls. When you finish this section, you should understand the following: GOLDMC03_132283433X 8/24/06 2:23 PM Page 123 Section 3 Walls When you finish this section, you should understand the following: How to place a wall object. How to change walls by dynamically pulling on

More information

AutoCAD 2D. Table of Contents. Lesson 1 Getting Started

AutoCAD 2D. Table of Contents. Lesson 1 Getting Started AutoCAD 2D Lesson 1 Getting Started Pre-reqs/Technical Skills Basic computer use Expectations Read lesson material Implement steps in software while reading through lesson material Complete quiz on Blackboard

More information

Tutorial 2: Setting up the Drawing Environment

Tutorial 2: Setting up the Drawing Environment Drawing size With AutoCAD all drawings are done to FULL SCALE. The drawing limits will depend on the size of the items being drawn. For example if our drawing is the plan of a floor 23.8m X 15m then we

More information

Principles and Practice

Principles and Practice Principles and Practice An Integrated Approach to Engineering Graphics and AutoCAD 2011 Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation

More information

Advance Concrete. Tutorial

Advance Concrete. Tutorial Advance Concrete Tutorial Table of contents About this tutorial... 9 How to use this guide... 10 Lesson 1: Creating a building grid... 11 Step 1: Create a default building grid... 11 Step 2: Set the distances

More information

Drawing a Foundation or Basement Plan

Drawing a Foundation or Basement Plan Appendix F Drawing a Foundation or Basement Plan In this chapter, you will learn the following to World Class standards: Draw a Foundation or Basement Plan Draw the Basement Walls Draw the Pilasters on

More information

Required Materials: Textbook: Grabowski, R. (2004). Using AutoCAD 2004: Basics. Clifton Park, N.Y: Delmar Learning.

Required Materials: Textbook: Grabowski, R. (2004). Using AutoCAD 2004: Basics. Clifton Park, N.Y: Delmar Learning. Butler Community College Business, Technology, and Workforce Development COURSE OUTLINE AutoCAD Basics Mel Whiteside Spring 2004 Course Description: EN107. AutoCAD Basics. 3 hours credit. This course will

More information

06/17/02 Page 1 of 12

06/17/02 Page 1 of 12 Understanding the Graphical User Interface When you start AutoCAD, the AutoCAD window opens. The window is your design work space. It contains elements that you use to create your designs and to receive

More information

Block References and Attributes

Block References and Attributes CHAPTER 11 Block References and Attributes PROJECT EXERCISE 11A This project exercise provides point-by-point instructions for creating the objects shown in Figure P11A 1. In this exercise, you will apply

More information

Revit Structure 2013 Basics

Revit Structure 2013 Basics Revit Structure 2013 Basics Framing and Documentation Elise Moss Supplemental Files SDC P U B L I C AT I O N S Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Tutorial

More information

Autocad Basics 7/28/2009. Chapter 14 - Learning Objectives

Autocad Basics 7/28/2009. Chapter 14 - Learning Objectives Chapter 14 - Learning Objectives Autocad Basics Chapter 14 July 28, 2009 Use grips to stretch, copy, move, rotate, scale, and mirror objects. Edit objects using the Quick Properties panel and the Properties

More information

AutoCAD LT 2012 Tutorial. Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS. Schroff Development Corporation

AutoCAD LT 2012 Tutorial. Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS.   Schroff Development Corporation AutoCAD LT 2012 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation AutoCAD LT 2012 Tutorial 1-1 Lesson 1 Geometric Construction

More information

Create styles that control the display of Civil 3D objects. Copy styles from one drawing to another drawing.

