Copyright Co m u n i d a d Epistémica d e Mé x i c o Ma y a Ch e s s The Game of the Gods

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1 a).- When the Leader (L) playing piece reaches the opponent s Temple of the Moon (See rules 10). b).-when the leader playing piece reaches the Temple of the Sun of the opponent. c).- When the triangle occupied by the Leader(L) playing piece is occupied by one of the following opponents; Captain (D), Guardian (G), Attacker (A) or Defender (D) without obstructing the movements of the other playing pieces either in their volume, vertex or edges (See rules 12). Manufacturing under licence Calle Mariano Jiménez 4606, Colonia Pacífico, Chihuahua, Chih., México. CP Tel- (+52)(614) Tel- (+52)(656) A Me n t a l Discipline Ca l l e d Additional information at: IMPRESO EN MÉXICO PRINTED IN MEXICO Copyrights. All rights are reserved by law Ajedrez Maya El Juego de los Dioses Maya Chess, The Game of the Gods is Trade Mark cem@mayachess.com Nota Importante: Este instructivo de Ajedrez Maya El Juego de los Dioses ha sido supervisado por la Fe d e r a c i ó n Me x i c a n a d e Aj e d re z Ma y a con la colaboración de la Co m u n i d a d Ep i s t é m i c a d e Mé x i c o, los textos y gráficos que lo conforman están protegidos conforme a la ley. Web-Site: femam@mayachess.com cem@mayachess.com 1 a).- When the Leader (L) playing piece reaches the opponent s Temple of the Moon (See rules 10). b).-when the leader playing piece reaches the Temple of the Sun of the opponent. c).- When the triangle occupied by the Leader(L) playing piece is occupied by one of the following opponents; Captain (D), Guardian (G), Attacker (A) or Defender (D) without obstructing the movements of the other playing pieces either in their volume, vertex or edges (See rules 12). Manufacturing under licence Calle Mariano Jiménez 4606, Colonia Pacífico, Chihuahua, Chih., México. CP Tel- (+52)(614) Tel- (+52)(656) A Me n t a l Discipline Ca l l e d Additional information at: IMPRESO EN MÉXICO PRINTED IN MEXICO 2003 Copyrights. All rights are reserved by law Ajedrez Maya El Juego de los Dioses Maya Chess, The Game of the Gods is Trade Mark cem@mayachess.com Nota Importante: Este instructivo de Ajedrez Maya El Juego de los Dioses ha sido supervisado por la Fe d e r a c i ó n Me x i c a n a d e Aj e d re z Ma y a con la colaboración de la Co m u n i d a d Ep i s t é m i c a d e Mé x i c o, los textos y gráficos que lo conforman están protegidos conforme a la ley. Web-Site: femam@mayachess.com cem@mayachess.com 1

