understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems

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1 Subject Knowledge Audit & Tracker Computer Science Purpose of the Audit Your indications of specialist subject knowledge strengths and areas for development are used as a basis for discussion during your PGCE training. At the start of the course, the audit will also be used to inform planning for the development of key gap areas of subject knowledge, and then in subsequent school placements alongside your School Based Tutor to identify areas of curriculum about which you have less security of knowledge/which need revision. The score you give yourself is between 0 and does not simply represent excellent subject knowledge but also an understand of how to teach the topic. Period Interview Score (0-10) Additional Notes KS3 National Curriculum PoS design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions understand simple Boolean logic [for example, AND, OR and NOT] and some of its uses in circuits and programming; understand how numbers can be represented in binary, and be able to carry out simple operations on binary numbers [for example, binary addition, and conversion between binary and decimal] understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems 1

2 understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usability understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns. KS4 National Curriculum PoS develop their capability, creativity and knowledge in computer science, digital media and information technology develop and apply their analytic, problem-solving, design, and computational thinking skills understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to identify and report a range of concerns. understand and apply the fundamental principles and concepts of computer science, including abstraction, decomposition, logic, algorithms, and data representation GCSE Learning Outcomes analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs think creatively, innovatively, analytically, logically and critically 2

3 understand the components that make up digital systems, and how they communicate with one another and with other systems understand the impacts of digital technology to the individual and to wider society apply mathematical skills relevant to computer science GCSE Subject Content - Knowledge and Understanding standard algorithms, including binary search and merge sort following and writing algorithms to solve problems including sequence, selection and iteration input, processing and output how particular programs and algorithms work the concept of data type, including integer, Boolean, real, character and string, and data structures, including records and one- and two-dimensional arrays representation of numbers in binary and hexadecimal; conversion between these and decimal; binary addition and shifts representation of text, sound, and graphics inside computers Boolean logic using AND, OR and NOT, combinations of these, and the application of logical operators in appropriate truth tables to solve problems the purpose and functionality of systems software, including the operating system and utility software characteristics of systems architectures, including CPU architecture, including Von Neumann and the role of the components of the CPU in the fetch-execute cycle 3

4 main and contemporary secondary storage and ways of storing data on devices including magnetic, optical and solid state data capacity and calculation of data capacity requirements hardware components and embedded systems networks and the importance of: connectivity, both wired and wireless types of network common network topologies network security the concept of networking protocols, including Ethernet, Wi-Fi, TCP/IP, HTTP, HTTPS, FTP and protocols layers cyber security: forms of attack (based on technical weaknesses and behaviour), methods of identifying vulnerabilities, and ways to protect software systems (during design, creation, testing, and use) the ethical, legal and environmental impacts of digital technology on wider society, including issues of privacy and cyber security characteristics and purpose of different levels of programming language, including low-level language GCSE Subject Content - Skills take a systematic approach to problem solving including the use of decomposition and abstraction, and make use of conventions including pseudo code and flowcharts design, write, test and refine programs, using one or more high-level programming language with a textual program definition, either to a specification or to solve a problem 4

5 use appropriate security techniques, including validation and authentication evaluate the fitness for purpose of algorithms in meeting requirements efficiently using logical reasoning and test data use abstraction effectively to model selected aspects of the external world in a program to appropriately structure programs into modular parts with clear, welldocumented interfaces apply computing-related mathematics A' Level Subject Content - Knowledge & Understanding fundamentals of programming the concept of data type, including primitive data types and complex data structures data representation following and writing algorithms methods of capturing, selecting, exchanging and managing data to produce information for a particular purpose the need for and functions of systems software characteristics of contemporary systems architectures, including processors, storage, input, output and their connectivity characteristics of networks and the importance of networking protocols and standards the individual (moral), social (ethical), legal and cultural opportunities and risks of digital technology the importance of the efficiency of an algorithm; that this can be measured in terms of execution time and space requirements, and that the efficiency of algorithms that perform the same task can be compared standard algorithms the use of databases to store, retrieve and manipulate data, including database programming and producing a data model the need for and characteristics of a variety of programming paradigms 5

6 A' Level Subject Content - Skills take a systematic approach to problem solving design, write and test programs to either a specification or to solve a problem articulate how a program works, arguing for its correctness and efficiency using logical reasoning, test data, and user feedback use abstraction effectively: to appropriately structure programs into modular parts with clear, welldocumented interfaces to model selected aspects of the external world in a program apply computing-related mathematics Strengths Weaknesses 6

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