Create styles that control the display of Civil 3D objects. Copy styles from one drawing to another drawing. NOTES Module 03 Settings and Styles In this module, you learn about the various settings and styles that are used in AutoCAD Civil 3D. A strong understanding of these basics leads to more efficient use

More information

Revit Structure 2012 Basics:

Revit Structure 2012 Basics: SUPPLEMENTAL FILES ON CD Revit Structure 2012 Basics: Framing and Documentation Elise Moss autodesk authorized publisher SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation Structural

More information

Table of contents. User interface 1: Customizable tool palette... 6 User interface 2: General GUI improvements... 7

Table of contents. User interface 1: Customizable tool palette... 6 User interface 2: General GUI improvements... 7 Table of contents WELCOME TO ADVANCE CONCRETE 2014... 5 USER INTERFACE ENHANCEMENTS... 6 User interface 1: Customizable tool palette... 6 User interface 2: General GUI improvements... 7 MODELING... 10

More information

Autodesk Architectural Desktop Functionality for the Autodesk Building Systems User

Autodesk Architectural Desktop Functionality for the Autodesk Building Systems User 11/28/2005-1:00 pm - 2:30 pm Room:N. Hemispheres (Salon A1) (Dolphin) Walt Disney World Swan and Dolphin Resort Orlando, Florida Autodesk Architectural Desktop Functionality for the Autodesk Building Systems

More information

ARCHITECT VECTORWORKS EIGHTH EDITION TUTORIAL MANUAL BY JONATHAN PICKUP

ARCHITECT VECTORWORKS EIGHTH EDITION TUTORIAL MANUAL BY JONATHAN PICKUP CH EIGHTH EDITION TUTORIAL MANUAL BY JONATHAN PICKUP A M TO R I A L T TU EC IT UA L AR ARCHITECT N HTH EDITION EIG / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /

More information

House Design Tutorial

House Design Tutorial Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have

More information

with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation

with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation WWW.SCHROFF.COM Lesson 1 Geometric Construction Basics AutoCAD LT 2002 Tutorial 1-1 1-2 AutoCAD LT 2002 Tutorial

More information

GstarCAD Mechanical 2015 Help

GstarCAD Mechanical 2015 Help 1 Chapter 1 GstarCAD Mechanical 2015 Introduction Abstract GstarCAD Mechanical 2015 drafting/design software, covers all fields of mechanical design. It supplies the latest standard parts library, symbols

More information

COURSE: INTRODUCTION TO CAD GRADES: UNIT: Measurement

COURSE: INTRODUCTION TO CAD GRADES: UNIT: Measurement UNIT: Measurement - Students will demonstrate correctness in measuring using various scales and instruments. Demonstrate the various marks that make up a ruler including 1/16, 1/8, ¼ and ½. Assessment

More information

Unit. Drawing Accurately OVERVIEW OBJECTIVES INTRODUCTION 8-1

Unit. Drawing Accurately OVERVIEW OBJECTIVES INTRODUCTION 8-1 8-1 Unit 8 Drawing Accurately OVERVIEW When you attempt to pick points on the screen, you may have difficulty locating an exact position without some type of help. Typing the point coordinates is one method.

More information

Chapter 6 Title Blocks

Chapter 6 Title Blocks Chapter 6 Title Blocks In previous exercises, every drawing started by creating a number of layers. This is time consuming and unnecessary. In this exercise, we will start a drawing by defining layers

More information

Making a Drawing Template

Making a Drawing Template C h a p t e r 8 Addendum: Metric Making a Drawing Template In this chapter, you will learn the following to World Class standards: 1. Starting from Scratch 2. Creating New Layers in an progecad Drawing

More information

First Level 2D Fundamentals

First Level 2D Fundamentals AutoCAD 2016 Tutorial First Level 2D Fundamentals Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to

More information

After completing this lesson, you will be able to:

After completing this lesson, you will be able to: LEARNING OBJECTIVES After completing this lesson, you will be able to: 1. Create a Circle using 6 different methods. 2. Create a Rectangle with width, chamfers, fillets and rotation. 3. Set Grids and Increment

More information

SPRINGFIELD TECHNICAL COMMUNITY COLLEGE ACADEMIC AFFAIRS

SPRINGFIELD TECHNICAL COMMUNITY COLLEGE ACADEMIC AFFAIRS SPRINGFIELD TECHNICAL COMMUNITY COLLEGE ACADEMIC AFFAIRS Course Number: ARBT 125 Department: Architecture and Building Technology Course Title: Architectural CAD I Semester: Fall Year: 2013 Objectives/