2 General Characteristics of Maya Chess The Game of the Gods is played on a game board comprised of two equal lateral triangles that are joined at their bases forming a rhombus. The game depicts a battle between to opposing Maya Chess adversaries. On the board, two players face each other with five playing pieces each, four of the pieces protect the fifth piece called Leader (L). Each side obstructs its opponents pieces to avoid allowing your opponent to capture your Leader piece (L) which marks an end to the game. 2 Other ways of winning are: arrive with the leader piece at The Temple of the Moon, reach The Temple of the Sun or by mean of Mak Chahal (see rules). Each and every piece that makes up a team (5) can move throughout the board with the exception of the area named The Forbidden Zone which can only be traversed by the Leader piece (L). With the rule allowing for three moves per turn a larger variety of options develop during a game. Together with the condition that the playing pieces not be retired from the board, movement options on the board increase to more than a 150,000 million in any three-move turn. The geometric forms of each piece have a very specific function: obstruct with their volume (angles, vertices) the opponent due to their three-dimensional form. Ei g h t h The Leader (L) playing pieces may obstruct each other but cannot harm each other since their movement description prevents their rotating over an opponent. This playing piece slides from one position to another rather than rotates. Ni n t h The leader playing piece is the only one that slides across the game board (See rule 10). TENTH If the Leader (L) playing piece has been able to cross the Forbidden Zone of his opponent and his movement is obstructed by the opposing Leader (L) playing piece; he is considered the winner of the game. (See rule 12 and 14) ELEVENTH The Captain (C), Guardian (G), Attacker (A) and Defender (D) pieces, move in the same way, pivoting on its edge towards the next free space (triangle, rhombus or trapecius, never slides like the Leader (L) pieces). TWELFTH If either sides playing pieces are prevented from movement and therefore do not take their required three move turn, then the side that is motionless loses through Mak Chahal. (See rules 10 and 11) move. THIRTEENTH Once touched, a playing piece must be FOURTEENTH K Atun the final move! K Atun signifies for always or eternally. This expression is used when the opponent is incapable of escaping a lethal attack from one of the players. There are four forms of K Atun. 31 General Characteristics of Maya Chess The Game of the Gods is played on a game board comprised of two equal lateral triangles that are joined at their bases forming a rhombus. The game depicts a battle between to opposing Maya Chess adversaries. On the board, two players face each other with five playing pieces each, four of the pieces protect the fifth piece called Leader (L). Each side obstructs its opponents pieces to avoid allowing your opponent to capture your Leader piece (L) which marks an end to the game. 2 Other ways of winning are: arrive with the leader piece at The Temple of the Moon, reach The Temple of the Sun or by mean of Mak Chahal (see rules). Each and every piece that makes up a team (5) can move throughout the board with the exception of the area named The Forbidden Zone which can only be traversed by the Leader piece (L). With the rule allowing for three moves per turn a larger variety of options develop during a game. Together with the condition that the playing pieces not be retired from the board, movement options on the board increase to more than a 150,000 million in any three-move turn. The geometric forms of each piece have a very specific function: obstruct with their volume (angles, vertices) the opponent due to their three-dimensional form. Ei g h t h The Leader (L) playing pieces may obstruct each other but cannot harm each other since their movement description prevents their rotating over an opponent. This playing piece slides from one position to another rather than rotates. Ni n t h The leader playing piece is the only one that slides across the game board (See rule 10). TENTH If the Leader (L) playing piece has been able to cross the Forbidden Zone of his opponent and his movement is obstructed by the opposing Leader (L) playing piece; he is considered the winner of the game. (See rule 12 and 14) ELEVENTH The Captain (C), Guardian (G), Attacker (A) and Defender (D) pieces, move in the same way, pivoting on its edge towards the next free space (triangle, 31 rhombus or trapecius, never slides like the Leader (L) pieces). TWELFTH If either sides playing pieces are prevented from movement and therefore do not take their required three move turn, then the side that is motionless loses through Mak Chahal. (See rules 10 and 11) move. THIRTEENTH Once touched, a playing piece must be FOURTEENTH K Atun the final move! K Atun signifies for always or eternally. This expression is used when the opponent is incapable of escaping a lethal attack from one of the players. There are four forms of K Atun.

3 The Rules Fi r s t The first move is decided upon through courtesy or coin toss. In the subsequent game, the opponent plays first. Se c o n d Both players are required to complete three moves per turn. The variations may be: spaces. a).- choose a playing piece and move it three b).- choose two playing pieces, move one or two spaces with one playing piece and move one or two spaces with the other playing piece, as long as the total number of movements per turn equals three. c).- choose three playing pieces, move each one a total of one space. ponents movement and avoiding a possible K Atun. Fo u r t h No playing piece may end a turn resting on the Temple of the Moon although they may traverse it. Fi f t h No playing piece may rest upon a triangle if access to it is impeded by other playing pieces because the vertex of an adjoining playing piece prevent entry into that space. Si x t h The playing pieces Captain (C), Guardian (G), Attacker (D) and Defender (D) may traverse the entire game board save for ones own Forbidden Zone. The Playing Pieces 1.- The Pieces One of the elements that makes up the strategy game Maya Chess The game of the Gods, are the 10 geometric playing pieces; five of which comprises each team. One of the basics of the game is to protect the Leader piece (L). The pieces are as follows:o. 5 Pieces 5 Dark Pieces Leader (L) Leader (L) Captain (C) Captain (C) Guardian (G) Guardian (G) Attacker (A) Attacker (A) Th i r d No playing piece is ever removed from the board, the playing pieces function by obstructing an op- 30 Se v e n t h No playing piece may leave the confines of the game board during a game. Defender (D) Defender Copyright Co m u n i d a d Epistémica d e Mé x i c o 3 Ma y a Ch e s s The Game of the Gods The Rules Fi r s t The first move is decided upon through courtesy or coin toss. In the subsequent game, the opponent plays first. Se c o n d Both players are required to complete three moves per turn. The variations may be: spaces. a).- choose a playing piece and move it three b).- choose two playing pieces, move one or two spaces with one playing piece and move one or two spaces with the other playing piece, as long as the total number of movements per turn equals three. c).- choose three playing pieces, move each one a total of one space. ponents movement and avoiding a possible K Atun. Fo u r t h No playing piece may end a turn resting on the Temple of the Moon although they may traverse it. Fi f t h No playing piece may rest upon a triangle if access to it is impeded by other playing pieces because the vertex of an adjoining playing piece prevent entry into that space. Si x t h The playing pieces Captain (C), Guardian (G), Attacker (D) and Defender (D) may traverse the entire game board save for ones own Forbidden Zone. The Playing Pieces 1.- The Pieces One of the elements that makes up the strategy game Maya Chess The game of the Gods, are the 10 geometric playing pieces; five of which comprises each team. One of the basics of the game is to protect the Leader piece (L). The pieces are as follows:o. 5 Pieces 5 Dark Pieces Leader (L) Leader (L) Captain (C) Captain (C) Guardian (G) Guardian (G) Attacker (A) Attacker (A) Th i r d No playing piece is ever removed from the board, the playing pieces function by obstructing an op- Se v e n t h No playing piece may leave the confines of the game board during a game. Defender (D) Defender 30 3

4 The Playing Surface 2.- The Board The board is in the shape of a rhombus, formed by two equal lateral triangles joined at there bases. The rhombus is divided into 128 small triangles, of these, 64 are white The Playing Surface 2.- The Board The board is in the shape of a rhombus, formed by two equal lateral triangles joined at there bases. The rhombus is divided into 128 small triangles, of these, 64 are white and 64 are black, each pointing with one of its vertices towards each others opponent and 64 are black, each pointing with one of its vertices towards each others opponent. Fourth Form of the K Atún: Fourth Form of the K Atún: 4.- If during the course of a turn, three moves, the playing pieces cannot move for whatever reason, then the last player unable to complete the three move turn loses by Mak Chahal. Mak Chahal.- The playing pieces are unable to complete the three moves required since all the playing pieces Leader (L), Captain (C), Guardian (G), Attacker (A) and Defender (D) all find themselves obstructed from movement by the playing pieces. 4.- If during the course of a turn, three moves, the playing pieces cannot move for whatever reason, then the last player unable to complete the three move turn loses by Mak Chahal. Mak Chahal.- The playing pieces are unable to complete the three moves required since all the playing pieces Leader (L), Captain (C), Guardian (G), Attacker (A) and Defender (D) all find themselves obstructed from movement by the playing pieces. 4 29

5 Third Form of the K Atún: 3.- When the triangle occupied by the Leader (L) playing piece is occupied by one of the following opponents; Captain (C), Guardian (G), Attacker (A) or Defender (D) without obstructing the movements of the other playing pieces either in their volume, vertex or edges. The first move.- The Guardian (G) playing piece rotates towards the shaded area in order to open up space for its Defender (D) playing piece. The second move.- The Attacker (A) playing piece rotates towards the shaded area leaving its own Defender (D) playing piece at liberty to move. The third move.- The Defender (D) playing piece rotates towards the shaded area capturing the opponent s Leader (L) playing piece, accomplish-ing a K Atún. Th e Te m p l e s o f Th e Mo o n 3.- Th e Te m p l e s o f Th e Mo o n The Temples of The Moon are the two small triangles located near the center of the rhombus and can be identified by a circle of different color for each side. Te m p l e o f t h e Mo o n Third Form of the K Atún: 3.- When the triangle occupied by the Leader (L) playing piece is occupied by one of the following opponents; Captain (C), Guardian (G), Attacker (A) or Defender (D) without obstructing the movements of the other playing pieces either in their volume, vertex or edges. The first move.- The Guardian (G) playing piece rotates towards the shaded area in order to open up space for its Defender (D) playing piece. The second move.- The Attacker (A) playing piece rotates towards the shaded area leaving its own Defender (D) playing piece at liberty to move. The third move.- The Defender (D) playing piece rotates towards the shaded area capturing the opponent s Leader (L) playing piece, accomplish-ing a K Atún. Th e Te m p l e s o f Th e Mo o n 3.- Th e Te m p l e s o f Th e Mo o n The Temples of The Moon are the two small triangles located near the center of the rhombus and can be identified by a circle of different color for each side. Te m p l e o f t h e Mo o n Copyright Co m u n i d a d Epistémica d e Mé x i c o