More information

Symbols and Standards (Architectural CAD)

Symbols and Standards (Architectural CAD) Design and Drafting Description In this activity the teacher will give an orientation to the symbols and conventions of Architectural CAD. Industry common symbols are used for most of the fixtures and

More information

Autodesk AutoCAD Architecture 2015 Fundamentals

Autodesk AutoCAD Architecture 2015 Fundamentals Autodesk AutoCAD Architecture 2015 Fundamentals Elise Moss SDC P U B L I C AT I O N S Authorized Author Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the

More information

Principles and Practice:

Principles and Practice: Principles and Practice: An Integrated Approach to Engineering Graphics and AutoCAD 2014 Randy H. Shih Multimedia Disc SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Video presentations

More information

Drawing 8e CAD#11: View Tutorial 8e: Circles, Arcs, Ellipses, Rotate, Explode, & More Dimensions Objective: Design a wing of the Guggenheim Museum.

Drawing 8e CAD#11: View Tutorial 8e: Circles, Arcs, Ellipses, Rotate, Explode, & More Dimensions Objective: Design a wing of the Guggenheim Museum. Page 1 of 6 Introduction The drawing used for this tutorial comes from Clark R. and M.Pause, "Precedents in Architecture", VNR 1985, page 135. Stephen Peter of the University of South Wales developed the

More information

Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives

Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives In this assignment you will apply the explode and rectangular array commands, as well as skills learned in earlier assignments. Getting Started

More information

House Design Tutorial

House Design Tutorial Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When we are finished, we will have created

More information

House Design Tutorial

House Design Tutorial House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have created a

More information

Draw IT 2016 for AutoCAD

Draw IT 2016 for AutoCAD Draw IT 2016 for AutoCAD Tutorial for System Scaffolding Version: 16.0 Copyright Computer and Design Services Ltd GLOBAL CONSTRUCTION SOFTWARE AND SERVICES Contents Introduction... 1 Getting Started...

More information

House Design Tutorial

House Design Tutorial Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have

More information

Completed project drawing (dimensions added for reference)

Completed project drawing (dimensions added for reference) CHAPTER 5 Fundamentals IV PROJECT EXERCISE This project exercise provides point-by-point instructions for setting up the drawing with layers and then creating the objects shown in the accompanying figure.

More information

ACAD-BAU TUTORIAL For BricsCAD platform

ACAD-BAU TUTORIAL   For BricsCAD platform ACAD-BAU TUTORIAL WWW.ARHINOVA.SI For BricsCAD platform August 06 WORKSPACE ACAD-BAU RIBBON ACAD-BAU CONTROL BAR F ACAD-BAU PALETTES BASIC SETTINGS Use New command and open the template called ACB_International.DWT.

More information

Autodesk Medical Center

Autodesk Medical Center Autodesk Medical Center Page 1 Contents Autodesk Medical Center... 1 Revit Projects... 3 Exercise 1 Create a new project file... 3 Datum Elements... 4 Exercise 2 Add Grids... 5 Exercise 3 Edit Levels...

More information

House Design Tutorial

House Design Tutorial House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have created a

More information

COMPUTER AIDED ENGINEERING DRAWING

COMPUTER AIDED ENGINEERING DRAWING FIRST SEMESTER COMPUTER AIDED ENGINEERING DRAWING COMPUTER SIMULATION LAB DEPARTMENT OF ELECTRICAL ENGINEERING Prepared By: Checked By: Approved By: Engr. Sidra Jhangir Engr. M.Nasim Khan Dr.Noman Jafri

More information

Autodesk AutoCAD 2013 Fundamentals

Autodesk AutoCAD 2013 Fundamentals Autodesk AutoCAD 2013 Fundamentals Elise Moss SDC P U B L I C AT I O N S Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Visit the following websites to learn more

More information

AutoCAD Lab 1 Basics and Drawing Fundamentals. EGS 1007 Engineering Concepts and Methods