6 Te m p l e s o f Th e Su n 4.- Te m p l e s o f Th e Su n The Temples of The Sun are located at the opposing points of the rhombus and are identified in the same way as those of the Temple of The Moon, by a circle of different color for each side.. Te m p l e o f t h e Su n () Te m p l e o f t h e Su n () Second form of the K Atún move: When the Leader (L) playing piece reaches the Temple of the Sun of the opponents. The First Move.- The playing pieces obstruct the path of the Leader (L) playing piece in an optional move since the Leader (L) playing piece is only two moves away from the opponents Temple The second move.- The Leader (L) playing piece advances being only one move away from the opponents Temple of the Sun. The third move.- The Leader (L) playing piece reaches its objective, the Temple of the Sun, accomplishing a K Atun Te m p l e s o f Th e Su n 4.- Te m p l e s o f Th e Su n The Temples of The Sun are located at the opposing points of the rhombus and are identified in the same way as those of the Temple of The Moon, by a circle of different color for each side.. Te m p l e o f t h e Su n () 6 Te m p l e o f t h e Su n () Second form of the K Atún move: When the Leader (L) playing piece reaches the Temple of the Sun of the opponents. The First Move.- The playing pieces obstruct the path of the Leader (L) playing piece in an optional move since the Leader (L) playing piece is only two moves away from the opponents Temple 27 The second move.- The Leader (L) playing piece advances being only one move away from the opponents Temple of the Sun. The third move.- The Leader (L) playing piece reaches its objective, the Temple of the Sun, accomplishing a K Atun.

7 forms: In Search of K Atún; Th e Fi n a l Mo v e! The K Atun move can occur in four different When the Leader (L) playing piece reaches the opponent s Temple of the Moon. First form of the K Atún move: The First Move.- The Defender (D) playing piece moves to- ward the shaded area in order to permit access to the Temple of the Moon by the Leader (L) playing piece. The second move.- The third move.- The Leader (L) playing piece moves towards the opponents Temple of the Moon (shaded) accomplishing a K Atun. The leader (L) playing piece moves toward the next shaded triangle, one move away from the Temple of the Moon. The Forbidden Zones 5.- The Forbidden Zones The Forbidden Zones comprise the area from the opposing vertices to the triple unbroken lines The Forbidden Zones can only be traversed by the Leader playing piece (L) or by the opponents playing pieces when in enemy territory. An opponent may not traverse his own Forbidden Zone save with a Leader piece (L). Forbidden Zone () Forbidden Zone () 26 7 forms: In Search of K Atún; Th e Fi n a l Mo v e! The K Atun move can occur in four different When the Leader (L) playing piece reaches the opponent s Temple of the Moon. First form of the K Atún move: The First Move.- The Defender (D) playing piece moves to- ward the shaded area in order to permit access to the Temple of the Moon by the Leader (L) playing piece. 26 The second move.- The third move.- The Leader (L) playing piece moves towards the opponents Temple of the Moon (shaded) accomplishing a K Atun. The leader (L) playing piece moves toward the next shaded triangle, one move away from the Temple of the Moon. The Forbidden Zones 5.- The Forbidden Zones The Forbidden Zones comprise the area from the opposing vertices to the triple unbroken lines The Forbidden Zones can only be traversed by the Leader playing piece (L) or by the opponents playing pieces when in enemy territory. An opponent may not traverse his own Forbidden Zone save with a Leader piece (L). Forbidden Zone () 7 Forbidden Zone ()

8 The Leader Playing Piece The Leader (L) The Leader (L) is the most important playing piece in the game since it s capture is the basis of the game; if any of the opponents playing pieces occupies the same triangle as the Leader (L) during a turn then there s is the victory. You can also lose if the Leader piece (L) is able to reach your opponents Temple of The Sun, Temple of The Moon or by means of Mak Chahal. It s Sh a p e The Leader (L) is identified by its cylindrical shaped base with (or without) a pyramid shape resting upon it. Pyramid Leader (L) Cylinder In Search of K Atún; Th e Fi n a l Mo v e! In Search of K Atún; In the Maya language, the expression K Atún signifies for always or eternally and this expression is spoken when your opponent has no possibility of escaping a lethal attack. Example 1 of K Atún Move: In this example, the Attacker (A) playing piece takes advantage of the spaces left open by the playing pieces and, on the third move, traps the Leader (L) playing piece finalizing the game The Leader Playing Piece The Leader (L) The Leader (L) is the most important playing piece in the game since it s capture is the basis of the game; if any of the opponents playing pieces occupies the same triangle as the Leader (L) during a turn then there s is the victory. You can also lose if the Leader piece (L) is able to reach your opponents Temple of The Sun, Temple of The Moon or by means of Mak Chahal. It s Sh a p e The Leader (L) is identified by its cylindrical shaped base with (or without) a pyramid shape resting upon it. Pyramid Leader (L) Cylinder In Search of K Atún; Th e Fi n a l Mo v e! In Search of K Atún; In the Maya language, the expression K Atún signifies for always or eternally and this expression is spoken when your opponent has no possibility of escaping a lethal attack. Example 1 of K Atún Move: In this example, the Attacker (A) playing piece takes advantage of the spaces left open by the playing pieces and, on the third move, traps the Leader (L) playing piece finalizing the game. 8 25

9 Initial Position The illustration bellow shows the initial positions of all the playing pieces on the board. It s Placement At the beginning of the game, the Leader pieces (L) are placed at the opposing ends of the rhombus. Pieces Pieces Leader = La1 // Leader = Lp1 Captain = Cd5 // Captain = Cm3 Guardian=Gd4 // Guardian = Gm4 Attacker =Ad2,3E // Attacker= Am5W,6 Defender =Dd6N // Defender= Dm2S They each occupy a triangle nearest the player and identified with a circle upon it..- Occupies the number 1 triangle, line letter a as demonstrated in the layout below..- Occupies the number 1 triangle, line letter p as demonstrated in the layout below Initial Position The illustration bellow shows the initial positions of all the playing pieces on the board. It s Placement At the beginning of the game, the Leader pieces (L) are placed at the opposing ends of the rhombus. Pieces Pieces Leader =La1 // Leader = Lp1 Captain =Cd5 // Captain = Cm3 Guardian =Gd4 // Guardian = Gm4 Attacker =Ad2,3E // Attacker = Am5W,6 Defender = Dd6N // Defender = Dm2S They each occupy a triangle nearest the player and identified with a circle upon it..- Occupies the number 1 triangle, line letter a as demonstrated in the layout below..- Occupies the number 1 triangle, line letter p as demonstrated in the layout below. 24 9

10 The Leader (L) Movements The Leader (L) is the only piece that slides freely throughout the board, the other 4 pieces must rotate over a leading edge. The Leader (L) can penetrate his own Forbidden Zone while the other four playing pieces cannot. The Leader (L) always slides across the board on it s one plane while the other four must rotate from one adjacent plane to the next. (pivoting from one plane to the next adjacent plane) strategy 1. -Defensive. - The strategy of the Leader (L) is defensive in nature, since it should never be trapped by its opponent which would cause the immediate loss of the game. It is recommended that the Leader (L) remain close to the Guardian (G). It would be preferable to remove the Leader (L) from its forbidden zone as early as the opportunity presents itself, and in the company of its defenders open up a flank or space in the central area of the game board that would permit movement 10 with less risk. It may occur that the Leader (L) is the only playing piece available to obstruct the forward movement of the opposing Leader (L) targeting either the Temple of the Moon or the Temple of the Sun (rule 3). 2.-Offensive.-The offensive strategy of the Leader (L) is to move its defending playing pieces the Captain (C), Guardian (G), Attacker (A), and Defender (D) to obstruct their opponents in their attempt to reach the Temple of the Moon or the Temple of the Sun, that is to say, not to try to trap the opponents Leader (L) but rather to reach their secondary objective, the temples. The Leader (L) Movements It s Movement The Defender (D) moves in the same way as the Captain (C) and Attacker (A), pivoting on its edge towards the next free triangle. As shown bellow, this piece can come to rest in two different positions.. strategy 1. -Defensive. -The Defender (D) does justice to its name since its movement across the board is rapid and the area that it covers is so great that it acts as a wall, practically unreachable by its opponents. Place the Defender (D) in its opponents mid field (in front of the Temple of the Moon) in the beginning of a game, taking into consideration the possibility of accessing via either flank the opposing Leader (L) and thereby win the game. In a defense strategy maintaining control over your own mid field is essential. Precautions: Unless the Defender (D) has ample space to move, avoid the game board orders since it can be nullified easily under those conditions. 2.Offensive. -The offensive play that can be used with the Defender (D) is to place it in the opponents mid field so that it can move with ease laterally to obstruct an opponent. Offensive suggestion: None, unless the opponents Leader (L) is alone and vulnerable. 23 The Leader (L) Movements The Leader (L) is the only piece that slides freely throughout the board, the other 4 pieces must rotate over a leading edge. The Leader (L) can penetrate his own Forbidden Zone while the other four playing pieces cannot. The Leader (L) always slides across the board on it s one plane while the other four must rotate from one adjacent plane to the next. (pivoting from one plane to the next adjacent plane) strategy 1. -Defensive. - The strategy of the Leader (L) is defensive in nature, since it should never be trapped by its opponent which would cause the immediate loss of the game. It is recommended that the Leader (L) remain close to the Guardian (G). It would be preferable to remove the Leader (L) from its forbidden zone as early as the opportunity presents itself, and in the company of its defenders open up a flank or space in the central area of the game board that would permit movement 10 with less risk. It may occur that the Leader (L) is the only playing piece available to obstruct the forward movement of the opposing Leader (L) targeting either the Temple of the Moon or the Temple of the Sun (rule 3). 2.-Offensive.-The offensive strategy of the Leader (L) is to move its defending playing pieces the Captain (C), Guardian (G), Attacker (A), and Defender (D) to obstruct their opponents in their attempt to reach the Temple of the Moon or the Temple of the Sun, that is to say, not to try to trap the opponents Leader (L) but rather to reach their secondary objective, the temples. The Leader (L) Movements It s Movement The Defender (D) moves in the same way as the Captain (C) and Attacker (A), pivoting on its edge towards the next free triangle. As shown bellow, this piece can come to rest in two different positions.. strategy 1. -Defensive. -The Defender (D) does justice to its name since its movement across the board is rapid and the area that it covers is so great that it acts as a wall, practically unreachable by its opponents. Place the Defender (D) in its opponents mid field (in front of the Temple of the Moon) in the beginning of a game, taking into consideration the possibility 23 of accessing via either flank the opposing Leader (L) and thereby win the game. In a defense strategy maintaining control over your own mid field is essential. Precautions: Unless the Defender (D) has ample space to move, avoid the game board orders since it can be nullified easily under those conditions. 2.Offensive. -The offensive play that can be used with the Defender (D) is to place it in the opponents mid field so that it can move with ease laterally to obstruct an opponent. Offensive suggestion: None, unless the opponents Leader (L) is alone and vulnerable.