AutoCAD Lab 1 Basics and Drawing Fundamentals. EGS 1007 Engineering Concepts and Methods AutoCAD Lab 1 Basics and Drawing Fundamentals EGS 1007 Engineering Concepts and Methods Will the Computer Ever REPLACE Pencil and Paper Drawings? Maybe someday When a computer becomes as light, small,

More information

Tools for Design. with VEX Robot Kit: Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS

Tools for Design. with VEX Robot Kit: Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS Tools for Design with VEX Robot Kit: AutoCAD 2011 and Autodesk Inventor 2011 2D Drawing 3D Modeling Hand Sketching Randy H. Shih Oregon Institute of Technology INSIDE: SUPPLEMENTAL FILES ON CD SDC PUBLICATIONS

More information

SDC. AutoCAD LT 2007 Tutorial. Randy H. Shih. Schroff Development Corporation Oregon Institute of Technology

SDC. AutoCAD LT 2007 Tutorial. Randy H. Shih. Schroff Development Corporation   Oregon Institute of Technology AutoCAD LT 2007 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS Schroff Development Corporation www.schroff.com www.schroff-europe.com AutoCAD LT 2007 Tutorial 1-1 Lesson 1 Geometric

More information

AutoCAD 2014 Tutorial - First Level: 2D Fundamentals

AutoCAD 2014 Tutorial - First Level: 2D Fundamentals AutoCAD 2014 Tutorial - First Level: 2D Fundamentals Randy H. Shih Multimedia Disc SDC PUBLICATIONS Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Video presentations

More information

What's New in Autodesk Architectural Desktop 2004? Kelcey Lemon

What's New in Autodesk Architectural Desktop 2004? Kelcey Lemon December 2-5, 2003 MGM Grand Hotel Las Vegas What's New in Autodesk Architectural Desktop 2004? Kelcey Lemon BD31-5L Autodesk Architectural Desktop 2004 has well over 300 new features and enhancements.

More information

AutoCAD LT 2009 Tutorial

AutoCAD LT 2009 Tutorial AutoCAD LT 2009 Tutorial Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS Schroff Development Corporation www.schroff.com Better Textbooks. Lower Prices. AutoCAD LT 2009 Tutorial 1-1 Lesson

More information

ESSENTIALS. Munir M. Hamad Autodesk Approved Instructor

ESSENTIALS. Munir M. Hamad Autodesk Approved Instructor AUTOCAD 2010 ESSENTIALS Munir M. Hamad Autodesk Approved Instructor 76299_FMxx_FINAL.indd i 6/1/09 11:00:49 AM World Headquarters Jones and Bartlett Publishers 40 Tall Pine Drive Sudbury, MA 01776 978-443-5000

More information

AutoCAD Architecture 2018 Fundamentals

AutoCAD Architecture 2018 Fundamentals Elise Moss Autodesk AutoCAD Architecture 2018 Fundamentals SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites

More information

Autodesk AutoCAD 2012: Fundamentals. Elise Moss. autodesk authorized publisher SDC PUBLICATIONS

Autodesk AutoCAD 2012: Fundamentals. Elise Moss. autodesk authorized publisher SDC PUBLICATIONS Autodesk AutoCAD 2012: Fundamentals Elise Moss autodesk authorized publisher SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation Autodesk AutoCAD 2012: Fundamentals Lesson 3.0 Drawing

More information

Zooming in on Architectural Desktop Layouts Alexander L. Wood

Zooming in on Architectural Desktop Layouts Alexander L. Wood December 2-5, 2003 MGM Grand Hotel Las Vegas Alexander L. Wood Code BD41-3L Take advantage of both AutoCAD and Autodesk Architectural Desktop Layout features. We'll look at the basics of setting up AutoCAD

More information

AutoCAD 2018 Fundamentals

AutoCAD 2018 Fundamentals Autodesk AutoCAD 2018 Fundamentals Elise Moss SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to learn more about