11 It s Position The positions of the Defender (D) playing pieces at the start of the game are as shown below. Captain (C) The Captain (C) and the Leader (L) are the only playing pieces that can easily pass through the openings left by the larger playing pieces. Captain (C).- Occupies the numbers 6 triangle, line letter d with its major vertex oriented northward (N). It s form is advantageous in defending The Temple of the Moon. The Captain pieces (C) movements are slow by comparison to the larger pieces. Edge.- Occupies the numbers 2 triangle, line letter m with its major vertex oriented southward (S). The Captain Shape The Captain (C) shape is that of a tetrahedron. It has four identical sides, each plane is an equal lateral triangle. It is a pyramid. Vertex It s Position The positions of the Defender (D) playing pieces at the start of the game are as shown below. Captain (C) The Captain (C) and the Leader (L) are the only playing pieces that can easily pass through the openings left by the larger playing pieces. Captain (C).- Occupies the numbers 6 triangle, line letter d with its major vertex oriented northward (N). It s form is advantageous in defending The Temple of the Moon. The Captain pieces (C) movements are slow by comparison to the larger pieces. Edge.- Occupies the numbers 2 triangle, line letter m with its major vertex oriented southward (S). The Captain Shape The Captain (C) shape is that of a tetrahedron. It has four identical sides, each plane is an equal lateral triangle. It is a pyramid. Vertex 22 11

12 It s Position The positions of the Captain playing pieces (C) at the start of the game are as shown below..- Occupies the number 5 triangle, line letter d..- Occupies the number 3 triangle, line letter m. Defender (D) The Defender (D) playing piece is by far the largest playing piece and this presents certain strategic advantages: for example, this piece covers the greatest area and, as a result, is the fastest moving piece on the board. It s Shape The Defender (D) is a Octahedron, meaning eight sided, four sides are trapeziums and four are triangles. Its volume is composed of two octahedrons and two pyramids or the merging of two heptahedrons. Vertex Defender (D) Edge It s Position The positions of the Captain playing pieces (C) at the start of the game are as shown below..- Occupies the number 5 triangle, line letter d..- Occupies the number 3 triangle, line letter m. Defender (D) The Defender (D) playing piece is by far the largest playing piece and this presents certain strategic advantages: for example, this piece covers the greatest area and, as a result, is the fastest moving piece on the board. It s Shape The Defender (D) is a Octahedron, meaning eight sided, four sides are trapeziums and four are triangles. Its volume is composed of two octahedrons and two pyramids or the merging of two heptahedrons. Vertex Defender (D) Edge 12 21

13 It s Movement The Attacker (A) moves in the same way as the Captain (C) and Guardian (G), pivoting on its edge towards the next free triangle. As shown bellow, this piece can come to rest in three different positions. strategy 1. -Defensive. -The Attacker (A) can protect its Leader (L) from its opponents and can be a decisive factor in an option to capture the opposing Leader (L). In relation to its defensive functions the following is suggested: Place the Attacker (A) in its own mid field (between the Forbidden Zone and the Temple of the Moon) in the beginning of the game, while you determine your opponents strategy. 20 Use the Captain (C) as support on either flank (always in mid field). The Attacker (A) is the ideal choice to obstruct the opponents Defender (D) when it intends to clear the way for its Leader (L) to reach the Temple of the Moon. Precautions: Avoid the edges of the game board in areas saturated with players where your piece can easily be nullified Offensive. - The Attacker (A), because on its close reach to be Defender (D), can chase the Leader (L) to its mid field. Offensive suggestion: Do not move your Attacker (A) much beyond mid field unless the field is open and you have the support of the Captain (C) in any attempt to capture the opposing Leader (L) It s Movement The movement of the Captain (C) is done by pivoting from one plane (facet) over its edge to the next adjacent plane. This movement is similar in all playing pieces except for the Leader (L). strategy 1. -Defensive- The Captain (C), has at its disposal a large number of defensive options such as: Protect the Temple of the Moon, placing itself in any of the triangles that surround it. Pressure the opposing Leader (L) so that the Attacker (A) or Defender (D) could capture it. Precautions: Prevent the opposing Defender (D) from obstruction since this would limit advancement. The Defender (D) playing pieces are difficult to evade due to their size. opposing Leader (L), since it is rather simple for their opposing pieces to obstruct its movement, in particular the Defender (D) which once isolated from the rest of the playing pieces, Guardian (G) and Defender (D), present little danger to the other side. Offensive suggestions: In the case that an offensive is mounted, make sure that you can capture the opposing Leader (L) using the Attacker (A) (as an example) or you run the risk of isolating the Captain (C) placing it at the mercy of its opponents Offensive. - The offensive capacity of the Captain (C) is limited to applying pressure to the The movement of the Captain playing piece Copyright Co m u n i d a d Epistémica d e Mé x i c o 13 Ma y a Ch e s s The Game of the Gods It s Movement The Attacker (A) moves in the same way as the Captain (C) and Guardian (G), pivoting on its edge towards the next free triangle. As shown bellow, this piece can come to rest in three different positions. strategy 1. -Defensive. -The Attacker (A) can protect its Leader (L) from its opponents and can be a decisive factor in an option to capture the opposing Leader (L). In relation to its defensive functions the following is suggested: Place the Attacker (A) in its own mid field (between the Forbidden Zone and the Temple of the Moon) in the beginning of the game, while you determine your opponents strategy. Use the Captain (C) as support on either 20 flank (always in mid field). The Attacker (A) is the ideal choice to obstruct the opponents Defender (D) when it intends to clear the way for its Leader (L) to reach the Temple of the Moon. Precautions: Avoid the edges of the game board in areas saturated with players where your piece can easily be nullified Offensive. - The Attacker (A), because on its close reach to be Defender (D), can chase the Leader (L) to its mid field. Offensive suggestion: Do not move your Attacker (A) much beyond mid field unless the field is open and you have the support of the Captain (C) in any attempt to capture the opposing Leader (L) It s Movement The movement of the Captain (C) is done by pivoting from one plane (facet) over its edge to the next adjacent plane. This movement is similar in all playing pieces except for the Leader (L). strategy 1. -Defensive- The Captain (C), has at its disposal a large number of defensive options such as: Protect the Temple of the Moon, placing itself in any of the triangles that surround it. Pressure the opposing Leader (L) so that the Attacker (A) or Defender (D) could capture it. Precautions: Prevent the opposing Defender (D) from obstruction since this would limit advancement. The Defender (D) playing pieces are difficult to evade due to their size Offensive. - The offensive capacity of the Captain (C) is limited to applying pressure to the 13 opposing Leader (L), since it is rather simple for their opposing pieces to obstruct its movement, in particular the Defender (D) which once isolated from the rest of the playing pieces, Guardian (G) and Defender (D), present little danger to the other side. Offensive suggestions: In the case that an offensive is mounted, make sure that you can capture the opposing Leader (L) using the Attacker (A) (as an example) or you run the risk of isolating the Captain (C) placing it at the mercy of its opponents. The movement of the Captain playing piece