More information

Chief Architect X3 Training Series. Layers and Layer Sets

Chief Architect X3 Training Series. Layers and Layer Sets Chief Architect X3 Training Series Layers and Layer Sets Save time while creating more detailed plans Why do you need Layers? Setting up Layer Lets Adding items to layers Layers and Layout Pages Layer

More information

Assignment 13 CAD Mechanical Part 2

Assignment 13 CAD Mechanical Part 2 Assignment 13 CAD Mechanical Part 2 Objectives In this assignment you will learn to apply the hatch and break commands along with commands previously learned. General Instructions Hatching 1. When AutoCAD's

More information

Principles and Practice

Principles and Practice Principles and Practice An Integrated Approach to Engineering Graphics and AutoCAD 2016 Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org)

More information

Architecture 2012 Fundamentals

Architecture 2012 Fundamentals Autodesk Revit Architecture 2012 Fundamentals Supplemental Files SDC PUBLICATIONS Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Tutorial files on enclosed CD Visit

More information

CONTENTS CHAPTER 1 WHAT THIS IS ALL ABOUT...

CONTENTS CHAPTER 1 WHAT THIS IS ALL ABOUT... CONTENTS CHAPTER 1 WHAT THIS IS ALL ABOUT... 17 INTRODUCTION... 17 Terminology... 18 MACINTOSH AND WINDOWS... 20 CONVENTIONS USED IN THIS TUTORIAL... 21 Command Menu Title And Pull-Down Menu... 22 Commands,

More information

User Guide V10 SP1 Addendum

User Guide V10 SP1 Addendum Alibre Design User Guide V10 SP1 Addendum Copyrights Information in this document is subject to change without notice. The software described in this document is furnished under a license agreement or

More information

AutoCAD Civil 3D 2009 ESSENTIALS

AutoCAD Civil 3D 2009 ESSENTIALS AutoCAD Civil 3D 2009 ESSENTIALS SDC PUBLICATIONS Schroff Development Corporation www.schroff.com Better Textbooks. Lower Prices. Alignments and Profiles Section 2: Profiles In this section you learn how

More information

COURSE OUTLINE. Course Number Course Title Credits DRA190 Introduction to Computer-Aided Drafting 2

COURSE OUTLINE. Course Number Course Title Credits DRA190 Introduction to Computer-Aided Drafting 2 COURSE OUTLINE Course Number Course Title Credits DRA190 Introduction to Computer-Aided Drafting 2 Hours: Co- or Pre-requisite lecture/lab/other 1/2 Catalog description (2009-2011) Catalog Implementation

More information

Module 1: Styles and Advanced Object Tools

Module 1: Styles and Advanced Object Tools Module 1: Styles and Advanced Object Tools This module contains: Section 1: General Style Information Using the Style Manager General Style Properties Working with Materials Classifications Display Properties

More information

AutoCAD 2020 Fundamentals

AutoCAD 2020 Fundamentals Autodesk AutoCAD 2020 Fundamentals ELISE MOSS Autodesk Certified Instructor SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following

More information

Making a Custom Symbol. Making a Custom Symbol in Chief Architect

Making a Custom Symbol. Making a Custom Symbol in Chief Architect TIP in Chief Architect INTRODUCTION Being able to make your own symbols in Chief Architect can be very useful. Not many users take the time to learn how to do this because they believe it to be a difficult

More information

An Introduction to Autodesk Inventor 2011 and AutoCAD Randy H. Shih SDC PUBLICATIONS. Schroff Development Corporation

An Introduction to Autodesk Inventor 2011 and AutoCAD Randy H. Shih SDC PUBLICATIONS.   Schroff Development Corporation An Introduction to Autodesk Inventor 2011 and AutoCAD 2011 Randy H. Shih SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation An Introduction to Autodesk Inventor 2011 and AutoCAD 2011

More information

Getting Started with. Vectorworks Architect

Getting Started with. Vectorworks Architect Getting Started with Vectorworks Architect Table of Contents Introduction...2 Section 1: Program Installation and Setup...6 Installing the Vectorworks Architect Program...6 Exercise 1: Launching the Program

More information

Arranging and Patterning Objects

Arranging and Patterning Objects C H A P T E R Arranging and Patterning Objects Learning Objectives After completing this chapter, you will be able to do the following: Relocate objects using the MOVE tool. Change the angular positions

More information

Revit Structure 2014 Basics

Revit Structure 2014 Basics Revit Structure 2014 Basics Framing and Documentation Elise Moss Authorized Author SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit

More information

Chapter 2. Drawing Sketches for Solid Models. Learning Objectives

Chapter 2. Drawing Sketches for Solid Models. Learning Objectives Chapter 2 Drawing Sketches for Solid Models Learning Objectives After completing this chapter, you will be able to: Start a new template file to draw sketches. Set up the sketching environment. Use various

More information

Getting Started. with Easy Blue Print

Getting Started. with Easy Blue Print Getting Started with Easy Blue Print User Interface Overview Easy Blue Print is a simple drawing program that will allow you to create professional-looking 2D floor plan drawings. This guide covers the

More information

CBCL Limited Sheet Set Manager Tutorial 2013 REV. 02. CBCL Design Management & Best CAD Practices. Our Vision

CBCL Limited Sheet Set Manager Tutorial 2013 REV. 02. CBCL Design Management & Best CAD Practices. Our Vision CBCL Limited Sheet Set Manager Tutorial CBCL Design Management & Best CAD Practices 2013 REV. 02 Our Vision To be the most respected and successful Atlantic Canada based employeeowned firm, delivering

More information

Basic 2D drawing skills in AutoCAD 2017

Basic 2D drawing skills in AutoCAD 2017 Basic 2D drawing skills in AutoCAD 2017 This Tutorial is going to teach you the basic functions of AutoCAD and make you more efficient with the program. Follow all the steps so you can learn all the skills.

More information

Toothbrush Holder. A drawing of the sheet metal part will also be created.

Toothbrush Holder. A drawing of the sheet metal part will also be created. Prerequisite Knowledge Previous knowledge of the following commands is required to complete this lesson; Sketch (Line, Centerline, Circle, Add Relations, Smart Dimension,), Extrude Boss/Base, and Edit

More information

Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated)

Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated) Inventor (5) Module 2: 2-1 Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated) In this tutorial, we will learn how to build a 3D model

More information

CADPIPE Industrial Pipe. Tutorial

CADPIPE Industrial Pipe. Tutorial CADPIPE Industrial Pipe Tutorial Introduction This Tutorial is a brief introduction to the power of CADPIPE 3D DESIGN. We will show you a few key features and the general procedures for creating 3D piping

More information

Existing and Design Profiles

Existing and Design Profiles NOTES Module 09 Existing and Design Profiles In this module, you learn how to work with profiles in AutoCAD Civil 3D. You create and modify profiles and profile views, edit profile geometry, and use styles

More information

Introduction to Autodesk Inventor for F1 in Schools (Australian Version)

Introduction to Autodesk Inventor for F1 in Schools (Australian Version) Introduction to Autodesk Inventor for F1 in Schools (Australian Version) F1 in Schools race car In this course you will be introduced to Autodesk Inventor, which is the centerpiece of Autodesk s Digital

More information

AutoCAD Tutorials. Content. Work space. Draw. Modify. Layer. Annotation. Block. Property. Utilities. Clip board. View.

AutoCAD Tutorials. Content. Work space. Draw. Modify. Layer. Annotation. Block. Property. Utilities. Clip board. View. AutoCAD Tutorials Content Work space Draw Modify Layer Annotation Block Property Utilities Clip board View Insert reference Area calculation Cutting sections Plot Import and export This Tutorial is formatted

More information

Assignment 10 Revit CAD Fundamentals I Due March 29 Architecture 411

Assignment 10 Revit CAD Fundamentals I Due March 29 Architecture 411 Due March 29 Architecture 411 Objectives To learn the basic concepts involved with Building Information Modeling. To become familiar with basic operation of the Revit user interface. To learn techniques

More information