14 The Guardian (G) Because of the Guardian (G) size and movement ease, it has the characteristic of protecting the Leader (L) by obstructing the movement of the opponents. It Sh a p e The Guardian (G) has the shape of an octahedron, two quadrangular pyramids united at their bases, with equal lateral triangular planes or facets. The Guardian (G) Because of the Guardian (G) size and movement ease, it has the characteristic of protecting the Leader (L) by obstructing the movement of the opponents. It Sh a p e The Guardian (G) has the shape of an octahedron, two quadrangular pyramids united at their bases, with equal lateral triangular planes or facets. 14 G u a r d i a n Edge Vertex Cuadrangular Pyramid Cuadrangular G u a r d i a n Edge Vertex It s Position The positions of the Attacker (A) playing pieces at the start of the game are as shown below..- Occupies the numbers 2 and 3 triangles, line letter d with its major vertex oriented eastward.(e).-:occupies the numbers 5 and 6 triangles, line letter m 19 It s Position The positions of the Attacker (A) playing pieces at the start of the game are as shown below..- Occupies the numbers 2 and 3 triangles, line letter d with its major vertex oriented eastward.(e).-:occupies the numbers 5 and 6 triangles, line letter m Cuadrangular Pyramid Cuadrangular 14 19

15 Attacker (A) The Attacker (A) playing piece can go into narrow spaces with it s major vertex similar to that of the Captain (C). Attacker (A) It s Position The positions of the Guardian playing pieces (G) at the start of the game are as shown below. It s Shape The Attacker (A) playing piece has the shape of a heptahedron, part tetrahedron and part octahedron, three of its facets are rhombus and the other four are equal lateral triangles..- Occupies the number 4 triangle, line letter d..- Occupies the number 4 triangle, line letter m. Pyramid Octahedron Attacker (A) The Attacker (A) playing piece can go into narrow spaces with it s major vertex similar to that of the Captain (C). Attacker (A) It s Position The positions of the Guardian playing pieces (G) at the start of the game are as shown below. It s Shape The Attacker (A) playing piece has the shape of a heptahedron, part tetrahedron and part octahedron, three of its facets are rhombus and the other four are equal lateral triangles..- Occupies the number 4 triangle, line letter d..- Occupies the number 4 triangle, line letter m. Pyramid Octahedron 18 15

16 It s Movement The Guardian (G) moves in the same way as the Captain (C), pivoting on its edge towards the next free triangle. strategy 1. Defensive. The main mission of the Guardian (G) is to protect the Leader (L). The following is suggested: Maintain close proximity between the Guardian (G) and the Leader (L) because in a defensive strategy it will be necessary to remove the Leader (L) from its Forbidden Zone. Select a flank (always protecting the Leader (L)). In the case that pressure is being applied, seek the support of additional playing pieces without leaving the Temple of the Sun vulnerable. Precautions: As in the case of the Captain 16 (C), try to prevent the opponents Defender (D) from obstructing your path since having done so will severely limit your movement. The Defender (D)s are difficult to evade due to their size. Movements of the Guardian (G) Attacker (A) The playing piece designated Attacker is identifies with the letter A. Attacker (A) The Attacker (A) playing piece can be positioned in three different ways: 1.- The Attacker (A) playing piece resting on a triangle (with its vertex pointing upward), its position is Zenith (Z). 2.- The Attacker (A) playing piece resting on a rhombus, its orientation determined by its major vertex, in this case, its vertex pointing Eastward (E). Attacker (A) move- 3.- The Attacker (A) playing piece resting over a triangle, its orientation as determined by its major vertex, pointing Eastward (E). Attacker (A) movements Attacker (A) movements Copyright Co m u n i d a d Epistémica d e Mé x i c o 17 Ma y a Ch e s s The Game of the Gods It s Movement The Guardian (G) moves in the same way as the Captain (C), pivoting on its edge towards the next free triangle. strategy 1. Defensive. The main mission of the Guardian (G) is to protect the Leader (L). The following is suggested: Maintain close proximity between the Guardian (G) and the Leader (L) because in a defensive strategy it will be necessary to remove the Leader (L) from its Forbidden Zone. Select a flank (always protecting the Leader (L)). In the case that pressure is being applied, seek the support of additional playing pieces without leaving the Temple of the Sun vulnerable. Precautions: As in the case of the Captain 16 (C), try to prevent the opponents Defender (D) from obstructing your path since having done so will severely limit your movement. The Defender (D)s are difficult to evade due to their size. Movements of the Guardian (G) Attacker (A) The playing piece designated Attacker is identifies with the letter A. Attacker (A) The Attacker (A) playing piece can be positioned in three different ways: 1.- The Attacker (A) playing piece resting on a triangle (with its vertex pointing upward), its position is Zenith (Z). Attacker (A) movements The Attacker (A) playing piece resting on a rhombus, its orientation determined by its major vertex, in this case, its vertex pointing Eastward (E). Attacker (A) movements Attacker (A) move- 3.- The Attacker (A) playing piece resting over a triangle, its orientation as determined by its major vertex, pointing Eastward (E).

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